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Issue 138433004: Normalize _unittest.cc filename suffix for unittests (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: revert ash_unittest change Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <stdio.h>
6 #include <cmath>
7 #include <string>
8 #include <vector>
9
10 #include <GLES2/gl2.h>
11 #include <GLES2/gl2ext.h>
12 #include <GLES2/gl2extchromium.h>
13
14 #include "base/at_exit.h"
15 #include "base/bind.h"
16 #include "base/command_line.h"
17 #include "base/debug/trace_event.h"
18 #include "base/file_util.h"
19 #include "base/json/json_reader.h"
20 #include "base/message_loop/message_loop.h"
21 #include "base/run_loop.h"
22 #include "base/strings/stringprintf.h"
23 #include "base/synchronization/waitable_event.h"
24 #include "base/time/time.h"
25 #include "content/common/gpu/client/gl_helper.h"
26 #include "content/common/gpu/client/gl_helper_scaling.h"
27 #include "content/public/test/unittest_test_suite.h"
28 #include "content/test/content_test_suite.h"
29 #include "gpu/config/gpu_util.h"
30 #include "media/base/video_frame.h"
31 #include "testing/gtest/include/gtest/gtest.h"
32 #include "third_party/skia/include/core/SkBitmap.h"
33 #include "third_party/skia/include/core/SkTypes.h"
34 #include "ui/gl/gl_surface.h"
35 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h"
36
37 #if defined(OS_MACOSX)
38 #include "base/mac/scoped_nsautorelease_pool.h"
39 #endif
40
41 #if defined(TOOLKIT_GTK)
42 #include "ui/gfx/gtk_util.h"
43 #endif
44
45 namespace content {
46
47 using blink::WebGLId;
48 using blink::WebGraphicsContext3D;
49 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
50
51 content::GLHelper::ScalerQuality kQualities[] = {
52 content::GLHelper::SCALER_QUALITY_BEST,
53 content::GLHelper::SCALER_QUALITY_GOOD,
54 content::GLHelper::SCALER_QUALITY_FAST, };
55
56 const char* kQualityNames[] = {"best", "good", "fast", };
57
58 class GLHelperTest : public testing::Test {
59 protected:
60 virtual void SetUp() {
61 WebGraphicsContext3D::Attributes attributes;
62 context_ =
63 WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext(
64 attributes);
65 context_->makeContextCurrent();
66 context_support_ = context_->GetContextSupport();
67 helper_.reset(
68 new content::GLHelper(context_->GetGLInterface(), context_support_));
69 helper_scaling_.reset(new content::GLHelperScaling(
70 context_->GetGLInterface(), helper_.get()));
71 }
72
73 virtual void TearDown() {
74 helper_scaling_.reset(NULL);
75 helper_.reset(NULL);
76 context_.reset(NULL);
77 }
78
79 void StartTracing(const std::string& filter) {
80 base::debug::TraceLog::GetInstance()->SetEnabled(
81 base::debug::CategoryFilter(filter),
82 base::debug::TraceLog::RECORDING_MODE,
83 base::debug::TraceLog::RECORD_UNTIL_FULL);
84 }
85
86 static void TraceDataCB(
87 const base::Callback<void()>& callback,
88 std::string* output,
89 const scoped_refptr<base::RefCountedString>& json_events_str,
90 bool has_more_events) {
91 if (output->size() > 1) {
92 output->append(",");
93 }
94 output->append(json_events_str->data());
95 if (!has_more_events) {
96 callback.Run();
97 }
98 }
99
100 // End tracing, return tracing data in a simple map
101 // of event name->counts.
102 void EndTracing(std::map<std::string, int>* event_counts) {
103 std::string json_data = "[";
104 base::debug::TraceLog::GetInstance()->SetDisabled();
105 base::RunLoop run_loop;
106 base::debug::TraceLog::GetInstance()->Flush(
107 base::Bind(&GLHelperTest::TraceDataCB,
108 run_loop.QuitClosure(),
109 base::Unretained(&json_data)));
110 run_loop.Run();
111 json_data.append("]");
112
113 scoped_ptr<base::Value> trace_data(base::JSONReader::Read(json_data));
114 base::ListValue* list;
115 CHECK(trace_data->GetAsList(&list));
116 for (size_t i = 0; i < list->GetSize(); i++) {
117 base::Value* item = NULL;
118 if (list->Get(i, &item)) {
119 base::DictionaryValue* dict;
120 CHECK(item->GetAsDictionary(&dict));
121 std::string name;
122 CHECK(dict->GetString("name", &name));
123 (*event_counts)[name]++;
124 VLOG(1) << "trace name: " << name;
125 }
126 }
127 }
128
129 // Bicubic filter kernel function.
130 static float Bicubic(float x) {
131 const float a = -0.5;
132 x = std::abs(x);
133 float x2 = x * x;
134 float x3 = x2 * x;
135 if (x <= 1) {
136 return (a + 2) * x3 - (a + 3) * x2 + 1;
137 } else if (x < 2) {
138 return a * x3 - 5 * a * x2 + 8 * a * x - 4 * a;
139 } else {
140 return 0.0f;
141 }
142 }
143
144 // Look up a single R/G/B/A value.
145 // Clamp x/y.
146 int Channel(SkBitmap* pixels, int x, int y, int c) {
147 uint32* data =
148 pixels->getAddr32(std::max(0, std::min(x, pixels->width() - 1)),
149 std::max(0, std::min(y, pixels->height() - 1)));
150 return (*data) >> (c * 8) & 0xff;
151 }
152
153 // Set a single R/G/B/A value.
154 void SetChannel(SkBitmap* pixels, int x, int y, int c, int v) {
155 DCHECK_GE(x, 0);
156 DCHECK_GE(y, 0);
157 DCHECK_LT(x, pixels->width());
158 DCHECK_LT(y, pixels->height());
159 uint32* data = pixels->getAddr32(x, y);
160 v = std::max(0, std::min(v, 255));
161 *data = (*data & ~(0xffu << (c * 8))) | (v << (c * 8));
162 }
163
164 // Print all the R, G, B or A values from an SkBitmap in a
165 // human-readable format.
166 void PrintChannel(SkBitmap* pixels, int c) {
167 for (int y = 0; y < pixels->height(); y++) {
168 std::string formatted;
169 for (int x = 0; x < pixels->width(); x++) {
170 formatted.append(base::StringPrintf("%3d, ", Channel(pixels, x, y, c)));
171 }
172 LOG(ERROR) << formatted;
173 }
174 }
175
176 // Print out the individual steps of a scaler pipeline.
