Index: content/common/gpu/client/gl_helper_unittests.cc |
diff --git a/content/common/gpu/client/gl_helper_unittests.cc b/content/common/gpu/client/gl_helper_unittests.cc |
deleted file mode 100644 |
index 5abeabd260096ffc88cf4bdd0bf1b1ce1ec672d1..0000000000000000000000000000000000000000 |
--- a/content/common/gpu/client/gl_helper_unittests.cc |
+++ /dev/null |
@@ -1,1413 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include <stdio.h> |
-#include <cmath> |
-#include <string> |
-#include <vector> |
- |
-#include <GLES2/gl2.h> |
-#include <GLES2/gl2ext.h> |
-#include <GLES2/gl2extchromium.h> |
- |
-#include "base/at_exit.h" |
-#include "base/bind.h" |
-#include "base/command_line.h" |
-#include "base/debug/trace_event.h" |
-#include "base/file_util.h" |
-#include "base/json/json_reader.h" |
-#include "base/message_loop/message_loop.h" |
-#include "base/run_loop.h" |
-#include "base/strings/stringprintf.h" |
-#include "base/synchronization/waitable_event.h" |
-#include "base/time/time.h" |
-#include "content/common/gpu/client/gl_helper.h" |
-#include "content/common/gpu/client/gl_helper_scaling.h" |
-#include "content/public/test/unittest_test_suite.h" |
-#include "content/test/content_test_suite.h" |
-#include "gpu/config/gpu_util.h" |
-#include "media/base/video_frame.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "third_party/skia/include/core/SkBitmap.h" |
-#include "third_party/skia/include/core/SkTypes.h" |
-#include "ui/gl/gl_surface.h" |
-#include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" |
- |
-#if defined(OS_MACOSX) |
-#include "base/mac/scoped_nsautorelease_pool.h" |
-#endif |
- |
-#if defined(TOOLKIT_GTK) |
-#include "ui/gfx/gtk_util.h" |
-#endif |
- |
-namespace content { |
- |
-using blink::WebGLId; |
-using blink::WebGraphicsContext3D; |
-using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; |
- |
-content::GLHelper::ScalerQuality kQualities[] = { |
- content::GLHelper::SCALER_QUALITY_BEST, |
- content::GLHelper::SCALER_QUALITY_GOOD, |
- content::GLHelper::SCALER_QUALITY_FAST, }; |
- |
-const char* kQualityNames[] = {"best", "good", "fast", }; |
- |
-class GLHelperTest : public testing::Test { |
- protected: |
- virtual void SetUp() { |
- WebGraphicsContext3D::Attributes attributes; |
- context_ = |
- WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext( |
- attributes); |
- context_->makeContextCurrent(); |
- context_support_ = context_->GetContextSupport(); |
- helper_.reset( |
- new content::GLHelper(context_->GetGLInterface(), context_support_)); |
- helper_scaling_.reset(new content::GLHelperScaling( |
- context_->GetGLInterface(), helper_.get())); |
- } |
- |
- virtual void TearDown() { |
- helper_scaling_.reset(NULL); |
- helper_.reset(NULL); |
- context_.reset(NULL); |
- } |
- |
- void StartTracing(const std::string& filter) { |
- base::debug::TraceLog::GetInstance()->SetEnabled( |
- base::debug::CategoryFilter(filter), |
- base::debug::TraceLog::RECORDING_MODE, |
- base::debug::TraceLog::RECORD_UNTIL_FULL); |
- } |
- |
- static void TraceDataCB( |
- const base::Callback<void()>& callback, |
- std::string* output, |
- const scoped_refptr<base::RefCountedString>& json_events_str, |
- bool has_more_events) { |
- if (output->size() > 1) { |
- output->append(","); |
- } |
- output->append(json_events_str->data()); |
- if (!has_more_events) { |
- callback.Run(); |
- } |
- } |
- |
- // End tracing, return tracing data in a simple map |
- // of event name->counts. |
- void EndTracing(std::map<std::string, int>* event_counts) { |
- std::string json_data = "["; |
- base::debug::TraceLog::GetInstance()->SetDisabled(); |
- base::RunLoop run_loop; |
- base::debug::TraceLog::GetInstance()->Flush( |
- base::Bind(&GLHelperTest::TraceDataCB, |
- run_loop.QuitClosure(), |
- base::Unretained(&json_data))); |
- run_loop.Run(); |
- json_data.append("]"); |
- |
- scoped_ptr<base::Value> trace_data(base::JSONReader::Read(json_data)); |
- base::ListValue* list; |
- CHECK(trace_data->GetAsList(&list)); |
- for (size_t i = 0; i < list->GetSize(); i++) { |
- base::Value* item = NULL; |
- if (list->Get(i, &item)) { |
- base::DictionaryValue* dict; |
- CHECK(item->GetAsDictionary(&dict)); |
- std::string name; |
- CHECK(dict->GetString("name", &name)); |
- (*event_counts)[name]++; |
- VLOG(1) << "trace name: " << name; |
- } |
- } |
- } |
- |
- // Bicubic filter kernel function. |
- static float Bicubic(float x) { |
- const float a = -0.5; |
- x = std::abs(x); |
- float x2 = x * x; |
- float x3 = x2 * x; |
- if (x <= 1) { |
- return (a + 2) * x3 - (a + 3) * x2 + 1; |
- } else if (x < 2) { |
- return a * x3 - 5 * a * x2 + 8 * a * x - 4 * a; |
- } else { |
- return 0.0f; |
- } |
- } |
- |
- // Look up a single R/G/B/A value. |
- // Clamp x/y. |
- int Channel(SkBitmap* pixels, int x, int y, int c) { |
- uint32* data = |
- pixels->getAddr32(std::max(0, std::min(x, pixels->width() - 1)), |
- std::max(0, std::min(y, pixels->height() - 1))); |
- return (*data) >> (c * 8) & 0xff; |
- } |
- |
- // Set a single R/G/B/A value. |
- void SetChannel(SkBitmap* pixels, int x, int y, int c, int v) { |
- DCHECK_GE(x, 0); |
- DCHECK_GE(y, 0); |
- DCHECK_LT(x, pixels->width()); |
- DCHECK_LT(y, pixels->height()); |
- uint32* data = pixels->getAddr32(x, y); |
- v = std::max(0, std::min(v, 255)); |
- *data = (*data & ~(0xffu << (c * 8))) | (v << (c * 8)); |
- } |
- |
