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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 /** |
| 6 * @fileoverview A simple virtual keyboard implementation. |
| 7 */ |
| 8 |
| 9 var KEY_MODE = 'key'; |
| 10 var SHIFT_MODE = 'shift'; |
| 11 var NUMBER_MODE = 'number'; |
| 12 var SYMBOL_MODE = 'symbol'; |
| 13 // TODO(bryeung): tear out all of this mode switching code |
| 14 var MODES = [KEY_MODE, SHIFT_MODE, NUMBER_MODE, SYMBOL_MODE]; |
| 15 var currentMode = KEY_MODE; |
| 16 var enterShiftModeOnSpace = false; |
| 17 var MODE_CODES = {}; |
| 18 var MODE_TRANSITIONS = {}; |
| 19 |
| 20 MODE_CODES[KEY_MODE] = 0; |
| 21 MODE_CODES[SHIFT_MODE] = 1; |
| 22 MODE_CODES[NUMBER_MODE] = 2; |
| 23 MODE_CODES[SYMBOL_MODE] = 3; |
| 24 |
| 25 MODE_TRANSITIONS[KEY_MODE + SHIFT_MODE] = SHIFT_MODE; |
| 26 MODE_TRANSITIONS[KEY_MODE + NUMBER_MODE] = NUMBER_MODE; |
| 27 MODE_TRANSITIONS[SHIFT_MODE + SHIFT_MODE] = KEY_MODE; |
| 28 MODE_TRANSITIONS[SHIFT_MODE + NUMBER_MODE] = NUMBER_MODE; |
| 29 MODE_TRANSITIONS[NUMBER_MODE + SHIFT_MODE] = SYMBOL_MODE; |
| 30 MODE_TRANSITIONS[NUMBER_MODE + NUMBER_MODE] = KEY_MODE; |
| 31 MODE_TRANSITIONS[SYMBOL_MODE + SHIFT_MODE] = NUMBER_MODE; |
| 32 MODE_TRANSITIONS[SYMBOL_MODE + NUMBER_MODE] = KEY_MODE; |
| 33 |
| 34 var KEYBOARDS = {}; |
| 35 |
| 36 /** |
| 37 * The long-press delay in milliseconds before long-press handler is invoked. |
| 38 * @type {number} |
| 39 */ |
| 40 var LONGPRESS_DELAY_MSEC = 500; |
| 41 |
| 42 /** |
| 43 * The repeat delay in milliseconds before a key starts repeating. Use the same |
| 44 * rate as Chromebook. (See chrome/browser/chromeos/language_preferences.cc) |
| 45 * @type {number} |
| 46 */ |
| 47 var REPEAT_DELAY_MSEC = 500; |
| 48 |
| 49 /** |
| 50 * The repeat interval or number of milliseconds between subsequent keypresses. |
| 51 * Use the same rate as Chromebook. |
| 52 * @type {number} |
| 53 */ |
| 54 var REPEAT_INTERVAL_MSEC = 50; |
| 55 |
| 56 /** |
| 57 * The keyboard layout name currently in use. |
| 58 * @type {string} |
| 59 */ |
| 60 var currentKeyboardLayout = 'us'; |
| 61 |
| 62 /** |
| 63 * A structure to track the currently repeating key on the keyboard. |
| 64 */ |
| 65 var repeatKey = { |
| 66 /** |
| 67 * The timer for the delay before repeating behaviour begins. |
| 68 * @type {number|undefined} |
| 69 */ |
| 70 timer: undefined, |
| 71 |
| 72 /** |
| 73 * The interval timer for issuing keypresses of a repeating key. |
| 74 * @type {number|undefined} |
| 75 */ |
| 76 interval: undefined, |
| 77 |
| 78 /** |
| 79 * The key which is currently repeating. |
| 80 * @type {BaseKey|undefined} |
| 81 */ |
| 82 key: undefined, |
| 83 |
| 84 /** |
| 85 * Cancel the repeat timers of the currently active key. |
| 86 */ |
| 87 cancel: function() { |
| 88 clearTimeout(this.timer); |
| 89 clearInterval(this.interval); |
| 90 this.timer = undefined; |
| 91 this.interval = undefined; |
| 92 this.key = undefined; |
| 93 } |
| 94 }; |
| 95 |
| 96 /** |
| 97 * Set the keyboard mode. |
| 98 * @param {string} mode The new mode. |
| 99 */ |
| 100 function setMode(mode) { |
| 101 currentMode = mode; |
| 102 |
| 103 var rows = KEYBOARDS[currentKeyboardLayout]['rows']; |
| 104 for (var i = 0; i < rows.length; ++i) { |
| 105 rows[i].showMode(currentMode); |
| 106 } |
| 107 } |
| 108 |
| 109 /** |
| 110 * Transition the mode according to the given transition. |