177 std::string PrintStages(
178 const std::vector<GLHelperScaling::ScalerStage>& scaler_stages) {
179 std::string ret;
180 for (size_t i = 0; i < scaler_stages.size(); i++) {
181 ret.append(base::StringPrintf("%dx%d -> %dx%d ",
182 scaler_stages[i].src_size.width(),
183 scaler_stages[i].src_size.height(),
184 scaler_stages[i].dst_size.width(),
185 scaler_stages[i].dst_size.height()));
186 bool xy_matters = false;
187 switch (scaler_stages[i].shader) {
188 case GLHelperScaling::SHADER_BILINEAR:
189 ret.append("bilinear");
190 break;
191 case GLHelperScaling::SHADER_BILINEAR2:
192 ret.append("bilinear2");
193 xy_matters = true;
194 break;
195 case GLHelperScaling::SHADER_BILINEAR3:
196 ret.append("bilinear3");
197 xy_matters = true;
198 break;
199 case GLHelperScaling::SHADER_BILINEAR4:
200 ret.append("bilinear4");
201 xy_matters = true;
202 break;
203 case GLHelperScaling::SHADER_BILINEAR2X2:
204 ret.append("bilinear2x2");
205 break;
206 case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
207 ret.append("bicubic upscale");
208 xy_matters = true;
209 break;
210 case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
211 ret.append("bicubic 1/2");
212 xy_matters = true;
213 break;
214 case GLHelperScaling::SHADER_PLANAR:
215 ret.append("planar");
216 break;
217 case GLHelperScaling::SHADER_YUV_MRT_PASS1:
218 ret.append("rgb2yuv pass 1");
219 break;
220 case GLHelperScaling::SHADER_YUV_MRT_PASS2:
221 ret.append("rgb2yuv pass 2");
222 break;
223 }
224
225 if (xy_matters) {
226 if (scaler_stages[i].scale_x) {
227 ret.append(" X");
228 } else {
229 ret.append(" Y");
230 }
231 }
232 ret.append("\n");
233 }
234 return ret;
235 }
236
237 bool CheckScale(double scale, int samples, bool already_scaled) {
238 // 1:1 is valid if there is one sample.
239 if (samples == 1 && scale == 1.0) {
240 return true;
241 }
242 // Is it an exact down-scale (50%, 25%, etc.?)
243 if (scale == 2.0 * samples) {
244 return true;
245 }
246 // Upscales, only valid if we haven't already scaled in this dimension.
247 if (!already_scaled) {
248 // Is it a valid bilinear upscale?
249 if (samples == 1 && scale <= 1.0) {
250 return true;
251 }
252 // Multi-sample upscale-downscale combination?
253 if (scale > samples / 2.0 && scale < samples) {
254 return true;
255 }
256 }
257 return false;
258 }
259
260 // Make sure that the stages of the scaler pipeline are sane.
261 void ValidateScalerStages(
262 content::GLHelper::ScalerQuality quality,
263 const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
264 const std::string& message) {
265 bool previous_error = HasFailure();
266 // First, check that the input size for each stage is equal to
267 // the output size of the previous stage.
268 for (size_t i = 1; i < scaler_stages.size(); i++) {
269 EXPECT_EQ(scaler_stages[i - 1].dst_size.width(),
270 scaler_stages[i].src_size.width());
271 EXPECT_EQ(scaler_stages[i - 1].dst_size.height(),
272 scaler_stages[i].src_size.height());
273 EXPECT_EQ(scaler_stages[i].src_subrect.x(), 0);
274 EXPECT_EQ(scaler_stages[i].src_subrect.y(), 0);
275 EXPECT_EQ(scaler_stages[i].src_subrect.width(),
276 scaler_stages[i].src_size.width());
277 EXPECT_EQ(scaler_stages[i].src_subrect.height(),
278 scaler_stages[i].src_size.height());
279 }
280
281 // Used to verify that up-scales are not attempted after some
282 // other scale.
283 bool scaled_x = false;
284 bool scaled_y = false;
285
286 for (size_t i = 0; i < scaler_stages.size(); i++) {
287 // Note: 2.0 means scaling down by 50%
288 double x_scale =
289 static_cast<double>(scaler_stages[i].src_subrect.width()) /
290 static_cast<double>(scaler_stages[i].dst_size.width());
291 double y_scale =
292 static_cast<double>(scaler_stages[i].src_subrect.height()) /
293 static_cast<double>(scaler_stages[i].dst_size.height());
294
295 int x_samples = 0;
296 int y_samples = 0;
297
298 // Codify valid scale operations.
299 switch (scaler_stages[i].shader) {
300 case GLHelperScaling::SHADER_PLANAR:
301 case GLHelperScaling::SHADER_YUV_MRT_PASS1:
302 case GLHelperScaling::SHADER_YUV_MRT_PASS2:
303 EXPECT_TRUE(false) << "Invalid shader.";
304 break;
305
306 case GLHelperScaling::SHADER_BILINEAR:
307 if (quality != content::GLHelper::SCALER_QUALITY_FAST) {
308 x_samples = 1;
309 y_samples = 1;
310 }
311 break;
312 case GLHelperScaling::SHADER_BILINEAR2:
313 x_samples = 2;
314 y_samples = 1;
315 break;
316 case GLHelperScaling::SHADER_BILINEAR3:
317 x_samples = 3;
318 y_samples = 1;
319 break;
320 case GLHelperScaling::SHADER_BILINEAR4:
321 x_samples = 4;
322 y_samples = 1;
323 break;
324 case GLHelperScaling::SHADER_BILINEAR2X2:
325 x_samples = 2;
326 y_samples = 2;
327 break;
328 case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
329 if (scaler_stages[i].scale_x) {
330 EXPECT_LT(x_scale, 1.0);
331 EXPECT_EQ(y_scale, 1.0);
332 } else {
333 EXPECT_EQ(x_scale, 1.0);
334 EXPECT_LT(y_scale, 1.0);
335 }
336 break;
337 case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
338 if (scaler_stages[i].scale_x) {
339 EXPECT_EQ(x_scale, 2.0);
340 EXPECT_EQ(y_scale, 1.0);
341 } else {
342 EXPECT_EQ(x_scale, 1.0);
343 EXPECT_EQ(y_scale, 2.0);
344 }
345 break;
346 }
347
348 if (!scaler_stages[i].scale_x) {
349 std::swap(x_samples, y_samples);
350 }
351
352 if (x_samples) {
353 EXPECT_TRUE(CheckScale(x_scale, x_samples, scaled_x))
354 << "x_scale = " << x_scale;
355 }
356 if (y_samples) {
357 EXPECT_TRUE(CheckScale(y_scale, y_samples, scaled_y))
358 << "y_scale = " << y_scale;
359 }
360
361 if (x_scale != 1.0) {
362 scaled_x = true;
363 }
364 if (y_scale != 1.0) {
365 scaled_y = true;
366 }
367 }
368
369 if (HasFailure() && !previous_error) {
370 LOG(ERROR) << "Invalid scaler stages: " << message;
371 LOG(ERROR) << "Scaler stages:";
372 LOG(ERROR) << PrintStages(scaler_stages);
373 }
374 }
375
376 // Compare two bitmaps, make sure that each component of each pixel
377 // is no more than |maxdiff| apart. If they are not similar enough,
378 // prints out |truth|, |other|, |source|, |scaler_stages| and |message|.