- // Print all the R, G, B or A values from an SkBitmap in a |
- // human-readable format. |
- void PrintChannel(SkBitmap* pixels, int c) { |
- for (int y = 0; y < pixels->height(); y++) { |
- std::string formatted; |
- for (int x = 0; x < pixels->width(); x++) { |
- formatted.append(base::StringPrintf("%3d, ", Channel(pixels, x, y, c))); |
- } |
- LOG(ERROR) << formatted; |
- } |
- } |
- |
- // Print out the individual steps of a scaler pipeline. |
- std::string PrintStages( |
- const std::vector<GLHelperScaling::ScalerStage>& scaler_stages) { |
- std::string ret; |
- for (size_t i = 0; i < scaler_stages.size(); i++) { |
- ret.append(base::StringPrintf("%dx%d -> %dx%d ", |
- scaler_stages[i].src_size.width(), |
- scaler_stages[i].src_size.height(), |
- scaler_stages[i].dst_size.width(), |
- scaler_stages[i].dst_size.height())); |
- bool xy_matters = false; |
- switch (scaler_stages[i].shader) { |
- case GLHelperScaling::SHADER_BILINEAR: |
- ret.append("bilinear"); |
- break; |
- case GLHelperScaling::SHADER_BILINEAR2: |
- ret.append("bilinear2"); |
- xy_matters = true; |
- break; |
- case GLHelperScaling::SHADER_BILINEAR3: |
- ret.append("bilinear3"); |
- xy_matters = true; |
- break; |
- case GLHelperScaling::SHADER_BILINEAR4: |
- ret.append("bilinear4"); |
- xy_matters = true; |
- break; |
- case GLHelperScaling::SHADER_BILINEAR2X2: |
- ret.append("bilinear2x2"); |
- break; |
- case GLHelperScaling::SHADER_BICUBIC_UPSCALE: |
- ret.append("bicubic upscale"); |
- xy_matters = true; |
- break; |
- case GLHelperScaling::SHADER_BICUBIC_HALF_1D: |
- ret.append("bicubic 1/2"); |
- xy_matters = true; |
- break; |
- case GLHelperScaling::SHADER_PLANAR: |
- ret.append("planar"); |
- break; |
- case GLHelperScaling::SHADER_YUV_MRT_PASS1: |
- ret.append("rgb2yuv pass 1"); |
- break; |
- case GLHelperScaling::SHADER_YUV_MRT_PASS2: |
- ret.append("rgb2yuv pass 2"); |
- break; |
- } |
- |
- if (xy_matters) { |
- if (scaler_stages[i].scale_x) { |
- ret.append(" X"); |
- } else { |
- ret.append(" Y"); |
- } |
- } |
- ret.append("\n"); |
- } |
- return ret; |
- } |
- |
- bool CheckScale(double scale, int samples, bool already_scaled) { |
- // 1:1 is valid if there is one sample. |
- if (samples == 1 && scale == 1.0) { |
- return true; |
- } |
- // Is it an exact down-scale (50%, 25%, etc.?) |
- if (scale == 2.0 * samples) { |
- return true; |
- } |
- // Upscales, only valid if we haven't already scaled in this dimension. |
- if (!already_scaled) { |
- // Is it a valid bilinear upscale? |
- if (samples == 1 && scale <= 1.0) { |
- return true; |
- } |
- // Multi-sample upscale-downscale combination? |
- if (scale > samples / 2.0 && scale < samples) { |
- return true; |
- } |
- } |
- return false; |
- } |
- |
- // Make sure that the stages of the scaler pipeline are sane. |
- void ValidateScalerStages( |
- content::GLHelper::ScalerQuality quality, |
- const std::vector<GLHelperScaling::ScalerStage>& scaler_stages, |
- const std::string& message) { |
- bool previous_error = HasFailure(); |
- // First, check that the input size for each stage is equal to |
- // the output size of the previous stage. |
- for (size_t i = 1; i < scaler_stages.size(); i++) { |
- EXPECT_EQ(scaler_stages[i - 1].dst_size.width(), |
- scaler_stages[i].src_size.width()); |
- EXPECT_EQ(scaler_stages[i - 1].dst_size.height(), |
- scaler_stages[i].src_size.height()); |
- EXPECT_EQ(scaler_stages[i].src_subrect.x(), 0); |
- EXPECT_EQ(scaler_stages[i].src_subrect.y(), 0); |
- EXPECT_EQ(scaler_stages[i].src_subrect.width(), |
- scaler_stages[i].src_size.width()); |
- EXPECT_EQ(scaler_stages[i].src_subrect.height(), |
- scaler_stages[i].src_size.height()); |
- } |
- |
- // Used to verify that up-scales are not attempted after some |
- // other scale. |
- bool scaled_x = false; |
- bool scaled_y = false; |
- |
- for (size_t i = 0; i < scaler_stages.size(); i++) { |
- // Note: 2.0 means scaling down by 50% |
- double x_scale = |
- static_cast<double>(scaler_stages[i].src_subrect.width()) / |
- static_cast<double>(scaler_stages[i].dst_size.width()); |
- double y_scale = |
- static_cast<double>(scaler_stages[i].src_subrect.height()) / |
- static_cast<double>(scaler_stages[i].dst_size.height()); |
- |
- int x_samples = 0; |
- int y_samples = 0; |
- |
- // Codify valid scale operations. |
- switch (scaler_stages[i].shader) { |
- case GLHelperScaling::SHADER_PLANAR: |
- case GLHelperScaling::SHADER_YUV_MRT_PASS1: |
- case GLHelperScaling::SHADER_YUV_MRT_PASS2: |
- EXPECT_TRUE(false) << "Invalid shader."; |
- break; |
- |
- case GLHelperScaling::SHADER_BILINEAR: |
- if (quality != content::GLHelper::SCALER_QUALITY_FAST) { |
- x_samples = 1; |
- y_samples = 1; |
- } |
- break; |
- case GLHelperScaling::SHADER_BILINEAR2: |
- x_samples = 2; |
- y_samples = 1; |
- break; |
- case GLHelperScaling::SHADER_BILINEAR3: |
- x_samples = 3; |
- y_samples = 1; |
- break; |
- case GLHelperScaling::SHADER_BILINEAR4: |
- x_samples = 4; |
- y_samples = 1; |
- break; |
- case GLHelperScaling::SHADER_BILINEAR2X2: |
- x_samples = 2; |
- y_samples = 2; |
- break; |
- case GLHelperScaling::SHADER_BICUBIC_UPSCALE: |
- if (scaler_stages[i].scale_x) { |
- EXPECT_LT(x_scale, 1.0); |
- EXPECT_EQ(y_scale, 1.0); |
- } else { |
- EXPECT_EQ(x_scale, 1.0); |
- EXPECT_LT(y_scale, 1.0); |
- } |
- break; |
- case GLHelperScaling::SHADER_BICUBIC_HALF_1D: |
