Index: src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp |
diff --git a/src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp b/src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp |
index 4f8ecac071022c726a84aae6073858c25289ef7a..423edfbd6acbf174779c94420a4a1ae3a77ef9aa 100644 |
--- a/src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp |
+++ b/src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp |
@@ -43,209 +43,203 @@ static void* GetProcAddress(const char* name) { |
#define GET_PROC_SUFFIX(name, suffix) (interface->f ## name = ((GrGL ## name ## Proc) GetProcAddress("gl" #name #suffix))) |
const GrGLInterface* GrGLCreateNativeInterface() { |
- // The gl functions are not context-specific so we create one global interface |
- static SkAutoTUnref<GrGLInterface> glInterface; |
- if (!glInterface.get()) { |
- GrGLInterface* interface = new GrGLInterface; |
- |
- GrGLGetStringProc glGetString = (GrGLGetStringProc) GetProcAddress("glGetString"); |
- GrGLGetStringiProc glGetStringi = (GrGLGetStringiProc) GetProcAddress("glGetStringi"); |
- GrGLGetIntegervProc glGetIntegerv = (GrGLGetIntegervProc) GetProcAddress("glGetIntegerv"); |
- |
- glInterface.reset(interface); |
- const char* verStr = (const char*) glGetString(GR_GL_VERSION); |
- GrGLVersion ver = GrGLGetVersionFromString(verStr); |
- GrGLExtensions extensions; |
- if (!extensions.init(kDesktop_GrGLBinding, glGetString, glGetStringi, glGetIntegerv)) { |
- glInterface.reset(NULL); |
- return NULL; |
- } |
- interface->fBindingsExported = kDesktop_GrGLBinding; |
- |
- GET_PROC(ActiveTexture); |
- GET_PROC(AttachShader); |
- GET_PROC(BeginQuery); |
- GET_PROC(BindAttribLocation); |
- GET_PROC(BindBuffer); |
- if (ver >= GR_GL_VER(3,0)) { |
- GET_PROC(BindFragDataLocation); |
- } |
- GET_PROC(BindTexture); |
- GET_PROC(BlendFunc); |
- if (ver >= GR_GL_VER(1,4) || |
- extensions.has("GL_ARB_imaging") || |
- extensions.has("GL_EXT_blend_color")) { |
- GET_PROC(BlendColor); |
- } |
+ GrGLGetStringProc glGetString = (GrGLGetStringProc) GetProcAddress("glGetString"); |
+ GrGLGetStringiProc glGetStringi = (GrGLGetStringiProc) GetProcAddress("glGetStringi"); |
+ GrGLGetIntegervProc glGetIntegerv = (GrGLGetIntegervProc) GetProcAddress("glGetIntegerv"); |
- GET_PROC(BufferData); |
- GET_PROC(BufferSubData); |
- GET_PROC(Clear); |
- GET_PROC(ClearColor); |
- GET_PROC(ClearStencil); |
- GET_PROC(ClientActiveTexture); |
- GET_PROC(ColorMask); |
- GET_PROC(CompileShader); |
- GET_PROC(CompressedTexImage2D); |
- GET_PROC(CopyTexSubImage2D); |
- GET_PROC(CreateProgram); |
- GET_PROC(CreateShader); |
- GET_PROC(CullFace); |
- GET_PROC(DeleteBuffers); |
- GET_PROC(DeleteProgram); |
- GET_PROC(DeleteQueries); |
- GET_PROC(DeleteShader); |
- GET_PROC(DeleteTextures); |
- GET_PROC(DepthMask); |
- GET_PROC(Disable); |
- GET_PROC(DisableClientState); |
- GET_PROC(DisableVertexAttribArray); |
- GET_PROC(DrawArrays); |
- GET_PROC(DrawBuffer); |
- GET_PROC(DrawBuffers); |
- GET_PROC(DrawElements); |
- GET_PROC(Enable); |
- GET_PROC(EnableClientState); |
- GET_PROC(EnableVertexAttribArray); |
- GET_PROC(EndQuery); |
- GET_PROC(Finish); |
- GET_PROC(Flush); |
- GET_PROC(FrontFace); |
- GET_PROC(GenBuffers); |
- GET_PROC(GenerateMipmap); |
- GET_PROC(GenQueries); |
- GET_PROC(GetBufferParameteriv); |
- GET_PROC(GetError); |
- GET_PROC(GetIntegerv); |
- GET_PROC(GetProgramInfoLog); |
- GET_PROC(GetProgramiv); |
- GET_PROC(GetQueryiv); |
- GET_PROC(GetQueryObjectiv); |
- GET_PROC(GetQueryObjectuiv); |