379 void Compare(SkBitmap* truth,
380 SkBitmap* other,
381 int maxdiff,
382 SkBitmap* source,
383 const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
384 std::string message) {
385 EXPECT_EQ(truth->width(), other->width());
386 EXPECT_EQ(truth->height(), other->height());
387 for (int x = 0; x < truth->width(); x++) {
388 for (int y = 0; y < truth->height(); y++) {
389 for (int c = 0; c < 4; c++) {
390 int a = Channel(truth, x, y, c);
391 int b = Channel(other, x, y, c);
392 EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " c=" << c
393 << " " << message;
394 if (std::abs(a - b) > maxdiff) {
395 LOG(ERROR) << "-------expected--------";
396 PrintChannel(truth, c);
397 LOG(ERROR) << "-------actual--------";
398 PrintChannel(other, c);
399 if (source) {
400 LOG(ERROR) << "-------before scaling--------";
401 PrintChannel(source, c);
402 }
403 LOG(ERROR) << "-----Scaler stages------";
404 LOG(ERROR) << PrintStages(scaler_stages);
405 return;
406 }
407 }
408 }
409 }
410 }
411
412 // Get a single R, G, B or A value as a float.
413 float ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) {
414 return Channel(pixels, x, y, c) / 255.0;
415 }
416
417 // Works like a GL_LINEAR lookup on an SkBitmap.
418 float Bilinear(SkBitmap* pixels, float x, float y, int c) {
419 x -= 0.5;
420 y -= 0.5;
421 int base_x = static_cast<int>(floorf(x));
422 int base_y = static_cast<int>(floorf(y));
423 x -= base_x;
424 y -= base_y;
425 return (ChannelAsFloat(pixels, base_x, base_y, c) * (1 - x) * (1 - y) +
426 ChannelAsFloat(pixels, base_x + 1, base_y, c) * x * (1 - y) +
427 ChannelAsFloat(pixels, base_x, base_y + 1, c) * (1 - x) * y +
428 ChannelAsFloat(pixels, base_x + 1, base_y + 1, c) * x * y);
429 }
430
431 // Very slow bicubic / bilinear scaler for reference.
432 void ScaleSlow(SkBitmap* input,
433 SkBitmap* output,
434 content::GLHelper::ScalerQuality quality) {
435 float xscale = static_cast<float>(input->width()) / output->width();
436 float yscale = static_cast<float>(input->height()) / output->height();
437 float clamped_xscale = xscale < 1.0 ? 1.0 : 1.0 / xscale;
438 float clamped_yscale = yscale < 1.0 ? 1.0 : 1.0 / yscale;
439 for (int dst_y = 0; dst_y < output->height(); dst_y++) {
440 for (int dst_x = 0; dst_x < output->width(); dst_x++) {
441 for (int channel = 0; channel < 4; channel++) {
442 float dst_x_in_src = (dst_x + 0.5f) * xscale;
443 float dst_y_in_src = (dst_y + 0.5f) * yscale;
444
445 float value = 0.0f;
446 float sum = 0.0f;
447 switch (quality) {
448 case content::GLHelper::SCALER_QUALITY_BEST:
449 for (int src_y = -10; src_y < input->height() + 10; ++src_y) {
450 float coeff_y =
451 Bicubic((src_y + 0.5f - dst_y_in_src) * clamped_yscale);
452 if (coeff_y == 0.0f) {
453 continue;
454 }
455 for (int src_x = -10; src_x < input->width() + 10; ++src_x) {
456 float coeff =
457 coeff_y *
458 Bicubic((src_x + 0.5f - dst_x_in_src) * clamped_xscale);
459 if (coeff == 0.0f) {
460 continue;
461 }
462 sum += coeff;
463 float c = ChannelAsFloat(input, src_x, src_y, channel);
464 value += c * coeff;
465 }
466 }
467 break;
468
469 case content::GLHelper::SCALER_QUALITY_GOOD: {
470 int xshift = 0, yshift = 0;
471 while ((output->width() << xshift) < input->width()) {
472 xshift++;
473 }
474 while ((output->height() << yshift) < input->height()) {
475 yshift++;
476 }
477 int xmag = 1 << xshift;
478 int ymag = 1 << yshift;
479 if (xmag == 4 && output->width() * 3 >= input->width()) {
480 xmag = 3;
481 }
482 if (ymag == 4 && output->height() * 3 >= input->height()) {
483 ymag = 3;
484 }
485 for (int x = 0; x < xmag; x++) {
486 for (int y = 0; y < ymag; y++) {
487 value += Bilinear(input,
488 (dst_x * xmag + x + 0.5) * xscale / xmag,
489 (dst_y * ymag + y + 0.5) * yscale / ymag,
490 channel);
491 sum += 1.0;
492 }
493 }
494 break;
495 }
496
497 case content::GLHelper::SCALER_QUALITY_FAST:
498 value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel);
499 sum = 1.0;
500 }
501 value /= sum;
502 SetChannel(output,
503 dst_x,
504 dst_y,
505 channel,
506 static_cast<int>(value * 255.0f + 0.5f));
507 }
508 }
509 }
510 }
511
512 void FlipSKBitmap(SkBitmap* bitmap) {
513 int top_line = 0;
514 int bottom_line = bitmap->height() - 1;
515 while (top_line < bottom_line) {
516 for (int x = 0; x < bitmap->width(); x++) {
517 std::swap(*bitmap->getAddr32(x, top_line),
518 *bitmap->getAddr32(x, bottom_line));
519 }
520 top_line++;
521 bottom_line--;
522 }
523 }
524
525 // gl_helper scales recursively, so we'll need to do that
526 // in the reference implementation too.