- if (scaler_stages[i].scale_x) { |
- EXPECT_EQ(x_scale, 2.0); |
- EXPECT_EQ(y_scale, 1.0); |
- } else { |
- EXPECT_EQ(x_scale, 1.0); |
- EXPECT_EQ(y_scale, 2.0); |
- } |
- break; |
- } |
- |
- if (!scaler_stages[i].scale_x) { |
- std::swap(x_samples, y_samples); |
- } |
- |
- if (x_samples) { |
- EXPECT_TRUE(CheckScale(x_scale, x_samples, scaled_x)) |
- << "x_scale = " << x_scale; |
- } |
- if (y_samples) { |
- EXPECT_TRUE(CheckScale(y_scale, y_samples, scaled_y)) |
- << "y_scale = " << y_scale; |
- } |
- |
- if (x_scale != 1.0) { |
- scaled_x = true; |
- } |
- if (y_scale != 1.0) { |
- scaled_y = true; |
- } |
- } |
- |
- if (HasFailure() && !previous_error) { |
- LOG(ERROR) << "Invalid scaler stages: " << message; |
- LOG(ERROR) << "Scaler stages:"; |
- LOG(ERROR) << PrintStages(scaler_stages); |
- } |
- } |
- |
- // Compare two bitmaps, make sure that each component of each pixel |
- // is no more than |maxdiff| apart. If they are not similar enough, |
- // prints out |truth|, |other|, |source|, |scaler_stages| and |message|. |
- void Compare(SkBitmap* truth, |
- SkBitmap* other, |
- int maxdiff, |
- SkBitmap* source, |
- const std::vector<GLHelperScaling::ScalerStage>& scaler_stages, |
- std::string message) { |
- EXPECT_EQ(truth->width(), other->width()); |
- EXPECT_EQ(truth->height(), other->height()); |
- for (int x = 0; x < truth->width(); x++) { |
- for (int y = 0; y < truth->height(); y++) { |
- for (int c = 0; c < 4; c++) { |
- int a = Channel(truth, x, y, c); |
- int b = Channel(other, x, y, c); |
- EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " c=" << c |
- << " " << message; |
- if (std::abs(a - b) > maxdiff) { |
- LOG(ERROR) << "-------expected--------"; |
- PrintChannel(truth, c); |
- LOG(ERROR) << "-------actual--------"; |
- PrintChannel(other, c); |
- if (source) { |
- LOG(ERROR) << "-------before scaling--------"; |
- PrintChannel(source, c); |
- } |
- LOG(ERROR) << "-----Scaler stages------"; |
- LOG(ERROR) << PrintStages(scaler_stages); |
- return; |
- } |
- } |
- } |
- } |
- } |
- |
- // Get a single R, G, B or A value as a float. |
- float ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) { |
- return Channel(pixels, x, y, c) / 255.0; |
- } |
- |
- // Works like a GL_LINEAR lookup on an SkBitmap. |
- float Bilinear(SkBitmap* pixels, float x, float y, int c) { |
- x -= 0.5; |
- y -= 0.5; |
- int base_x = static_cast<int>(floorf(x)); |
- int base_y = static_cast<int>(floorf(y)); |
- x -= base_x; |
- y -= base_y; |
- return (ChannelAsFloat(pixels, base_x, base_y, c) * (1 - x) * (1 - y) + |
- ChannelAsFloat(pixels, base_x + 1, base_y, c) * x * (1 - y) + |
- ChannelAsFloat(pixels, base_x, base_y + 1, c) * (1 - x) * y + |
- ChannelAsFloat(pixels, base_x + 1, base_y + 1, c) * x * y); |
- } |
- |
- // Very slow bicubic / bilinear scaler for reference. |
- void ScaleSlow(SkBitmap* input, |
- SkBitmap* output, |
- content::GLHelper::ScalerQuality quality) { |
- float xscale = static_cast<float>(input->width()) / output->width(); |
- float yscale = static_cast<float>(input->height()) / output->height(); |
- float clamped_xscale = xscale < 1.0 ? 1.0 : 1.0 / xscale; |
- float clamped_yscale = yscale < 1.0 ? 1.0 : 1.0 / yscale; |
- for (int dst_y = 0; dst_y < output->height(); dst_y++) { |
- for (int dst_x = 0; dst_x < output->width(); dst_x++) { |
- for (int channel = 0; channel < 4; channel++) { |
- float dst_x_in_src = (dst_x + 0.5f) * xscale; |
- float dst_y_in_src = (dst_y + 0.5f) * yscale; |
- |
- float value = 0.0f; |
- float sum = 0.0f; |
- switch (quality) { |
- case content::GLHelper::SCALER_QUALITY_BEST: |
- for (int src_y = -10; src_y < input->height() + 10; ++src_y) { |
- float coeff_y = |
- Bicubic((src_y + 0.5f - dst_y_in_src) * clamped_yscale); |
- if (coeff_y == 0.0f) { |
- continue; |
- } |
- for (int src_x = -10; src_x < input->width() + 10; ++src_x) { |
- float coeff = |
- coeff_y * |
- Bicubic((src_x + 0.5f - dst_x_in_src) * clamped_xscale); |
- if (coeff == 0.0f) { |
- continue; |
- } |
- sum += coeff; |
- float c = ChannelAsFloat(input, src_x, src_y, channel); |
- value += c * coeff; |
- } |
- } |
- break; |
- |
- case content::GLHelper::SCALER_QUALITY_GOOD: { |
- int xshift = 0, yshift = 0; |
- while ((output->width() << xshift) < input->width()) { |
- xshift++; |
- } |
- while ((output->height() << yshift) < input->height()) { |
- yshift++; |
- } |
- int xmag = 1 << xshift; |
- int ymag = 1 << yshift; |
- if (xmag == 4 && output->width() * 3 >= input->width()) { |
- xmag = 3; |
- } |
- if (ymag == 4 && output->height() * 3 >= input->height()) { |
- ymag = 3; |
- } |
- for (int x = 0; x < xmag; x++) { |
- for (int y = 0; y < ymag; y++) { |
- value += Bilinear(input, |
- (dst_x * xmag + x + 0.5) * xscale / xmag, |
- (dst_y * ymag + y + 0.5) * yscale / ymag, |
- channel); |
- sum += 1.0; |
- } |
- } |
- break; |
- } |
- |
- case content::GLHelper::SCALER_QUALITY_FAST: |
- value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel); |
- sum = 1.0; |
- } |
- value /= sum; |
- SetChannel(output, |
- dst_x, |
- dst_y, |
- channel, |
- static_cast<int>(value * 255.0f + 0.5f)); |
- } |
- } |
- } |
- } |
- |
- void FlipSKBitmap(SkBitmap* bitmap) { |
- int top_line = 0; |
- int bottom_line = bitmap->height() - 1; |
- while (top_line < bottom_line) { |
- for (int x = 0; x < bitmap->width(); x++) { |
- std::swap(*bitmap->getAddr32(x, top_line), |
