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Unified Diff: content/common/gpu/client/gl_helper_unittests.cc

Issue 138433004: Normalize _unittest.cc filename suffix for unittests (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: revert ash_unittest change Created 6 years, 11 months ago
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Index: content/common/gpu/client/gl_helper_unittests.cc
diff --git a/content/common/gpu/client/gl_helper_unittests.cc b/content/common/gpu/client/gl_helper_unittests.cc
deleted file mode 100644
index 5abeabd260096ffc88cf4bdd0bf1b1ce1ec672d1..0000000000000000000000000000000000000000
--- a/content/common/gpu/client/gl_helper_unittests.cc
+++ /dev/null
@@ -1,1413 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <stdio.h>
-#include <cmath>
-#include <string>
-#include <vector>
-
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <GLES2/gl2extchromium.h>
-
-#include "base/at_exit.h"
-#include "base/bind.h"
-#include "base/command_line.h"
-#include "base/debug/trace_event.h"
-#include "base/file_util.h"
-#include "base/json/json_reader.h"
-#include "base/message_loop/message_loop.h"
-#include "base/run_loop.h"
-#include "base/strings/stringprintf.h"
-#include "base/synchronization/waitable_event.h"
-#include "base/time/time.h"
-#include "content/common/gpu/client/gl_helper.h"
-#include "content/common/gpu/client/gl_helper_scaling.h"
-#include "content/public/test/unittest_test_suite.h"
-#include "content/test/content_test_suite.h"
-#include "gpu/config/gpu_util.h"
-#include "media/base/video_frame.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "third_party/skia/include/core/SkBitmap.h"
-#include "third_party/skia/include/core/SkTypes.h"
-#include "ui/gl/gl_surface.h"
-#include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
-
-#if defined(OS_MACOSX)
-#include "base/mac/scoped_nsautorelease_pool.h"
-#endif
-
-#if defined(TOOLKIT_GTK)
-#include "ui/gfx/gtk_util.h"
-#endif
-
-namespace content {
-
-using blink::WebGLId;
-using blink::WebGraphicsContext3D;
-using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
-
-content::GLHelper::ScalerQuality kQualities[] = {
- content::GLHelper::SCALER_QUALITY_BEST,
- content::GLHelper::SCALER_QUALITY_GOOD,
- content::GLHelper::SCALER_QUALITY_FAST, };
-
-const char* kQualityNames[] = {"best", "good", "fast", };
-
-class GLHelperTest : public testing::Test {
- protected:
- virtual void SetUp() {
- WebGraphicsContext3D::Attributes attributes;
- context_ =
- WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext(
- attributes);
- context_->makeContextCurrent();
- context_support_ = context_->GetContextSupport();
- helper_.reset(
- new content::GLHelper(context_->GetGLInterface(), context_support_));
- helper_scaling_.reset(new content::GLHelperScaling(
- context_->GetGLInterface(), helper_.get()));
- }
-
- virtual void TearDown() {
- helper_scaling_.reset(NULL);
- helper_.reset(NULL);
- context_.reset(NULL);
- }
-
- void StartTracing(const std::string& filter) {
- base::debug::TraceLog::GetInstance()->SetEnabled(
- base::debug::CategoryFilter(filter),
- base::debug::TraceLog::RECORDING_MODE,
- base::debug::TraceLog::RECORD_UNTIL_FULL);
- }
-
- static void TraceDataCB(
- const base::Callback<void()>& callback,
- std::string* output,
- const scoped_refptr<base::RefCountedString>& json_events_str,
- bool has_more_events) {
- if (output->size() > 1) {
- output->append(",");
- }
- output->append(json_events_str->data());
- if (!has_more_events) {
- callback.Run();
- }
- }
-
- // End tracing, return tracing data in a simple map
- // of event name->counts.
- void EndTracing(std::map<std::string, int>* event_counts) {
- std::string json_data = "[";
- base::debug::TraceLog::GetInstance()->SetDisabled();
- base::RunLoop run_loop;
- base::debug::TraceLog::GetInstance()->Flush(
- base::Bind(&GLHelperTest::TraceDataCB,
- run_loop.QuitClosure(),
- base::Unretained(&json_data)));
- run_loop.Run();
- json_data.append("]");
-
- scoped_ptr<base::Value> trace_data(base::JSONReader::Read(json_data));
- base::ListValue* list;
- CHECK(trace_data->GetAsList(&list));
- for (size_t i = 0; i < list->GetSize(); i++) {
- base::Value* item = NULL;
- if (list->Get(i, &item)) {
- base::DictionaryValue* dict;
- CHECK(item->GetAsDictionary(&dict));
- std::string name;
- CHECK(dict->GetString("name", &name));
- (*event_counts)[name]++;
- VLOG(1) << "trace name: " << name;
- }
- }
- }
-
- // Bicubic filter kernel function.
- static float Bicubic(float x) {
- const float a = -0.5;
- x = std::abs(x);
- float x2 = x * x;
- float x3 = x2 * x;
- if (x <= 1) {
- return (a + 2) * x3 - (a + 3) * x2 + 1;
- } else if (x < 2) {
- return a * x3 - 5 * a * x2 + 8 * a * x - 4 * a;
- } else {
- return 0.0f;
- }
- }
-
- // Look up a single R/G/B/A value.
- // Clamp x/y.
- int Channel(SkBitmap* pixels, int x, int y, int c) {
- uint32* data =
- pixels->getAddr32(std::max(0, std::min(x, pixels->width() - 1)),
- std::max(0, std::min(y, pixels->height() - 1)));
- return (*data) >> (c * 8) & 0xff;
- }
-
- // Set a single R/G/B/A value.
- void SetChannel(SkBitmap* pixels, int x, int y, int c, int v) {
- DCHECK_GE(x, 0);
- DCHECK_GE(y, 0);
- DCHECK_LT(x, pixels->width());
- DCHECK_LT(y, pixels->height());
- uint32* data = pixels->getAddr32(x, y);
- v = std::max(0, std::min(v, 255));
- *data = (*data & ~(0xffu << (c * 8))) | (v << (c * 8));
- }
-
- // Print all the R, G, B or A values from an SkBitmap in a
- // human-readable format.
