Chromium Code Reviews
        
  DescriptionDisallow gl[Compressed]Tex[Sub]Image2D for GL_TEXTURE_RECTANGLE_ARB
An undocumented behavior of CGLTexImageIOSurface2D is that it will fail
with kCGLBadState if the bound texture has already had storage
specified, e.g, by glTexImage2D.
This is a temporary measure for immediate merge into the long-diverged
M46. This will be followed-up by breaking the |texture_target| validator
into two separate validators.
The remaining users of the |texture_target| validator are already in
use, except for a multisample framebuffer binding.
BUG=518744
Committed: https://crrev.com/69e0ad9b7976975f0b1e94a2164179ca07e4ea34
Cr-Commit-Position: refs/heads/master@{#351384}
   
  Patch Set 1 #
      Total comments: 2
      
     
  
  
  
  Patch Set 2 : fix compile #Patch Set 3 : Fix unittests #
 Depends on Patchset: Messages
    Total messages: 10 (2 generated)
     
  
  
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