- *bitmap->getAddr32(x, bottom_line)); |
- } |
- top_line++; |
- bottom_line--; |
- } |
- } |
- |
- // gl_helper scales recursively, so we'll need to do that |
- // in the reference implementation too. |
- void ScaleSlowRecursive(SkBitmap* input, |
- SkBitmap* output, |
- content::GLHelper::ScalerQuality quality) { |
- if (quality == content::GLHelper::SCALER_QUALITY_FAST || |
- quality == content::GLHelper::SCALER_QUALITY_GOOD) { |
- ScaleSlow(input, output, quality); |
- return; |
- } |
- |
- float xscale = static_cast<float>(output->width()) / input->width(); |
- |
- // This corresponds to all the operations we can do directly. |
- float yscale = static_cast<float>(output->height()) / input->height(); |
- if ((xscale == 1.0f && yscale == 1.0f) || |
- (xscale == 0.5f && yscale == 1.0f) || |
- (xscale == 1.0f && yscale == 0.5f) || |
- (xscale >= 1.0f && yscale == 1.0f) || |
- (xscale == 1.0f && yscale >= 1.0f)) { |
- ScaleSlow(input, output, quality); |
- return; |
- } |
- |
- // Now we break the problem down into smaller pieces, using the |
- // operations available. |
- int xtmp = input->width(); |
- int ytmp = input->height(); |
- |
- if (output->height() != input->height()) { |
- ytmp = output->height(); |
- while (ytmp < input->height() && ytmp * 2 != input->height()) { |
- ytmp += ytmp; |
- } |
- } else { |
- xtmp = output->width(); |
- while (xtmp < input->width() && xtmp * 2 != input->width()) { |
- xtmp += xtmp; |
- } |
- } |
- |
- SkBitmap tmp; |
- tmp.setConfig(SkBitmap::kARGB_8888_Config, xtmp, ytmp); |
- tmp.allocPixels(); |
- SkAutoLockPixels lock(tmp); |
- |
- ScaleSlowRecursive(input, &tmp, quality); |
- ScaleSlowRecursive(&tmp, output, quality); |
- } |
- |
- // Scaling test: Create a test image, scale it using GLHelperScaling |
- // and a reference implementation and compare the results. |
- void TestScale(int xsize, |
- int ysize, |
- int scaled_xsize, |
- int scaled_ysize, |
- int test_pattern, |
- size_t quality, |
- bool flip) { |
- WebGLId src_texture = context_->createTexture(); |
- WebGLId framebuffer = context_->createFramebuffer(); |
- SkBitmap input_pixels; |
- input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize); |
- input_pixels.allocPixels(); |
- SkAutoLockPixels lock(input_pixels); |
- |
- for (int x = 0; x < xsize; ++x) { |
- for (int y = 0; y < ysize; ++y) { |
- switch (test_pattern) { |
- case 0: // Smooth test pattern |
- SetChannel(&input_pixels, x, y, 0, x * 10); |
- SetChannel(&input_pixels, x, y, 1, y * 10); |
- SetChannel(&input_pixels, x, y, 2, (x + y) * 10); |
- SetChannel(&input_pixels, x, y, 3, 255); |
- break; |
- case 1: // Small blocks |
- SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0); |
- SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0); |
- SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0); |
- SetChannel(&input_pixels, x, y, 3, 255); |
- break; |
- case 2: // Medium blocks |
- SetChannel(&input_pixels, x, y, 0, 10 + x / 2 * 50); |
- SetChannel(&input_pixels, x, y, 1, 10 + y / 3 * 50); |
- SetChannel(&input_pixels, x, y, 2, (x + y) / 5 * 50 + 5); |
- SetChannel(&input_pixels, x, y, 3, 255); |
- break; |
- } |
- } |
- } |
- |
- context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
- context_->bindTexture(GL_TEXTURE_2D, src_texture); |
- context_->texImage2D(GL_TEXTURE_2D, |
- 0, |
- GL_RGBA, |
- xsize, |
- ysize, |
- 0, |
- GL_RGBA, |
- GL_UNSIGNED_BYTE, |
- input_pixels.getPixels()); |
- |
- std::string message = base::StringPrintf( |
- "input size: %dx%d " |
- "output size: %dx%d " |
- "pattern: %d quality: %s", |
- xsize, |
- ysize, |
- scaled_xsize, |
- scaled_ysize, |
- test_pattern, |
- kQualityNames[quality]); |
- |
- std::vector<GLHelperScaling::ScalerStage> stages; |
- helper_scaling_->ComputeScalerStages(kQualities[quality], |
- gfx::Size(xsize, ysize), |
- gfx::Rect(0, 0, xsize, ysize), |
- gfx::Size(scaled_xsize, scaled_ysize), |
- flip, |
- false, |
- &stages); |
- ValidateScalerStages(kQualities[quality], stages, message); |
- |
- WebGLId dst_texture = |
- helper_->CopyAndScaleTexture(src_texture, |
- gfx::Size(xsize, ysize), |
- gfx::Size(scaled_xsize, scaled_ysize), |
- flip, |
- kQualities[quality]); |
- |
- SkBitmap output_pixels; |
- output_pixels.setConfig( |
- SkBitmap::kARGB_8888_Config, scaled_xsize, scaled_ysize); |
- output_pixels.allocPixels(); |
- SkAutoLockPixels output_lock(output_pixels); |
- |
- helper_->ReadbackTextureSync( |
- dst_texture, |
- gfx::Rect(0, 0, scaled_xsize, scaled_ysize), |
- static_cast<unsigned char*>(output_pixels.getPixels())); |
- if (flip) { |
- // Flip the pixels back. |
- FlipSKBitmap(&output_pixels); |
- } |
- if (xsize == scaled_xsize && ysize == scaled_ysize) { |
- Compare(&input_pixels, |
- &output_pixels, |
- 2, |
- NULL, |
- stages, |
- message + " comparing against input"); |
- } |
- SkBitmap truth_pixels; |
- truth_pixels.setConfig( |
- SkBitmap::kARGB_8888_Config, scaled_xsize, scaled_ysize); |
- truth_pixels.allocPixels(); |
- SkAutoLockPixels truth_lock(truth_pixels); |
- |
- ScaleSlowRecursive(&input_pixels, &truth_pixels, kQualities[quality]); |
- Compare(&truth_pixels, |
- &output_pixels, |
- 2, |
- &input_pixels, |
- stages, |
- message + " comparing against scaled"); |
- |
- context_->deleteTexture(src_texture); |
- context_->deleteTexture(dst_texture); |
- context_->deleteFramebuffer(framebuffer); |
- } |