- GET_PROC(GetShaderInfoLog); |
- GET_PROC(GetShaderiv); |
- GET_PROC(GetString); |
- GET_PROC(GetStringi); |
- GET_PROC(GetTexLevelParameteriv); |
- GET_PROC(GenTextures); |
- GET_PROC(GetUniformLocation); |
- GET_PROC(LineWidth); |
- GET_PROC(LinkProgram); |
- GET_PROC(LoadIdentity); |
- GET_PROC(LoadMatrixf); |
- GET_PROC(MapBuffer); |
- GET_PROC(MatrixMode); |
- GET_PROC(PixelStorei); |
- GET_PROC(ReadBuffer); |
- GET_PROC(ReadPixels); |
- GET_PROC(Scissor); |
- GET_PROC(ShaderSource); |
- GET_PROC(StencilFunc); |
- GET_PROC(StencilFuncSeparate); |
- GET_PROC(StencilMask); |
- GET_PROC(StencilMaskSeparate); |
- GET_PROC(StencilOp); |
- GET_PROC(StencilOpSeparate); |
- GET_PROC(TexGenf); |
- GET_PROC(TexGenfv); |
- GET_PROC(TexGeni); |
- GET_PROC(TexImage2D); |
- GET_PROC(TexParameteri); |
- GET_PROC(TexParameteriv); |
- if (ver >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) { |
- GET_PROC(TexStorage2D); |
- } else if (extensions.has("GL_EXT_texture_storage")) { |
- GET_PROC_SUFFIX(TexStorage2D, EXT); |
- } |
- GET_PROC(TexSubImage2D); |
- GET_PROC(Uniform1f); |
- GET_PROC(Uniform1i); |
- GET_PROC(Uniform1fv); |
- GET_PROC(Uniform1iv); |
- GET_PROC(Uniform2f); |
- GET_PROC(Uniform2i); |
- GET_PROC(Uniform2fv); |
- GET_PROC(Uniform2iv); |
- GET_PROC(Uniform3f); |
- GET_PROC(Uniform3i); |
- GET_PROC(Uniform3fv); |
- GET_PROC(Uniform3iv); |
- GET_PROC(Uniform4f); |
- GET_PROC(Uniform4i); |
- GET_PROC(Uniform4fv); |
- GET_PROC(Uniform4iv); |
- GET_PROC(Uniform4fv); |
- GET_PROC(UniformMatrix2fv); |
- GET_PROC(UniformMatrix3fv); |
- GET_PROC(UniformMatrix4fv); |
- GET_PROC(UnmapBuffer); |
- GET_PROC(UseProgram); |
- GET_PROC(VertexAttrib4fv); |
- GET_PROC(VertexAttribPointer); |
- GET_PROC(VertexPointer); |
- GET_PROC(Viewport); |
- |
- if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { |
- // no ARB suffix for GL_ARB_vertex_array_object |
- GET_PROC(BindVertexArray); |
- GET_PROC(DeleteVertexArrays); |
- GET_PROC(GenVertexArrays); |
- } |
+ const char* verStr = (const char*) glGetString(GR_GL_VERSION); |
+ GrGLVersion ver = GrGLGetVersionFromString(verStr); |
+ GrGLExtensions extensions; |
+ if (!extensions.init(kDesktop_GrGLBinding, glGetString, glGetStringi, glGetIntegerv)) { |
+ return NULL; |
+ } |
- if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { |
- // ARB extension doesn't use the ARB suffix on the function name |
- GET_PROC(QueryCounter); |
- GET_PROC(GetQueryObjecti64v); |
- GET_PROC(GetQueryObjectui64v); |
- } else if (extensions.has("GL_EXT_timer_query")) { |
- GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); |
- GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); |
- } |
+ GrGLInterface* interface = SkNEW(GrGLInterface); |
+ interface->fBindingsExported = kDesktop_GrGLBinding; |
+ |
+ GET_PROC(ActiveTexture); |
+ GET_PROC(AttachShader); |
+ GET_PROC(BeginQuery); |
+ GET_PROC(BindAttribLocation); |
+ GET_PROC(BindBuffer); |
+ if (ver >= GR_GL_VER(3,0)) { |
+ GET_PROC(BindFragDataLocation); |
+ } |
+ GET_PROC(BindTexture); |
+ GET_PROC(BlendFunc); |
- if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) { |
- // ARB extension doesn't use the ARB suffix on the function names |
- GET_PROC(GenFramebuffers); |
- GET_PROC(GetFramebufferAttachmentParameteriv); |
- GET_PROC(GetRenderbufferParameteriv); |
- GET_PROC(BindFramebuffer); |
- GET_PROC(FramebufferTexture2D); |
- GET_PROC(CheckFramebufferStatus); |
- GET_PROC(DeleteFramebuffers); |
- GET_PROC(RenderbufferStorage); |
