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Side by Side Diff: Source/WebCore/platform/graphics/surfaces/GraphicsSurface.h

Issue 13642009: WebCore: Remove PLATFORM(WIN) files we do not use. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 8 months ago
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1 /*
2 Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
3
4 This library is free software; you can redistribute it and/or
5 modify it under the terms of the GNU Library General Public
6 License as published by the Free Software Foundation; either
7 version 2 of the License, or (at your option) any later version.
8
9 This library is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 Library General Public License for more details.
13
14 You should have received a copy of the GNU Library General Public License
15 along with this library; see the file COPYING.LIB. If not, write to
16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 Boston, MA 02110-1301, USA.
18 */
19
20 #ifndef GraphicsSurface_h
21 #define GraphicsSurface_h
22
23 #if USE(GRAPHICS_SURFACE)
24
25 #include "GraphicsContext.h"
26 #include "GraphicsContext3D.h"
27 #include "GraphicsSurfaceToken.h"
28 #include "IntRect.h"
29 #include <wtf/OwnPtr.h>
30 #include <wtf/PassOwnPtr.h>
31 #include <wtf/RefCounted.h>
32 #include <wtf/RefPtr.h>
33
34 #if OS(DARWIN)
35 typedef struct __IOSurface* IOSurfaceRef;
36 typedef IOSurfaceRef PlatformGraphicsSurface;
37 #endif
38
39 #if OS(LINUX)
40 typedef uint32_t PlatformGraphicsSurface;
41 #endif
42
43 #if OS(WINDOWS)
44 typedef HANDLE PlatformGraphicsSurface;
45 #endif
46
47 namespace WebCore {
48
49 class BitmapTexture;
50 class TextureMapper;
51 struct GraphicsSurfacePrivate;
52
53 class GraphicsSurface : public RefCounted<GraphicsSurface> {
54 public:
55 enum Flag {
56 SupportsAlpha = 0x01,
57 SupportsSoftwareWrite = 0x02,
58 SupportsSoftwareRead = 0x04,
59 SupportsTextureTarget = 0x08,
60 SupportsTextureSource = 0x10,
61 SupportsCopyToTexture = 0x20,
62 SupportsCopyFromTexture = 0x40,
63 SupportsSharing = 0x80,
64 SupportsSingleBuffered = 0x100
65 };
66
67 enum LockOption {
68 RetainPixels = 0x01,
69 ReadOnly = 0x02
70 };
71
72 typedef int Flags;
73 typedef int LockOptions;
74
75 Flags flags() const { return m_flags; }
76 IntSize size() const;
77
78 static PassRefPtr<GraphicsSurface> create(const IntSize&, Flags, const Platf ormGraphicsContext3D shareContext = 0);
79 static PassRefPtr<GraphicsSurface> create(const IntSize&, Flags, const Graph icsSurfaceToken&);
80 void copyToGLTexture(uint32_t target, uint32_t texture, const IntRect& targe tRect, const IntPoint& sourceOffset);
81 void copyFromTexture(uint32_t texture, const IntRect& sourceRect);
82 void paintToTextureMapper(TextureMapper*, const FloatRect& targetRect, const TransformationMatrix&, float opacity);
83 uint32_t frontBuffer();
84 uint32_t swapBuffers();
85 GraphicsSurfaceToken exportToken();
86 uint32_t getTextureID();
87 PassOwnPtr<GraphicsContext> beginPaint(const IntRect&, LockOptions);
88 PassRefPtr<Image> createReadOnlyImage(const IntRect&);
89 ~GraphicsSurface();
90
91 protected:
92 static PassRefPtr<GraphicsSurface> platformCreate(const IntSize&, Flags, con st PlatformGraphicsContext3D);
93 static PassRefPtr<GraphicsSurface> platformImport(const IntSize&, Flags, con st GraphicsSurfaceToken&);
94 GraphicsSurfaceToken platformExport();
95 void platformDestroy();
96
97 uint32_t platformGetTextureID();
98 char* platformLock(const IntRect&, int* stride, LockOptions);
99 void platformUnlock();
100 void platformCopyToGLTexture(uint32_t target, uint32_t texture, const IntRec t&, const IntPoint&);
101 void platformCopyFromTexture(uint32_t texture, const IntRect& sourceRect);
102 void platformPaintToTextureMapper(TextureMapper*, const FloatRect& targetRec t, const TransformationMatrix&, float opacity);
103 uint32_t platformFrontBuffer() const;
104 uint32_t platformSwapBuffers();
105 IntSize platformSize() const;
106
107 PassOwnPtr<GraphicsContext> platformBeginPaint(const IntSize&, char* bits, i nt stride);
108
109 protected:
110 LockOptions m_lockOptions;
111 Flags m_flags;
112
113 private:
114 GraphicsSurface(const IntSize&, Flags);
115
116 uint32_t m_fbo;
117 GraphicsSurfacePrivate* m_private;
118 };
119
120 }
121 #endif // USE(GRAPHICS_SURFACE)
122
123 #endif // GraphicsSurface_h
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