| 111 * @param {string} transition The transition to take. |
| 112 */ |
| 113 function transitionMode(transition) { |
| 114 setMode(MODE_TRANSITIONS[currentMode + transition]); |
| 115 } |
| 116 |
| 117 function logIfError() { |
| 118 if (chrome.runtime.lastError) { |
| 119 console.log(chrome.runtime.lastError); |
| 120 } |
| 121 } |
| 122 |
| 123 /** |
| 124 * Send the given key to chrome, via the experimental extension API. |
| 125 * @param {string} keyIdentifier The key to send. |
| 126 */ |
| 127 function sendKey(keyIdentifier) { |
| 128 // FIXME(bryeung) |
| 129 console.log('Typed: ' + keyIdentifier); |
| 130 var keyEvent = { |
| 131 type: 'keydown', |
| 132 keyIdentifier: keyIdentifier |
| 133 }; |
| 134 chrome.experimental.input.virtualKeyboard.sendKeyboardEvent(keyEvent, |
| 135 logIfError); |
| 136 keyEvent.type = 'keyup'; |
| 137 chrome.experimental.input.virtualKeyboard.sendKeyboardEvent(keyEvent, |
| 138 logIfError); |
| 139 |
| 140 // Exit shift mode after pressing any key but space. |
| 141 if (currentMode == SHIFT_MODE && keyIdentifier != 'Spacebar') { |
| 142 transitionMode(SHIFT_MODE); |
| 143 } |
| 144 // Enter shift mode after typing a closing punctuation and then a space for a |
| 145 // new sentence. |
| 146 if (enterShiftModeOnSpace) { |
| 147 enterShiftModeOnSpace = false; |
| 148 if (currentMode != SHIFT_MODE && keyIdentifier == 'Spacebar') { |
| 149 setMode(SHIFT_MODE); |
| 150 } |
| 151 } |
| 152 if (currentMode != SHIFT_MODE && |
| 153 (keyIdentifier == '.' || keyIdentifier == '?' || keyIdentifier == '!')) { |
| 154 enterShiftModeOnSpace = true; |
| 155 } |
| 156 } |
| 157 |
| 158 /** |
| 159 * Add a child div element that represents the content of the given element. |
| 160 * A child div element that represents a text content is added if |
| 161 * opt_textContent is given. Otherwise a child element that represents an image |
| 162 * content is added. If the given element already has a child, the child element |
| 163 * is modified. |
| 164 * @param {Element} element The DOM Element to which the content is added. |
| 165 * @param {string} opt_textContent The text to be inserted. |
| 166 */ |
| 167 function addContent(element, opt_textContent) { |
| 168 if (element.childNodes.length > 0) { |
| 169 var content = element.childNodes[0]; |
| 170 if (opt_textContent) { |
| 171 content.textContent = opt_textContent; |
| 172 } |
| 173 return; |
| 174 } |
| 175 |
| 176 var content = document.createElement('div'); |
| 177 if (opt_textContent) { |
| 178 content.textContent = opt_textContent; |
| 179 content.className = 'text-key'; |
| 180 } else { |
| 181 content.className = 'image-key'; |
| 182 } |
| 183 element.appendChild(content); |
| 184 } |
| 185 |
| 186 /** |
| 187 * Set up the event handlers necessary to respond to mouse and touch events on |
| 188 * the virtual keyboard. |
| 189 * @param {BaseKey} key The BaseKey object corresponding to this key. |
| 190 * @param {Element} element The top-level DOM Element to set event handlers on. |
| 191 * @param {Object.<string, function()>} handlers The object that contains key |
| 192 * event handlers in the following form. |
| 193 * |
| 194 * { 'up': keyUpHandler, |
| 195 * 'down': keyDownHandler, |
| 196 * 'long': keyLongHandler } |
| 197 * |
| 198 * keyDownHandler: Called when the key is pressed. This will be called |
