| Index: content/common/gpu/client/gl_helper_unittests.cc
|
| diff --git a/content/common/gpu/client/gl_helper_unittests.cc b/content/common/gpu/client/gl_helper_unittests.cc
|
| deleted file mode 100644
|
| index 5abeabd260096ffc88cf4bdd0bf1b1ce1ec672d1..0000000000000000000000000000000000000000
|
| --- a/content/common/gpu/client/gl_helper_unittests.cc
|
| +++ /dev/null
|
| @@ -1,1413 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include <stdio.h>
|
| -#include <cmath>
|
| -#include <string>
|
| -#include <vector>
|
| -
|
| -#include <GLES2/gl2.h>
|
| -#include <GLES2/gl2ext.h>
|
| -#include <GLES2/gl2extchromium.h>
|
| -
|
| -#include "base/at_exit.h"
|
| -#include "base/bind.h"
|
| -#include "base/command_line.h"
|
| -#include "base/debug/trace_event.h"
|
| -#include "base/file_util.h"
|
| -#include "base/json/json_reader.h"
|
| -#include "base/message_loop/message_loop.h"
|
| -#include "base/run_loop.h"
|
| -#include "base/strings/stringprintf.h"
|
| -#include "base/synchronization/waitable_event.h"
|
| -#include "base/time/time.h"
|
| -#include "content/common/gpu/client/gl_helper.h"
|
| -#include "content/common/gpu/client/gl_helper_scaling.h"
|
| -#include "content/public/test/unittest_test_suite.h"
|
| -#include "content/test/content_test_suite.h"
|
| -#include "gpu/config/gpu_util.h"
|
| -#include "media/base/video_frame.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "third_party/skia/include/core/SkBitmap.h"
|
| -#include "third_party/skia/include/core/SkTypes.h"
|
| -#include "ui/gl/gl_surface.h"
|
| -#include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
|
| -
|
| -#if defined(OS_MACOSX)
|
| -#include "base/mac/scoped_nsautorelease_pool.h"
|
| -#endif
|
| -
|
| -#if defined(TOOLKIT_GTK)
|
| -#include "ui/gfx/gtk_util.h"
|
| -#endif
|
| -
|
| -namespace content {
|
| -
|
| -using blink::WebGLId;
|
| -using blink::WebGraphicsContext3D;
|
| -using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
|
| -
|
| -content::GLHelper::ScalerQuality kQualities[] = {
|
| - content::GLHelper::SCALER_QUALITY_BEST,
|
| - content::GLHelper::SCALER_QUALITY_GOOD,
|
| - content::GLHelper::SCALER_QUALITY_FAST, };
|
| -
|
| -const char* kQualityNames[] = {"best", "good", "fast", };
|
| -
|
| -class GLHelperTest : public testing::Test {
|
| - protected:
|
| - virtual void SetUp() {
|
| - WebGraphicsContext3D::Attributes attributes;
|
| - context_ =
|
| - WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext(
|
| - attributes);
|
| - context_->makeContextCurrent();
|
| - context_support_ = context_->GetContextSupport();
|
| - helper_.reset(
|
| - new content::GLHelper(context_->GetGLInterface(), context_support_));
|
| - helper_scaling_.reset(new content::GLHelperScaling(
|
| - context_->GetGLInterface(), helper_.get()));
|
| - }
|
| -
|
| - virtual void TearDown() {
|
| - helper_scaling_.reset(NULL);
|
| - helper_.reset(NULL);
|
| - context_.reset(NULL);
|
| - }
|
| -
|
| - void StartTracing(const std::string& filter) {
|
| - base::debug::TraceLog::GetInstance()->SetEnabled(
|
| - base::debug::CategoryFilter(filter),
|
| - base::debug::TraceLog::RECORDING_MODE,
|
| - base::debug::TraceLog::RECORD_UNTIL_FULL);
|
| - }
|
| -
|
| - static void TraceDataCB(
|
| - const base::Callback<void()>& callback,
|
| - std::string* output,
|
| - const scoped_refptr<base::RefCountedString>& json_events_str,
|
| - bool has_more_events) {
|
| - if (output->size() > 1) {
|
| - output->append(",");
|
| - }
|
| - output->append(json_events_str->data());
|
| - if (!has_more_events) {
|
| - callback.Run();
|
| - }
|
| - }
|
| -
|
| - // End tracing, return tracing data in a simple map
|
| - // of event name->counts.
|
| - void EndTracing(std::map<std::string, int>* event_counts) {
|
| - std::string json_data = "[";
|
| - base::debug::TraceLog::GetInstance()->SetDisabled();
|
| - base::RunLoop run_loop;
|
| - base::debug::TraceLog::GetInstance()->Flush(
|
| - base::Bind(&GLHelperTest::TraceDataCB,
|
| - run_loop.QuitClosure(),
|
| - base::Unretained(&json_data)));
|
| - run_loop.Run();
|
| - json_data.append("]");
|
| -
|
| - scoped_ptr<base::Value> trace_data(base::JSONReader::Read(json_data));
|
| - base::ListValue* list;
|
| - CHECK(trace_data->GetAsList(&list));
|
| - for (size_t i = 0; i < list->GetSize(); i++) {
|
| - base::Value* item = NULL;
|
| - if (list->Get(i, &item)) {
|
| - base::DictionaryValue* dict;
|
| - CHECK(item->GetAsDictionary(&dict));
|
| - std::string name;
|
| - CHECK(dict->GetString("name", &name));
|
| - (*event_counts)[name]++;
|
| - VLOG(1) << "trace name: " << name;
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Bicubic filter kernel function.
|
| - static float Bicubic(float x) {
|
| - const float a = -0.5;
|
| - x = std::abs(x);
|
| - float x2 = x * x;
|
| - float x3 = x2 * x;
|
| - if (x <= 1) {
|
| - return (a + 2) * x3 - (a + 3) * x2 + 1;
|
| - } else if (x < 2) {
|
| - return a * x3 - 5 * a * x2 + 8 * a * x - 4 * a;
|
| - } else {
|
| - return 0.0f;
|
| - }
|
| - }
|
| -
|
| - // Look up a single R/G/B/A value.
|
| - // Clamp x/y.
|
| - int Channel(SkBitmap* pixels, int x, int y, int c) {
|
| - uint32* data =
|
| - pixels->getAddr32(std::max(0, std::min(x, pixels->width() - 1)),
|
| - std::max(0, std::min(y, pixels->height() - 1)));
|
| - return (*data) >> (c * 8) & 0xff;
|
| - }
|
| -
|
| - // Set a single R/G/B/A value.
|
| - void SetChannel(SkBitmap* pixels, int x, int y, int c, int v) {
|
| - DCHECK_GE(x, 0);
|
| - DCHECK_GE(y, 0);
|
| - DCHECK_LT(x, pixels->width());
|
| - DCHECK_LT(y, pixels->height());
|
| - uint32* data = pixels->getAddr32(x, y);
|
| - v = std::max(0, std::min(v, 255));
|
| - *data = (*data & ~(0xffu << (c * 8))) | (v << (c * 8));
|
| - }
|
| -
|
| - // Print all the R, G, B or A values from an SkBitmap in a
|
| - // human-readable format.