- void PrintChannel(SkBitmap* pixels, int c) {
- for (int y = 0; y < pixels->height(); y++) {
- std::string formatted;
- for (int x = 0; x < pixels->width(); x++) {
- formatted.append(base::StringPrintf("%3d, ", Channel(pixels, x, y, c)));
- }
- LOG(ERROR) << formatted;
- }
- }
-
- // Print out the individual steps of a scaler pipeline.
- std::string PrintStages(
- const std::vector<GLHelperScaling::ScalerStage>& scaler_stages) {
- std::string ret;
- for (size_t i = 0; i < scaler_stages.size(); i++) {
- ret.append(base::StringPrintf("%dx%d -> %dx%d ",
- scaler_stages[i].src_size.width(),
- scaler_stages[i].src_size.height(),
- scaler_stages[i].dst_size.width(),
- scaler_stages[i].dst_size.height()));
- bool xy_matters = false;
- switch (scaler_stages[i].shader) {
- case GLHelperScaling::SHADER_BILINEAR:
- ret.append("bilinear");
- break;
- case GLHelperScaling::SHADER_BILINEAR2:
- ret.append("bilinear2");
- xy_matters = true;
- break;
- case GLHelperScaling::SHADER_BILINEAR3:
- ret.append("bilinear3");
- xy_matters = true;
- break;
- case GLHelperScaling::SHADER_BILINEAR4:
- ret.append("bilinear4");
- xy_matters = true;
- break;
- case GLHelperScaling::SHADER_BILINEAR2X2:
- ret.append("bilinear2x2");
- break;
- case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
- ret.append("bicubic upscale");
- xy_matters = true;
- break;
- case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
- ret.append("bicubic 1/2");
- xy_matters = true;
- break;
- case GLHelperScaling::SHADER_PLANAR:
- ret.append("planar");
- break;
- case GLHelperScaling::SHADER_YUV_MRT_PASS1:
- ret.append("rgb2yuv pass 1");
- break;
- case GLHelperScaling::SHADER_YUV_MRT_PASS2:
- ret.append("rgb2yuv pass 2");
- break;
- }
-
- if (xy_matters) {
- if (scaler_stages[i].scale_x) {
- ret.append(" X");
- } else {
- ret.append(" Y");
- }
- }
- ret.append("\n");
- }
- return ret;
- }
-
- bool CheckScale(double scale, int samples, bool already_scaled) {
- // 1:1 is valid if there is one sample.
- if (samples == 1 && scale == 1.0) {
- return true;
- }
- // Is it an exact down-scale (50%, 25%, etc.?)
- if (scale == 2.0 * samples) {
- return true;
- }
- // Upscales, only valid if we haven't already scaled in this dimension.
- if (!already_scaled) {
- // Is it a valid bilinear upscale?
- if (samples == 1 && scale <= 1.0) {
- return true;
- }
- // Multi-sample upscale-downscale combination?
- if (scale > samples / 2.0 && scale < samples) {
- return true;
- }
- }
- return false;
- }
-
- // Make sure that the stages of the scaler pipeline are sane.
- void ValidateScalerStages(
- content::GLHelper::ScalerQuality quality,
- const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
- const std::string& message) {
- bool previous_error = HasFailure();
- // First, check that the input size for each stage is equal to
- // the output size of the previous stage.
- for (size_t i = 1; i < scaler_stages.size(); i++) {
- EXPECT_EQ(scaler_stages[i - 1].dst_size.width(),
- scaler_stages[i].src_size.width());
- EXPECT_EQ(scaler_stages[i - 1].dst_size.height(),
- scaler_stages[i].src_size.height());
- EXPECT_EQ(scaler_stages[i].src_subrect.x(), 0);
- EXPECT_EQ(scaler_stages[i].src_subrect.y(), 0);
- EXPECT_EQ(scaler_stages[i].src_subrect.width(),
- scaler_stages[i].src_size.width());
- EXPECT_EQ(scaler_stages[i].src_subrect.height(),
- scaler_stages[i].src_size.height());
- }
-
- // Used to verify that up-scales are not attempted after some
- // other scale.
- bool scaled_x = false;
- bool scaled_y = false;
-
- for (size_t i = 0; i < scaler_stages.size(); i++) {
- // Note: 2.0 means scaling down by 50%
- double x_scale =
- static_cast<double>(scaler_stages[i].src_subrect.width()) /
- static_cast<double>(scaler_stages[i].dst_size.width());
- double y_scale =
- static_cast<double>(scaler_stages[i].src_subrect.height()) /
- static_cast<double>(scaler_stages[i].dst_size.height());
-
- int x_samples = 0;
- int y_samples = 0;
-
- // Codify valid scale operations.
