Index: ash/wm/window_animations.cc |
diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc |
index dc010c45b8ee891f004356bd814d0c48e66e7bda..5aecb0645704b125574d3f6107b37b432754a734 100644 |
--- a/ash/wm/window_animations.cc |
+++ b/ash/wm/window_animations.cc |
@@ -9,7 +9,7 @@ |
#include <algorithm> |
#include <vector> |
-#include "ash/screen_ash.h" |
+#include "ash/screen_util.h" |
#include "ash/shelf/shelf.h" |
#include "ash/shelf/shelf_layout_manager.h" |
#include "ash/shelf/shelf_widget.h" |
@@ -79,7 +79,7 @@ void AddLayerAnimationsForMinimize(aura::Window* window, |
gfx::Rect bounds = window->bounds(); |
gfx::Rect target_bounds = GetMinimizeAnimationTargetBoundsInScreen(window); |
target_bounds = |
- ScreenAsh::ConvertRectFromScreen(window->parent(), target_bounds); |
+ ScreenUtil::ConvertRectFromScreen(window->parent(), target_bounds); |
float scale_x = static_cast<float>(target_bounds.width()) / bounds.width(); |
float scale_y = static_cast<float>(target_bounds.height()) / bounds.height(); |