- GET_PROC(GenRenderbuffers); |
- GET_PROC(DeleteRenderbuffers); |
- GET_PROC(FramebufferRenderbuffer); |
- GET_PROC(BindRenderbuffer); |
- GET_PROC(RenderbufferStorageMultisample); |
- GET_PROC(BlitFramebuffer); |
- } else { |
- if (extensions.has("GL_EXT_framebuffer_object")) { |
- GET_PROC_SUFFIX(GenFramebuffers, EXT); |
- GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); |
- GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); |
- GET_PROC_SUFFIX(BindFramebuffer, EXT); |
- GET_PROC_SUFFIX(FramebufferTexture2D, EXT); |
- GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); |
- GET_PROC_SUFFIX(DeleteFramebuffers, EXT); |
- GET_PROC_SUFFIX(RenderbufferStorage, EXT); |
- GET_PROC_SUFFIX(GenRenderbuffers, EXT); |
- GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); |
- GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); |
- GET_PROC_SUFFIX(BindRenderbuffer, EXT); |
- } |
- if (extensions.has("GL_EXT_framebuffer_multisample")) { |
- GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); |
- } |
- if (extensions.has("GL_EXT_framebuffer_blit")) { |
- GET_PROC_SUFFIX(BlitFramebuffer, EXT); |
- } |
+ if (ver >= GR_GL_VER(1,4) || |
+ extensions.has("GL_ARB_imaging") || |
+ extensions.has("GL_EXT_blend_color")) { |
+ GET_PROC(BlendColor); |
+ } |
+ |
+ GET_PROC(BufferData); |
+ GET_PROC(BufferSubData); |
+ GET_PROC(Clear); |
+ GET_PROC(ClearColor); |
+ GET_PROC(ClearStencil); |
+ GET_PROC(ClientActiveTexture); |
+ GET_PROC(ColorMask); |
+ GET_PROC(CompileShader); |
+ GET_PROC(CompressedTexImage2D); |
+ GET_PROC(CopyTexSubImage2D); |
+ GET_PROC(CreateProgram); |
+ GET_PROC(CreateShader); |
+ GET_PROC(CullFace); |
+ GET_PROC(DeleteBuffers); |
+ GET_PROC(DeleteProgram); |
+ GET_PROC(DeleteQueries); |
+ GET_PROC(DeleteShader); |
+ GET_PROC(DeleteTextures); |
+ GET_PROC(DepthMask); |
+ GET_PROC(Disable); |
+ GET_PROC(DisableClientState); |
+ GET_PROC(DisableVertexAttribArray); |
+ GET_PROC(DrawArrays); |
+ GET_PROC(DrawBuffer); |
+ GET_PROC(DrawBuffers); |
+ GET_PROC(DrawElements); |
+ GET_PROC(Enable); |
+ GET_PROC(EnableClientState); |
+ GET_PROC(EnableVertexAttribArray); |
+ GET_PROC(EndQuery); |
+ GET_PROC(Finish); |
+ GET_PROC(Flush); |
+ GET_PROC(FrontFace); |
+ GET_PROC(GenBuffers); |
+ GET_PROC(GenerateMipmap); |
+ GET_PROC(GenQueries); |
+ GET_PROC(GetBufferParameteriv); |
+ GET_PROC(GetError); |
+ GET_PROC(GetIntegerv); |
+ GET_PROC(GetProgramInfoLog); |
+ GET_PROC(GetProgramiv); |
+ GET_PROC(GetQueryiv); |
+ GET_PROC(GetQueryObjectiv); |
+ GET_PROC(GetQueryObjectuiv); |
+ GET_PROC(GetShaderInfoLog); |
+ GET_PROC(GetShaderiv); |
+ GET_PROC(GetString); |
+ GET_PROC(GetStringi); |
+ GET_PROC(GetTexLevelParameteriv); |
+ GET_PROC(GenTextures); |
+ GET_PROC(GetUniformLocation); |
+ GET_PROC(LineWidth); |
+ GET_PROC(LinkProgram); |
+ GET_PROC(LoadIdentity); |
+ GET_PROC(LoadMatrixf); |
+ GET_PROC(MapBuffer); |
+ GET_PROC(MatrixMode); |
+ GET_PROC(PixelStorei); |
+ GET_PROC(ReadBuffer); |
+ GET_PROC(ReadPixels); |
+ GET_PROC(Scissor); |
+ GET_PROC(ShaderSource); |
+ GET_PROC(StencilFunc); |
+ GET_PROC(StencilFuncSeparate); |
+ GET_PROC(StencilMask); |
+ GET_PROC(StencilMaskSeparate); |
+ GET_PROC(StencilOp); |
+ GET_PROC(StencilOpSeparate); |
+ GET_PROC(TexGenf); |
+ GET_PROC(TexGenfv); |
+ GET_PROC(TexGeni); |
+ GET_PROC(TexImage2D); |
+ GET_PROC(TexParameteri); |
+ GET_PROC(TexParameteriv); |
+ if (ver >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) { |
+ GET_PROC(TexStorage2D); |