| 199 * repeatedly when holding a repeating key. |
| 200 * keyUpHandler: Called when the key is released. This is only called |
| 201 * once per actual key press. |
| 202 * keyLongHandler: Called when the key is long-pressed for |
| 203 * |LONGPRESS_DELAY_MSEC| milliseconds. |
| 204 * |
| 205 * The object does not necessarily contain all the handlers above, but |
| 206 * needs to contain at least one of them. |
| 207 */ |
| 208 function setupKeyEventHandlers(key, element, handlers) { |
| 209 var keyDownHandler = handlers['down']; |
| 210 var keyUpHandler = handlers['up']; |
| 211 var keyLongHandler = handlers['long']; |
| 212 if (!(keyDownHandler || keyUpHandler || keyLongPressHandler)) { |
| 213 throw new Error('Invalid handlers passed to setupKeyEventHandlers'); |
| 214 } |
| 215 |
| 216 /** |
| 217 * Handle a key down event on the virtual key. |
| 218 * @param {UIEvent} evt The UI event which triggered the key down. |
| 219 */ |
| 220 var downHandler = function(evt) { |
| 221 // Prevent any of the system gestures from happening. |
| 222 evt.preventDefault(); |
| 223 |
| 224 // Don't process a key down if the key is already down. |
| 225 if (key.pressed) { |
| 226 return; |
| 227 } |
| 228 key.pressed = true; |
| 229 if (keyDownHandler) { |
| 230 keyDownHandler(); |
| 231 } |
| 232 repeatKey.cancel(); |
| 233 |
| 234 // Start a repeating timer if there is a repeat interval and a function to |
| 235 // process key down events. |
| 236 if (key.repeat && keyDownHandler) { |
| 237 repeatKey.key = key; |
| 238 // The timeout for the repeating timer occurs at |
| 239 // REPEAT_DELAY_MSEC - REPEAT_INTERVAL_MSEC so that the interval |
| 240 // function can handle all repeat keypresses and will get the first one |
| 241 // at the correct time. |
| 242 repeatKey.timer = setTimeout(function() { |
| 243 repeatKey.timer = undefined; |
| 244 repeatKey.interval = setInterval(function() { |
| 245 keyDownHandler(); |
| 246 }, REPEAT_INTERVAL_MSEC); |
| 247 }, Math.max(0, REPEAT_DELAY_MSEC - REPEAT_INTERVAL_MSEC)); |
| 248 } |
| 249 |
| 250 if (keyLongHandler) { |
| 251 // Copy the currentTarget of event, which is neccessary because |evt| can |
| 252 // be modified before |keyLongHandler| is called. |
| 253 var evtCopy = {}; |
| 254 evtCopy.currentTarget = evt.currentTarget; |
| 255 key.longPressTimer = setTimeout(function() { |
| 256 keyLongHandler(evtCopy), |
| 257 clearTimeout(key.longPressTimer); |
| 258 delete key.longPressTimer; |
| 259 key.pressed = false; |
| 260 }, LONGPRESS_DELAY_MSEC); |
| 261 } |
| 262 }; |
| 263 |
| 264 /** |
| 265 * Handle a key up event on the virtual key. |
| 266 * @param {UIEvent} evt The UI event which triggered the key up. |
| 267 */ |
| 268 var upHandler = function(evt) { |
| 269 // Prevent any of the system gestures from happening. |
| 270 evt.preventDefault(); |
| 271 |
| 272 // Reset long-press timer. |
| 273 if (key.longPressTimer) { |
| 274 clearTimeout(key.longPressTimer); |
| 275 delete key.longPressTimer; |
| 276 } |
| 277 |
| 278 // If they key was not actually pressed do not send a key up event. |
| 279 if (!key.pressed) { |
| 280 return; |
| 281 } |
| 282 key.pressed = false; |
| 283 |
| 284 // Cancel running repeat timer for the released key only. |
| 285 if (repeatKey.key == key) { |
| 286 repeatKey.cancel(); |
| 287 } |
| 288 |
