Index: media/audio/audio_util.h |
diff --git a/media/audio/audio_util.h b/media/audio/audio_util.h |
index 9fdbde81422ef2a70423bec563d3ec4e3f5bb417..38591f73ad5ec140f94efbd9f5250b8acc83c608 100644 |
--- a/media/audio/audio_util.h |
+++ b/media/audio/audio_util.h |
@@ -5,39 +5,12 @@ |
#ifndef MEDIA_AUDIO_AUDIO_UTIL_H_ |
#define MEDIA_AUDIO_AUDIO_UTIL_H_ |
-#include <string> |
- |
#include "base/basictypes.h" |
-#include "media/base/channel_layout.h" |
+#include "base/time.h" |
+#include "build/build_config.h" |
Chris Rogers
2013/04/05 21:31:35
just curious why these new header files?
DaleCurtis
2013/04/05 23:52:30
The defined(OS_WIN) should have build_config.h ava
|
#include "media/base/media_export.h" |
-namespace base { |
-class SharedMemory; |
-} |
- |
namespace media { |
-class AudioBus; |
- |
-// For all audio functions 3 audio formats are supported: |
-// 8 bits unsigned 0 to 255. |
-// 16 bit signed (little endian). |
-// 32 bit signed (little endian) |
- |
-// AdjustVolume() does a software volume adjustment of a sample buffer. |
-// The samples are multiplied by the volume, which should range from |
-// 0.0 (mute) to 1.0 (full volume). |
-// Using software allows each audio and video to have its own volume without |
-// affecting the master volume. |
-// In the future the function may be used to adjust the sample format to |
-// simplify hardware requirements and to support a wider variety of input |
-// formats. |
-// The buffer is modified in-place to avoid memory management, as this |
-// function may be called in performance critical code. |
-MEDIA_EXPORT bool AdjustVolume(void* buf, |
- size_t buflen, |
- int channels, |
- int bytes_per_sample, |
- float volume); |
// Returns user buffer size as specified on the command line or 0 if no buffer |
// size has been specified. |