|
| - void PrintChannel(SkBitmap* pixels, int c) {
|
| - for (int y = 0; y < pixels->height(); y++) {
|
| - std::string formatted;
|
| - for (int x = 0; x < pixels->width(); x++) {
|
| - formatted.append(base::StringPrintf("%3d, ", Channel(pixels, x, y, c)));
|
| - }
|
| - LOG(ERROR) << formatted;
|
| - }
|
| - }
|
| -
|
| - // Print out the individual steps of a scaler pipeline.
|
| - std::string PrintStages(
|
| - const std::vector<GLHelperScaling::ScalerStage>& scaler_stages) {
|
| - std::string ret;
|
| - for (size_t i = 0; i < scaler_stages.size(); i++) {
|
| - ret.append(base::StringPrintf("%dx%d -> %dx%d ",
|
| - scaler_stages[i].src_size.width(),
|
| - scaler_stages[i].src_size.height(),
|
| - scaler_stages[i].dst_size.width(),
|
| - scaler_stages[i].dst_size.height()));
|
| - bool xy_matters = false;
|
| - switch (scaler_stages[i].shader) {
|
| - case GLHelperScaling::SHADER_BILINEAR:
|
| - ret.append("bilinear");
|
| - break;
|
| - case GLHelperScaling::SHADER_BILINEAR2:
|
| - ret.append("bilinear2");
|
| - xy_matters = true;
|
| - break;
|
| - case GLHelperScaling::SHADER_BILINEAR3:
|
| - ret.append("bilinear3");
|
| - xy_matters = true;
|
| - break;
|
| - case GLHelperScaling::SHADER_BILINEAR4:
|
| - ret.append("bilinear4");
|
| - xy_matters = true;
|
| - break;
|
| - case GLHelperScaling::SHADER_BILINEAR2X2:
|
| - ret.append("bilinear2x2");
|
| - break;
|
| - case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
|
| - ret.append("bicubic upscale");
|
| - xy_matters = true;
|
| - break;
|
| - case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
|
| - ret.append("bicubic 1/2");
|
| - xy_matters = true;
|
| - break;
|
| - case GLHelperScaling::SHADER_PLANAR:
|
| - ret.append("planar");
|
| - break;
|
| - case GLHelperScaling::SHADER_YUV_MRT_PASS1:
|
| - ret.append("rgb2yuv pass 1");
|
| - break;
|
| - case GLHelperScaling::SHADER_YUV_MRT_PASS2:
|
| - ret.append("rgb2yuv pass 2");
|
| - break;
|
| - }
|
| -
|
| - if (xy_matters) {
|
| - if (scaler_stages[i].scale_x) {
|
| - ret.append(" X");
|
| - } else {
|
| - ret.append(" Y");
|
| - }
|
| - }
|
| - ret.append("\n");
|
| - }
|
| - return ret;
|
| - }
|
| -
|
| - bool CheckScale(double scale, int samples, bool already_scaled) {
|
| - // 1:1 is valid if there is one sample.
|
| - if (samples == 1 && scale == 1.0) {
|
| - return true;
|
| - }
|
| - // Is it an exact down-scale (50%, 25%, etc.?)
|
| - if (scale == 2.0 * samples) {
|
| - return true;
|
| - }
|
| - // Upscales, only valid if we haven't already scaled in this dimension.
|
| - if (!already_scaled) {
|
| - // Is it a valid bilinear upscale?
|
| - if (samples == 1 && scale <= 1.0) {
|
| - return true;
|
| - }
|
| - // Multi-sample upscale-downscale combination?
|
| - if (scale > samples / 2.0 && scale < samples) {
|
| - return true;
|
| - }
|
| - }
|
| - return false;
|
| - }
|
| -
|
| - // Make sure that the stages of the scaler pipeline are sane.
|
| - void ValidateScalerStages(
|
| - content::GLHelper::ScalerQuality quality,
|
| - const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
|
| - const std::string& message) {
|
| - bool previous_error = HasFailure();
|
| - // First, check that the input size for each stage is equal to
|
| - // the output size of the previous stage.
|
| - for (size_t i = 1; i < scaler_stages.size(); i++) {
|
| - EXPECT_EQ(scaler_stages[i - 1].dst_size.width(),
|
| - scaler_stages[i].src_size.width());
|
| - EXPECT_EQ(scaler_stages[i - 1].dst_size.height(),
|
| - scaler_stages[i].src_size.height());
|
| - EXPECT_EQ(scaler_stages[i].src_subrect.x(), 0);
|
| - EXPECT_EQ(scaler_stages[i].src_subrect.y(), 0);
|
| - EXPECT_EQ(scaler_stages[i].src_subrect.width(),
|
| - scaler_stages[i].src_size.width());
|
| - EXPECT_EQ(scaler_stages[i].src_subrect.height(),
|
| - scaler_stages[i].src_size.height());
|
| - }
|
| -
|
| - // Used to verify that up-scales are not attempted after some
|
| - // other scale.
|
| - bool scaled_x = false;
|
| - bool scaled_y = false;
|
| -
|
| - for (size_t i = 0; i < scaler_stages.size(); i++) {
|
| - // Note: 2.0 means scaling down by 50%
|
| - double x_scale =
|
| - static_cast<double>(scaler_stages[i].src_subrect.width()) /
|
| - static_cast<double>(scaler_stages[i].dst_size.width());
|
| - double y_scale =
|
| - static_cast<double>(scaler_stages[i].src_subrect.height()) /
|
| - static_cast<double>(scaler_stages[i].dst_size.height());
|
| -
|
| - int x_samples = 0;
|
| - int y_samples = 0;
|
| -
|
| - // Codify valid scale operations.