| 289 if (keyUpHandler) { |
| 290 keyUpHandler(); |
| 291 } |
| 292 }; |
| 293 |
| 294 // Setup mouse event handlers. |
| 295 element.addEventListener('mousedown', downHandler); |
| 296 element.addEventListener('mouseup', upHandler); |
| 297 |
| 298 // Setup touch handlers. |
| 299 element.addEventListener('touchstart', downHandler); |
| 300 element.addEventListener('touchend', upHandler); |
| 301 } |
| 302 |
| 303 /** |
| 304 * Create closure for the sendKey function. |
| 305 * @param {string} key The key paramater to sendKey. |
| 306 * @return {function()} A function which calls sendKey(key). |
| 307 */ |
| 308 function sendKeyFunction(key) { |
| 309 return function() { |
| 310 sendKey(key); |
| 311 }; |
| 312 } |
| 313 |
| 314 /** |
| 315 * Plain-old-data class to represent a character. |
| 316 * @param {string} display The HTML to be displayed. |
| 317 * @param {string} id The key identifier for this Character. |
| 318 * @constructor |
| 319 */ |
| 320 function Character(display, id) { |
| 321 this.display = display; |
| 322 this.keyIdentifier = id; |
| 323 } |
| 324 |
| 325 /** |
| 326 * Convenience function to make the keyboard data more readable. |
| 327 * @param {string} display The display for the created Character. |
| 328 * @param {string} opt_id The id for the created Character. |
| 329 * @return {Character} A character that contains display and opt_id. If |
| 330 * opt_id is omitted, display is used as the id. |
| 331 */ |
| 332 function C(display, opt_id) { |
| 333 var id = opt_id || display; |
| 334 return new Character(display, id); |
| 335 } |
| 336 |
| 337 /** |
| 338 * An abstract base-class for all keys on the keyboard. |
| 339 * @constructor |
| 340 */ |
| 341 function BaseKey() {} |
| 342 |
| 343 BaseKey.prototype = { |
| 344 /** |
| 345 * The cell type of this key. Determines the background colour. |
| 346 * @type {string} |
| 347 */ |
| 348 cellType_: '', |
| 349 |
| 350 /** |
| 351 * If true, holding this key will issue repeat keypresses. |
| 352 * @type {boolean} |
| 353 */ |
| 354 repeat_: false, |
| 355 |
| 356 /** |
| 357 * Track the pressed state of the key. This is true if currently pressed. |
| 358 * @type {boolean} |
| 359 */ |
| 360 pressed_: false, |
| 361 |
| 362 /** |
| 363 * Get the repeat behaviour of the key. |
| 364 * @return {boolean} True if the key will repeat. |
| 365 */ |
| 366 get repeat() { |
| 367 return this.repeat_; |
| 368 }, |
| 369 |
| 370 /** |
| 371 * Set the repeat behaviour of the key |
| 372 * @param {boolean} repeat True if the key should repeat. |
| 373 */ |
| 374 set repeat(repeat) { |
| 375 this.repeat_ = repeat; |
| 376 }, |
| 377 |
| 378 /** |
| 379 * Get the pressed state of the key. |
| 380 * @return {boolean} True if the key is currently pressed. |
| 381 */ |
| 382 get pressed() { |
| 383 return this.pressed_; |
| 384 }, |
| 385 |
| 386 /** |
| 387 * Set the pressed state of the key. |
| 388 * @param {boolean} pressed True if the key is currently pressed. |
| 389 */ |
| 390 set pressed(pressed) { |
| 391 this.pressed_ = pressed; |
| 392 }, |
| 393 |
| 394 /** |
| 395 * Create the DOM elements for the given keyboard mode. Must be overridden. |
| 396 * @param {string} mode The keyboard mode to create elements for. |
| 397 * @return {Element} The top-level DOM Element for the key. |
| 398 */ |
| 399 makeDOM: function(mode) { |