- |
- // Create a scaling pipeline and check that it is made up of |
- // valid scaling operations. |
- void TestScalerPipeline(size_t quality, |
- int xsize, |
- int ysize, |
- int dst_xsize, |
- int dst_ysize) { |
- std::vector<GLHelperScaling::ScalerStage> stages; |
- helper_scaling_->ComputeScalerStages(kQualities[quality], |
- gfx::Size(xsize, ysize), |
- gfx::Rect(0, 0, xsize, ysize), |
- gfx::Size(dst_xsize, dst_ysize), |
- false, |
- false, |
- &stages); |
- ValidateScalerStages(kQualities[quality], |
- stages, |
- base::StringPrintf( |
- "input size: %dx%d " |
- "output size: %dx%d " |
- "quality: %s", |
- xsize, |
- ysize, |
- dst_xsize, |
- dst_ysize, |
- kQualityNames[quality])); |
- } |
- |
- // Create a scaling pipeline and make sure that the steps |
- // are exactly the steps we expect. |
- void CheckPipeline(content::GLHelper::ScalerQuality quality, |
- int xsize, |
- int ysize, |
- int dst_xsize, |
- int dst_ysize, |
- const std::string& description) { |
- std::vector<GLHelperScaling::ScalerStage> stages; |
- helper_scaling_->ComputeScalerStages(quality, |
- gfx::Size(xsize, ysize), |
- gfx::Rect(0, 0, xsize, ysize), |
- gfx::Size(dst_xsize, dst_ysize), |
- false, |
- false, |
- &stages); |
- ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, ""); |
- EXPECT_EQ(PrintStages(stages), description); |
- } |
- |
- // Note: Left/Right means Top/Bottom when used for Y dimension. |
- enum Margin { |
- MarginLeft, |
- MarginMiddle, |
- MarginRight, |
- MarginInvalid, |
- }; |
- |
- static Margin NextMargin(Margin m) { |
- switch (m) { |
- case MarginLeft: |
- return MarginMiddle; |
- case MarginMiddle: |
- return MarginRight; |
- case MarginRight: |
- return MarginInvalid; |
- default: |
- return MarginInvalid; |
- } |
- } |
- |
- int compute_margin(int insize, int outsize, Margin m) { |
- int available = outsize - insize; |
- switch (m) { |
- default: |
- EXPECT_TRUE(false) << "This should not happen."; |
- return 0; |
- case MarginLeft: |
- return 0; |
- case MarginMiddle: |
- return (available / 2) & ~1; |
- case MarginRight: |
- return available; |
- } |
- } |
- |
- // Convert 0.0 - 1.0 to 0 - 255 |
- int float_to_byte(float v) { |
- int ret = static_cast<int>(floorf(v * 255.0f + 0.5f)); |
- if (ret < 0) { |
- return 0; |
- } |
- if (ret > 255) { |
- return 255; |
- } |
- return ret; |
- } |
- |
- static void callcallback(const base::Callback<void()>& callback, |
- bool result) { |
- callback.Run(); |
- } |
- |
- void PrintPlane(unsigned char* plane, int xsize, int stride, int ysize) { |
- for (int y = 0; y < ysize; y++) { |
- std::string formatted; |
- for (int x = 0; x < xsize; x++) { |
- formatted.append(base::StringPrintf("%3d, ", plane[y * stride + x])); |
- } |
- LOG(ERROR) << formatted << " (" << (plane + y * stride) << ")"; |
- } |
- } |
- |
- // Compare two planes make sure that each component of each pixel |
- // is no more than |maxdiff| apart. |
- void ComparePlane(unsigned char* truth, |
- unsigned char* other, |
- int maxdiff, |
- int xsize, |
- int stride, |
- int ysize, |
- SkBitmap* source, |
- std::string message) { |
- int truth_stride = stride; |
- for (int x = 0; x < xsize; x++) { |
- for (int y = 0; y < ysize; y++) { |
- int a = other[y * stride + x]; |
- int b = truth[y * stride + x]; |
- EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " " |
- << message; |
- if (std::abs(a - b) > maxdiff) { |
- LOG(ERROR) << "-------expected--------"; |
- PrintPlane(truth, xsize, truth_stride, ysize); |
- LOG(ERROR) << "-------actual--------"; |
- PrintPlane(other, xsize, stride, ysize); |
- if (source) { |
- LOG(ERROR) << "-------before yuv conversion: red--------"; |
- PrintChannel(source, 0); |
- LOG(ERROR) << "-------before yuv conversion: green------"; |
- PrintChannel(source, 1); |
- LOG(ERROR) << "-------before yuv conversion: blue-------"; |
- PrintChannel(source, 2); |
- } |
- return; |
- } |
- } |
- } |
- } |
- |
- // YUV readback test. Create a test pattern, convert to YUV |
- // with reference implementation and compare to what gl_helper |
- // returns. |
- void TestYUVReadback(int xsize, |
- int ysize, |
- int output_xsize, |
- int output_ysize, |
- int xmargin, |
- int ymargin, |
- int test_pattern, |
- bool flip, |
- bool use_mrt, |
- content::GLHelper::ScalerQuality quality) { |
- WebGLId src_texture = context_->createTexture(); |
- SkBitmap input_pixels; |
- input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize); |
- input_pixels.allocPixels(); |
- SkAutoLockPixels lock(input_pixels); |
- |
- for (int x = 0; x < xsize; ++x) { |
- for (int y = 0; y < ysize; ++y) { |
- switch (test_pattern) { |
- case 0: // Smooth test pattern |
- SetChannel(&input_pixels, x, y, 0, x * 10); |
- SetChannel(&input_pixels, x, y, 1, y * 10); |
- SetChannel(&input_pixels, x, y, 2, (x + y) * 10); |
- SetChannel(&input_pixels, x, y, 3, 255); |
- break; |
- case 1: // Small blocks |
- SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0); |
- SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0); |
- SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0); |
- SetChannel(&input_pixels, x, y, 3, 255); |
- break; |
- case 2: // Medium blocks |
- SetChannel(&input_pixels, x, y, 0, 10 + x / 2 * 50); |
- SetChannel(&input_pixels, x, y, 1, 10 + y / 3 * 50); |
- SetChannel(&input_pixels, x, y, 2, (x + y) / 5 * 50 + 5); |
- SetChannel(&input_pixels, x, y, 3, 255); |
