| Index: ash/wm/window_animations.cc
|
| diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc
|
| index dc010c45b8ee891f004356bd814d0c48e66e7bda..5aecb0645704b125574d3f6107b37b432754a734 100644
|
| --- a/ash/wm/window_animations.cc
|
| +++ b/ash/wm/window_animations.cc
|
| @@ -9,7 +9,7 @@
|
| #include <algorithm>
|
| #include <vector>
|
|
|
| -#include "ash/screen_ash.h"
|
| +#include "ash/screen_util.h"
|
| #include "ash/shelf/shelf.h"
|
| #include "ash/shelf/shelf_layout_manager.h"
|
| #include "ash/shelf/shelf_widget.h"
|
| @@ -79,7 +79,7 @@ void AddLayerAnimationsForMinimize(aura::Window* window,
|
| gfx::Rect bounds = window->bounds();
|
| gfx::Rect target_bounds = GetMinimizeAnimationTargetBoundsInScreen(window);
|
| target_bounds =
|
| - ScreenAsh::ConvertRectFromScreen(window->parent(), target_bounds);
|
| + ScreenUtil::ConvertRectFromScreen(window->parent(), target_bounds);
|
|
|
| float scale_x = static_cast<float>(target_bounds.width()) / bounds.width();
|
| float scale_y = static_cast<float>(target_bounds.height()) / bounds.height();
|
|
|