| 400 throw new Error('makeDOM not implemented in BaseKey'); |
| 401 }, |
| 402 }; |
| 403 |
| 404 /** |
| 405 * A simple key which displays Characters. |
| 406 * @param {Object} key The Character for KEY_MODE. |
| 407 * @param {Object} shift The Character for SHIFT_MODE. |
| 408 * @param {string} className An optional class name for the key. |
| 409 * @constructor |
| 410 * @extends {BaseKey} |
| 411 */ |
| 412 function Key(key, shift, className) { |
| 413 this.modeElements_ = {}; |
| 414 this.cellType_ = ''; |
| 415 this.className_ = (className) ? 'key ' + className : 'key'; |
| 416 |
| 417 this.modes_ = {}; |
| 418 this.modes_[KEY_MODE] = key; |
| 419 this.modes_[SHIFT_MODE] = shift; |
| 420 } |
| 421 |
| 422 Key.prototype = { |
| 423 __proto__: BaseKey.prototype, |
| 424 |
| 425 /** @override */ |
| 426 makeDOM: function(mode) { |
| 427 if (!this.modes_[mode]) { |
| 428 return null; |
| 429 } |
| 430 |
| 431 this.modeElements_[mode] = document.createElement('div'); |
| 432 var element = this.modeElements_[mode]; |
| 433 element.className = this.className_; |
| 434 |
| 435 addContent(element, this.modes_[mode].display); |
| 436 |
| 437 setupKeyEventHandlers(this, element, |
| 438 { 'up': sendKeyFunction(this.modes_[mode].keyIdentifier) }); |
| 439 return element; |
| 440 } |
| 441 }; |
| 442 |
| 443 /** |
| 444 * A key which displays an SVG image. |
| 445 * @param {string} className The class that provides the image. |
| 446 * @param {string} keyId The key identifier for the key. |
| 447 * @param {boolean} opt_repeat True if the key should repeat. |
| 448 * @constructor |
| 449 * @extends {BaseKey} |
| 450 */ |
| 451 function SvgKey(className, keyId, opt_repeat) { |
| 452 this.modeElements_ = {}; |
| 453 this.cellType_ = 'nc'; |
| 454 this.className_ = className; |
| 455 this.keyId_ = keyId; |
| 456 this.repeat_ = opt_repeat || false; |
| 457 } |
| 458 |
| 459 SvgKey.prototype = { |
| 460 __proto__: BaseKey.prototype, |
| 461 |
| 462 /** @override */ |
| 463 makeDOM: function(mode) { |
| 464 this.modeElements_[mode] = document.createElement('div'); |
| 465 this.modeElements_[mode].className = 'key'; |
| 466 this.modeElements_[mode].classList.add(this.className_); |
| 467 addContent(this.modeElements_[mode]); |
| 468 |
| 469 // send the key event on key down if key repeat is enabled |
| 470 var handler = this.repeat_ ? { 'down' : sendKeyFunction(this.keyId_) } : |
| 471 { 'up' : sendKeyFunction(this.keyId_) }; |
| 472 setupKeyEventHandlers(this, this.modeElements_[mode], handler); |
| 473 |
| 474 return this.modeElements_[mode]; |
| 475 } |
| 476 }; |
| 477 |
| 478 /** |
| 479 * A Key that remains the same through all modes. |
| 480 * @param {string} className The class name for the key. |
| 481 * @param {string} content The display text for the key. |
| 482 * @param {string} keyId The key identifier for the key. |
| 483 * @constructor |
| 484 * @extends {BaseKey} |
| 485 */ |
| 486 function SpecialKey(className, content, keyId) { |
| 487 this.modeElements_ = {}; |
| 488 this.cellType_ = 'nc'; |
| 489 this.content_ = content; |
| 490 this.keyId_ = keyId; |
| 491 this.className_ = className; |
| 492 } |
| 493 |
| 494 SpecialKey.prototype = { |
| 495 __proto__: BaseKey.prototype, |
| 496 |
| 497 /** @override */ |
| 498 makeDOM: function(mode) { |
| 499 this.modeElements_[mode] = document.createElement('div'); |