527 void ScaleSlowRecursive(SkBitmap* input,
528 SkBitmap* output,
529 content::GLHelper::ScalerQuality quality) {
530 if (quality == content::GLHelper::SCALER_QUALITY_FAST ||
531 quality == content::GLHelper::SCALER_QUALITY_GOOD) {
532 ScaleSlow(input, output, quality);
533 return;
534 }
535
536 float xscale = static_cast<float>(output->width()) / input->width();
537
538 // This corresponds to all the operations we can do directly.
539 float yscale = static_cast<float>(output->height()) / input->height();
540 if ((xscale == 1.0f && yscale == 1.0f) ||
541 (xscale == 0.5f && yscale == 1.0f) ||
542 (xscale == 1.0f && yscale == 0.5f) ||
543 (xscale >= 1.0f && yscale == 1.0f) ||
544 (xscale == 1.0f && yscale >= 1.0f)) {
545 ScaleSlow(input, output, quality);
546 return;
547 }
548
549 // Now we break the problem down into smaller pieces, using the
550 // operations available.
551 int xtmp = input->width();
552 int ytmp = input->height();
553
554 if (output->height() != input->height()) {
555 ytmp = output->height();
556 while (ytmp < input->height() && ytmp * 2 != input->height()) {
557 ytmp += ytmp;
558 }
559 } else {
560 xtmp = output->width();
561 while (xtmp < input->width() && xtmp * 2 != input->width()) {
562 xtmp += xtmp;
563 }
564 }
565
566 SkBitmap tmp;
567 tmp.setConfig(SkBitmap::kARGB_8888_Config, xtmp, ytmp);
568 tmp.allocPixels();
569 SkAutoLockPixels lock(tmp);
570
571 ScaleSlowRecursive(input, &tmp, quality);
572 ScaleSlowRecursive(&tmp, output, quality);
573 }
574
575 // Scaling test: Create a test image, scale it using GLHelperScaling
576 // and a reference implementation and compare the results.
577 void TestScale(int xsize,
578 int ysize,
579 int scaled_xsize,
580 int scaled_ysize,
581 int test_pattern,
582 size_t quality,
583 bool flip) {
584 WebGLId src_texture = context_->createTexture();
585 WebGLId framebuffer = context_->createFramebuffer();
586 SkBitmap input_pixels;
587 input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize);
588 input_pixels.allocPixels();
589 SkAutoLockPixels lock(input_pixels);
590
591 for (int x = 0; x < xsize; ++x) {
592 for (int y = 0; y < ysize; ++y) {
593 switch (test_pattern) {
594 case 0: // Smooth test pattern
595 SetChannel(&input_pixels, x, y, 0, x * 10);
596 SetChannel(&input_pixels, x, y, 1, y * 10);
597 SetChannel(&input_pixels, x, y, 2, (x + y) * 10);
598 SetChannel(&input_pixels, x, y, 3, 255);
599 break;
600 case 1: // Small blocks
601 SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0);
602 SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0);
603 SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0);
604 SetChannel(&input_pixels, x, y, 3, 255);
605 break;
606 case 2: // Medium blocks
607 SetChannel(&input_pixels, x, y, 0, 10 + x / 2 * 50);
608 SetChannel(&input_pixels, x, y, 1, 10 + y / 3 * 50);
609 SetChannel(&input_pixels, x, y, 2, (x + y) / 5 * 50 + 5);
610 SetChannel(&input_pixels, x, y, 3, 255);
611 break;
612 }
613 }
614 }
615
616 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
617 context_->bindTexture(GL_TEXTURE_2D, src_texture);
618 context_->texImage2D(GL_TEXTURE_2D,
619 0,
620 GL_RGBA,
621 xsize,
622 ysize,
623 0,
624 GL_RGBA,
625 GL_UNSIGNED_BYTE,
626 input_pixels.getPixels());
627
628 std::string message = base::StringPrintf(
629 "input size: %dx%d "
630 "output size: %dx%d "
631 "pattern: %d quality: %s",
632 xsize,
633 ysize,
634 scaled_xsize,
635 scaled_ysize,
636 test_pattern,
637 kQualityNames[quality]);
638
639 std::vector<GLHelperScaling::ScalerStage> stages;
640 helper_scaling_->ComputeScalerStages(kQualities[quality],
641 gfx::Size(xsize, ysize),
642 gfx::Rect(0, 0, xsize, ysize),
643 gfx::Size(scaled_xsize, scaled_ysize),
644 flip,
645 false,
646 &stages);
647 ValidateScalerStages(kQualities[quality], stages, message);
648
649 WebGLId dst_texture =
650 helper_->CopyAndScaleTexture(src_texture,
651 gfx::Size(xsize, ysize),
652 gfx::Size(scaled_xsize, scaled_ysize),
653 flip,
654 kQualities[quality]);
655
656 SkBitmap output_pixels;
657 output_pixels.setConfig(
658 SkBitmap::kARGB_8888_Config, scaled_xsize, scaled_ysize);
659 output_pixels.allocPixels();
660 SkAutoLockPixels output_lock(output_pixels);
661
662 helper_->ReadbackTextureSync(
663 dst_texture,
664 gfx::Rect(0, 0, scaled_xsize, scaled_ysize),
665 static_cast<unsigned char*>(output_pixels.getPixels()));
666 if (flip) {
667 // Flip the pixels back.
668 FlipSKBitmap(&output_pixels);
669 }
670 if (xsize == scaled_xsize && ysize == scaled_ysize) {
671 Compare(&input_pixels,
672 &output_pixels,
673 2,
674 NULL,
675 stages,
676 message + " comparing against input");
677 }
678 SkBitmap truth_pixels;
679 truth_pixels.setConfig(
680 SkBitmap::kARGB_8888_Config, scaled_xsize, scaled_ysize);
681 truth_pixels.allocPixels();
682 SkAutoLockPixels truth_lock(truth_pixels);
683
684 ScaleSlowRecursive(&input_pixels, &truth_pixels, kQualities[quality]);
685 Compare(&truth_pixels,
686 &output_pixels,
687 2,
688 &input_pixels,
689 stages,
690 message + " comparing against scaled");
691
692 context_->deleteTexture(src_texture);
693 context_->deleteTexture(dst_texture);
694 context_->deleteFramebuffer(framebuffer);
695 }
696
697 // Create a scaling pipeline and check that it is made up of
698 // valid scaling operations.
