Index: Source/core/rendering/line/LineLayoutState.h |
diff --git a/Source/core/rendering/line/LineLayoutState.h b/Source/core/rendering/line/LineLayoutState.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1a0043471f621e5ede72a7fb201ee492bb1b5896 |
--- /dev/null |
+++ b/Source/core/rendering/line/LineLayoutState.h |
@@ -0,0 +1,125 @@ |
+/* |
+ * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
+ * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All right reserved. |
+ * Copyright (C) 2010 Google Inc. All rights reserved. |
+ * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
+ * |
+ * This library is free software; you can redistribute it and/or |
+ * modify it under the terms of the GNU Library General Public |
+ * License as published by the Free Software Foundation; either |
+ * version 2 of the License, or (at your option) any later version. |
+ * |
+ * This library is distributed in the hope that it will be useful, |
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of |
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
+ * Library General Public License for more details. |
+ * |
+ * You should have received a copy of the GNU Library General Public License |
+ * along with this library; see the file COPYING.LIB. If not, write to |
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
+ * Boston, MA 02110-1301, USA. |
+ * |
+ */ |
+ |
+#ifndef LineLayoutState_h |
+#define LineLayoutState_h |
+ |
+#include "core/rendering/RenderBlockFlow.h" |
+#include "platform/geometry/LayoutRect.h" |
+ |
+namespace WebCore { |
+ |
+class RenderBlockFlow; |
+ |
+// Like LayoutState for layout(), LineLayoutState keeps track of global information |
+// during an entire linebox tree layout pass (aka layoutInlineChildren). |
+class LineLayoutState { |
+public: |
+ LineLayoutState(bool fullLayout, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom, RenderFlowThread* flowThread) |
+ : m_lastFloat(0) |
+ , m_endLine(0) |
+ , m_floatIndex(0) |
+ , m_endLineLogicalTop(0) |
+ , m_endLineMatched(false) |
+ , m_checkForFloatsFromLastLine(false) |
+ , m_isFullLayout(fullLayout) |
+ , m_repaintLogicalTop(repaintLogicalTop) |
+ , m_repaintLogicalBottom(repaintLogicalBottom) |
+ , m_adjustedLogicalLineTop(0) |
+ , m_usesRepaintBounds(false) |
+ , m_flowThread(flowThread) |
+ { } |
+ |
+ void markForFullLayout() { m_isFullLayout = true; } |
+ bool isFullLayout() const { return m_isFullLayout; } |
+ |
+ bool usesRepaintBounds() const { return m_usesRepaintBounds; } |
+ |
+ void setRepaintRange(LayoutUnit logicalHeight) |
+ { |
+ m_usesRepaintBounds = true; |
+ m_repaintLogicalTop = m_repaintLogicalBottom = logicalHeight; |
+ } |
+ |
+ void updateRepaintRangeFromBox(RootInlineBox* box, LayoutUnit paginationDelta = 0) |
+ { |
+ m_usesRepaintBounds = true; |
+ m_repaintLogicalTop = min(m_repaintLogicalTop, box->logicalTopVisualOverflow() + min<LayoutUnit>(paginationDelta, 0)); |
+ m_repaintLogicalBottom = max(m_repaintLogicalBottom, box->logicalBottomVisualOverflow() + max<LayoutUnit>(paginationDelta, 0)); |
+ } |
+ |
+ bool endLineMatched() const { return m_endLineMatched; } |
+ void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatched; } |
+ |
+ bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLine; } |
+ void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLine = check; } |
+ |
+ LineInfo& lineInfo() { return m_lineInfo; } |
+ const LineInfo& lineInfo() const { return m_lineInfo; } |
+ |
+ LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } |
+ void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = logicalTop; } |
+ |
+ RootInlineBox* endLine() const { return m_endLine; } |
+ void setEndLine(RootInlineBox* line) { m_endLine = line; } |
+ |
+ FloatingObject* lastFloat() const { return m_lastFloat; } |
+ void setLastFloat(FloatingObject* lastFloat) { m_lastFloat = lastFloat; } |
+ |
+ Vector<RenderBlockFlow::FloatWithRect>& floats() { return m_floats; } |
+ |
+ unsigned floatIndex() const { return m_floatIndex; } |
+ void setFloatIndex(unsigned floatIndex) { m_floatIndex = floatIndex; } |
+ |
+ LayoutUnit adjustedLogicalLineTop() const { return m_adjustedLogicalLineTop; } |
+ void setAdjustedLogicalLineTop(LayoutUnit value) { m_adjustedLogicalLineTop = value; } |
+ |
+ RenderFlowThread* flowThread() const { return m_flowThread; } |
+ void setFlowThread(RenderFlowThread* thread) { m_flowThread = thread; } |
+ |
+private: |
+ Vector<RenderBlockFlow::FloatWithRect> m_floats; |
+ FloatingObject* m_lastFloat; |
+ RootInlineBox* m_endLine; |
+ LineInfo m_lineInfo; |
+ unsigned m_floatIndex; |
+ LayoutUnit m_endLineLogicalTop; |
+ bool m_endLineMatched; |
+ bool m_checkForFloatsFromLastLine; |
+ |
+ bool m_isFullLayout; |
+ |
+ // FIXME: Should this be a range object instead of two ints? |
+ LayoutUnit& m_repaintLogicalTop; |
+ LayoutUnit& m_repaintLogicalBottom; |
+ |
+ LayoutUnit m_adjustedLogicalLineTop; |
+ |
+ bool m_usesRepaintBounds; |
+ |
+ RenderFlowThread* m_flowThread; |
+}; |
+ |
+} |
+ |
+#endif // LineLayoutState_h |