| 500 this.modeElements_[mode].className = 'key'; |
| 501 this.modeElements_[mode].classList.add(this.className_); |
| 502 addContent(this.modeElements_[mode], this.content_); |
| 503 |
| 504 setupKeyEventHandlers(this, this.modeElements_[mode], |
| 505 { 'up': sendKeyFunction(this.keyId_) }); |
| 506 |
| 507 return this.modeElements_[mode]; |
| 508 } |
| 509 }; |
| 510 |
| 511 /** |
| 512 * A shift key. |
| 513 * @constructor |
| 514 * @param {string} className The class name for the key. |
| 515 * @extends {BaseKey} |
| 516 */ |
| 517 function ShiftKey(className) { |
| 518 this.modeElements_ = {}; |
| 519 this.cellType_ = 'nc'; |
| 520 this.className_ = className; |
| 521 } |
| 522 |
| 523 ShiftKey.prototype = { |
| 524 __proto__: BaseKey.prototype, |
| 525 |
| 526 /** @override */ |
| 527 makeDOM: function(mode) { |
| 528 this.modeElements_[mode] = document.createElement('div'); |
| 529 this.modeElements_[mode].className = 'key shift'; |
| 530 this.modeElements_[mode].classList.add(this.className_); |
| 531 |
| 532 if (mode == KEY_MODE || mode == SHIFT_MODE) { |
| 533 addContent(this.modeElements_[mode]); |
| 534 } else if (mode == NUMBER_MODE) { |
| 535 addContent(this.modeElements_[mode], 'more'); |
| 536 } else if (mode == SYMBOL_MODE) { |
| 537 addContent(this.modeElements_[mode], '#123'); |
| 538 } |
| 539 |
| 540 if (mode == SHIFT_MODE || mode == SYMBOL_MODE) { |
| 541 this.modeElements_[mode].classList.add('moddown'); |
| 542 } else { |
| 543 this.modeElements_[mode].classList.remove('moddown'); |
| 544 } |
| 545 |
| 546 setupKeyEventHandlers(this, this.modeElements_[mode], |
| 547 { 'down': function() { |
| 548 transitionMode(SHIFT_MODE); |
| 549 }}); |
| 550 |
| 551 return this.modeElements_[mode]; |
| 552 }, |
| 553 }; |
| 554 |
| 555 /** |
| 556 * The symbol key: switches the keyboard into symbol mode. |
| 557 * @constructor |
| 558 * @extends {BaseKey} |
| 559 */ |
| 560 function SymbolKey() { |
| 561 this.modeElements_ = {}; |
| 562 this.cellType_ = 'nc'; |
| 563 } |
| 564 |
| 565 SymbolKey.prototype = { |
| 566 __proto__: BaseKey.prototype, |
| 567 |
| 568 /** @override */ |
| 569 makeDOM: function(mode, height) { |
| 570 this.modeElements_[mode] = document.createElement('div'); |
| 571 this.modeElements_[mode].className = 'key symbol'; |
| 572 |
| 573 if (mode == KEY_MODE || mode == SHIFT_MODE) { |
| 574 addContent(this.modeElements_[mode], '#123'); |
| 575 } else if (mode == NUMBER_MODE || mode == SYMBOL_MODE) { |
| 576 addContent(this.modeElements_[mode], 'abc'); |
| 577 } |
| 578 |
| 579 if (mode == NUMBER_MODE || mode == SYMBOL_MODE) { |
| 580 this.modeElements_[mode].classList.add('moddown'); |
| 581 } else { |
| 582 this.modeElements_[mode].classList.remove('moddown'); |
| 583 } |
| 584 |
| 585 setupKeyEventHandlers(this, this.modeElements_[mode], |
| 586 { 'down': function() { |
| 587 transitionMode(NUMBER_MODE); |
| 588 }}); |
| 589 |
| 590 return this.modeElements_[mode]; |
| 591 } |
| 592 }; |
| 593 |
| 594 /** |
| 595 * The ".com" key. |
| 596 * @constructor |
| 597 * @extends {BaseKey} |
| 598 */ |
| 599 function DotComKey() { |
| 600 this.modeElements_ = {}; |
| 601 this.cellType_ = 'nc'; |
| 602 } |
| 603 |
| 604 DotComKey.prototype = { |
| 605 __proto__: BaseKey.prototype, |
| 606 |
| 607 /** @override */ |
| 608 makeDOM: function(mode) { |