|
| - switch (scaler_stages[i].shader) {
|
| - case GLHelperScaling::SHADER_PLANAR:
|
| - case GLHelperScaling::SHADER_YUV_MRT_PASS1:
|
| - case GLHelperScaling::SHADER_YUV_MRT_PASS2:
|
| - EXPECT_TRUE(false) << "Invalid shader.";
|
| - break;
|
| -
|
| - case GLHelperScaling::SHADER_BILINEAR:
|
| - if (quality != content::GLHelper::SCALER_QUALITY_FAST) {
|
| - x_samples = 1;
|
| - y_samples = 1;
|
| - }
|
| - break;
|
| - case GLHelperScaling::SHADER_BILINEAR2:
|
| - x_samples = 2;
|
| - y_samples = 1;
|
| - break;
|
| - case GLHelperScaling::SHADER_BILINEAR3:
|
| - x_samples = 3;
|
| - y_samples = 1;
|
| - break;
|
| - case GLHelperScaling::SHADER_BILINEAR4:
|
| - x_samples = 4;
|
| - y_samples = 1;
|
| - break;
|
| - case GLHelperScaling::SHADER_BILINEAR2X2:
|
| - x_samples = 2;
|
| - y_samples = 2;
|
| - break;
|
| - case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
|
| - if (scaler_stages[i].scale_x) {
|
| - EXPECT_LT(x_scale, 1.0);
|
| - EXPECT_EQ(y_scale, 1.0);
|
| - } else {
|
| - EXPECT_EQ(x_scale, 1.0);
|
| - EXPECT_LT(y_scale, 1.0);
|
| - }
|
| - break;
|
| - case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
|
| - if (scaler_stages[i].scale_x) {
|
| - EXPECT_EQ(x_scale, 2.0);
|
| - EXPECT_EQ(y_scale, 1.0);
|
| - } else {
|
| - EXPECT_EQ(x_scale, 1.0);
|
| - EXPECT_EQ(y_scale, 2.0);
|
| - }
|
| - break;
|
| - }
|
| -
|
| - if (!scaler_stages[i].scale_x) {
|
| - std::swap(x_samples, y_samples);
|
| - }
|
| -
|
| - if (x_samples) {
|
| - EXPECT_TRUE(CheckScale(x_scale, x_samples, scaled_x))
|
| - << "x_scale = " << x_scale;
|
| - }
|
| - if (y_samples) {
|
| - EXPECT_TRUE(CheckScale(y_scale, y_samples, scaled_y))
|
| - << "y_scale = " << y_scale;
|
| - }
|
| -
|
| - if (x_scale != 1.0) {
|
| - scaled_x = true;
|
| - }
|
| - if (y_scale != 1.0) {
|
| - scaled_y = true;
|
| - }
|
| - }
|
| -
|
| - if (HasFailure() && !previous_error) {
|
| - LOG(ERROR) << "Invalid scaler stages: " << message;
|
| - LOG(ERROR) << "Scaler stages:";
|
| - LOG(ERROR) << PrintStages(scaler_stages);
|
| - }
|
| - }
|
| -
|
| - // Compare two bitmaps, make sure that each component of each pixel
|
| - // is no more than |maxdiff| apart. If they are not similar enough,
|
| - // prints out |truth|, |other|, |source|, |scaler_stages| and |message|.
|
| - void Compare(SkBitmap* truth,
|
| - SkBitmap* other,
|
| - int maxdiff,
|
| - SkBitmap* source,
|
| - const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
|
| - std::string message) {
|
| - EXPECT_EQ(truth->width(), other->width());
|
| - EXPECT_EQ(truth->height(), other->height());
|
| - for (int x = 0; x < truth->width(); x++) {
|
| - for (int y = 0; y < truth->height(); y++) {
|
| - for (int c = 0; c < 4; c++) {
|
| - int a = Channel(truth, x, y, c);
|
| - int b = Channel(other, x, y, c);
|
| - EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " c=" << c
|
| - << " " << message;
|
| - if (std::abs(a - b) > maxdiff) {
|
| - LOG(ERROR) << "-------expected--------";
|
| - PrintChannel(truth, c);
|
| - LOG(ERROR) << "-------actual--------";
|
| - PrintChannel(other, c);
|
| - if (source) {
|
| - LOG(ERROR) << "-------before scaling--------";
|
| - PrintChannel(source, c);
|
| - }
|
| - LOG(ERROR) << "-----Scaler stages------";
|
| - LOG(ERROR) << PrintStages(scaler_stages);
|
| - return;
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Get a single R, G, B or A value as a float.
|
| - float ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) {
|
| - return Channel(pixels, x, y, c) / 255.0;
|
| - }
|
| -
|
| - // Works like a GL_LINEAR lookup on an SkBitmap.
|
| - float Bilinear(SkBitmap* pixels, float x, float y, int c) {
|
| - x -= 0.5;
|
| - y -= 0.5;
|
| - int base_x = static_cast<int>(floorf(x));
|
| - int base_y = static_cast<int>(floorf(y));
|
| - x -= base_x;
|
| - y -= base_y;
|
| - return (ChannelAsFloat(pixels, base_x, base_y, c) * (1 - x) * (1 - y) +
|
| - ChannelAsFloat(pixels, base_x + 1, base_y, c) * x * (1 - y) +
|
| - ChannelAsFloat(pixels, base_x, base_y + 1, c) * (1 - x) * y +
|
| - ChannelAsFloat(pixels, base_x + 1, base_y + 1, c) * x * y);
|
| - }
|
| -
|
| - // Very slow bicubic / bilinear scaler for reference.
|
| - void ScaleSlow(SkBitmap* input,
|
| - SkBitmap* output,
|
| - content::GLHelper::ScalerQuality quality) {
|
| - float xscale = static_cast<float>(input->width()) / output->width();
|
| - float yscale = static_cast<float>(input->height()) / output->height();
|
| - float clamped_xscale = xscale < 1.0 ? 1.0 : 1.0 / xscale;
|
| - float clamped_yscale = yscale < 1.0 ? 1.0 : 1.0 / yscale;
|
| - for (int dst_y = 0; dst_y < output->height(); dst_y++) {
|
| - for (int dst_x = 0; dst_x < output->width(); dst_x++) {
|
| - for (int channel = 0; channel < 4; channel++) {
|
| - float dst_x_in_src = (dst_x + 0.5f) * xscale;
|
| - float dst_y_in_src = (dst_y + 0.5f) * yscale;
|
| -
|
| - float value = 0.0f;
|
| - float sum = 0.0f;
|
| - switch (quality) {
|
| - case content::GLHelper::SCALER_QUALITY_BEST:
|
| - for (int src_y = -10; src_y < input->height() + 10; ++src_y) {
|
| - float coeff_y =
|
| - Bicubic((src_y + 0.5f - dst_y_in_src) * clamped_yscale);
|
| - if (coeff_y == 0.0f) {
|
| - continue;
|
| - }
|
| - for (int src_x = -10; src_x < input->width() + 10; ++src_x) {
|
| - float coeff =
|
| - coeff_y *
|
| - Bicubic((src_x + 0.5f - dst_x_in_src) * clamped_xscale);
|
| - if (coeff == 0.0f) {
|
| - continue;
|
| - }
|
| - sum += coeff;
|
| - float c = ChannelAsFloat(input, src_x, src_y, channel);
|
| - value += c * coeff;
|
| - }
|
| - }
|
| - break;
|
| -
|
| - case content::GLHelper::SCALER_QUALITY_GOOD: {
|
| - int xshift = 0, yshift = 0;
|
| - while ((output->width() << xshift) < input->width()) {
|
| - xshift++;
|
| - }
|
| - while ((output->height() << yshift) < input->height()) {
|
| - yshift++;
|
| - }
|
| - int xmag = 1 << xshift;
|
| - int ymag = 1 << yshift;
|
| - if (xmag == 4 && output->width() * 3 >= input->width()) {
|
| - xmag = 3;
|
| - }
|
| - if (ymag == 4 && output->height() * 3 >= input->height()) {
|
| - ymag = 3;
|
| - }
|
| - for (int x = 0; x < xmag; x++) {
|
| - for (int y = 0; y < ymag; y++) {
|
| - value += Bilinear(input,
|
| - (dst_x * xmag + x + 0.5) * xscale / xmag,
|
| - (dst_y * ymag + y + 0.5) * yscale / ymag,
|
| - channel);
|
| - sum += 1.0;
|
| - }
|
| - }
|
| - break;
|
| - }
|
| -
|
| - case content::GLHelper::SCALER_QUALITY_FAST:
|
| - value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel);
|
| - sum = 1.0;
|
| - }
|
| - value /= sum;
|
| - SetChannel(output,
|
| - dst_x,
|
| - dst_y,
|
| - channel,
|
| - static_cast<int>(value * 255.0f + 0.5f));
|
| - }
|
| - }
|
| - }
|
| - }
|
| -
|
| - void FlipSKBitmap(SkBitmap* bitmap) {
|
| - int top_line = 0;
|
| - int bottom_line = bitmap->height() - 1;
|
| - while (top_line < bottom_line) {
|
| - for (int x = 0; x < bitmap->width(); x++) {
|
| - std::swap(*bitmap->getAddr32(x, top_line),
|
| - *bitmap->getAddr32(x, bottom_line));
|
| - }
|
| - top_line++;
|
| - bottom_line--;
|
| - }
|
| - }
|
| -
|
| - // gl_helper scales recursively, so we'll need to do that
|
| - // in the reference implementation too.