- switch (scaler_stages[i].shader) {
- case GLHelperScaling::SHADER_PLANAR:
- case GLHelperScaling::SHADER_YUV_MRT_PASS1:
- case GLHelperScaling::SHADER_YUV_MRT_PASS2:
- EXPECT_TRUE(false) << "Invalid shader.";
- break;
-
- case GLHelperScaling::SHADER_BILINEAR:
- if (quality != content::GLHelper::SCALER_QUALITY_FAST) {
- x_samples = 1;
- y_samples = 1;
- }
- break;
- case GLHelperScaling::SHADER_BILINEAR2:
- x_samples = 2;
- y_samples = 1;
- break;
- case GLHelperScaling::SHADER_BILINEAR3:
- x_samples = 3;
- y_samples = 1;
- break;
- case GLHelperScaling::SHADER_BILINEAR4:
- x_samples = 4;
- y_samples = 1;
- break;
- case GLHelperScaling::SHADER_BILINEAR2X2:
- x_samples = 2;
- y_samples = 2;
- break;
- case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
- if (scaler_stages[i].scale_x) {
- EXPECT_LT(x_scale, 1.0);
- EXPECT_EQ(y_scale, 1.0);
- } else {
- EXPECT_EQ(x_scale, 1.0);
- EXPECT_LT(y_scale, 1.0);
- }
- break;
- case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
- if (scaler_stages[i].scale_x) {
- EXPECT_EQ(x_scale, 2.0);
- EXPECT_EQ(y_scale, 1.0);
- } else {
- EXPECT_EQ(x_scale, 1.0);
- EXPECT_EQ(y_scale, 2.0);
- }
- break;
- }
-
- if (!scaler_stages[i].scale_x) {
- std::swap(x_samples, y_samples);
- }
-
- if (x_samples) {
- EXPECT_TRUE(CheckScale(x_scale, x_samples, scaled_x))
- << "x_scale = " << x_scale;
- }
- if (y_samples) {
- EXPECT_TRUE(CheckScale(y_scale, y_samples, scaled_y))
- << "y_scale = " << y_scale;
- }
-
- if (x_scale != 1.0) {
- scaled_x = true;
- }
- if (y_scale != 1.0) {
- scaled_y = true;
- }
- }
-
- if (HasFailure() && !previous_error) {
- LOG(ERROR) << "Invalid scaler stages: " << message;
- LOG(ERROR) << "Scaler stages:";
- LOG(ERROR) << PrintStages(scaler_stages);
- }
- }
-
- // Compare two bitmaps, make sure that each component of each pixel
- // is no more than |maxdiff| apart. If they are not similar enough,
- // prints out |truth|, |other|, |source|, |scaler_stages| and |message|.
- void Compare(SkBitmap* truth,
- SkBitmap* other,
- int maxdiff,
- SkBitmap* source,
- const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
- std::string message) {
- EXPECT_EQ(truth->width(), other->width());
- EXPECT_EQ(truth->height(), other->height());
- for (int x = 0; x < truth->width(); x++) {
- for (int y = 0; y < truth->height(); y++) {
- for (int c = 0; c < 4; c++) {
- int a = Channel(truth, x, y, c);
- int b = Channel(other, x, y, c);
- EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " c=" << c
- << " " << message;
- if (std::abs(a - b) > maxdiff) {
- LOG(ERROR) << "-------expected--------";
- PrintChannel(truth, c);
- LOG(ERROR) << "-------actual--------";
- PrintChannel(other, c);
- if (source) {
- LOG(ERROR) << "-------before scaling--------";
- PrintChannel(source, c);
- }
- LOG(ERROR) << "-----Scaler stages------";
- LOG(ERROR) << PrintStages(scaler_stages);
- return;
- }
- }
- }
- }
- }
-
- // Get a single R, G, B or A value as a float.
- float ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) {
- return Channel(pixels, x, y, c) / 255.0;
- }
-
- // Works like a GL_LINEAR lookup on an SkBitmap.
- float Bilinear(SkBitmap* pixels, float x, float y, int c) {
- x -= 0.5;
- y -= 0.5;
- int base_x = static_cast<int>(floorf(x));
- int base_y = static_cast<int>(floorf(y));
- x -= base_x;
- y -= base_y;
- return (ChannelAsFloat(pixels, base_x, base_y, c) * (1 - x) * (1 - y) +
- ChannelAsFloat(pixels, base_x + 1, base_y, c) * x * (1 - y) +
- ChannelAsFloat(pixels, base_x, base_y + 1, c) * (1 - x) * y +
- ChannelAsFloat(pixels, base_x + 1, base_y + 1, c) * x * y);
- }
-
- // Very slow bicubic / bilinear scaler for reference.
- void ScaleSlow(SkBitmap* input,
- SkBitmap* output,
- content::GLHelper::ScalerQuality quality) {
- float xscale = static_cast<float>(input->width()) / output->width();
- float yscale = static_cast<float>(input->height()) / output->height();
- float clamped_xscale = xscale < 1.0 ? 1.0 : 1.0 / xscale;
- float clamped_yscale = yscale < 1.0 ? 1.0 : 1.0 / yscale;
- for (int dst_y = 0; dst_y < output->height(); dst_y++) {
- for (int dst_x = 0; dst_x < output->width(); dst_x++) {
- for (int channel = 0; channel < 4; channel++) {
- float dst_x_in_src = (dst_x + 0.5f) * xscale;
- float dst_y_in_src = (dst_y + 0.5f) * yscale;
-
- float value = 0.0f;
- float sum = 0.0f;
- switch (quality) {
- case content::GLHelper::SCALER_QUALITY_BEST:
- for (int src_y = -10; src_y < input->height() + 10; ++src_y) {
- float coeff_y =
- Bicubic((src_y + 0.5f - dst_y_in_src) * clamped_yscale);
- if (coeff_y == 0.0f) {
- continue;
- }
- for (int src_x = -10; src_x < input->width() + 10; ++src_x) {
- float coeff =
- coeff_y *
- Bicubic((src_x + 0.5f - dst_x_in_src) * clamped_xscale);
- if (coeff == 0.0f) {
- continue;
- }
- sum += coeff;
- float c = ChannelAsFloat(input, src_x, src_y, channel);
- value += c * coeff;
- }
- }
- break;
-
- case content::GLHelper::SCALER_QUALITY_GOOD: {
- int xshift = 0, yshift = 0;
- while ((output->width() << xshift) < input->width()) {
- xshift++;
- }
- while ((output->height() << yshift) < input->height()) {
- yshift++;
- }
- int xmag = 1 << xshift;
- int ymag = 1 << yshift;
- if (xmag == 4 && output->width() * 3 >= input->width()) {
- xmag = 3;
- }
- if (ymag == 4 && output->height() * 3 >= input->height()) {
- ymag = 3;
- }
- for (int x = 0; x < xmag; x++) {
- for (int y = 0; y < ymag; y++) {
- value += Bilinear(input,
- (dst_x * xmag + x + 0.5) * xscale / xmag,
- (dst_y * ymag + y + 0.5) * yscale / ymag,
- channel);
- sum += 1.0;
- }
- }
- break;
- }
-
- case content::GLHelper::SCALER_QUALITY_FAST:
- value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel);
- sum = 1.0;
- }
- value /= sum;
- SetChannel(output,
- dst_x,
- dst_y,
- channel,
- static_cast<int>(value * 255.0f + 0.5f));
- }
- }
- }
- }
-
- void FlipSKBitmap(SkBitmap* bitmap) {
- int top_line = 0;
- int bottom_line = bitmap->height() - 1;
- while (top_line < bottom_line) {
- for (int x = 0; x < bitmap->width(); x++) {
- std::swap(*bitmap->getAddr32(x, top_line),
- *bitmap->getAddr32(x, bottom_line));
- }
- top_line++;
- bottom_line--;
- }
- }
-
- // gl_helper scales recursively, so we'll need to do that
- // in the reference implementation too.
