| Index: media/audio/win/audio_low_latency_output_win.cc
|
| diff --git a/media/audio/win/audio_low_latency_output_win.cc b/media/audio/win/audio_low_latency_output_win.cc
|
| index b5a4c47da353c1fb9a8e35b1f22a7baa5fdb826f..d5091a3791bd6bac90b6f5fda251ae357151e6d6 100644
|
| --- a/media/audio/win/audio_low_latency_output_win.cc
|
| +++ b/media/audio/win/audio_low_latency_output_win.cc
|
| @@ -13,7 +13,6 @@
|
| #include "base/metrics/histogram.h"
|
| #include "base/utf_string_conversions.h"
|
| #include "base/win/scoped_propvariant.h"
|
| -#include "media/audio/audio_util.h"
|
| #include "media/audio/win/audio_manager_win.h"
|
| #include "media/audio/win/avrt_wrapper_win.h"
|
| #include "media/audio/win/core_audio_util_win.h"
|
| @@ -581,15 +580,10 @@ void WASAPIAudioOutputStream::RenderAudioFromSource(
|
| // clipped and sanitized since it may come from an untrusted
|
| // source such as NaCl.
|
| const int bytes_per_sample = format_.Format.wBitsPerSample >> 3;
|
| + audio_bus_->AdjustVolume(volume_);
|
| audio_bus_->ToInterleaved(
|
| frames_filled, bytes_per_sample, audio_data);
|
|
|
| - // Perform in-place, software-volume adjustments.
|
| - media::AdjustVolume(audio_data,
|
| - num_filled_bytes,
|
| - audio_bus_->channels(),
|
| - bytes_per_sample,
|
| - volume_);
|
|
|
| // Release the buffer space acquired in the GetBuffer() call.
|
| // Render silence if we were not able to fill up the buffer totally.
|
|
|