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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <GLES2/gl2.h> | |
6 #include <GLES2/gl2ext.h> | |
7 | |
8 #include "gpu/command_buffer/tests/gl_manager.h" | |
9 #include "gpu/command_buffer/tests/gl_test_utils.h" | |
10 #include "testing/gmock/include/gmock/gmock.h" | |
11 #include "testing/gtest/include/gtest/gtest.h" | |
12 | |
13 namespace gpu { | |
14 | |
15 class OcclusionQueryTest : public testing::Test { | |
16 protected: | |
17 virtual void SetUp() { | |
18 GLManager::Options options; | |
19 options.size = gfx::Size(512, 512); | |
20 gl_.Initialize(options); | |
21 } | |
22 | |
23 virtual void TearDown() { | |
24 gl_.Destroy(); | |
25 } | |
26 | |
27 void DrawRect(float x, float z, float scale, float* color); | |
28 | |
29 GLManager gl_; | |
30 | |
31 GLint position_loc_; | |
32 GLint matrix_loc_; | |
33 GLint color_loc_; | |
34 }; | |
35 | |
36 static void SetMatrix(float x, float z, float scale, float* matrix) { | |
37 matrix[0] = scale; | |
38 matrix[1] = 0.0f; | |
39 matrix[2] = 0.0f; | |
40 matrix[3] = 0.0f; | |
41 | |
42 matrix[4] = 0.0f; | |
43 matrix[5] = scale; | |
44 matrix[6] = 0.0f; | |
45 matrix[7] = 0.0f; | |
46 | |
47 matrix[8] = 0.0f; | |
48 matrix[9] = 0.0f; | |
49 matrix[10] = scale; | |
50 matrix[11] = 0.0f; | |
51 | |
52 matrix[12] = x; | |
53 matrix[13] = 0.0f; | |
54 matrix[14] = z; | |
55 matrix[15] = 1.0f; | |
56 } | |
57 | |
58 void OcclusionQueryTest::DrawRect(float x, float z, float scale, float* color) { | |
59 GLfloat matrix[16]; | |
60 | |
61 SetMatrix(x, z, scale, matrix); | |
62 | |
63 // Set up the model matrix | |
64 glUniformMatrix4fv(matrix_loc_, 1, GL_FALSE, matrix); | |
65 glUniform4fv(color_loc_, 1, color); | |
66 | |
67 glDrawArrays(GL_TRIANGLES, 0, 6); | |
68 } | |
69 | |
70 TEST_F(OcclusionQueryTest, Occlusion) { | |
71 #if defined(OS_MACOSX) | |
72 EXPECT_TRUE(GLTestHelper::HasExtension("GL_EXT_occlusion_query_boolean")) | |
73 << "GL_EXT_occlusion_query_boolean is required on OSX"; | |
74 #endif | |
75 | |
76 if (!GLTestHelper::HasExtension("GL_EXT_occlusion_query_boolean")) { | |
77 return; | |
78 } | |
79 | |
80 static const char* v_shader_str = | |
81 "uniform mat4 worldMatrix;\n" | |
82 "attribute vec3 g_Position;\n" | |
83 "void main()\n" | |
84 "{\n" | |
85 " gl_Position = worldMatrix *\n" | |
86 " vec4(g_Position.x, g_Position.y, g_Position.z, 1.0);\n" | |
87 "}\n"; | |
88 static const char* f_shader_str = | |
89 "precision mediump float;" | |
90 "uniform vec4 color;\n" | |
91 "void main()\n" | |
92 "{\n" | |
93 " gl_FragColor = color;\n" | |
94 "}\n"; | |
95 | |
96 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); | |
97 | |
98 position_loc_ = glGetAttribLocation(program, "g_Position"); | |
99 matrix_loc_ = glGetUniformLocation(program, "worldMatrix"); | |
100 color_loc_ = glGetUniformLocation(program, "color"); | |
101 | |
102 GLTestHelper::SetupUnitQuad(position_loc_); | |
103 | |
104 GLuint query = 0; | |
105 glGenQueriesEXT(1, &query); | |
106 | |
107 glEnable(GL_DEPTH_TEST); | |
108 glClearColor(0.0f, 0.1f, 0.2f, 1.0f); | |
109 | |
110 // Use the program object | |
111 glUseProgram(program); | |
112 | |
113 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
114 static float red[] = { 1.0f, 0.0f, 0.0f, 1.0f }; | |
115 DrawRect(0, 0.0f, 0.50f, red); | |
116 | |
117 glBeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, query); | |
118 static float blue[] = { 0.0f, 0.0f, 1.0f, 1.0f }; | |
119 DrawRect(-0.125f, 0.1f, 0.25f, blue); | |
120 glEndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT); | |
121 | |
122 glFinish(); | |
123 | |
124 GLuint query_status = 0; | |
125 GLuint result = 0; | |
126 glGetQueryObjectuivEXT(query, GL_QUERY_RESULT_AVAILABLE_EXT, &result); | |
127 EXPECT_TRUE(result); | |
128 glGetQueryObjectuivEXT(query, GL_QUERY_RESULT_EXT, &query_status); | |
129 EXPECT_FALSE(query_status); | |
130 | |
131 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
132 DrawRect(1, 0.0f, 0.50f, red); | |
133 | |
134 glBeginQueryEXT(GL_ANY_SAMPLES_PASSED_EXT, query); | |
135 DrawRect(-0.125f, 0.1f, 0.25f, blue); | |
136 glEndQueryEXT(GL_ANY_SAMPLES_PASSED_EXT); | |
137 | |
138 glFinish(); | |
139 | |
140 query_status = 0; | |
141 result = 0; | |
142 glGetQueryObjectuivEXT(query, GL_QUERY_RESULT_AVAILABLE_EXT, &result); | |
143 EXPECT_TRUE(result); | |
144 glGetQueryObjectuivEXT(query, GL_QUERY_RESULT_EXT, &query_status); | |
145 EXPECT_TRUE(query_status); | |
146 GLTestHelper::CheckGLError("no errors", __LINE__); | |
147 } | |
148 | |
149 } // namespace gpu | |
150 | |
151 | |
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