|
| - void ScaleSlowRecursive(SkBitmap* input,
|
| - SkBitmap* output,
|
| - content::GLHelper::ScalerQuality quality) {
|
| - if (quality == content::GLHelper::SCALER_QUALITY_FAST ||
|
| - quality == content::GLHelper::SCALER_QUALITY_GOOD) {
|
| - ScaleSlow(input, output, quality);
|
| - return;
|
| - }
|
| -
|
| - float xscale = static_cast<float>(output->width()) / input->width();
|
| -
|
| - // This corresponds to all the operations we can do directly.
|
| - float yscale = static_cast<float>(output->height()) / input->height();
|
| - if ((xscale == 1.0f && yscale == 1.0f) ||
|
| - (xscale == 0.5f && yscale == 1.0f) ||
|
| - (xscale == 1.0f && yscale == 0.5f) ||
|
| - (xscale >= 1.0f && yscale == 1.0f) ||
|
| - (xscale == 1.0f && yscale >= 1.0f)) {
|
| - ScaleSlow(input, output, quality);
|
| - return;
|
| - }
|
| -
|
| - // Now we break the problem down into smaller pieces, using the
|
| - // operations available.
|
| - int xtmp = input->width();
|
| - int ytmp = input->height();
|
| -
|
| - if (output->height() != input->height()) {
|
| - ytmp = output->height();
|
| - while (ytmp < input->height() && ytmp * 2 != input->height()) {
|
| - ytmp += ytmp;
|
| - }
|
| - } else {
|
| - xtmp = output->width();
|
| - while (xtmp < input->width() && xtmp * 2 != input->width()) {
|
| - xtmp += xtmp;
|
| - }
|
| - }
|
| -
|
| - SkBitmap tmp;
|
| - tmp.setConfig(SkBitmap::kARGB_8888_Config, xtmp, ytmp);
|
| - tmp.allocPixels();
|
| - SkAutoLockPixels lock(tmp);
|
| -
|
| - ScaleSlowRecursive(input, &tmp, quality);
|
| - ScaleSlowRecursive(&tmp, output, quality);
|
| - }
|
| -
|
| - // Scaling test: Create a test image, scale it using GLHelperScaling
|
| - // and a reference implementation and compare the results.
|
| - void TestScale(int xsize,
|
| - int ysize,
|
| - int scaled_xsize,
|
| - int scaled_ysize,
|
| - int test_pattern,
|
| - size_t quality,
|
| - bool flip) {
|
| - WebGLId src_texture = context_->createTexture();
|
| - WebGLId framebuffer = context_->createFramebuffer();
|
| - SkBitmap input_pixels;
|
| - input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize);
|
| - input_pixels.allocPixels();
|
| - SkAutoLockPixels lock(input_pixels);
|
| -
|
| - for (int x = 0; x < xsize; ++x) {
|
| - for (int y = 0; y < ysize; ++y) {
|
| - switch (test_pattern) {
|
| - case 0: // Smooth test pattern
|
| - SetChannel(&input_pixels, x, y, 0, x * 10);
|
| - SetChannel(&input_pixels, x, y, 1, y * 10);
|
| - SetChannel(&input_pixels, x, y, 2, (x + y) * 10);
|
| - SetChannel(&input_pixels, x, y, 3, 255);
|
| - break;
|
| - case 1: // Small blocks
|
| - SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0);
|
| - SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0);
|
| - SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0);
|
| - SetChannel(&input_pixels, x, y, 3, 255);
|
| - break;
|
| - case 2: // Medium blocks
|
| - SetChannel(&input_pixels, x, y, 0, 10 + x / 2 * 50);
|
| - SetChannel(&input_pixels, x, y, 1, 10 + y / 3 * 50);
|
| - SetChannel(&input_pixels, x, y, 2, (x + y) / 5 * 50 + 5);
|
| - SetChannel(&input_pixels, x, y, 3, 255);
|
| - break;
|
| - }
|
| - }
|
| - }
|
| -
|
| - context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
|
| - context_->bindTexture(GL_TEXTURE_2D, src_texture);
|
| - context_->texImage2D(GL_TEXTURE_2D,
|
| - 0,
|
| - GL_RGBA,
|
| - xsize,
|
| - ysize,
|
| - 0,
|
| - GL_RGBA,
|
| - GL_UNSIGNED_BYTE,
|
| - input_pixels.getPixels());
|
| -
|
| - std::string message = base::StringPrintf(
|
| - "input size: %dx%d "
|
| - "output size: %dx%d "
|
| - "pattern: %d quality: %s",
|
| - xsize,
|
| - ysize,
|
| - scaled_xsize,
|
| - scaled_ysize,
|
| - test_pattern,
|
| - kQualityNames[quality]);
|
| -
|
| - std::vector<GLHelperScaling::ScalerStage> stages;
|
| - helper_scaling_->ComputeScalerStages(kQualities[quality],
|
| - gfx::Size(xsize, ysize),
|
| - gfx::Rect(0, 0, xsize, ysize),
|
| - gfx::Size(scaled_xsize, scaled_ysize),
|
| - flip,
|
| - false,
|
| - &stages);
|
| - ValidateScalerStages(kQualities[quality], stages, message);
|
| -
|
| - WebGLId dst_texture =
|
| - helper_->CopyAndScaleTexture(src_texture,
|
| - gfx::Size(xsize, ysize),
|
| - gfx::Size(scaled_xsize, scaled_ysize),
|
| - flip,
|
| - kQualities[quality]);
|
| -
|
| - SkBitmap output_pixels;
|
| - output_pixels.setConfig(
|
| - SkBitmap::kARGB_8888_Config, scaled_xsize, scaled_ysize);
|
| - output_pixels.allocPixels();
|
| - SkAutoLockPixels output_lock(output_pixels);
|
| -
|
| - helper_->ReadbackTextureSync(
|
| - dst_texture,
|
| - gfx::Rect(0, 0, scaled_xsize, scaled_ysize),
|
| - static_cast<unsigned char*>(output_pixels.getPixels()));
|
| - if (flip) {
|
| - // Flip the pixels back.