- void ScaleSlowRecursive(SkBitmap* input,
- SkBitmap* output,
- content::GLHelper::ScalerQuality quality) {
- if (quality == content::GLHelper::SCALER_QUALITY_FAST ||
- quality == content::GLHelper::SCALER_QUALITY_GOOD) {
- ScaleSlow(input, output, quality);
- return;
- }
-
- float xscale = static_cast<float>(output->width()) / input->width();
-
- // This corresponds to all the operations we can do directly.
- float yscale = static_cast<float>(output->height()) / input->height();
- if ((xscale == 1.0f && yscale == 1.0f) ||
- (xscale == 0.5f && yscale == 1.0f) ||
- (xscale == 1.0f && yscale == 0.5f) ||
- (xscale >= 1.0f && yscale == 1.0f) ||
- (xscale == 1.0f && yscale >= 1.0f)) {
- ScaleSlow(input, output, quality);
- return;
- }
-
- // Now we break the problem down into smaller pieces, using the
- // operations available.
- int xtmp = input->width();
- int ytmp = input->height();
-
- if (output->height() != input->height()) {
- ytmp = output->height();
- while (ytmp < input->height() && ytmp * 2 != input->height()) {
- ytmp += ytmp;
- }
- } else {
- xtmp = output->width();
- while (xtmp < input->width() && xtmp * 2 != input->width()) {
- xtmp += xtmp;
- }
- }
-
- SkBitmap tmp;
- tmp.setConfig(SkBitmap::kARGB_8888_Config, xtmp, ytmp);
- tmp.allocPixels();
- SkAutoLockPixels lock(tmp);
-
- ScaleSlowRecursive(input, &tmp, quality);
- ScaleSlowRecursive(&tmp, output, quality);
- }
-
- // Scaling test: Create a test image, scale it using GLHelperScaling
- // and a reference implementation and compare the results.
- void TestScale(int xsize,
- int ysize,
- int scaled_xsize,
- int scaled_ysize,
- int test_pattern,
- size_t quality,
- bool flip) {
- WebGLId src_texture = context_->createTexture();
- WebGLId framebuffer = context_->createFramebuffer();
- SkBitmap input_pixels;
- input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize);
- input_pixels.allocPixels();
- SkAutoLockPixels lock(input_pixels);
-
- for (int x = 0; x < xsize; ++x) {
- for (int y = 0; y < ysize; ++y) {
- switch (test_pattern) {
- case 0: // Smooth test pattern
- SetChannel(&input_pixels, x, y, 0, x * 10);
- SetChannel(&input_pixels, x, y, 1, y * 10);
- SetChannel(&input_pixels, x, y, 2, (x + y) * 10);
- SetChannel(&input_pixels, x, y, 3, 255);
- break;
- case 1: // Small blocks
- SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0);
- SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0);
- SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0);
- SetChannel(&input_pixels, x, y, 3, 255);
- break;
- case 2: // Medium blocks
- SetChannel(&input_pixels, x, y, 0, 10 + x / 2 * 50);
- SetChannel(&input_pixels, x, y, 1, 10 + y / 3 * 50);
- SetChannel(&input_pixels, x, y, 2, (x + y) / 5 * 50 + 5);
- SetChannel(&input_pixels, x, y, 3, 255);
- break;
- }
- }
- }
-
- context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
- context_->bindTexture(GL_TEXTURE_2D, src_texture);
- context_->texImage2D(GL_TEXTURE_2D,
- 0,
- GL_RGBA,
- xsize,
- ysize,
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- input_pixels.getPixels());
-
- std::string message = base::StringPrintf(
- "input size: %dx%d "
- "output size: %dx%d "
- "pattern: %d quality: %s",
- xsize,
- ysize,
- scaled_xsize,
- scaled_ysize,
- test_pattern,
- kQualityNames[quality]);
-
- std::vector<GLHelperScaling::ScalerStage> stages;
- helper_scaling_->ComputeScalerStages(kQualities[quality],
- gfx::Size(xsize, ysize),
- gfx::Rect(0, 0, xsize, ysize),
- gfx::Size(scaled_xsize, scaled_ysize),
- flip,
- false,
- &stages);
- ValidateScalerStages(kQualities[quality], stages, message);
-
- WebGLId dst_texture =
- helper_->CopyAndScaleTexture(src_texture,
- gfx::Size(xsize, ysize),
- gfx::Size(scaled_xsize, scaled_ysize),
- flip,
- kQualities[quality]);
-
- SkBitmap output_pixels;
- output_pixels.setConfig(
- SkBitmap::kARGB_8888_Config, scaled_xsize, scaled_ysize);
- output_pixels.allocPixels();
- SkAutoLockPixels output_lock(output_pixels);
-
- helper_->ReadbackTextureSync(
- dst_texture,
- gfx::Rect(0, 0, scaled_xsize, scaled_ysize),
- static_cast<unsigned char*>(output_pixels.getPixels()));
- if (flip) {
- // Flip the pixels back.
