Index: Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h |
diff --git a/Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h b/Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h |
deleted file mode 100644 |
index 701edd7d357bb3a1437d1ee71d75d8760c8e6b8f..0000000000000000000000000000000000000000 |
--- a/Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h |
+++ /dev/null |
@@ -1,123 +0,0 @@ |
-/* |
- Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
- |
- This library is free software; you can redistribute it and/or |
- modify it under the terms of the GNU Library General Public |
- License as published by the Free Software Foundation; either |
- version 2 of the License, or (at your option) any later version. |
- |
- This library is distributed in the hope that it will be useful, |
- but WITHOUT ANY WARRANTY; without even the implied warranty of |
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
- Library General Public License for more details. |
- |
- You should have received a copy of the GNU Library General Public License |
- along with this library; see the file COPYING.LIB. If not, write to |
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
- Boston, MA 02110-1301, USA. |
- */ |
- |
-#ifndef GraphicsSurface_h |
-#define GraphicsSurface_h |
- |
-#if USE(GRAPHICS_SURFACE) |
- |
-#include "GraphicsContext.h" |
-#include "GraphicsContext3D.h" |
-#include "GraphicsSurfaceToken.h" |
-#include "IntRect.h" |
-#include <wtf/OwnPtr.h> |
-#include <wtf/PassOwnPtr.h> |
-#include <wtf/RefCounted.h> |
-#include <wtf/RefPtr.h> |
- |
-#if OS(DARWIN) |
-typedef struct __IOSurface* IOSurfaceRef; |
-typedef IOSurfaceRef PlatformGraphicsSurface; |
-#endif |
- |
-#if OS(LINUX) |
-typedef uint32_t PlatformGraphicsSurface; |
-#endif |
- |
-#if OS(WINDOWS) |
-typedef HANDLE PlatformGraphicsSurface; |
-#endif |
- |
-namespace WebCore { |
- |
-class BitmapTexture; |
-class TextureMapper; |
-struct GraphicsSurfacePrivate; |
- |
-class GraphicsSurface : public RefCounted<GraphicsSurface> { |
-public: |
- enum Flag { |
- SupportsAlpha = 0x01, |
- SupportsSoftwareWrite = 0x02, |
- SupportsSoftwareRead = 0x04, |
- SupportsTextureTarget = 0x08, |
- SupportsTextureSource = 0x10, |
- SupportsCopyToTexture = 0x20, |
- SupportsCopyFromTexture = 0x40, |
- SupportsSharing = 0x80, |
- SupportsSingleBuffered = 0x100 |
- }; |
- |
- enum LockOption { |
- RetainPixels = 0x01, |
- ReadOnly = 0x02 |
- }; |
- |
- typedef int Flags; |
- typedef int LockOptions; |
- |
- Flags flags() const { return m_flags; } |
- IntSize size() const; |
- |
- static PassRefPtr<GraphicsSurface> create(const IntSize&, Flags, const PlatformGraphicsContext3D shareContext = 0); |
- static PassRefPtr<GraphicsSurface> create(const IntSize&, Flags, const GraphicsSurfaceToken&); |
- void copyToGLTexture(uint32_t target, uint32_t texture, const IntRect& targetRect, const IntPoint& sourceOffset); |
- void copyFromTexture(uint32_t texture, const IntRect& sourceRect); |
- void paintToTextureMapper(TextureMapper*, const FloatRect& targetRect, const TransformationMatrix&, float opacity); |
- uint32_t frontBuffer(); |
- uint32_t swapBuffers(); |
- GraphicsSurfaceToken exportToken(); |
- uint32_t getTextureID(); |
- PassOwnPtr<GraphicsContext> beginPaint(const IntRect&, LockOptions); |
- PassRefPtr<Image> createReadOnlyImage(const IntRect&); |
- ~GraphicsSurface(); |
- |
-protected: |
- static PassRefPtr<GraphicsSurface> platformCreate(const IntSize&, Flags, const PlatformGraphicsContext3D); |
- static PassRefPtr<GraphicsSurface> platformImport(const IntSize&, Flags, const GraphicsSurfaceToken&); |
- GraphicsSurfaceToken platformExport(); |
- void platformDestroy(); |
- |
- uint32_t platformGetTextureID(); |
- char* platformLock(const IntRect&, int* stride, LockOptions); |
- void platformUnlock(); |
- void platformCopyToGLTexture(uint32_t target, uint32_t texture, const IntRect&, const IntPoint&); |
- void platformCopyFromTexture(uint32_t texture, const IntRect& sourceRect); |
- void platformPaintToTextureMapper(TextureMapper*, const FloatRect& targetRect, const TransformationMatrix&, float opacity); |
- uint32_t platformFrontBuffer() const; |
- uint32_t platformSwapBuffers(); |
- IntSize platformSize() const; |
- |
- PassOwnPtr<GraphicsContext> platformBeginPaint(const IntSize&, char* bits, int stride); |
- |
-protected: |
- LockOptions m_lockOptions; |
- Flags m_flags; |
- |
-private: |
- GraphicsSurface(const IntSize&, Flags); |
- |
- uint32_t m_fbo; |
- GraphicsSurfacePrivate* m_private; |
-}; |
- |
-} |
-#endif // USE(GRAPHICS_SURFACE) |
- |
-#endif // GraphicsSurface_h |