+ } else if (extensions.has("GL_EXT_texture_storage")) { |
+ GET_PROC_SUFFIX(TexStorage2D, EXT); |
+ } |
+ GET_PROC(TexSubImage2D); |
+ GET_PROC(Uniform1f); |
+ GET_PROC(Uniform1i); |
+ GET_PROC(Uniform1fv); |
+ GET_PROC(Uniform1iv); |
+ GET_PROC(Uniform2f); |
+ GET_PROC(Uniform2i); |
+ GET_PROC(Uniform2fv); |
+ GET_PROC(Uniform2iv); |
+ GET_PROC(Uniform3f); |
+ GET_PROC(Uniform3i); |
+ GET_PROC(Uniform3fv); |
+ GET_PROC(Uniform3iv); |
+ GET_PROC(Uniform4f); |
+ GET_PROC(Uniform4i); |
+ GET_PROC(Uniform4fv); |
+ GET_PROC(Uniform4iv); |
+ GET_PROC(Uniform4fv); |
+ GET_PROC(UniformMatrix2fv); |
+ GET_PROC(UniformMatrix3fv); |
+ GET_PROC(UniformMatrix4fv); |
+ GET_PROC(UnmapBuffer); |
+ GET_PROC(UseProgram); |
+ GET_PROC(VertexAttrib4fv); |
+ GET_PROC(VertexAttribPointer); |
+ GET_PROC(VertexPointer); |
+ GET_PROC(Viewport); |
+ |
+ if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { |
+ // no ARB suffix for GL_ARB_vertex_array_object |
+ GET_PROC(BindVertexArray); |
+ GET_PROC(DeleteVertexArrays); |
+ GET_PROC(GenVertexArrays); |
+ } |
+ |
+ if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { |
+ // ARB extension doesn't use the ARB suffix on the function name |
+ GET_PROC(QueryCounter); |
+ GET_PROC(GetQueryObjecti64v); |
+ GET_PROC(GetQueryObjectui64v); |
+ } else if (extensions.has("GL_EXT_timer_query")) { |
+ GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); |
+ GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); |
+ } |
+ |
+ if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) { |
+ // ARB extension doesn't use the ARB suffix on the function names |
+ GET_PROC(GenFramebuffers); |
+ GET_PROC(GetFramebufferAttachmentParameteriv); |
+ GET_PROC(GetRenderbufferParameteriv); |
+ GET_PROC(BindFramebuffer); |
+ GET_PROC(FramebufferTexture2D); |
+ GET_PROC(CheckFramebufferStatus); |
+ GET_PROC(DeleteFramebuffers); |
+ GET_PROC(RenderbufferStorage); |
+ GET_PROC(GenRenderbuffers); |
+ GET_PROC(DeleteRenderbuffers); |
+ GET_PROC(FramebufferRenderbuffer); |
+ GET_PROC(BindRenderbuffer); |
+ GET_PROC(RenderbufferStorageMultisample); |
+ GET_PROC(BlitFramebuffer); |
+ } else { |
+ if (extensions.has("GL_EXT_framebuffer_object")) { |
+ GET_PROC_SUFFIX(GenFramebuffers, EXT); |
+ GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); |
+ GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); |
+ GET_PROC_SUFFIX(BindFramebuffer, EXT); |
+ GET_PROC_SUFFIX(FramebufferTexture2D, EXT); |
+ GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); |
+ GET_PROC_SUFFIX(DeleteFramebuffers, EXT); |
+ GET_PROC_SUFFIX(RenderbufferStorage, EXT); |
+ GET_PROC_SUFFIX(GenRenderbuffers, EXT); |
+ GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); |
+ GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); |
+ GET_PROC_SUFFIX(BindRenderbuffer, EXT); |
} |
- if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_blend_func_extended")) { |
- // ARB extension doesn't use the ARB suffix on the function name |
- GET_PROC(BindFragDataLocationIndexed); |
+ if (extensions.has("GL_EXT_framebuffer_multisample")) { |
+ GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); |
} |
+ if (extensions.has("GL_EXT_framebuffer_blit")) { |
+ GET_PROC_SUFFIX(BlitFramebuffer, EXT); |
+ } |
+ } |
+ if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_blend_func_extended")) { |
+ // ARB extension doesn't use the ARB suffix on the function name |
+ GET_PROC(BindFragDataLocationIndexed); |
} |
- glInterface.get()->ref(); |
- return glInterface.get(); |
+ return interface; |
} |