- FlipSKBitmap(&output_pixels);
- }
- if (xsize == scaled_xsize && ysize == scaled_ysize) {
- Compare(&input_pixels,
- &output_pixels,
- 2,
- NULL,
- stages,
- message + " comparing against input");
- }
- SkBitmap truth_pixels;
- truth_pixels.setConfig(
- SkBitmap::kARGB_8888_Config, scaled_xsize, scaled_ysize);
- truth_pixels.allocPixels();
- SkAutoLockPixels truth_lock(truth_pixels);
-
- ScaleSlowRecursive(&input_pixels, &truth_pixels, kQualities[quality]);
- Compare(&truth_pixels,
- &output_pixels,
- 2,
- &input_pixels,
- stages,
- message + " comparing against scaled");
-
- context_->deleteTexture(src_texture);
- context_->deleteTexture(dst_texture);
- context_->deleteFramebuffer(framebuffer);
- }
-
- // Create a scaling pipeline and check that it is made up of
- // valid scaling operations.
- void TestScalerPipeline(size_t quality,
- int xsize,
- int ysize,
- int dst_xsize,
- int dst_ysize) {
- std::vector<GLHelperScaling::ScalerStage> stages;
- helper_scaling_->ComputeScalerStages(kQualities[quality],
- gfx::Size(xsize, ysize),
- gfx::Rect(0, 0, xsize, ysize),
- gfx::Size(dst_xsize, dst_ysize),
- false,
- false,
- &stages);
- ValidateScalerStages(kQualities[quality],
- stages,
- base::StringPrintf(
- "input size: %dx%d "
- "output size: %dx%d "
- "quality: %s",
- xsize,
- ysize,
- dst_xsize,
- dst_ysize,
- kQualityNames[quality]));
- }
-
- // Create a scaling pipeline and make sure that the steps
- // are exactly the steps we expect.
- void CheckPipeline(content::GLHelper::ScalerQuality quality,
- int xsize,
- int ysize,
- int dst_xsize,
- int dst_ysize,
- const std::string& description) {
- std::vector<GLHelperScaling::ScalerStage> stages;
- helper_scaling_->ComputeScalerStages(quality,
- gfx::Size(xsize, ysize),
- gfx::Rect(0, 0, xsize, ysize),
- gfx::Size(dst_xsize, dst_ysize),
- false,
- false,
- &stages);
- ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, "");
- EXPECT_EQ(PrintStages(stages), description);
- }
-
- // Note: Left/Right means Top/Bottom when used for Y dimension.
- enum Margin {
- MarginLeft,
- MarginMiddle,
- MarginRight,
- MarginInvalid,
- };
-
- static Margin NextMargin(Margin m) {
- switch (m) {
- case MarginLeft:
- return MarginMiddle;
- case MarginMiddle:
- return MarginRight;
- case MarginRight:
- return MarginInvalid;
- default:
- return MarginInvalid;
- }
- }
-
- int compute_margin(int insize, int outsize, Margin m) {
- int available = outsize - insize;
- switch (m) {
- default:
- EXPECT_TRUE(false) << "This should not happen.";
- return 0;
- case MarginLeft:
- return 0;
- case MarginMiddle:
- return (available / 2) & ~1;
- case MarginRight:
- return available;
- }
- }
-
- // Convert 0.0 - 1.0 to 0 - 255
- int float_to_byte(float v) {
- int ret = static_cast<int>(floorf(v * 255.0f + 0.5f));
- if (ret < 0) {
- return 0;
- }
- if (ret > 255) {
- return 255;
- }
- return ret;
- }
-
- static void callcallback(const base::Callback<void()>& callback,
- bool result) {
- callback.Run();
- }
-
- void PrintPlane(unsigned char* plane, int xsize, int stride, int ysize) {
- for (int y = 0; y < ysize; y++) {
- std::string formatted;
- for (int x = 0; x < xsize; x++) {
- formatted.append(base::StringPrintf("%3d, ", plane[y * stride + x]));
- }
- LOG(ERROR) << formatted << " (" << (plane + y * stride) << ")";
- }
- }
-
- // Compare two planes make sure that each component of each pixel
- // is no more than |maxdiff| apart.
- void ComparePlane(unsigned char* truth,
- unsigned char* other,
- int maxdiff,
- int xsize,
- int stride,
- int ysize,
- SkBitmap* source,
- std::string message) {
- int truth_stride = stride;
- for (int x = 0; x < xsize; x++) {
- for (int y = 0; y < ysize; y++) {
- int a = other[y * stride + x];
- int b = truth[y * stride + x];
- EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " "
- << message;
- if (std::abs(a - b) > maxdiff) {
- LOG(ERROR) << "-------expected--------";
- PrintPlane(truth, xsize, truth_stride, ysize);
- LOG(ERROR) << "-------actual--------";
- PrintPlane(other, xsize, stride, ysize);
- if (source) {
- LOG(ERROR) << "-------before yuv conversion: red--------";
- PrintChannel(source, 0);
- LOG(ERROR) << "-------before yuv conversion: green------";
- PrintChannel(source, 1);
- LOG(ERROR) << "-------before yuv conversion: blue-------";
- PrintChannel(source, 2);
- }
- return;
- }
- }
- }
- }
-
- // YUV readback test. Create a test pattern, convert to YUV
- // with reference implementation and compare to what gl_helper
- // returns.