699 void TestScalerPipeline(size_t quality,
700 int xsize,
701 int ysize,
702 int dst_xsize,
703 int dst_ysize) {
704 std::vector<GLHelperScaling::ScalerStage> stages;
705 helper_scaling_->ComputeScalerStages(kQualities[quality],
706 gfx::Size(xsize, ysize),
707 gfx::Rect(0, 0, xsize, ysize),
708 gfx::Size(dst_xsize, dst_ysize),
709 false,
710 false,
711 &stages);
712 ValidateScalerStages(kQualities[quality],
713 stages,
714 base::StringPrintf(
715 "input size: %dx%d "
716 "output size: %dx%d "
717 "quality: %s",
718 xsize,
719 ysize,
720 dst_xsize,
721 dst_ysize,
722 kQualityNames[quality]));
723 }
724
725 // Create a scaling pipeline and make sure that the steps
726 // are exactly the steps we expect.
727 void CheckPipeline(content::GLHelper::ScalerQuality quality,
728 int xsize,
729 int ysize,
730 int dst_xsize,
731 int dst_ysize,
732 const std::string& description) {
733 std::vector<GLHelperScaling::ScalerStage> stages;
734 helper_scaling_->ComputeScalerStages(quality,
735 gfx::Size(xsize, ysize),
736 gfx::Rect(0, 0, xsize, ysize),
737 gfx::Size(dst_xsize, dst_ysize),
738 false,
739 false,
740 &stages);
741 ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, "");
742 EXPECT_EQ(PrintStages(stages), description);
743 }
744
745 // Note: Left/Right means Top/Bottom when used for Y dimension.
746 enum Margin {
747 MarginLeft,
748 MarginMiddle,
749 MarginRight,
750 MarginInvalid,
751 };
752
753 static Margin NextMargin(Margin m) {
754 switch (m) {
755 case MarginLeft:
756 return MarginMiddle;
757 case MarginMiddle:
758 return MarginRight;
759 case MarginRight:
760 return MarginInvalid;
761 default:
762 return MarginInvalid;
763 }
764 }
765
766 int compute_margin(int insize, int outsize, Margin m) {
767 int available = outsize - insize;
768 switch (m) {
769 default:
770 EXPECT_TRUE(false) << "This should not happen.";
771 return 0;
772 case MarginLeft:
773 return 0;
774 case MarginMiddle:
775 return (available / 2) & ~1;
776 case MarginRight:
777 return available;
778 }
779 }
780
781 // Convert 0.0 - 1.0 to 0 - 255
782 int float_to_byte(float v) {
783 int ret = static_cast<int>(floorf(v * 255.0f + 0.5f));
784 if (ret < 0) {
785 return 0;
786 }
787 if (ret > 255) {
788 return 255;
789 }
790 return ret;
791 }
792
793 static void callcallback(const base::Callback<void()>& callback,
794 bool result) {
795 callback.Run();
796 }
797
798 void PrintPlane(unsigned char* plane, int xsize, int stride, int ysize) {
799 for (int y = 0; y < ysize; y++) {
800 std::string formatted;
801 for (int x = 0; x < xsize; x++) {
802 formatted.append(base::StringPrintf("%3d, ", plane[y * stride + x]));
803 }
804 LOG(ERROR) << formatted << " (" << (plane + y * stride) << ")";
805 }
806 }
807
808 // Compare two planes make sure that each component of each pixel
809 // is no more than |maxdiff| apart.
810 void ComparePlane(unsigned char* truth,
811 unsigned char* other,
812 int maxdiff,
813 int xsize,
814 int stride,
815 int ysize,
816 SkBitmap* source,
817 std::string message) {
818 int truth_stride = stride;
819 for (int x = 0; x < xsize; x++) {
820 for (int y = 0; y < ysize; y++) {
821 int a = other[y * stride + x];
822 int b = truth[y * stride + x];
823 EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " "
824 << message;
825 if (std::abs(a - b) > maxdiff) {
826 LOG(ERROR) << "-------expected--------";
827 PrintPlane(truth, xsize, truth_stride, ysize);
828 LOG(ERROR) << "-------actual--------";
829 PrintPlane(other, xsize, stride, ysize);
830 if (source) {
831 LOG(ERROR) << "-------before yuv conversion: red--------";
832 PrintChannel(source, 0);
833 LOG(ERROR) << "-------before yuv conversion: green------";
834 PrintChannel(source, 1);
835 LOG(ERROR) << "-------before yuv conversion: blue-------";
836 PrintChannel(source, 2);
837 }
838 return;
839 }
840 }
841 }
842 }
843
844 // YUV readback test. Create a test pattern, convert to YUV
845 // with reference implementation and compare to what gl_helper
846 // returns.
847 void TestYUVReadback(int xsize,
848 int ysize,
849 int output_xsize,
850 int output_ysize,
851 int xmargin,
852 int ymargin,
853 int test_pattern,
854 bool flip,
855 bool use_mrt,
856 content::GLHelper::ScalerQuality quality) {
857 WebGLId src_texture = context_->createTexture();
858 SkBitmap input_pixels;
859 input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize);
860 input_pixels.allocPixels();
861 SkAutoLockPixels lock(input_pixels);
862
863 for (int x = 0; x < xsize; ++x) {
864 for (int y = 0; y < ysize; ++y) {
865 switch (test_pattern) {
866 case 0: // Smooth test pattern
867 SetChannel(&input_pixels, x, y, 0, x * 10);
868 SetChannel(&input_pixels, x, y, 1, y * 10);
869 SetChannel(&input_pixels, x, y, 2, (x + y) * 10);
870 SetChannel(&input_pixels, x, y, 3, 255);
871 break;
872 case 1: // Small blocks
873 SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0);
874 SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0);
875 SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0);
876 SetChannel(&input_pixels, x, y, 3, 255);
877 break;
878 case 2: // Medium blocks
879 SetChannel(&input_pixels, x, y, 0, 10 + x / 2 * 50);
880 SetChannel(&input_pixels, x, y, 1, 10 + y / 3 * 50);