|
| - FlipSKBitmap(&output_pixels);
|
| - }
|
| - if (xsize == scaled_xsize && ysize == scaled_ysize) {
|
| - Compare(&input_pixels,
|
| - &output_pixels,
|
| - 2,
|
| - NULL,
|
| - stages,
|
| - message + " comparing against input");
|
| - }
|
| - SkBitmap truth_pixels;
|
| - truth_pixels.setConfig(
|
| - SkBitmap::kARGB_8888_Config, scaled_xsize, scaled_ysize);
|
| - truth_pixels.allocPixels();
|
| - SkAutoLockPixels truth_lock(truth_pixels);
|
| -
|
| - ScaleSlowRecursive(&input_pixels, &truth_pixels, kQualities[quality]);
|
| - Compare(&truth_pixels,
|
| - &output_pixels,
|
| - 2,
|
| - &input_pixels,
|
| - stages,
|
| - message + " comparing against scaled");
|
| -
|
| - context_->deleteTexture(src_texture);
|
| - context_->deleteTexture(dst_texture);
|
| - context_->deleteFramebuffer(framebuffer);
|
| - }
|
| -
|
| - // Create a scaling pipeline and check that it is made up of
|
| - // valid scaling operations.
|
| - void TestScalerPipeline(size_t quality,
|
| - int xsize,
|
| - int ysize,
|
| - int dst_xsize,
|
| - int dst_ysize) {
|
| - std::vector<GLHelperScaling::ScalerStage> stages;
|
| - helper_scaling_->ComputeScalerStages(kQualities[quality],
|
| - gfx::Size(xsize, ysize),
|
| - gfx::Rect(0, 0, xsize, ysize),
|
| - gfx::Size(dst_xsize, dst_ysize),
|
| - false,
|
| - false,
|
| - &stages);
|
| - ValidateScalerStages(kQualities[quality],
|
| - stages,
|
| - base::StringPrintf(
|
| - "input size: %dx%d "
|
| - "output size: %dx%d "
|
| - "quality: %s",
|
| - xsize,
|
| - ysize,
|
| - dst_xsize,
|
| - dst_ysize,
|
| - kQualityNames[quality]));
|
| - }
|
| -
|
| - // Create a scaling pipeline and make sure that the steps
|
| - // are exactly the steps we expect.
|
| - void CheckPipeline(content::GLHelper::ScalerQuality quality,
|
| - int xsize,
|
| - int ysize,
|
| - int dst_xsize,
|
| - int dst_ysize,
|
| - const std::string& description) {
|
| - std::vector<GLHelperScaling::ScalerStage> stages;
|
| - helper_scaling_->ComputeScalerStages(quality,
|
| - gfx::Size(xsize, ysize),
|
| - gfx::Rect(0, 0, xsize, ysize),
|
| - gfx::Size(dst_xsize, dst_ysize),
|
| - false,
|
| - false,
|
| - &stages);
|
| - ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, "");
|
| - EXPECT_EQ(PrintStages(stages), description);
|
| - }
|
| -
|
| - // Note: Left/Right means Top/Bottom when used for Y dimension.
|
| - enum Margin {
|
| - MarginLeft,
|
| - MarginMiddle,
|
| - MarginRight,
|
| - MarginInvalid,
|
| - };
|
| -
|
| - static Margin NextMargin(Margin m) {
|
| - switch (m) {
|
| - case MarginLeft:
|
| - return MarginMiddle;
|
| - case MarginMiddle:
|
| - return MarginRight;
|
| - case MarginRight:
|
| - return MarginInvalid;
|
| - default:
|
| - return MarginInvalid;
|
| - }
|
| - }
|
| -
|
| - int compute_margin(int insize, int outsize, Margin m) {
|
| - int available = outsize - insize;
|
| - switch (m) {
|
| - default:
|
| - EXPECT_TRUE(false) << "This should not happen.";
|
| - return 0;
|
| - case MarginLeft:
|
| - return 0;
|
| - case MarginMiddle:
|
| - return (available / 2) & ~1;
|
| - case MarginRight:
|
| - return available;
|
| - }
|
| - }
|
| -
|
| - // Convert 0.0 - 1.0 to 0 - 255
|
| - int float_to_byte(float v) {
|
| - int ret = static_cast<int>(floorf(v * 255.0f + 0.5f));
|
| - if (ret < 0) {
|
| - return 0;
|
| - }
|
| - if (ret > 255) {
|
| - return 255;
|
| - }
|
| - return ret;
|
| - }
|
| -
|
| - static void callcallback(const base::Callback<void()>& callback,
|
| - bool result) {
|
| - callback.Run();
|
| - }
|
| -
|
| - void PrintPlane(unsigned char* plane, int xsize, int stride, int ysize) {
|
| - for (int y = 0; y < ysize; y++) {
|
| - std::string formatted;
|
| - for (int x = 0; x < xsize; x++) {
|
| - formatted.append(base::StringPrintf("%3d, ", plane[y * stride + x]));
|
| - }
|
| - LOG(ERROR) << formatted << " (" << (plane + y * stride) << ")";
|
| - }
|
| - }
|
| -
|
| - // Compare two planes make sure that each component of each pixel
|
| - // is no more than |maxdiff| apart.
|
| - void ComparePlane(unsigned char* truth,
|
| - unsigned char* other,
|
| - int maxdiff,
|
| - int xsize,
|
| - int stride,
|
| - int ysize,
|
| - SkBitmap* source,
|
| - std::string message) {
|
| - int truth_stride = stride;
|
| - for (int x = 0; x < xsize; x++) {
|
| - for (int y = 0; y < ysize; y++) {
|
| - int a = other[y * stride + x];
|
| - int b = truth[y * stride + x];
|
| - EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " "
|
| - << message;
|
| - if (std::abs(a - b) > maxdiff) {
|
| - LOG(ERROR) << "-------expected--------";
|
| - PrintPlane(truth, xsize, truth_stride, ysize);
|
| - LOG(ERROR) << "-------actual--------";
|
| - PrintPlane(other, xsize, stride, ysize);
|
| - if (source) {
|
| - LOG(ERROR) << "-------before yuv conversion: red--------";
|
| - PrintChannel(source, 0);
|
| - LOG(ERROR) << "-------before yuv conversion: green------";
|
| - PrintChannel(source, 1);
|
| - LOG(ERROR) << "-------before yuv conversion: blue-------";
|
| - PrintChannel(source, 2);
|
| - }
|
| - return;
|
| - }
|
| - }
|
| - }
|
| - }
|
| -
|
| - // YUV readback test. Create a test pattern, convert to YUV
|
| - // with reference implementation and compare to what gl_helper
|
| - // returns.