- break; |
- } |
- } |
- } |
- |
- context_->bindTexture(GL_TEXTURE_2D, src_texture); |
- context_->texImage2D(GL_TEXTURE_2D, |
- 0, |
- GL_RGBA, |
- xsize, |
- ysize, |
- 0, |
- GL_RGBA, |
- GL_UNSIGNED_BYTE, |
- input_pixels.getPixels()); |
- |
- gpu::Mailbox mailbox; |
- context_->genMailboxCHROMIUM(mailbox.name); |
- EXPECT_FALSE(mailbox.IsZero()); |
- context_->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); |
- uint32 sync_point = context_->insertSyncPoint(); |
- |
- std::string message = base::StringPrintf( |
- "input size: %dx%d " |
- "output size: %dx%d " |
- "margin: %dx%d " |
- "pattern: %d %s %s", |
- xsize, |
- ysize, |
- output_xsize, |
- output_ysize, |
- xmargin, |
- ymargin, |
- test_pattern, |
- flip ? "flip" : "noflip", |
- flip ? "mrt" : "nomrt"); |
- scoped_ptr<ReadbackYUVInterface> yuv_reader( |
- helper_->CreateReadbackPipelineYUV( |
- quality, |
- gfx::Size(xsize, ysize), |
- gfx::Rect(0, 0, xsize, ysize), |
- gfx::Size(output_xsize, output_ysize), |
- gfx::Rect(xmargin, ymargin, xsize, ysize), |
- flip, |
- use_mrt)); |
- |
- scoped_refptr<media::VideoFrame> output_frame = |
- media::VideoFrame::CreateFrame( |
- media::VideoFrame::YV12, |
- gfx::Size(output_xsize, output_ysize), |
- gfx::Rect(0, 0, output_xsize, output_ysize), |
- gfx::Size(output_xsize, output_ysize), |
- base::TimeDelta::FromSeconds(0)); |
- scoped_refptr<media::VideoFrame> truth_frame = |
- media::VideoFrame::CreateFrame( |
- media::VideoFrame::YV12, |
- gfx::Size(output_xsize, output_ysize), |
- gfx::Rect(0, 0, output_xsize, output_ysize), |
- gfx::Size(output_xsize, output_ysize), |
- base::TimeDelta::FromSeconds(0)); |
- |
- base::RunLoop run_loop; |
- yuv_reader->ReadbackYUV(mailbox, |
- sync_point, |
- output_frame.get(), |
- base::Bind(&callcallback, run_loop.QuitClosure())); |
- run_loop.Run(); |
- |
- if (flip) { |
- FlipSKBitmap(&input_pixels); |
- } |
- |
- unsigned char* Y = truth_frame->data(media::VideoFrame::kYPlane); |
- unsigned char* U = truth_frame->data(media::VideoFrame::kUPlane); |
- unsigned char* V = truth_frame->data(media::VideoFrame::kVPlane); |
- int32 y_stride = truth_frame->stride(media::VideoFrame::kYPlane); |
- int32 u_stride = truth_frame->stride(media::VideoFrame::kUPlane); |
- int32 v_stride = truth_frame->stride(media::VideoFrame::kVPlane); |
- memset(Y, 0x00, y_stride * output_ysize); |
- memset(U, 0x80, u_stride * output_ysize / 2); |
- memset(V, 0x80, v_stride * output_ysize / 2); |
- |
- for (int y = 0; y < ysize; y++) { |
- for (int x = 0; x < xsize; x++) { |
- Y[(y + ymargin) * y_stride + x + xmargin] = float_to_byte( |
- ChannelAsFloat(&input_pixels, x, y, 0) * 0.257 + |
- ChannelAsFloat(&input_pixels, x, y, 1) * 0.504 + |
- ChannelAsFloat(&input_pixels, x, y, 2) * 0.098 + 0.0625); |
- } |
- } |
- |
- for (int y = 0; y < ysize / 2; y++) { |
- for (int x = 0; x < xsize / 2; x++) { |
- U[(y + ymargin / 2) * u_stride + x + xmargin / 2] = float_to_byte( |
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * -0.148 + |
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.291 + |
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * 0.439 + 0.5); |
- V[(y + ymargin / 2) * v_stride + x + xmargin / 2] = float_to_byte( |
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * 0.439 + |
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.368 + |
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * -0.071 + |
- 0.5); |
- } |
- } |
- |
- ComparePlane(Y, |
- output_frame->data(media::VideoFrame::kYPlane), |
- 2, |
- output_xsize, |
- y_stride, |
- output_ysize, |
- &input_pixels, |
- message + " Y plane"); |
- ComparePlane(U, |
- output_frame->data(media::VideoFrame::kUPlane), |
- 2, |
- output_xsize / 2, |
- u_stride, |
- output_ysize / 2, |
- &input_pixels, |
- message + " U plane"); |
- ComparePlane(V, |
- output_frame->data(media::VideoFrame::kVPlane), |
- 2, |
- output_xsize / 2, |
- v_stride, |
- output_ysize / 2, |
- &input_pixels, |
- message + " V plane"); |
- |
- context_->deleteTexture(src_texture); |
- } |
- |
- void TestAddOps(int src, int dst, bool scale_x, bool allow3) { |
- std::deque<GLHelperScaling::ScaleOp> ops; |
- GLHelperScaling::ScaleOp::AddOps(src, dst, scale_x, allow3, &ops); |
- // Scale factor 3 is a special case. |
- // It is currently only allowed by itself. |
- if (allow3 && dst * 3 >= src && dst * 2 < src) { |
- EXPECT_EQ(ops[0].scale_factor, 3); |
- EXPECT_EQ(ops.size(), 1U); |
- EXPECT_EQ(ops[0].scale_x, scale_x); |
- EXPECT_EQ(ops[0].scale_size, dst); |
- return; |
- } |
- |
- for (size_t i = 0; i < ops.size(); i++) { |
- EXPECT_EQ(ops[i].scale_x, scale_x); |
- if (i == 0) { |
- // Only the first op is allowed to be a scale up. |
- // (Scaling up *after* scaling down would make it fuzzy.) |
- EXPECT_TRUE(ops[0].scale_factor == 0 || ops[0].scale_factor == 2); |
- } else { |
- // All other operations must be 50% downscales. |
- EXPECT_EQ(ops[i].scale_factor, 2); |
- } |
- } |
- // Check that the scale factors make sense and add up. |
- int tmp = dst; |
- for (int i = static_cast<int>(ops.size() - 1); i >= 0; i--) { |
- EXPECT_EQ(tmp, ops[i].scale_size); |
- if (ops[i].scale_factor == 0) { |
- EXPECT_EQ(i, 0); |
- EXPECT_GT(tmp, src); |
- tmp = src; |
- } else { |
- tmp *= ops[i].scale_factor; |
- } |
- } |
- EXPECT_EQ(tmp, src); |
- } |
- |
- void CheckPipeline2(int xsize, |
- int ysize, |