881 SetChannel(&input_pixels, x, y, 2, (x + y) / 5 * 50 + 5);
882 SetChannel(&input_pixels, x, y, 3, 255);
883 break;
884 }
885 }
886 }
887
888 context_->bindTexture(GL_TEXTURE_2D, src_texture);
889 context_->texImage2D(GL_TEXTURE_2D,
890 0,
891 GL_RGBA,
892 xsize,
893 ysize,
894 0,
895 GL_RGBA,
896 GL_UNSIGNED_BYTE,
897 input_pixels.getPixels());
898
899 gpu::Mailbox mailbox;
900 context_->genMailboxCHROMIUM(mailbox.name);
901 EXPECT_FALSE(mailbox.IsZero());
902 context_->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
903 uint32 sync_point = context_->insertSyncPoint();
904
905 std::string message = base::StringPrintf(
906 "input size: %dx%d "
907 "output size: %dx%d "
908 "margin: %dx%d "
909 "pattern: %d %s %s",
910 xsize,
911 ysize,
912 output_xsize,
913 output_ysize,
914 xmargin,
915 ymargin,
916 test_pattern,
917 flip ? "flip" : "noflip",
918 flip ? "mrt" : "nomrt");
919 scoped_ptr<ReadbackYUVInterface> yuv_reader(
920 helper_->CreateReadbackPipelineYUV(
921 quality,
922 gfx::Size(xsize, ysize),
923 gfx::Rect(0, 0, xsize, ysize),
924 gfx::Size(output_xsize, output_ysize),
925 gfx::Rect(xmargin, ymargin, xsize, ysize),
926 flip,
927 use_mrt));
928
929 scoped_refptr<media::VideoFrame> output_frame =
930 media::VideoFrame::CreateFrame(
931 media::VideoFrame::YV12,
932 gfx::Size(output_xsize, output_ysize),
933 gfx::Rect(0, 0, output_xsize, output_ysize),
934 gfx::Size(output_xsize, output_ysize),
935 base::TimeDelta::FromSeconds(0));
936 scoped_refptr<media::VideoFrame> truth_frame =
937 media::VideoFrame::CreateFrame(
938 media::VideoFrame::YV12,
939 gfx::Size(output_xsize, output_ysize),
940 gfx::Rect(0, 0, output_xsize, output_ysize),
941 gfx::Size(output_xsize, output_ysize),
942 base::TimeDelta::FromSeconds(0));
943
944 base::RunLoop run_loop;
945 yuv_reader->ReadbackYUV(mailbox,
946 sync_point,
947 output_frame.get(),
948 base::Bind(&callcallback, run_loop.QuitClosure()));
949 run_loop.Run();
950
951 if (flip) {
952 FlipSKBitmap(&input_pixels);
953 }
954
955 unsigned char* Y = truth_frame->data(media::VideoFrame::kYPlane);
956 unsigned char* U = truth_frame->data(media::VideoFrame::kUPlane);
957 unsigned char* V = truth_frame->data(media::VideoFrame::kVPlane);
958 int32 y_stride = truth_frame->stride(media::VideoFrame::kYPlane);
959 int32 u_stride = truth_frame->stride(media::VideoFrame::kUPlane);
960 int32 v_stride = truth_frame->stride(media::VideoFrame::kVPlane);
961 memset(Y, 0x00, y_stride * output_ysize);
962 memset(U, 0x80, u_stride * output_ysize / 2);
963 memset(V, 0x80, v_stride * output_ysize / 2);
964
965 for (int y = 0; y < ysize; y++) {
966 for (int x = 0; x < xsize; x++) {
967 Y[(y + ymargin) * y_stride + x + xmargin] = float_to_byte(
968 ChannelAsFloat(&input_pixels, x, y, 0) * 0.257 +
969 ChannelAsFloat(&input_pixels, x, y, 1) * 0.504 +
970 ChannelAsFloat(&input_pixels, x, y, 2) * 0.098 + 0.0625);
971 }
972 }
973
974 for (int y = 0; y < ysize / 2; y++) {
975 for (int x = 0; x < xsize / 2; x++) {
976 U[(y + ymargin / 2) * u_stride + x + xmargin / 2] = float_to_byte(
977 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * -0.148 +
978 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.291 +
979 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * 0.439 + 0.5);
980 V[(y + ymargin / 2) * v_stride + x + xmargin / 2] = float_to_byte(
981 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * 0.439 +
982 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.368 +
983 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * -0.071 +
984 0.5);
985 }
986 }
987
988 ComparePlane(Y,
989 output_frame->data(media::VideoFrame::kYPlane),
990 2,
991 output_xsize,
992 y_stride,
993 output_ysize,
994 &input_pixels,
995 message + " Y plane");
996 ComparePlane(U,
997 output_frame->data(media::VideoFrame::kUPlane),
998 2,
999 output_xsize / 2,
1000 u_stride,
1001 output_ysize / 2,
1002 &input_pixels,
1003 message + " U plane");
1004 ComparePlane(V,
1005 output_frame->data(media::VideoFrame::kVPlane),
1006 2,
1007 output_xsize / 2,
1008 v_stride,
1009 output_ysize / 2,
1010 &input_pixels,
1011 message + " V plane");
1012
1013 context_->deleteTexture(src_texture);
1014 }
1015
1016 void TestAddOps(int src, int dst, bool scale_x, bool allow3) {
1017 std::deque<GLHelperScaling::ScaleOp> ops;
1018 GLHelperScaling::ScaleOp::AddOps(src, dst, scale_x, allow3, &ops);
1019 // Scale factor 3 is a special case.
1020 // It is currently only allowed by itself.
1021 if (allow3 && dst * 3 >= src && dst * 2 < src) {
1022 EXPECT_EQ(ops[0].scale_factor, 3);
1023 EXPECT_EQ(ops.size(), 1U);
1024 EXPECT_EQ(ops[0].scale_x, scale_x);
1025 EXPECT_EQ(ops[0].scale_size, dst);
1026 return;
1027 }
1028
1029 for (size_t i = 0; i < ops.size(); i++) {
1030 EXPECT_EQ(ops[i].scale_x, scale_x);
1031 if (i == 0) {
1032 // Only the first op is allowed to be a scale up.
1033 // (Scaling up *after* scaling down would make it fuzzy.)
1034 EXPECT_TRUE(ops[0].scale_factor == 0 || ops[0].scale_factor == 2);
1035 } else {
1036 // All other operations must be 50% downscales.
1037 EXPECT_EQ(ops[i].scale_factor, 2);
1038 }
1039 }
1040 // Check that the scale factors make sense and add up.