|
| - void TestYUVReadback(int xsize,
|
| - int ysize,
|
| - int output_xsize,
|
| - int output_ysize,
|
| - int xmargin,
|
| - int ymargin,
|
| - int test_pattern,
|
| - bool flip,
|
| - bool use_mrt,
|
| - content::GLHelper::ScalerQuality quality) {
|
| - WebGLId src_texture = context_->createTexture();
|
| - SkBitmap input_pixels;
|
| - input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize);
|
| - input_pixels.allocPixels();
|
| - SkAutoLockPixels lock(input_pixels);
|
| -
|
| - for (int x = 0; x < xsize; ++x) {
|
| - for (int y = 0; y < ysize; ++y) {
|
| - switch (test_pattern) {
|
| - case 0: // Smooth test pattern
|
| - SetChannel(&input_pixels, x, y, 0, x * 10);
|
| - SetChannel(&input_pixels, x, y, 1, y * 10);
|
| - SetChannel(&input_pixels, x, y, 2, (x + y) * 10);
|
| - SetChannel(&input_pixels, x, y, 3, 255);
|
| - break;
|
| - case 1: // Small blocks
|
| - SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0);
|
| - SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0);
|
| - SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0);
|
| - SetChannel(&input_pixels, x, y, 3, 255);
|
| - break;
|
| - case 2: // Medium blocks
|
| - SetChannel(&input_pixels, x, y, 0, 10 + x / 2 * 50);
|
| - SetChannel(&input_pixels, x, y, 1, 10 + y / 3 * 50);
|
| - SetChannel(&input_pixels, x, y, 2, (x + y) / 5 * 50 + 5);
|
| - SetChannel(&input_pixels, x, y, 3, 255);
|
| - break;
|
| - }
|
| - }
|
| - }
|
| -
|
| - context_->bindTexture(GL_TEXTURE_2D, src_texture);
|
| - context_->texImage2D(GL_TEXTURE_2D,
|
| - 0,
|
| - GL_RGBA,
|
| - xsize,
|
| - ysize,
|
| - 0,
|
| - GL_RGBA,
|
| - GL_UNSIGNED_BYTE,
|
| - input_pixels.getPixels());
|
| -
|
| - gpu::Mailbox mailbox;
|
| - context_->genMailboxCHROMIUM(mailbox.name);
|
| - EXPECT_FALSE(mailbox.IsZero());
|
| - context_->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
|
| - uint32 sync_point = context_->insertSyncPoint();
|
| -
|
| - std::string message = base::StringPrintf(
|
| - "input size: %dx%d "
|
| - "output size: %dx%d "
|
| - "margin: %dx%d "
|
| - "pattern: %d %s %s",
|
| - xsize,
|
| - ysize,
|
| - output_xsize,
|
| - output_ysize,
|
| - xmargin,
|
| - ymargin,
|
| - test_pattern,
|
| - flip ? "flip" : "noflip",
|
| - flip ? "mrt" : "nomrt");
|
| - scoped_ptr<ReadbackYUVInterface> yuv_reader(
|
| - helper_->CreateReadbackPipelineYUV(
|
| - quality,
|
| - gfx::Size(xsize, ysize),
|
| - gfx::Rect(0, 0, xsize, ysize),
|
| - gfx::Size(output_xsize, output_ysize),
|
| - gfx::Rect(xmargin, ymargin, xsize, ysize),
|
| - flip,
|
| - use_mrt));
|
| -
|
| - scoped_refptr<media::VideoFrame> output_frame =
|
| - media::VideoFrame::CreateFrame(
|
| - media::VideoFrame::YV12,
|
| - gfx::Size(output_xsize, output_ysize),
|
| - gfx::Rect(0, 0, output_xsize, output_ysize),
|
| - gfx::Size(output_xsize, output_ysize),
|
| - base::TimeDelta::FromSeconds(0));
|
| - scoped_refptr<media::VideoFrame> truth_frame =
|
| - media::VideoFrame::CreateFrame(
|
| - media::VideoFrame::YV12,
|
| - gfx::Size(output_xsize, output_ysize),
|
| - gfx::Rect(0, 0, output_xsize, output_ysize),
|
| - gfx::Size(output_xsize, output_ysize),
|
| - base::TimeDelta::FromSeconds(0));
|
| -
|
| - base::RunLoop run_loop;
|
| - yuv_reader->ReadbackYUV(mailbox,
|
| - sync_point,
|
| - output_frame.get(),
|
| - base::Bind(&callcallback, run_loop.QuitClosure()));
|
| - run_loop.Run();
|
| -
|
| - if (flip) {
|
| - FlipSKBitmap(&input_pixels);
|
| - }
|
| -
|
| - unsigned char* Y = truth_frame->data(media::VideoFrame::kYPlane);
|
| - unsigned char* U = truth_frame->data(media::VideoFrame::kUPlane);
|
| - unsigned char* V = truth_frame->data(media::VideoFrame::kVPlane);
|
| - int32 y_stride = truth_frame->stride(media::VideoFrame::kYPlane);
|
| - int32 u_stride = truth_frame->stride(media::VideoFrame::kUPlane);
|
| - int32 v_stride = truth_frame->stride(media::VideoFrame::kVPlane);
|
| - memset(Y, 0x00, y_stride * output_ysize);
|
| - memset(U, 0x80, u_stride * output_ysize / 2);
|
| - memset(V, 0x80, v_stride * output_ysize / 2);
|
| -
|
| - for (int y = 0; y < ysize; y++) {
|
| - for (int x = 0; x < xsize; x++) {
|
| - Y[(y + ymargin) * y_stride + x + xmargin] = float_to_byte(
|
| - ChannelAsFloat(&input_pixels, x, y, 0) * 0.257 +
|
| - ChannelAsFloat(&input_pixels, x, y, 1) * 0.504 +
|
| - ChannelAsFloat(&input_pixels, x, y, 2) * 0.098 + 0.0625);
|
| - }
|
| - }
|
| -
|
| - for (int y = 0; y < ysize / 2; y++) {
|
| - for (int x = 0; x < xsize / 2; x++) {
|
| - U[(y + ymargin / 2) * u_stride + x + xmargin / 2] = float_to_byte(
|
| - Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * -0.148 +
|
| - Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.291 +
|
| - Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * 0.439 + 0.5);
|
| - V[(y + ymargin / 2) * v_stride + x + xmargin / 2] = float_to_byte(
|
| - Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * 0.439 +
|
| - Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.368 +
|
| - Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * -0.071 +
|
| - 0.5);
|
| - }
|
| - }
|
| -
|
| - ComparePlane(Y,
|
| - output_frame->data(media::VideoFrame::kYPlane),
|
| - 2,
|
| - output_xsize,
|
| - y_stride,
|
| - output_ysize,
|
| - &input_pixels,
|
| - message + " Y plane");
|
| - ComparePlane(U,
|
| - output_frame->data(media::VideoFrame::kUPlane),
|
| - 2,
|
| - output_xsize / 2,
|
| - u_stride,
|
| - output_ysize / 2,
|
| - &input_pixels,
|
| - message + " U plane");
|
| - ComparePlane(V,
|
| - output_frame->data(media::VideoFrame::kVPlane),
|
| - 2,
|
| - output_xsize / 2,
|
| - v_stride,
|
| - output_ysize / 2,
|
| - &input_pixels,
|
| - message + " V plane");
|
| -
|
| - context_->deleteTexture(src_texture);
|
| - }
|
| -
|
| - void TestAddOps(int src, int dst, bool scale_x, bool allow3) {
|
| - std::deque<GLHelperScaling::ScaleOp> ops;
|
| - GLHelperScaling::ScaleOp::AddOps(src, dst, scale_x, allow3, &ops);
|
| - // Scale factor 3 is a special case.
|
| - // It is currently only allowed by itself.