- int dst_xsize, |
- int dst_ysize, |
- const std::string& description) { |
- std::vector<GLHelperScaling::ScalerStage> stages; |
- helper_scaling_->ConvertScalerOpsToScalerStages( |
- content::GLHelper::SCALER_QUALITY_GOOD, |
- gfx::Size(xsize, ysize), |
- gfx::Rect(0, 0, xsize, ysize), |
- gfx::Size(dst_xsize, dst_ysize), |
- false, |
- false, |
- &x_ops_, |
- &y_ops_, |
- &stages); |
- EXPECT_EQ(x_ops_.size(), 0U); |
- EXPECT_EQ(y_ops_.size(), 0U); |
- ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, ""); |
- EXPECT_EQ(PrintStages(stages), description); |
- } |
- |
- void CheckOptimizationsTest() { |
- // Basic upscale. X and Y should be combined into one pass. |
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000)); |
- CheckPipeline2(1024, 768, 2000, 2000, "1024x768 -> 2000x2000 bilinear\n"); |
- |
- // X scaled 1/2, Y upscaled, should still be one pass. |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000)); |
- CheckPipeline2(1024, 768, 512, 2000, "1024x768 -> 512x2000 bilinear\n"); |
- |
- // X upscaled, Y scaled 1/2, one bilinear pass |
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384)); |
- CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 2000x384 bilinear\n"); |
- |
- // X scaled 1/2, Y scaled 1/2, one bilinear pass |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384)); |
- CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 512x384 bilinear\n"); |
- |
- // X scaled 1/2, Y scaled to 60%, one bilinear2 pass. |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); |
- CheckPipeline2(100, 100, 50, 60, "100x100 -> 50x60 bilinear2 Y\n"); |
- |
- // X scaled to 60%, Y scaled 1/2, one bilinear2 pass. |
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 50)); |
- CheckPipeline2(100, 100, 50, 60, "100x100 -> 60x50 bilinear2 X\n"); |
- |
- // X scaled to 60%, Y scaled 60%, one bilinear2x2 pass. |
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); |
- CheckPipeline2(100, 100, 60, 60, "100x100 -> 60x60 bilinear2x2\n"); |
- |
- // X scaled to 40%, Y scaled 40%, two bilinear3 passes. |
- x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40)); |
- CheckPipeline2(100, |
- 100, |
- 40, |
- 40, |
- "100x100 -> 100x40 bilinear3 Y\n" |
- "100x40 -> 40x40 bilinear3 X\n"); |
- |
- // X scaled to 60%, Y scaled 40% |
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40)); |
- CheckPipeline2(100, |
- 100, |
- 60, |
- 40, |
- "100x100 -> 100x40 bilinear3 Y\n" |
- "100x40 -> 60x40 bilinear2 X\n"); |
- |
- // X scaled to 40%, Y scaled 60% |
- x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); |
- CheckPipeline2(100, |
- 100, |
- 40, |
- 60, |
- "100x100 -> 100x60 bilinear2 Y\n" |
- "100x60 -> 40x60 bilinear3 X\n"); |
- |
- // X scaled to 30%, Y scaled 30% |
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 30)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30)); |
- CheckPipeline2(100, |
- 100, |
- 30, |
- 30, |
- "100x100 -> 100x30 bilinear4 Y\n" |
- "100x30 -> 30x30 bilinear4 X\n"); |
- |
- // X scaled to 50%, Y scaled 30% |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30)); |
- CheckPipeline2(100, 100, 50, 30, "100x100 -> 50x30 bilinear4 Y\n"); |
- |
- // X scaled to 150%, Y scaled 30% |
- // Note that we avoid combinding X and Y passes |
- // as that would probably be LESS efficient here. |
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 150)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30)); |
- CheckPipeline2(100, |
- 100, |
- 150, |
- 30, |
- "100x100 -> 100x30 bilinear4 Y\n" |
- "100x30 -> 150x30 bilinear\n"); |
- |
- // X scaled to 1%, Y scaled 1% |
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 128)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 64)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 32)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 16)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 8)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 4)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 2)); |
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 1)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 128)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 64)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 32)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 16)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 8)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 4)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 2)); |
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 1)); |
- CheckPipeline2(100, |
- 100, |
- 30, |
- 30, |
- "100x100 -> 100x32 bilinear4 Y\n" |
- "100x32 -> 100x4 bilinear4 Y\n" |
- "100x4 -> 64x1 bilinear2x2\n" |
- "64x1 -> 8x1 bilinear4 X\n" |
- "8x1 -> 1x1 bilinear4 X\n"); |
- } |
- |
- scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context_; |
- gpu::ContextSupport* context_support_; |
- scoped_ptr<content::GLHelper> helper_; |
- scoped_ptr<content::GLHelperScaling> helper_scaling_; |
- std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; |
-}; |
- |
-TEST_F(GLHelperTest, YUVReadbackOptTest) { |
- // This test uses the cb_command tracing events to detect how many |
- // scaling passes are actually performed by the YUV readback pipeline. |
- StartTracing(TRACE_DISABLED_BY_DEFAULT("cb_command")); |
- |
- TestYUVReadback(800, |
- 400, |
- 800, |
- 400, |
- 0, |
- 0, |
- 1, |