- void TestYUVReadback(int xsize,
- int ysize,
- int output_xsize,
- int output_ysize,
- int xmargin,
- int ymargin,
- int test_pattern,
- bool flip,
- bool use_mrt,
- content::GLHelper::ScalerQuality quality) {
- WebGLId src_texture = context_->createTexture();
- SkBitmap input_pixels;
- input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize);
- input_pixels.allocPixels();
- SkAutoLockPixels lock(input_pixels);
-
- for (int x = 0; x < xsize; ++x) {
- for (int y = 0; y < ysize; ++y) {
- switch (test_pattern) {
- case 0: // Smooth test pattern
- SetChannel(&input_pixels, x, y, 0, x * 10);
- SetChannel(&input_pixels, x, y, 1, y * 10);
- SetChannel(&input_pixels, x, y, 2, (x + y) * 10);
- SetChannel(&input_pixels, x, y, 3, 255);
- break;
- case 1: // Small blocks
- SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0);
- SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0);
- SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0);
- SetChannel(&input_pixels, x, y, 3, 255);
- break;
- case 2: // Medium blocks
- SetChannel(&input_pixels, x, y, 0, 10 + x / 2 * 50);
- SetChannel(&input_pixels, x, y, 1, 10 + y / 3 * 50);
- SetChannel(&input_pixels, x, y, 2, (x + y) / 5 * 50 + 5);
- SetChannel(&input_pixels, x, y, 3, 255);
- break;
- }
- }
- }
-
- context_->bindTexture(GL_TEXTURE_2D, src_texture);
- context_->texImage2D(GL_TEXTURE_2D,
- 0,
- GL_RGBA,
- xsize,
- ysize,
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- input_pixels.getPixels());
-
- gpu::Mailbox mailbox;
- context_->genMailboxCHROMIUM(mailbox.name);
- EXPECT_FALSE(mailbox.IsZero());
- context_->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
- uint32 sync_point = context_->insertSyncPoint();
-
- std::string message = base::StringPrintf(
- "input size: %dx%d "
- "output size: %dx%d "
- "margin: %dx%d "
- "pattern: %d %s %s",
- xsize,
- ysize,
- output_xsize,
- output_ysize,
- xmargin,
- ymargin,
- test_pattern,
- flip ? "flip" : "noflip",
- flip ? "mrt" : "nomrt");
- scoped_ptr<ReadbackYUVInterface> yuv_reader(
- helper_->CreateReadbackPipelineYUV(
- quality,
- gfx::Size(xsize, ysize),
- gfx::Rect(0, 0, xsize, ysize),
- gfx::Size(output_xsize, output_ysize),
- gfx::Rect(xmargin, ymargin, xsize, ysize),
- flip,
- use_mrt));
-
- scoped_refptr<media::VideoFrame> output_frame =
- media::VideoFrame::CreateFrame(
- media::VideoFrame::YV12,
- gfx::Size(output_xsize, output_ysize),
- gfx::Rect(0, 0, output_xsize, output_ysize),
- gfx::Size(output_xsize, output_ysize),
- base::TimeDelta::FromSeconds(0));
- scoped_refptr<media::VideoFrame> truth_frame =
- media::VideoFrame::CreateFrame(
- media::VideoFrame::YV12,
- gfx::Size(output_xsize, output_ysize),
- gfx::Rect(0, 0, output_xsize, output_ysize),
- gfx::Size(output_xsize, output_ysize),
- base::TimeDelta::FromSeconds(0));
-
- base::RunLoop run_loop;
- yuv_reader->ReadbackYUV(mailbox,
- sync_point,
- output_frame.get(),
- base::Bind(&callcallback, run_loop.QuitClosure()));
- run_loop.Run();
-
- if (flip) {
- FlipSKBitmap(&input_pixels);
- }
-
- unsigned char* Y = truth_frame->data(media::VideoFrame::kYPlane);
- unsigned char* U = truth_frame->data(media::VideoFrame::kUPlane);
- unsigned char* V = truth_frame->data(media::VideoFrame::kVPlane);
- int32 y_stride = truth_frame->stride(media::VideoFrame::kYPlane);
- int32 u_stride = truth_frame->stride(media::VideoFrame::kUPlane);
- int32 v_stride = truth_frame->stride(media::VideoFrame::kVPlane);
- memset(Y, 0x00, y_stride * output_ysize);
- memset(U, 0x80, u_stride * output_ysize / 2);
- memset(V, 0x80, v_stride * output_ysize / 2);
-
- for (int y = 0; y < ysize; y++) {
- for (int x = 0; x < xsize; x++) {
- Y[(y + ymargin) * y_stride + x + xmargin] = float_to_byte(
- ChannelAsFloat(&input_pixels, x, y, 0) * 0.257 +
- ChannelAsFloat(&input_pixels, x, y, 1) * 0.504 +
- ChannelAsFloat(&input_pixels, x, y, 2) * 0.098 + 0.0625);
- }
- }
-
- for (int y = 0; y < ysize / 2; y++) {
- for (int x = 0; x < xsize / 2; x++) {
- U[(y + ymargin / 2) * u_stride + x + xmargin / 2] = float_to_byte(
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * -0.148 +
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.291 +
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * 0.439 + 0.5);
- V[(y + ymargin / 2) * v_stride + x + xmargin / 2] = float_to_byte(
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * 0.439 +
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.368 +
- Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * -0.071 +
- 0.5);
- }
- }
-
- ComparePlane(Y,
- output_frame->data(media::VideoFrame::kYPlane),
- 2,
- output_xsize,
- y_stride,
- output_ysize,
- &input_pixels,
- message + " Y plane");
- ComparePlane(U,
- output_frame->data(media::VideoFrame::kUPlane),
- 2,
- output_xsize / 2,
- u_stride,
- output_ysize / 2,
- &input_pixels,
- message + " U plane");
- ComparePlane(V,
- output_frame->data(media::VideoFrame::kVPlane),
- 2,
- output_xsize / 2,
- v_stride,
- output_ysize / 2,
- &input_pixels,
- message + " V plane");
-
- context_->deleteTexture(src_texture);
- }
-
- void TestAddOps(int src, int dst, bool scale_x, bool allow3) {
- std::deque<GLHelperScaling::ScaleOp> ops;
- GLHelperScaling::ScaleOp::AddOps(src, dst, scale_x, allow3, &ops);
- // Scale factor 3 is a special case.
- // It is currently only allowed by itself.
- if (allow3 && dst * 3 >= src && dst * 2 < src) {
- EXPECT_EQ(ops[0].scale_factor, 3);
- EXPECT_EQ(ops.size(), 1U);
- EXPECT_EQ(ops[0].scale_x, scale_x);
- EXPECT_EQ(ops[0].scale_size, dst);
- return;
- }
-
- for (size_t i = 0; i < ops.size(); i++) {
- EXPECT_EQ(ops[i].scale_x, scale_x);
- if (i == 0) {
- // Only the first op is allowed to be a scale up.
- // (Scaling up *after* scaling down would make it fuzzy.)