|
| - if (allow3 && dst * 3 >= src && dst * 2 < src) {
|
| - EXPECT_EQ(ops[0].scale_factor, 3);
|
| - EXPECT_EQ(ops.size(), 1U);
|
| - EXPECT_EQ(ops[0].scale_x, scale_x);
|
| - EXPECT_EQ(ops[0].scale_size, dst);
|
| - return;
|
| - }
|
| -
|
| - for (size_t i = 0; i < ops.size(); i++) {
|
| - EXPECT_EQ(ops[i].scale_x, scale_x);
|
| - if (i == 0) {
|
| - // Only the first op is allowed to be a scale up.
|
| - // (Scaling up *after* scaling down would make it fuzzy.)
|
| - EXPECT_TRUE(ops[0].scale_factor == 0 || ops[0].scale_factor == 2);
|
| - } else {
|
| - // All other operations must be 50% downscales.
|
| - EXPECT_EQ(ops[i].scale_factor, 2);
|
| - }
|
| - }
|
| - // Check that the scale factors make sense and add up.
|
| - int tmp = dst;
|
| - for (int i = static_cast<int>(ops.size() - 1); i >= 0; i--) {
|
| - EXPECT_EQ(tmp, ops[i].scale_size);
|
| - if (ops[i].scale_factor == 0) {
|
| - EXPECT_EQ(i, 0);
|
| - EXPECT_GT(tmp, src);
|
| - tmp = src;
|
| - } else {
|
| - tmp *= ops[i].scale_factor;
|
| - }
|
| - }
|
| - EXPECT_EQ(tmp, src);
|
| - }
|
| -
|
| - void CheckPipeline2(int xsize,
|
| - int ysize,
|
| - int dst_xsize,
|
| - int dst_ysize,
|
| - const std::string& description) {
|
| - std::vector<GLHelperScaling::ScalerStage> stages;
|
| - helper_scaling_->ConvertScalerOpsToScalerStages(
|
| - content::GLHelper::SCALER_QUALITY_GOOD,
|
| - gfx::Size(xsize, ysize),
|
| - gfx::Rect(0, 0, xsize, ysize),
|
| - gfx::Size(dst_xsize, dst_ysize),
|
| - false,
|
| - false,
|
| - &x_ops_,
|
| - &y_ops_,
|
| - &stages);
|
| - EXPECT_EQ(x_ops_.size(), 0U);
|
| - EXPECT_EQ(y_ops_.size(), 0U);
|
| - ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, "");
|
| - EXPECT_EQ(PrintStages(stages), description);
|
| - }
|
| -
|
| - void CheckOptimizationsTest() {
|
| - // Basic upscale. X and Y should be combined into one pass.
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
|
| - CheckPipeline2(1024, 768, 2000, 2000, "1024x768 -> 2000x2000 bilinear\n");
|
| -
|
| - // X scaled 1/2, Y upscaled, should still be one pass.
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
|
| - CheckPipeline2(1024, 768, 512, 2000, "1024x768 -> 512x2000 bilinear\n");
|
| -
|
| - // X upscaled, Y scaled 1/2, one bilinear pass
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
|
| - CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 2000x384 bilinear\n");
|
| -
|
| - // X scaled 1/2, Y scaled 1/2, one bilinear pass
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
|
| - CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 512x384 bilinear\n");
|
| -
|
| - // X scaled 1/2, Y scaled to 60%, one bilinear2 pass.
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| - CheckPipeline2(100, 100, 50, 60, "100x100 -> 50x60 bilinear2 Y\n");
|
| -
|
| - // X scaled to 60%, Y scaled 1/2, one bilinear2 pass.
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 50));
|
| - CheckPipeline2(100, 100, 50, 60, "100x100 -> 60x50 bilinear2 X\n");
|
| -
|
| - // X scaled to 60%, Y scaled 60%, one bilinear2x2 pass.
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| - CheckPipeline2(100, 100, 60, 60, "100x100 -> 60x60 bilinear2x2\n");
|
| -
|
| - // X scaled to 40%, Y scaled 40%, two bilinear3 passes.
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
|
| - CheckPipeline2(100,
|
| - 100,
|
| - 40,
|
| - 40,
|
| - "100x100 -> 100x40 bilinear3 Y\n"
|
| - "100x40 -> 40x40 bilinear3 X\n");
|
| -
|
| - // X scaled to 60%, Y scaled 40%
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
|
| - CheckPipeline2(100,
|
| - 100,
|
| - 60,
|
| - 40,
|
| - "100x100 -> 100x40 bilinear3 Y\n"
|
| - "100x40 -> 60x40 bilinear2 X\n");
|
| -
|
| - // X scaled to 40%, Y scaled 60%
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| - CheckPipeline2(100,
|
| - 100,
|
| - 40,
|
| - 60,
|
| - "100x100 -> 100x60 bilinear2 Y\n"
|
| - "100x60 -> 40x60 bilinear3 X\n");
|
| -
|
| - // X scaled to 30%, Y scaled 30%
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 30));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
|
| - CheckPipeline2(100,
|
| - 100,
|
| - 30,
|
| - 30,
|
| - "100x100 -> 100x30 bilinear4 Y\n"
|
| - "100x30 -> 30x30 bilinear4 X\n");
|
| -
|
| - // X scaled to 50%, Y scaled 30%
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
|
| - CheckPipeline2(100, 100, 50, 30, "100x100 -> 50x30 bilinear4 Y\n");
|
| -
|
| - // X scaled to 150%, Y scaled 30%
|
| - // Note that we avoid combinding X and Y passes
|
| - // as that would probably be LESS efficient here.
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 150));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
|
| - CheckPipeline2(100,
|
| - 100,
|
| - 150,
|
| - 30,
|
| - "100x100 -> 100x30 bilinear4 Y\n"
|
| - "100x30 -> 150x30 bilinear\n");
|
| -
|
| - // X scaled to 1%, Y scaled 1%
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 128));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 64));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 32));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 16));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 8));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 4));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 2));
|
| - x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 1));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 128));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 64));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 32));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 16));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 8));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 4));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 2));
|
| - y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 1));
|
| - CheckPipeline2(100,
|
| - 100,
|
| - 30,
|
| - 30,
|
| - "100x100 -> 100x32 bilinear4 Y\n"
|
| - "100x32 -> 100x4 bilinear4 Y\n"
|
| - "100x4 -> 64x1 bilinear2x2\n"
|
| - "64x1 -> 8x1 bilinear4 X\n"
|
| - "8x1 -> 1x1 bilinear4 X\n");
|
| - }
|
| -
|
| - scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context_;
|
| - gpu::ContextSupport* context_support_;
|
| - scoped_ptr<content::GLHelper> helper_;
|
| - scoped_ptr<content::GLHelperScaling> helper_scaling_;
|
| - std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
|
| -};
|
| -
|
| -TEST_F(GLHelperTest, YUVReadbackOptTest) {
|
| - // This test uses the cb_command tracing events to detect how many
|
| - // scaling passes are actually performed by the YUV readback pipeline.
