Index: src/compiler/branch-elimination.h |
diff --git a/src/compiler/branch-elimination.h b/src/compiler/branch-elimination.h |
new file mode 100644 |
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+++ b/src/compiler/branch-elimination.h |
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+// Copyright 2015 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef V8_COMPILER_BRANCH_CONDITION_ELIMINATION_H_ |
+#define V8_COMPILER_BRANCH_CONDITION_ELIMINATION_H_ |
+ |
+#include "src/compiler/graph-reducer.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace compiler { |
+ |
+class JSGraph; |
+ |
+ |
+class BranchElimination final : public AdvancedReducer { |
+ public: |
+ BranchElimination(Editor* editor, JSGraph* js_graph, Zone* zone); |
+ ~BranchElimination() final; |
+ |
+ Reduction Reduce(Node* node) final; |
+ |
+ private: |
+ struct BranchCondition { |
+ Node* condition; |
+ bool is_true; |
+ BranchCondition* next; |
+ |
+ BranchCondition(Node* condition, bool is_true, BranchCondition* next) |
+ : condition(condition), is_true(is_true), next(next) {} |
+ }; |
+ |
+ // Class for tracking information about branch conditions. |
+ // At the moment it is a linked list of conditions and their values |
+ // (true or false). |
+ class ControlPathConditions { |
+ public: |
+ Maybe<bool> LookupCondition(Node* condition) const; |
+ |
+ const ControlPathConditions* AddCondition(Zone* zone, Node* condition, |
+ bool is_true) const; |
+ static const ControlPathConditions* Empty(Zone* zone); |
+ void Merge(const ControlPathConditions& other); |
+ |
+ bool operator==(const ControlPathConditions& other) const; |
+ bool operator!=(const ControlPathConditions& other) const { |
+ return !(*this == other); |
+ } |
+ |
+ private: |
+ ControlPathConditions(BranchCondition* head, size_t condition_count) |
+ : head_(head), condition_count_(condition_count) {} |
+ |
+ BranchCondition* head_; |
+ // We keep track of the list length so that we can find the longest |
+ // common tail easily. |
+ size_t condition_count_; |
+ }; |
+ |
+ // Maps each control node to the condition information known about the node. |
+ // If the information is nullptr, then we have not calculated the information |
+ // yet. |
+ class PathConditionsForControlNodes { |
+ public: |
+ PathConditionsForControlNodes(Zone* zone, size_t size_hint) |
+ : info_for_node_(size_hint, nullptr, zone) {} |
+ const ControlPathConditions* Get(Node* node); |
+ void Set(Node* node, const ControlPathConditions* conditions); |
+ |
+ private: |
+ ZoneVector<const ControlPathConditions*> info_for_node_; |
+ }; |
+ |
+ Reduction ReduceBranch(Node* node); |
+ Reduction ReduceIf(Node* node, bool is_true_branch); |
+ Reduction ReduceLoop(Node* node); |
+ Reduction ReduceMerge(Node* node); |
+ Reduction ReduceStart(Node* node); |
+ Reduction ReduceOtherControl(Node* node); |
+ |
+ Reduction TakeConditionsFromFirstControl(Node* node); |
+ Reduction UpdateConditions(Node* node, |
+ const ControlPathConditions* conditions); |
+ |
+ Node* dead() const { return dead_; } |
+ |
+ PathConditionsForControlNodes node_conditions_; |
+ Zone* zone_; |
+ Node* dead_; |
+}; |
+ |
+} // namespace compiler |
+} // namespace internal |
+} // namespace v8 |
+ |
+#endif // V8_COMPILER_BRANCH_CONDITION_ELIMINATION_H_ |