- EXPECT_TRUE(ops[0].scale_factor == 0 || ops[0].scale_factor == 2);
- } else {
- // All other operations must be 50% downscales.
- EXPECT_EQ(ops[i].scale_factor, 2);
- }
- }
- // Check that the scale factors make sense and add up.
- int tmp = dst;
- for (int i = static_cast<int>(ops.size() - 1); i >= 0; i--) {
- EXPECT_EQ(tmp, ops[i].scale_size);
- if (ops[i].scale_factor == 0) {
- EXPECT_EQ(i, 0);
- EXPECT_GT(tmp, src);
- tmp = src;
- } else {
- tmp *= ops[i].scale_factor;
- }
- }
- EXPECT_EQ(tmp, src);
- }
-
- void CheckPipeline2(int xsize,
- int ysize,
- int dst_xsize,
- int dst_ysize,
- const std::string& description) {
- std::vector<GLHelperScaling::ScalerStage> stages;
- helper_scaling_->ConvertScalerOpsToScalerStages(
- content::GLHelper::SCALER_QUALITY_GOOD,
- gfx::Size(xsize, ysize),
- gfx::Rect(0, 0, xsize, ysize),
- gfx::Size(dst_xsize, dst_ysize),
- false,
- false,
- &x_ops_,
- &y_ops_,
- &stages);
- EXPECT_EQ(x_ops_.size(), 0U);
- EXPECT_EQ(y_ops_.size(), 0U);
- ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages, "");
- EXPECT_EQ(PrintStages(stages), description);
- }
-
- void CheckOptimizationsTest() {
- // Basic upscale. X and Y should be combined into one pass.
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
- CheckPipeline2(1024, 768, 2000, 2000, "1024x768 -> 2000x2000 bilinear\n");
-
- // X scaled 1/2, Y upscaled, should still be one pass.
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
- CheckPipeline2(1024, 768, 512, 2000, "1024x768 -> 512x2000 bilinear\n");
-
- // X upscaled, Y scaled 1/2, one bilinear pass
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
- CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 2000x384 bilinear\n");
-
- // X scaled 1/2, Y scaled 1/2, one bilinear pass
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
- CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 512x384 bilinear\n");
-
- // X scaled 1/2, Y scaled to 60%, one bilinear2 pass.
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
- CheckPipeline2(100, 100, 50, 60, "100x100 -> 50x60 bilinear2 Y\n");
-
- // X scaled to 60%, Y scaled 1/2, one bilinear2 pass.
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 50));
- CheckPipeline2(100, 100, 50, 60, "100x100 -> 60x50 bilinear2 X\n");
-
- // X scaled to 60%, Y scaled 60%, one bilinear2x2 pass.
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
- CheckPipeline2(100, 100, 60, 60, "100x100 -> 60x60 bilinear2x2\n");
-
- // X scaled to 40%, Y scaled 40%, two bilinear3 passes.
- x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
- y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
- CheckPipeline2(100,
- 100,
- 40,
- 40,
- "100x100 -> 100x40 bilinear3 Y\n"
- "100x40 -> 40x40 bilinear3 X\n");
-
- // X scaled to 60%, Y scaled 40%
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
- y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
- CheckPipeline2(100,
- 100,
- 60,
- 40,
- "100x100 -> 100x40 bilinear3 Y\n"
- "100x40 -> 60x40 bilinear2 X\n");
-
- // X scaled to 40%, Y scaled 60%
- x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
- CheckPipeline2(100,
- 100,
- 40,
- 60,
- "100x100 -> 100x60 bilinear2 Y\n"
- "100x60 -> 40x60 bilinear3 X\n");
-
- // X scaled to 30%, Y scaled 30%
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 30));
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
- CheckPipeline2(100,
- 100,
- 30,
- 30,
- "100x100 -> 100x30 bilinear4 Y\n"
- "100x30 -> 30x30 bilinear4 X\n");
-
- // X scaled to 50%, Y scaled 30%
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
- CheckPipeline2(100, 100, 50, 30, "100x100 -> 50x30 bilinear4 Y\n");
-
- // X scaled to 150%, Y scaled 30%
- // Note that we avoid combinding X and Y passes
- // as that would probably be LESS efficient here.
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 150));
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
- CheckPipeline2(100,
- 100,
- 150,
- 30,
- "100x100 -> 100x30 bilinear4 Y\n"
- "100x30 -> 150x30 bilinear\n");
-
- // X scaled to 1%, Y scaled 1%
- x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 128));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 64));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 32));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 16));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 8));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 4));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 2));
- x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 1));
- y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 128));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 64));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 32));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 16));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 8));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 4));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 2));
- y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 1));
- CheckPipeline2(100,
- 100,
- 30,
- 30,
- "100x100 -> 100x32 bilinear4 Y\n"
- "100x32 -> 100x4 bilinear4 Y\n"
- "100x4 -> 64x1 bilinear2x2\n"
- "64x1 -> 8x1 bilinear4 X\n"
- "8x1 -> 1x1 bilinear4 X\n");
- }
-
- scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context_;
- gpu::ContextSupport* context_support_;
- scoped_ptr<content::GLHelper> helper_;
- scoped_ptr<content::GLHelperScaling> helper_scaling_;
- std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
-};
-
-TEST_F(GLHelperTest, YUVReadbackOptTest) {
- // This test uses the cb_command tracing events to detect how many
- // scaling passes are actually performed by the YUV readback pipeline.
- StartTracing(TRACE_DISABLED_BY_DEFAULT("cb_command"));
-
- TestYUVReadback(800,
- 400,
- 800,
- 400,
- 0,
- 0,
- 1,
- false,
- true,
- content::GLHelper::SCALER_QUALITY_FAST);
-
- std::map<std::string, int> event_counts;
- EndTracing(&event_counts);
- int draw_buffer_calls = event_counts["kDrawBuffersEXTImmediate"];
- int draw_arrays_calls = event_counts["kDrawArrays"];
- VLOG(1) << "Draw buffer calls: " << draw_buffer_calls;
- VLOG(1) << "DrawArrays calls: " << draw_arrays_calls;
-
- if (draw_buffer_calls) {
- // When using MRT, the YUV readback code should only
- // execute two draw arrays, and scaling should be integrated
- // into those two calls since we are using the FAST scalign
- // quality.