1041 int tmp = dst;
1042 for (int i = static_cast<int>(ops.size() - 1); i >= 0; i--) {
1043 EXPECT_EQ(tmp, ops[i].scale_size);
1044 if (ops[i].scale_factor == 0) {
1045 EXPECT_EQ(i, 0);
1046 EXPECT_GT(tmp, src);
1047 tmp = src;
1048 } else {
1049 tmp *= ops[i].scale_factor;
1050 }
1051 }
1052 EXPECT_EQ(tmp, src);
1053 }
1054
1055 void CheckPipeline2(int xsize,
1056 int ysize,
1057 int dst_xsize,
1058 int dst_ysize,
1059 const std::string& description) {
1060 std::vector<GLHelperScaling::ScalerStage> stages;
1061 helper_scaling_->ConvertScalerOpsToScalerStages(
1062 content::GLHelper::SCALER_QUALITY_GOOD,
1063 gfx::Size(xsize, ysize),
1064 gfx::Rect(0, 0, xsize, ysize),
1065 gfx::Size(dst_xsize, dst_ysize),
1066 false,
1067 false,
1068 &x_ops_,
1069 &y_ops_,
1070 &stages);
1071 EXPECT_EQ(x_ops_.size(), 0U);
1072 EXPECT_EQ(y_ops_.size(), 0U);
1073 ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, "");
1074 EXPECT_EQ(PrintStages(stages), description);
1075 }
1076
1077 void CheckOptimizationsTest() {
1078 // Basic upscale. X and Y should be combined into one pass.
1079 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
1080 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
1081 CheckPipeline2(1024, 768, 2000, 2000, "1024x768 -> 2000x2000 bilinear\n");
1082
1083 // X scaled 1/2, Y upscaled, should still be one pass.
1084 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
1085 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
1086 CheckPipeline2(1024, 768, 512, 2000, "1024x768 -> 512x2000 bilinear\n");
1087
1088 // X upscaled, Y scaled 1/2, one bilinear pass
1089 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
1090 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
1091 CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 2000x384 bilinear\n");
1092
1093 // X scaled 1/2, Y scaled 1/2, one bilinear pass
1094 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
1095 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
1096 CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 512x384 bilinear\n");
1097
1098 // X scaled 1/2, Y scaled to 60%, one bilinear2 pass.
1099 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
1100 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1101 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1102 CheckPipeline2(100, 100, 50, 60, "100x100 -> 50x60 bilinear2 Y\n");
1103
1104 // X scaled to 60%, Y scaled 1/2, one bilinear2 pass.
1105 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1106 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1107 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 50));
1108 CheckPipeline2(100, 100, 50, 60, "100x100 -> 60x50 bilinear2 X\n");
1109
1110 // X scaled to 60%, Y scaled 60%, one bilinear2x2 pass.
1111 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1112 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1113 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1114 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1115 CheckPipeline2(100, 100, 60, 60, "100x100 -> 60x60 bilinear2x2\n");
1116
1117 // X scaled to 40%, Y scaled 40%, two bilinear3 passes.
1118 x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
1119 y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
1120 CheckPipeline2(100,
1121 100,
1122 40,
1123 40,
1124 "100x100 -> 100x40 bilinear3 Y\n"
1125 "100x40 -> 40x40 bilinear3 X\n");
1126
1127 // X scaled to 60%, Y scaled 40%
1128 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1129 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1130 y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
1131 CheckPipeline2(100,
1132 100,
1133 60,
1134 40,
1135 "100x100 -> 100x40 bilinear3 Y\n"
1136 "100x40 -> 60x40 bilinear2 X\n");
1137
1138 // X scaled to 40%, Y scaled 60%
1139 x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
1140 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1141 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1142 CheckPipeline2(100,
1143 100,
1144 40,
1145 60,
1146 "100x100 -> 100x60 bilinear2 Y\n"
1147 "100x60 -> 40x60 bilinear3 X\n");
1148
1149 // X scaled to 30%, Y scaled 30%
1150 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1151 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1152 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 30));
1153 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1154 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1155 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
1156 CheckPipeline2(100,
1157 100,
1158 30,
1159 30,
1160 "100x100 -> 100x30 bilinear4 Y\n"
1161 "100x30 -> 30x30 bilinear4 X\n");
1162
1163 // X scaled to 50%, Y scaled 30%
1164 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
1165 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1166 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1167 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
1168 CheckPipeline2(100, 100, 50, 30, "100x100 -> 50x30 bilinear4 Y\n");
1169
1170 // X scaled to 150%, Y scaled 30%
1171 // Note that we avoid combinding X and Y passes
1172 // as that would probably be LESS efficient here.
1173 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 150));
1174 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1175 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1176 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
1177 CheckPipeline2(100,
1178 100,
1179 150,
1180 30,
1181 "100x100 -> 100x30 bilinear4 Y\n"
1182 "100x30 -> 150x30 bilinear\n");
1183
1184 // X scaled to 1%, Y scaled 1%
1185 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 128));
1186 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 64));
1187 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 32));
1188 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 16));
1189 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 8));
1190 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 4));
1191 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 2));
1192 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 1));
1193 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 128));
1194 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 64));
1195 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 32));
1196 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 16));
1197 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 8));
1198 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 4));
1199 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 2));
1200 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 1));
1201 CheckPipeline2(100,
1202 100,
1203 30,
1204 30,
1205 "100x100 -> 100x32 bilinear4 Y\n"
1206 "100x32 -> 100x4 bilinear4 Y\n"
1207 "100x4 -> 64x1 bilinear2x2\n"
1208 "64x1 -> 8x1 bilinear4 X\n"
1209 "8x1 -> 1x1 bilinear4 X\n");
1210 }
1211
1212 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context_;
1213 gpu::ContextSupport* context_support_;
1214 scoped_ptr<content::GLHelper> helper_;
1215 scoped_ptr<content::GLHelperScaling> helper_scaling_;
1216 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
1217 };
1218
1219 TEST_F(GLHelperTest, YUVReadbackOptTest) {
1220 // This test uses the cb_command tracing events to detect how many
1221 // scaling passes are actually performed by the YUV readback pipeline.
1222 StartTracing(TRACE_DISABLED_BY_DEFAULT("cb_command"));
1223
1224 TestYUVReadback(800,
1225 400,
1226 800,
1227 400,
1228 0,
1229 0,
1230 1,
1231 false,
1232 true,
1233 content::GLHelper::SCALER_QUALITY_FAST);
1234
1235 std::map<std::string, int> event_counts;
1236 EndTracing(&event_counts);
1237 int draw_buffer_calls = event_counts["kDrawBuffersEXTImmediate"];
1238 int draw_arrays_calls = event_counts["kDrawArrays"];
1239 VLOG(1) << "Draw buffer calls: " << draw_buffer_calls;
1240 VLOG(1) << "DrawArrays calls: " << draw_arrays_calls;
1241
1242 if (draw_buffer_calls) {
1243 // When using MRT, the YUV readback code should only
1244 // execute two draw arrays, and scaling should be integrated
1245 // into those two calls since we are using the FAST scalign
1246 // quality.
