| Index: gpu/command_buffer/tests/occlusion_query_unittests.cc
|
| diff --git a/gpu/command_buffer/tests/occlusion_query_unittests.cc b/gpu/command_buffer/tests/occlusion_query_unittests.cc
|
| deleted file mode 100644
|
| index 03e89163a307b3dd43376d1ec3dee48fe837d462..0000000000000000000000000000000000000000
|
| --- a/gpu/command_buffer/tests/occlusion_query_unittests.cc
|
| +++ /dev/null
|
| @@ -1,151 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include <GLES2/gl2.h>
|
| -#include <GLES2/gl2ext.h>
|
| -
|
| -#include "gpu/command_buffer/tests/gl_manager.h"
|
| -#include "gpu/command_buffer/tests/gl_test_utils.h"
|
| -#include "testing/gmock/include/gmock/gmock.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -
|
| -namespace gpu {
|
| -
|
| -class OcclusionQueryTest : public testing::Test {
|
| - protected:
|
| - virtual void SetUp() {
|
| - GLManager::Options options;
|
| - options.size = gfx::Size(512, 512);
|
| - gl_.Initialize(options);
|
| - }
|
| -
|
| - virtual void TearDown() {
|
| - gl_.Destroy();
|
| - }
|
| -
|
| - void DrawRect(float x, float z, float scale, float* color);
|
| -
|
| - GLManager gl_;
|
| -
|
| - GLint position_loc_;
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| - GLint matrix_loc_;
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| - GLint color_loc_;
|
| -};
|
| -
|
| -static void SetMatrix(float x, float z, float scale, float* matrix) {
|
| - matrix[0] = scale;
|
| - matrix[1] = 0.0f;
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| - matrix[2] = 0.0f;
|
| - matrix[3] = 0.0f;
|
| -
|
| - matrix[4] = 0.0f;
|
| - matrix[5] = scale;
|
| - matrix[6] = 0.0f;
|
| - matrix[7] = 0.0f;
|
| -
|
| - matrix[8] = 0.0f;
|
| - matrix[9] = 0.0f;
|
| - matrix[10] = scale;
|
| - matrix[11] = 0.0f;
|
| -
|
| - matrix[12] = x;
|
| - matrix[13] = 0.0f;
|
| - matrix[14] = z;
|
| - matrix[15] = 1.0f;
|
| -}
|
| -
|
| -void OcclusionQueryTest::DrawRect(float x, float z, float scale, float* color) {
|
| - GLfloat matrix[16];
|
| -
|
| - SetMatrix(x, z, scale, matrix);
|
| -
|
| - // Set up the model matrix
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| - glUniformMatrix4fv(matrix_loc_, 1, GL_FALSE, matrix);
|
| - glUniform4fv(color_loc_, 1, color);
|
| -
|
| - glDrawArrays(GL_TRIANGLES, 0, 6);
|
| -}
|
| -
|
| -TEST_F(OcclusionQueryTest, Occlusion) {
|
| -#if defined(OS_MACOSX)
|
| - EXPECT_TRUE(GLTestHelper::HasExtension("GL_EXT_occlusion_query_boolean"))
|
| - << "GL_EXT_occlusion_query_boolean is required on OSX";
|
| -#endif
|
| -
|
| - if (!GLTestHelper::HasExtension("GL_EXT_occlusion_query_boolean")) {
|
| - return;
|
| - }
|
| -
|
| - static const char* v_shader_str =
|
| - "uniform mat4 worldMatrix;\n"
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| - "attribute vec3 g_Position;\n"
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| - "void main()\n"
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| - "{\n"
|
| - " gl_Position = worldMatrix *\n"
|
| - " vec4(g_Position.x, g_Position.y, g_Position.z, 1.0);\n"
|
| - "}\n";
|
| - static const char* f_shader_str =
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| - "precision mediump float;"
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| - "uniform vec4 color;\n"
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| - "void main()\n"
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| - "{\n"
|
| - " gl_FragColor = color;\n"
|
| - "}\n";
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| -
|
| - GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str);
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| -
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| - position_loc_ = glGetAttribLocation(program, "g_Position");
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| - matrix_loc_ = glGetUniformLocation(program, "worldMatrix");
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| - color_loc_ = glGetUniformLocation(program, "color");
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| -
|
| - GLTestHelper::SetupUnitQuad(position_loc_);
|
| -
|
| - GLuint query = 0;
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| - glGenQueriesEXT(1, &query);
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| -
|
| - glEnable(GL_DEPTH_TEST);
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| - glClearColor(0.0f, 0.1f, 0.2f, 1.0f);
|
| -
|
| - // Use the program object
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| - glUseProgram(program);
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| -
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| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - static float red[] = { 1.0f, 0.0f, 0.0f, 1.0f };
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| - DrawRect(0, 0.0f, 0.50f, red);
|
| -
|
| - glBeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, query);
|
| - static float blue[] = { 0.0f, 0.0f, 1.0f, 1.0f };
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| - DrawRect(-0.125f, 0.1f, 0.25f, blue);
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| - glEndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT);
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| -
|
| - glFinish();
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| -
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| - GLuint query_status = 0;
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| - GLuint result = 0;
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| - glGetQueryObjectuivEXT(query, GL_QUERY_RESULT_AVAILABLE_EXT, &result);
|
| - EXPECT_TRUE(result);
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| - glGetQueryObjectuivEXT(query, GL_QUERY_RESULT_EXT, &query_status);
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| - EXPECT_FALSE(query_status);
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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| - DrawRect(1, 0.0f, 0.50f, red);
|
| -
|
| - glBeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, query);
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| - DrawRect(-0.125f, 0.1f, 0.25f, blue);
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| - glEndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT);
|
| -
|
| - glFinish();
|
| -
|
| - query_status = 0;
|
| - result = 0;
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| - glGetQueryObjectuivEXT(query, GL_QUERY_RESULT_AVAILABLE_EXT, &result);
|
| - EXPECT_TRUE(result);
|
| - glGetQueryObjectuivEXT(query, GL_QUERY_RESULT_EXT, &query_status);
|
| - EXPECT_TRUE(query_status);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -}
|
| -
|
| -} // namespace gpu
|
| -
|
| -
|
|
|