| 609 this.modeElements_[mode] = document.createElement('div'); |
| 610 this.modeElements_[mode].className = 'key com'; |
| 611 addContent(this.modeElements_[mode], '.com'); |
| 612 |
| 613 setupKeyEventHandlers(this, this.modeElements_[mode], |
| 614 { 'up': function() { |
| 615 sendKey('.'); |
| 616 sendKey('c'); |
| 617 sendKey('o'); |
| 618 sendKey('m'); |
| 619 }}); |
| 620 |
| 621 return this.modeElements_[mode]; |
| 622 } |
| 623 }; |
| 624 |
| 625 /** |
| 626 * The key that hides the keyboard. |
| 627 * @constructor |
| 628 * @extends {BaseKey} |
| 629 */ |
| 630 function HideKeyboardKey() { |
| 631 this.modeElements_ = {}; |
| 632 this.cellType_ = 'nc'; |
| 633 } |
| 634 |
| 635 HideKeyboardKey.prototype = { |
| 636 __proto__: BaseKey.prototype, |
| 637 |
| 638 /** @override */ |
| 639 makeDOM: function(mode) { |
| 640 this.modeElements_[mode] = document.createElement('div'); |
| 641 this.modeElements_[mode].className = 'key hide'; |
| 642 addContent(this.modeElements_[mode]); |
| 643 |
| 644 setupKeyEventHandlers(this, this.modeElements_[mode], |
| 645 { 'down': function() { console.log('Hide the keyboard!'); } }); |
| 646 |
| 647 return this.modeElements_[mode]; |
| 648 } |
| 649 }; |
| 650 |
| 651 /** |
| 652 * A container for keys. |
| 653 * @param {number} position The position of the row (0-3). |
| 654 * @param {Array.<BaseKey>} keys The keys in the row. |
| 655 * @constructor |
| 656 */ |
| 657 function Row(position, keys) { |
| 658 this.position_ = position; |
| 659 this.keys_ = keys; |
| 660 this.element_ = null; |
| 661 this.modeElements_ = {}; |
| 662 } |
| 663 |
| 664 Row.prototype = { |
| 665 /** |
| 666 * Create the DOM elements for the row. |
| 667 * @return {Element} The top-level DOM Element for the row. |
| 668 */ |
| 669 makeDOM: function() { |
| 670 this.element_ = document.createElement('div'); |
| 671 this.element_.className = 'row'; |
| 672 for (var i = 0; i < MODES.length; ++i) { |
| 673 var mode = MODES[i]; |
| 674 this.modeElements_[mode] = document.createElement('div'); |
| 675 this.modeElements_[mode].style.display = 'none'; |
| 676 this.element_.appendChild(this.modeElements_[mode]); |
| 677 } |
| 678 |
| 679 for (var j = 0; j < this.keys_.length; ++j) { |
| 680 var key = this.keys_[j]; |
| 681 for (var i = 0; i < MODES.length; ++i) { |
| 682 var keyDom = key.makeDOM(MODES[i]); |
| 683 if (keyDom) { |
| 684 this.modeElements_[MODES[i]].appendChild(keyDom); |
| 685 } |
| 686 } |
| 687 } |
| 688 |
| 689 for (var i = 0; i < MODES.length; ++i) { |
| 690 var clearingDiv = document.createElement('div'); |
| 691 clearingDiv.style.clear = 'both'; |
| 692 this.modeElements_[MODES[i]].appendChild(clearingDiv); |
| 693 } |
| 694 |
| 695 return this.element_; |
| 696 }, |
| 697 |
| 698 /** |
| 699 * Shows the given mode. |
| 700 * @param {string} mode The mode to show. |
| 701 */ |
| 702 showMode: function(mode) { |
| 703 for (var i = 0; i < MODES.length; ++i) { |
| 704 this.modeElements_[MODES[i]].style.display = 'none'; |
| 705 } |
| 706 this.modeElements_[mode].style.display = '-webkit-box'; |
| 707 }, |
| 708 |
| 709 /** |
| 710 * Returns the size of keys this row contains. |
| 711 * @return {number} The size of keys. |
| 712 */ |
| 713 get length() { |
| 714 return this.keys_.length; |
| 715 } |
| 716 }; |
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