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Unified Diff: Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h

Issue 13642009: WebCore: Remove PLATFORM(WIN) files we do not use. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 8 months ago
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Index: Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h
diff --git a/Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h b/Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h
deleted file mode 100644
index 701edd7d357bb3a1437d1ee71d75d8760c8e6b8f..0000000000000000000000000000000000000000
--- a/Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/*
- Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
- */
-
-#ifndef GraphicsSurface_h
-#define GraphicsSurface_h
-
-#if USE(GRAPHICS_SURFACE)
-
-#include "GraphicsContext.h"
-#include "GraphicsContext3D.h"
-#include "GraphicsSurfaceToken.h"
-#include "IntRect.h"
-#include <wtf/OwnPtr.h>
-#include <wtf/PassOwnPtr.h>
-#include <wtf/RefCounted.h>
-#include <wtf/RefPtr.h>
-
-#if OS(DARWIN)
-typedef struct __IOSurface* IOSurfaceRef;
-typedef IOSurfaceRef PlatformGraphicsSurface;
-#endif
-
-#if OS(LINUX)
-typedef uint32_t PlatformGraphicsSurface;
-#endif
-
-#if OS(WINDOWS)
-typedef HANDLE PlatformGraphicsSurface;
-#endif
-
-namespace WebCore {
-
-class BitmapTexture;
-class TextureMapper;
-struct GraphicsSurfacePrivate;
-
-class GraphicsSurface : public RefCounted<GraphicsSurface> {
-public:
- enum Flag {
- SupportsAlpha = 0x01,
- SupportsSoftwareWrite = 0x02,
- SupportsSoftwareRead = 0x04,
- SupportsTextureTarget = 0x08,
- SupportsTextureSource = 0x10,
- SupportsCopyToTexture = 0x20,
- SupportsCopyFromTexture = 0x40,
- SupportsSharing = 0x80,
- SupportsSingleBuffered = 0x100
- };
-
- enum LockOption {
- RetainPixels = 0x01,
- ReadOnly = 0x02
- };
-
- typedef int Flags;
- typedef int LockOptions;
-
- Flags flags() const { return m_flags; }
- IntSize size() const;
-
- static PassRefPtr<GraphicsSurface> create(const IntSize&, Flags, const PlatformGraphicsContext3D shareContext = 0);
- static PassRefPtr<GraphicsSurface> create(const IntSize&, Flags, const GraphicsSurfaceToken&);
- void copyToGLTexture(uint32_t target, uint32_t texture, const IntRect& targetRect, const IntPoint& sourceOffset);
- void copyFromTexture(uint32_t texture, const IntRect& sourceRect);
- void paintToTextureMapper(TextureMapper*, const FloatRect& targetRect, const TransformationMatrix&, float opacity);
- uint32_t frontBuffer();
- uint32_t swapBuffers();
- GraphicsSurfaceToken exportToken();
- uint32_t getTextureID();
- PassOwnPtr<GraphicsContext> beginPaint(const IntRect&, LockOptions);
- PassRefPtr<Image> createReadOnlyImage(const IntRect&);
- ~GraphicsSurface();
-
-protected:
- static PassRefPtr<GraphicsSurface> platformCreate(const IntSize&, Flags, const PlatformGraphicsContext3D);
- static PassRefPtr<GraphicsSurface> platformImport(const IntSize&, Flags, const GraphicsSurfaceToken&);
- GraphicsSurfaceToken platformExport();
- void platformDestroy();
-
- uint32_t platformGetTextureID();
- char* platformLock(const IntRect&, int* stride, LockOptions);
- void platformUnlock();
- void platformCopyToGLTexture(uint32_t target, uint32_t texture, const IntRect&, const IntPoint&);
- void platformCopyFromTexture(uint32_t texture, const IntRect& sourceRect);
- void platformPaintToTextureMapper(TextureMapper*, const FloatRect& targetRect, const TransformationMatrix&, float opacity);
- uint32_t platformFrontBuffer() const;
- uint32_t platformSwapBuffers();
- IntSize platformSize() const;
-
- PassOwnPtr<GraphicsContext> platformBeginPaint(const IntSize&, char* bits, int stride);
-
-protected:
- LockOptions m_lockOptions;
- Flags m_flags;
-
-private:
- GraphicsSurface(const IntSize&, Flags);
-
- uint32_t m_fbo;
- GraphicsSurfacePrivate* m_private;
-};
-
-}
-#endif // USE(GRAPHICS_SURFACE)
-
-#endif // GraphicsSurface_h
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