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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_animations.h" | 5 #include "ash/wm/window_animations.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "ash/screen_ash.h" | 12 #include "ash/screen_util.h" |
13 #include "ash/shelf/shelf.h" | 13 #include "ash/shelf/shelf.h" |
14 #include "ash/shelf/shelf_layout_manager.h" | 14 #include "ash/shelf/shelf_layout_manager.h" |
15 #include "ash/shelf/shelf_widget.h" | 15 #include "ash/shelf/shelf_widget.h" |
16 #include "ash/shell.h" | 16 #include "ash/shell.h" |
17 #include "ash/wm/window_util.h" | 17 #include "ash/wm/window_util.h" |
18 #include "ash/wm/workspace_controller.h" | 18 #include "ash/wm/workspace_controller.h" |
19 #include "base/command_line.h" | 19 #include "base/command_line.h" |
20 #include "base/compiler_specific.h" | 20 #include "base/compiler_specific.h" |
21 #include "base/logging.h" | 21 #include "base/logging.h" |
22 #include "base/message_loop/message_loop.h" | 22 #include "base/message_loop/message_loop.h" |
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72 const int kCrossFadeDurationMS = 200; | 72 const int kCrossFadeDurationMS = 200; |
73 | 73 |
74 void AddLayerAnimationsForMinimize(aura::Window* window, | 74 void AddLayerAnimationsForMinimize(aura::Window* window, |
75 const base::TimeDelta& duration, | 75 const base::TimeDelta& duration, |
76 bool show) { | 76 bool show) { |
77 // Recalculate the transform at restore time since the launcher item may have | 77 // Recalculate the transform at restore time since the launcher item may have |
78 // moved while the window was minimized. | 78 // moved while the window was minimized. |
79 gfx::Rect bounds = window->bounds(); | 79 gfx::Rect bounds = window->bounds(); |
80 gfx::Rect target_bounds = GetMinimizeAnimationTargetBoundsInScreen(window); | 80 gfx::Rect target_bounds = GetMinimizeAnimationTargetBoundsInScreen(window); |
81 target_bounds = | 81 target_bounds = |
82 ScreenAsh::ConvertRectFromScreen(window->parent(), target_bounds); | 82 ScreenUtil::ConvertRectFromScreen(window->parent(), target_bounds); |
83 | 83 |
84 float scale_x = static_cast<float>(target_bounds.width()) / bounds.width(); | 84 float scale_x = static_cast<float>(target_bounds.width()) / bounds.width(); |
85 float scale_y = static_cast<float>(target_bounds.height()) / bounds.height(); | 85 float scale_y = static_cast<float>(target_bounds.height()) / bounds.height(); |
86 | 86 |
87 scoped_ptr<ui::InterpolatedTransform> scale( | 87 scoped_ptr<ui::InterpolatedTransform> scale( |
88 new ui::InterpolatedScale(gfx::Point3F(1, 1, 1), | 88 new ui::InterpolatedScale(gfx::Point3F(1, 1, 1), |
89 gfx::Point3F(scale_x, scale_y, 1))); | 89 gfx::Point3F(scale_x, scale_y, 1))); |
90 | 90 |
91 scoped_ptr<ui::InterpolatedTransform> translation( | 91 scoped_ptr<ui::InterpolatedTransform> translation( |
92 new ui::InterpolatedTranslation( | 92 new ui::InterpolatedTranslation( |
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545 } | 545 } |
546 | 546 |
547 // Assume the shelf is overflowed, zoom off to the bottom right of the | 547 // Assume the shelf is overflowed, zoom off to the bottom right of the |
548 // work area. | 548 // work area. |
549 gfx::Rect work_area = | 549 gfx::Rect work_area = |
550 Shell::GetScreen()->GetDisplayNearestWindow(window).work_area(); | 550 Shell::GetScreen()->GetDisplayNearestWindow(window).work_area(); |
551 return gfx::Rect(work_area.right(), work_area.bottom(), 0, 0); | 551 return gfx::Rect(work_area.right(), work_area.bottom(), 0, 0); |
552 } | 552 } |
553 | 553 |
554 } // namespace ash | 554 } // namespace ash |
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