1247 EXPECT_EQ(2, draw_arrays_calls);
1248 } else {
1249 // When not using MRT, there are three passes for the YUV,
1250 // and one for the scaling.
1251 EXPECT_EQ(4, draw_arrays_calls);
1252 }
1253 }
1254
1255 TEST_F(GLHelperTest, YUVReadbackTest) {
1256 int sizes[] = {2, 4, 14};
1257 for (int flip = 0; flip <= 1; flip++) {
1258 for (int use_mrt = 0; use_mrt <= 1; use_mrt++) {
1259 for (unsigned int x = 0; x < arraysize(sizes); x++) {
1260 for (unsigned int y = 0; y < arraysize(sizes); y++) {
1261 for (unsigned int ox = x; ox < arraysize(sizes); ox++) {
1262 for (unsigned int oy = y; oy < arraysize(sizes); oy++) {
1263 // If output is a subsection of the destination frame, (letterbox)
1264 // then try different variations of where the subsection goes.
1265 for (Margin xm = x < ox ? MarginLeft : MarginRight;
1266 xm <= MarginRight;
1267 xm = NextMargin(xm)) {
1268 for (Margin ym = y < oy ? MarginLeft : MarginRight;
1269 ym <= MarginRight;
1270 ym = NextMargin(ym)) {
1271 for (int pattern = 0; pattern < 3; pattern++) {
1272 TestYUVReadback(sizes[x],
1273 sizes[y],
1274 sizes[ox],
1275 sizes[oy],
1276 compute_margin(sizes[x], sizes[ox], xm),
1277 compute_margin(sizes[y], sizes[oy], ym),
1278 pattern,
1279 flip == 1,
1280 use_mrt == 1,
1281 content::GLHelper::SCALER_QUALITY_GOOD);
1282 if (HasFailure()) {
1283 return;
1284 }
1285 }
1286 }
1287 }
1288 }
1289 }
1290 }
1291 }
1292 }
1293 }
1294 }
1295
1296 // Per pixel tests, all sizes are small so that we can print
1297 // out the generated bitmaps.
1298 TEST_F(GLHelperTest, ScaleTest) {
1299 int sizes[] = {3, 6, 16};
1300 for (int flip = 0; flip <= 1; flip++) {
1301 for (size_t q = 0; q < arraysize(kQualities); q++) {
1302 for (int x = 0; x < 3; x++) {
1303 for (int y = 0; y < 3; y++) {
1304 for (int dst_x = 0; dst_x < 3; dst_x++) {
1305 for (int dst_y = 0; dst_y < 3; dst_y++) {
1306 for (int pattern = 0; pattern < 3; pattern++) {
1307 TestScale(sizes[x],
1308 sizes[y],
1309 sizes[dst_x],
1310 sizes[dst_y],
1311 pattern,
1312 q,
1313 flip == 1);
1314 if (HasFailure()) {
1315 return;
1316 }
1317 }
1318 }
1319 }
1320 }
1321 }
1322 }
1323 }
1324 }
1325
1326 // Validate that all scaling generates valid pipelines.
1327 TEST_F(GLHelperTest, ValidateScalerPipelines) {
1328 int sizes[] = {7, 99, 128, 256, 512, 719, 720, 721, 1920, 2011, 3217, 4096};
1329 for (size_t q = 0; q < arraysize(kQualities); q++) {
1330 for (size_t x = 0; x < arraysize(sizes); x++) {
1331 for (size_t y = 0; y < arraysize(sizes); y++) {
1332 for (size_t dst_x = 0; dst_x < arraysize(sizes); dst_x++) {
1333 for (size_t dst_y = 0; dst_y < arraysize(sizes); dst_y++) {
1334 TestScalerPipeline(
1335 q, sizes[x], sizes[y], sizes[dst_x], sizes[dst_y]);
1336 if (HasFailure()) {
1337 return;
1338 }
1339 }
1340 }
1341 }
1342 }
1343 }
1344 }
1345
1346 // Make sure we don't create overly complicated pipelines
1347 // for a few common use cases.
1348 TEST_F(GLHelperTest, CheckSpecificPipelines) {
1349 // Upscale should be single pass.
1350 CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
1351 1024,
1352 700,
1353 1280,
1354 720,
1355 "1024x700 -> 1280x720 bilinear\n");
1356 // Slight downscale should use BILINEAR2X2.
1357 CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
1358 1280,
1359 720,
1360 1024,
1361 700,
1362 "1280x720 -> 1024x700 bilinear2x2\n");
1363 // Most common tab capture pipeline on the Pixel.
1364 // Should be using two BILINEAR3 passes.
1365 CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
1366 2560,
1367 1476,
1368 1249,
1369 720,
1370 "2560x1476 -> 2560x720 bilinear3 Y\n"
1371 "2560x720 -> 1249x720 bilinear3 X\n");
1372 }
1373
1374 TEST_F(GLHelperTest, ScalerOpTest) {
1375 for (int allow3 = 0; allow3 <= 1; allow3++) {
1376 for (int dst = 1; dst < 2049; dst += 1 + (dst >> 3)) {
1377 for (int src = 1; src < 2049; src++) {
1378 TestAddOps(src, dst, allow3 == 1, (src & 1) == 1);
1379 if (HasFailure()) {
1380 LOG(ERROR) << "Failed for src=" << src << " dst=" << dst
1381 << " allow3=" << allow3;
1382 return;
1383 }
1384 }
1385 }
1386 }
1387 }
1388
1389 TEST_F(GLHelperTest, CheckOptimizations) {
1390 // Test in baseclass since it is friends with GLHelperScaling
1391 CheckOptimizationsTest();
1392 }
1393
1394 } // namespace
1395
1396 // These tests needs to run against a proper GL environment, so we
1397 // need to set it up before we can run the tests.
1398 int main(int argc, char** argv) {
1399 CommandLine::Init(argc, argv);
1400 base::TestSuite* suite = new content::ContentTestSuite(argc, argv);
1401 #if defined(OS_MACOSX)
1402 base::mac::ScopedNSAutoreleasePool pool;
1403 #endif
1404 #if defined(TOOLKIT_GTK)
1405 gfx::GtkInitFromCommandLine(*CommandLine::ForCurrentProcess());
1406 #endif
1407 gfx::GLSurface::InitializeOneOff();
1408 gpu::ApplyGpuDriverBugWorkarounds(CommandLine::ForCurrentProcess());
1409
1410 content::UnitTestTestSuite runner(suite);
1411 base::MessageLoop message_loop;
1412 return runner.Run();
1413 }
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