- false, |
- true, |
- content::GLHelper::SCALER_QUALITY_FAST); |
- |
- std::map<std::string, int> event_counts; |
- EndTracing(&event_counts); |
- int draw_buffer_calls = event_counts["kDrawBuffersEXTImmediate"]; |
- int draw_arrays_calls = event_counts["kDrawArrays"]; |
- VLOG(1) << "Draw buffer calls: " << draw_buffer_calls; |
- VLOG(1) << "DrawArrays calls: " << draw_arrays_calls; |
- |
- if (draw_buffer_calls) { |
- // When using MRT, the YUV readback code should only |
- // execute two draw arrays, and scaling should be integrated |
- // into those two calls since we are using the FAST scalign |
- // quality. |
- EXPECT_EQ(2, draw_arrays_calls); |
- } else { |
- // When not using MRT, there are three passes for the YUV, |
- // and one for the scaling. |
- EXPECT_EQ(4, draw_arrays_calls); |
- } |
-} |
- |
-TEST_F(GLHelperTest, YUVReadbackTest) { |
- int sizes[] = {2, 4, 14}; |
- for (int flip = 0; flip <= 1; flip++) { |
- for (int use_mrt = 0; use_mrt <= 1; use_mrt++) { |
- for (unsigned int x = 0; x < arraysize(sizes); x++) { |
- for (unsigned int y = 0; y < arraysize(sizes); y++) { |
- for (unsigned int ox = x; ox < arraysize(sizes); ox++) { |
- for (unsigned int oy = y; oy < arraysize(sizes); oy++) { |
- // If output is a subsection of the destination frame, (letterbox) |
- // then try different variations of where the subsection goes. |
- for (Margin xm = x < ox ? MarginLeft : MarginRight; |
- xm <= MarginRight; |
- xm = NextMargin(xm)) { |
- for (Margin ym = y < oy ? MarginLeft : MarginRight; |
- ym <= MarginRight; |
- ym = NextMargin(ym)) { |
- for (int pattern = 0; pattern < 3; pattern++) { |
- TestYUVReadback(sizes[x], |
- sizes[y], |
- sizes[ox], |
- sizes[oy], |
- compute_margin(sizes[x], sizes[ox], xm), |
- compute_margin(sizes[y], sizes[oy], ym), |
- pattern, |
- flip == 1, |
- use_mrt == 1, |
- content::GLHelper::SCALER_QUALITY_GOOD); |
- if (HasFailure()) { |
- return; |
- } |
- } |
- } |
- } |
- } |
- } |
- } |
- } |
- } |
- } |
-} |
- |
-// Per pixel tests, all sizes are small so that we can print |
-// out the generated bitmaps. |
-TEST_F(GLHelperTest, ScaleTest) { |
- int sizes[] = {3, 6, 16}; |
- for (int flip = 0; flip <= 1; flip++) { |
- for (size_t q = 0; q < arraysize(kQualities); q++) { |
- for (int x = 0; x < 3; x++) { |
- for (int y = 0; y < 3; y++) { |
- for (int dst_x = 0; dst_x < 3; dst_x++) { |
- for (int dst_y = 0; dst_y < 3; dst_y++) { |
- for (int pattern = 0; pattern < 3; pattern++) { |
- TestScale(sizes[x], |
- sizes[y], |
- sizes[dst_x], |
- sizes[dst_y], |
- pattern, |
- q, |
- flip == 1); |
- if (HasFailure()) { |
- return; |
- } |
- } |
- } |
- } |
- } |
- } |
- } |
- } |
-} |
- |
-// Validate that all scaling generates valid pipelines. |
-TEST_F(GLHelperTest, ValidateScalerPipelines) { |
- int sizes[] = {7, 99, 128, 256, 512, 719, 720, 721, 1920, 2011, 3217, 4096}; |
- for (size_t q = 0; q < arraysize(kQualities); q++) { |
- for (size_t x = 0; x < arraysize(sizes); x++) { |
- for (size_t y = 0; y < arraysize(sizes); y++) { |
- for (size_t dst_x = 0; dst_x < arraysize(sizes); dst_x++) { |
- for (size_t dst_y = 0; dst_y < arraysize(sizes); dst_y++) { |
- TestScalerPipeline( |
- q, sizes[x], sizes[y], sizes[dst_x], sizes[dst_y]); |
- if (HasFailure()) { |
- return; |
- } |
- } |
- } |
- } |
- } |
- } |
-} |
- |
-// Make sure we don't create overly complicated pipelines |
-// for a few common use cases. |
-TEST_F(GLHelperTest, CheckSpecificPipelines) { |
- // Upscale should be single pass. |
- CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, |
- 1024, |
- 700, |
- 1280, |
- 720, |
- "1024x700 -> 1280x720 bilinear\n"); |
- // Slight downscale should use BILINEAR2X2. |
- CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, |
- 1280, |
- 720, |
- 1024, |
- 700, |
- "1280x720 -> 1024x700 bilinear2x2\n"); |
- // Most common tab capture pipeline on the Pixel. |
- // Should be using two BILINEAR3 passes. |
- CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, |
- 2560, |
- 1476, |
- 1249, |
- 720, |
- "2560x1476 -> 2560x720 bilinear3 Y\n" |
- "2560x720 -> 1249x720 bilinear3 X\n"); |
-} |
- |
-TEST_F(GLHelperTest, ScalerOpTest) { |
- for (int allow3 = 0; allow3 <= 1; allow3++) { |
- for (int dst = 1; dst < 2049; dst += 1 + (dst >> 3)) { |
- for (int src = 1; src < 2049; src++) { |
- TestAddOps(src, dst, allow3 == 1, (src & 1) == 1); |
- if (HasFailure()) { |
- LOG(ERROR) << "Failed for src=" << src << " dst=" << dst |
- << " allow3=" << allow3; |
- return; |
- } |
- } |
- } |
- } |
-} |
- |
-TEST_F(GLHelperTest, CheckOptimizations) { |
- // Test in baseclass since it is friends with GLHelperScaling |
- CheckOptimizationsTest(); |
-} |
- |
-} // namespace |
- |
-// These tests needs to run against a proper GL environment, so we |
-// need to set it up before we can run the tests. |
-int main(int argc, char** argv) { |
- CommandLine::Init(argc, argv); |
- base::TestSuite* suite = new content::ContentTestSuite(argc, argv); |
-#if defined(OS_MACOSX) |
- base::mac::ScopedNSAutoreleasePool pool; |
-#endif |
-#if defined(TOOLKIT_GTK) |
- gfx::GtkInitFromCommandLine(*CommandLine::ForCurrentProcess()); |
-#endif |
- gfx::GLSurface::InitializeOneOff(); |
- gpu::ApplyGpuDriverBugWorkarounds(CommandLine::ForCurrentProcess()); |
- |
- content::UnitTestTestSuite runner(suite); |
- base::MessageLoop message_loop; |
- return runner.Run(); |
-} |