|
| - StartTracing(TRACE_DISABLED_BY_DEFAULT("cb_command"));
|
| -
|
| - TestYUVReadback(800,
|
| - 400,
|
| - 800,
|
| - 400,
|
| - 0,
|
| - 0,
|
| - 1,
|
| - false,
|
| - true,
|
| - content::GLHelper::SCALER_QUALITY_FAST);
|
| -
|
| - std::map<std::string, int> event_counts;
|
| - EndTracing(&event_counts);
|
| - int draw_buffer_calls = event_counts["kDrawBuffersEXTImmediate"];
|
| - int draw_arrays_calls = event_counts["kDrawArrays"];
|
| - VLOG(1) << "Draw buffer calls: " << draw_buffer_calls;
|
| - VLOG(1) << "DrawArrays calls: " << draw_arrays_calls;
|
| -
|
| - if (draw_buffer_calls) {
|
| - // When using MRT, the YUV readback code should only
|
| - // execute two draw arrays, and scaling should be integrated
|
| - // into those two calls since we are using the FAST scalign
|
| - // quality.
|
| - EXPECT_EQ(2, draw_arrays_calls);
|
| - } else {
|
| - // When not using MRT, there are three passes for the YUV,
|
| - // and one for the scaling.
|
| - EXPECT_EQ(4, draw_arrays_calls);
|
| - }
|
| -}
|
| -
|
| -TEST_F(GLHelperTest, YUVReadbackTest) {
|
| - int sizes[] = {2, 4, 14};
|
| - for (int flip = 0; flip <= 1; flip++) {
|
| - for (int use_mrt = 0; use_mrt <= 1; use_mrt++) {
|
| - for (unsigned int x = 0; x < arraysize(sizes); x++) {
|
| - for (unsigned int y = 0; y < arraysize(sizes); y++) {
|
| - for (unsigned int ox = x; ox < arraysize(sizes); ox++) {
|
| - for (unsigned int oy = y; oy < arraysize(sizes); oy++) {
|
| - // If output is a subsection of the destination frame, (letterbox)
|
| - // then try different variations of where the subsection goes.
|
| - for (Margin xm = x < ox ? MarginLeft : MarginRight;
|
| - xm <= MarginRight;
|
| - xm = NextMargin(xm)) {
|
| - for (Margin ym = y < oy ? MarginLeft : MarginRight;
|
| - ym <= MarginRight;
|
| - ym = NextMargin(ym)) {
|
| - for (int pattern = 0; pattern < 3; pattern++) {
|
| - TestYUVReadback(sizes[x],
|
| - sizes[y],
|
| - sizes[ox],
|
| - sizes[oy],
|
| - compute_margin(sizes[x], sizes[ox], xm),
|
| - compute_margin(sizes[y], sizes[oy], ym),
|
| - pattern,
|
| - flip == 1,
|
| - use_mrt == 1,
|
| - content::GLHelper::SCALER_QUALITY_GOOD);
|
| - if (HasFailure()) {
|
| - return;
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| -}
|
| -
|
| -// Per pixel tests, all sizes are small so that we can print
|
| -// out the generated bitmaps.
|
| -TEST_F(GLHelperTest, ScaleTest) {
|
| - int sizes[] = {3, 6, 16};
|
| - for (int flip = 0; flip <= 1; flip++) {
|
| - for (size_t q = 0; q < arraysize(kQualities); q++) {
|
| - for (int x = 0; x < 3; x++) {
|
| - for (int y = 0; y < 3; y++) {
|
| - for (int dst_x = 0; dst_x < 3; dst_x++) {
|
| - for (int dst_y = 0; dst_y < 3; dst_y++) {
|
| - for (int pattern = 0; pattern < 3; pattern++) {
|
| - TestScale(sizes[x],
|
| - sizes[y],
|
| - sizes[dst_x],
|
| - sizes[dst_y],
|
| - pattern,
|
| - q,
|
| - flip == 1);
|
| - if (HasFailure()) {
|
| - return;
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| -}
|
| -
|
| -// Validate that all scaling generates valid pipelines.
|
| -TEST_F(GLHelperTest, ValidateScalerPipelines) {
|
| - int sizes[] = {7, 99, 128, 256, 512, 719, 720, 721, 1920, 2011, 3217, 4096};
|
| - for (size_t q = 0; q < arraysize(kQualities); q++) {
|
| - for (size_t x = 0; x < arraysize(sizes); x++) {
|
| - for (size_t y = 0; y < arraysize(sizes); y++) {
|
| - for (size_t dst_x = 0; dst_x < arraysize(sizes); dst_x++) {
|
| - for (size_t dst_y = 0; dst_y < arraysize(sizes); dst_y++) {
|
| - TestScalerPipeline(
|
| - q, sizes[x], sizes[y], sizes[dst_x], sizes[dst_y]);
|
| - if (HasFailure()) {
|
| - return;
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| -}
|
| -
|
| -// Make sure we don't create overly complicated pipelines
|
| -// for a few common use cases.
|
| -TEST_F(GLHelperTest, CheckSpecificPipelines) {
|
| - // Upscale should be single pass.
|
| - CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
|
| - 1024,
|
| - 700,
|
| - 1280,
|
| - 720,
|
| - "1024x700 -> 1280x720 bilinear\n");
|
| - // Slight downscale should use BILINEAR2X2.
|
| - CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
|
| - 1280,
|
| - 720,
|
| - 1024,
|
| - 700,
|
| - "1280x720 -> 1024x700 bilinear2x2\n");
|
| - // Most common tab capture pipeline on the Pixel.
|
| - // Should be using two BILINEAR3 passes.
|
| - CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
|
| - 2560,
|
| - 1476,
|
| - 1249,
|
| - 720,
|
| - "2560x1476 -> 2560x720 bilinear3 Y\n"
|
| - "2560x720 -> 1249x720 bilinear3 X\n");
|
| -}
|
| -
|
| -TEST_F(GLHelperTest, ScalerOpTest) {
|
| - for (int allow3 = 0; allow3 <= 1; allow3++) {
|
| - for (int dst = 1; dst < 2049; dst += 1 + (dst >> 3)) {
|
| - for (int src = 1; src < 2049; src++) {
|
| - TestAddOps(src, dst, allow3 == 1, (src & 1) == 1);
|
| - if (HasFailure()) {
|
| - LOG(ERROR) << "Failed for src=" << src << " dst=" << dst
|
| - << " allow3=" << allow3;
|
| - return;
|
| - }
|
| - }
|
| - }
|
| - }
|
| -}
|
| -
|
| -TEST_F(GLHelperTest, CheckOptimizations) {
|
| - // Test in baseclass since it is friends with GLHelperScaling
|
| - CheckOptimizationsTest();
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -// These tests needs to run against a proper GL environment, so we
|
| -// need to set it up before we can run the tests.
|
| -int main(int argc, char** argv) {
|
| - CommandLine::Init(argc, argv);
|
| - base::TestSuite* suite = new content::ContentTestSuite(argc, argv);
|
| -#if defined(OS_MACOSX)
|
| - base::mac::ScopedNSAutoreleasePool pool;
|
| -#endif
|
| -#if defined(TOOLKIT_GTK)
|
| - gfx::GtkInitFromCommandLine(*CommandLine::ForCurrentProcess());
|
| -#endif
|
| - gfx::GLSurface::InitializeOneOff();
|
| - gpu::ApplyGpuDriverBugWorkarounds(CommandLine::ForCurrentProcess());
|
| -
|
| - content::UnitTestTestSuite runner(suite);
|
| - base::MessageLoop message_loop;
|
| - return runner.Run();
|
| -}
|
|
|