- EXPECT_EQ(2, draw_arrays_calls);
- } else {
- // When not using MRT, there are three passes for the YUV,
- // and one for the scaling.
- EXPECT_EQ(4, draw_arrays_calls);
- }
-}
-
-TEST_F(GLHelperTest, YUVReadbackTest) {
- int sizes[] = {2, 4, 14};
- for (int flip = 0; flip <= 1; flip++) {
- for (int use_mrt = 0; use_mrt <= 1; use_mrt++) {
- for (unsigned int x = 0; x < arraysize(sizes); x++) {
- for (unsigned int y = 0; y < arraysize(sizes); y++) {
- for (unsigned int ox = x; ox < arraysize(sizes); ox++) {
- for (unsigned int oy = y; oy < arraysize(sizes); oy++) {
- // If output is a subsection of the destination frame, (letterbox)
- // then try different variations of where the subsection goes.
- for (Margin xm = x < ox ? MarginLeft : MarginRight;
- xm <= MarginRight;
- xm = NextMargin(xm)) {
- for (Margin ym = y < oy ? MarginLeft : MarginRight;
- ym <= MarginRight;
- ym = NextMargin(ym)) {
- for (int pattern = 0; pattern < 3; pattern++) {
- TestYUVReadback(sizes[x],
- sizes[y],
- sizes[ox],
- sizes[oy],
- compute_margin(sizes[x], sizes[ox], xm),
- compute_margin(sizes[y], sizes[oy], ym),
- pattern,
- flip == 1,
- use_mrt == 1,
- content::GLHelper::SCALER_QUALITY_GOOD);
- if (HasFailure()) {
- return;
- }
- }
- }
- }
- }
- }
- }
- }
- }
- }
-}
-
-// Per pixel tests, all sizes are small so that we can print
-// out the generated bitmaps.
-TEST_F(GLHelperTest, ScaleTest) {
- int sizes[] = {3, 6, 16};
- for (int flip = 0; flip <= 1; flip++) {
- for (size_t q = 0; q < arraysize(kQualities); q++) {
- for (int x = 0; x < 3; x++) {
- for (int y = 0; y < 3; y++) {
- for (int dst_x = 0; dst_x < 3; dst_x++) {
- for (int dst_y = 0; dst_y < 3; dst_y++) {
- for (int pattern = 0; pattern < 3; pattern++) {
- TestScale(sizes[x],
- sizes[y],
- sizes[dst_x],
- sizes[dst_y],
- pattern,
- q,
- flip == 1);
- if (HasFailure()) {
- return;
- }
- }
- }
- }
- }
- }
- }
- }
-}
-
-// Validate that all scaling generates valid pipelines.
-TEST_F(GLHelperTest, ValidateScalerPipelines) {
- int sizes[] = {7, 99, 128, 256, 512, 719, 720, 721, 1920, 2011, 3217, 4096};
- for (size_t q = 0; q < arraysize(kQualities); q++) {
- for (size_t x = 0; x < arraysize(sizes); x++) {
- for (size_t y = 0; y < arraysize(sizes); y++) {
- for (size_t dst_x = 0; dst_x < arraysize(sizes); dst_x++) {
- for (size_t dst_y = 0; dst_y < arraysize(sizes); dst_y++) {
- TestScalerPipeline(
- q, sizes[x], sizes[y], sizes[dst_x], sizes[dst_y]);
- if (HasFailure()) {
- return;
- }
- }
- }
- }
- }
- }
-}
-
-// Make sure we don't create overly complicated pipelines
-// for a few common use cases.
-TEST_F(GLHelperTest, CheckSpecificPipelines) {
- // Upscale should be single pass.
- CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
- 1024,
- 700,
- 1280,
- 720,
- "1024x700 -> 1280x720 bilinear\n");
- // Slight downscale should use BILINEAR2X2.
- CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
- 1280,
- 720,
- 1024,
- 700,
- "1280x720 -> 1024x700 bilinear2x2\n");
- // Most common tab capture pipeline on the Pixel.
- // Should be using two BILINEAR3 passes.
- CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
- 2560,
- 1476,
- 1249,
- 720,
- "2560x1476 -> 2560x720 bilinear3 Y\n"
- "2560x720 -> 1249x720 bilinear3 X\n");
-}
-
-TEST_F(GLHelperTest, ScalerOpTest) {
- for (int allow3 = 0; allow3 <= 1; allow3++) {
- for (int dst = 1; dst < 2049; dst += 1 + (dst >> 3)) {
- for (int src = 1; src < 2049; src++) {
- TestAddOps(src, dst, allow3 == 1, (src & 1) == 1);
- if (HasFailure()) {
- LOG(ERROR) << "Failed for src=" << src << " dst=" << dst
- << " allow3=" << allow3;
- return;
- }
- }
- }
- }
-}
-
-TEST_F(GLHelperTest, CheckOptimizations) {
- // Test in baseclass since it is friends with GLHelperScaling
- CheckOptimizationsTest();
-}
-
-} // namespace
-
-// These tests needs to run against a proper GL environment, so we
-// need to set it up before we can run the tests.
-int main(int argc, char** argv) {
- CommandLine::Init(argc, argv);
- base::TestSuite* suite = new content::ContentTestSuite(argc, argv);
-#if defined(OS_MACOSX)
- base::mac::ScopedNSAutoreleasePool pool;
-#endif
-#if defined(TOOLKIT_GTK)
- gfx::GtkInitFromCommandLine(*CommandLine::ForCurrentProcess());
-#endif
- gfx::GLSurface::InitializeOneOff();
- gpu::ApplyGpuDriverBugWorkarounds(CommandLine::ForCurrentProcess());
-
- content::UnitTestTestSuite runner(suite);
- base::MessageLoop message_loop;
- return runner.Run();
-}
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