| Index: Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h
|
| diff --git a/Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h b/Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h
|
| deleted file mode 100644
|
| index 701edd7d357bb3a1437d1ee71d75d8760c8e6b8f..0000000000000000000000000000000000000000
|
| --- a/Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h
|
| +++ /dev/null
|
| @@ -1,123 +0,0 @@
|
| -/*
|
| - Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
|
| -
|
| - This library is free software; you can redistribute it and/or
|
| - modify it under the terms of the GNU Library General Public
|
| - License as published by the Free Software Foundation; either
|
| - version 2 of the License, or (at your option) any later version.
|
| -
|
| - This library is distributed in the hope that it will be useful,
|
| - but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
| - Library General Public License for more details.
|
| -
|
| - You should have received a copy of the GNU Library General Public License
|
| - along with this library; see the file COPYING.LIB. If not, write to
|
| - the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
| - Boston, MA 02110-1301, USA.
|
| - */
|
| -
|
| -#ifndef GraphicsSurface_h
|
| -#define GraphicsSurface_h
|
| -
|
| -#if USE(GRAPHICS_SURFACE)
|
| -
|
| -#include "GraphicsContext.h"
|
| -#include "GraphicsContext3D.h"
|
| -#include "GraphicsSurfaceToken.h"
|
| -#include "IntRect.h"
|
| -#include <wtf/OwnPtr.h>
|
| -#include <wtf/PassOwnPtr.h>
|
| -#include <wtf/RefCounted.h>
|
| -#include <wtf/RefPtr.h>
|
| -
|
| -#if OS(DARWIN)
|
| -typedef struct __IOSurface* IOSurfaceRef;
|
| -typedef IOSurfaceRef PlatformGraphicsSurface;
|
| -#endif
|
| -
|
| -#if OS(LINUX)
|
| -typedef uint32_t PlatformGraphicsSurface;
|
| -#endif
|
| -
|
| -#if OS(WINDOWS)
|
| -typedef HANDLE PlatformGraphicsSurface;
|
| -#endif
|
| -
|
| -namespace WebCore {
|
| -
|
| -class BitmapTexture;
|
| -class TextureMapper;
|
| -struct GraphicsSurfacePrivate;
|
| -
|
| -class GraphicsSurface : public RefCounted<GraphicsSurface> {
|
| -public:
|
| - enum Flag {
|
| - SupportsAlpha = 0x01,
|
| - SupportsSoftwareWrite = 0x02,
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| - SupportsSoftwareRead = 0x04,
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| - SupportsTextureTarget = 0x08,
|
| - SupportsTextureSource = 0x10,
|
| - SupportsCopyToTexture = 0x20,
|
| - SupportsCopyFromTexture = 0x40,
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| - SupportsSharing = 0x80,
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| - SupportsSingleBuffered = 0x100
|
| - };
|
| -
|
| - enum LockOption {
|
| - RetainPixels = 0x01,
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| - ReadOnly = 0x02
|
| - };
|
| -
|
| - typedef int Flags;
|
| - typedef int LockOptions;
|
| -
|
| - Flags flags() const { return m_flags; }
|
| - IntSize size() const;
|
| -
|
| - static PassRefPtr<GraphicsSurface> create(const IntSize&, Flags, const PlatformGraphicsContext3D shareContext = 0);
|
| - static PassRefPtr<GraphicsSurface> create(const IntSize&, Flags, const GraphicsSurfaceToken&);
|
| - void copyToGLTexture(uint32_t target, uint32_t texture, const IntRect& targetRect, const IntPoint& sourceOffset);
|
| - void copyFromTexture(uint32_t texture, const IntRect& sourceRect);
|
| - void paintToTextureMapper(TextureMapper*, const FloatRect& targetRect, const TransformationMatrix&, float opacity);
|
| - uint32_t frontBuffer();
|
| - uint32_t swapBuffers();
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| - GraphicsSurfaceToken exportToken();
|
| - uint32_t getTextureID();
|
| - PassOwnPtr<GraphicsContext> beginPaint(const IntRect&, LockOptions);
|
| - PassRefPtr<Image> createReadOnlyImage(const IntRect&);
|
| - ~GraphicsSurface();
|
| -
|
| -protected:
|
| - static PassRefPtr<GraphicsSurface> platformCreate(const IntSize&, Flags, const PlatformGraphicsContext3D);
|
| - static PassRefPtr<GraphicsSurface> platformImport(const IntSize&, Flags, const GraphicsSurfaceToken&);
|
| - GraphicsSurfaceToken platformExport();
|
| - void platformDestroy();
|
| -
|
| - uint32_t platformGetTextureID();
|
| - char* platformLock(const IntRect&, int* stride, LockOptions);
|
| - void platformUnlock();
|
| - void platformCopyToGLTexture(uint32_t target, uint32_t texture, const IntRect&, const IntPoint&);
|
| - void platformCopyFromTexture(uint32_t texture, const IntRect& sourceRect);
|
| - void platformPaintToTextureMapper(TextureMapper*, const FloatRect& targetRect, const TransformationMatrix&, float opacity);
|
| - uint32_t platformFrontBuffer() const;
|
| - uint32_t platformSwapBuffers();
|
| - IntSize platformSize() const;
|
| -
|
| - PassOwnPtr<GraphicsContext> platformBeginPaint(const IntSize&, char* bits, int stride);
|
| -
|
| -protected:
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| - LockOptions m_lockOptions;
|
| - Flags m_flags;
|
| -
|
| -private:
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| - GraphicsSurface(const IntSize&, Flags);
|
| -
|
| - uint32_t m_fbo;
|
| - GraphicsSurfacePrivate* m_private;
|
| -};
|
| -
|
| -}
|
| -#endif // USE(GRAPHICS_SURFACE)
|
| -
|
| -#endif // GraphicsSurface_h
|
|
|