| Index: gm/vertices.cpp
|
| diff --git a/gm/vertices.cpp b/gm/vertices.cpp
|
| index 40dd9496ef57c31f7b2a45f778fbfd60692cdc1a..31fb3527248b5f38ee4e057a4ab073deffb3a58c 100644
|
| --- a/gm/vertices.cpp
|
| +++ b/gm/vertices.cpp
|
| @@ -7,10 +7,11 @@
|
|
|
| #include "gm.h"
|
| #include "SkCanvas.h"
|
| +#include "SkColorFilter.h"
|
| #include "SkGradientShader.h"
|
| #include "SkRandom.h"
|
|
|
| -static SkShader* make_shader(SkScalar w, SkScalar h) {
|
| +static SkShader* make_shader1(SkScalar w, SkScalar h) {
|
| const SkColor colors[] = {
|
| SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE,
|
| SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW,
|
| @@ -22,39 +23,45 @@ static SkShader* make_shader(SkScalar w, SkScalar h) {
|
| SkShader::kMirror_TileMode);
|
| }
|
|
|
| +static SkShader* make_shader2() {
|
| + return SkShader::CreateColorShader(SK_ColorBLUE);
|
| +}
|
| +
|
| +static SkColorFilter* make_color_filter() {
|
| + return SkColorFilter::CreateModeFilter(0xFFAABBCC, SkXfermode::kDarken_Mode);
|
| +}
|
| +
|
| class VerticesGM : public skiagm::GM {
|
| - SkPoint fPts[9];
|
| - SkPoint fTexs[9];
|
| - SkColor fColors[9];
|
| - SkShader* fShader;
|
| - unsigned fAlpha;
|
| + SkPoint fPts[9];
|
| + SkPoint fTexs[9];
|
| + SkColor fColors[9];
|
| + SkAutoTUnref<SkShader> fShader1;
|
| + SkAutoTUnref<SkShader> fShader2;
|
| + SkAutoTUnref<SkColorFilter> fColorFilter;
|
|
|
| public:
|
| - VerticesGM(unsigned alpha) : fShader(nullptr), fAlpha(alpha) {
|
| - }
|
| -
|
| - virtual ~VerticesGM() {
|
| - SkSafeUnref(fShader);
|
| - }
|
| + VerticesGM() {}
|
|
|
| protected:
|
|
|
| void onOnceBeforeDraw() override {
|
| - const SkScalar X = 150;
|
| - const SkScalar Y = 150;
|
| + const SkScalar X = 30;
|
| + const SkScalar Y = 30;
|
|
|
| - fPts[0].set(0, 0); fPts[1].set(X/2, 10); fPts[2].set(X, 0);
|
| - fPts[3].set(10, Y/2); fPts[4].set(X/2, Y/2); fPts[5].set(X-10, Y/2);
|
| - fPts[6].set(0, Y); fPts[7].set(X/2, Y-10); fPts[8].set(X, Y);
|
| + fPts[0].set(0, 0); fPts[1].set(X/2, 3); fPts[2].set(X, 0);
|
| + fPts[3].set(3, Y/2); fPts[4].set(X/2, Y/2); fPts[5].set(X-3, Y/2);
|
| + fPts[6].set(0, Y); fPts[7].set(X/2, Y-3); fPts[8].set(X, Y);
|
|
|
| - const SkScalar w = 200;
|
| - const SkScalar h = 200;
|
| + const SkScalar w = 40;
|
| + const SkScalar h = 40;
|
|
|
| fTexs[0].set(0, 0); fTexs[1].set(w/2, 0); fTexs[2].set(w, 0);
|
| fTexs[3].set(0, h/2); fTexs[4].set(w/2, h/2); fTexs[5].set(w, h/2);
|
| fTexs[6].set(0, h); fTexs[7].set(w/2, h); fTexs[8].set(w, h);
|
|
|
| - fShader = make_shader(w, h);
|
| + fShader1.reset(make_shader1(w, h));
|
| + fShader2.reset(make_shader2());
|
| + fColorFilter.reset(make_color_filter());
|
|
|
| SkRandom rand;
|
| for (size_t i = 0; i < SK_ARRAY_COUNT(fColors); ++i) {
|
| @@ -64,9 +71,6 @@ protected:
|
|
|
| SkString onShortName() override {
|
| SkString name("vertices");
|
| - if (0xFF != fAlpha) {
|
| - name.appendf("_%02X", fAlpha);
|
| - }
|
| return name;
|
| }
|
|
|
| @@ -84,36 +88,90 @@ protected:
|
| const struct {
|
| const SkColor* fColors;
|
| const SkPoint* fTexs;
|
| + SkShader* fShader;
|
| + SkColorFilter* fColorFilter;
|
| + uint8_t fAlpha;
|
| } rec[] = {
|
| - { fColors, nullptr },
|
| - { nullptr, fTexs },
|
| - { fColors, fTexs },
|
| + { fColors, nullptr, fShader1, nullptr , 0xFF },
|
| + { nullptr, fTexs , fShader1, nullptr , 0xFF },
|
| + { fColors, fTexs , fShader1, nullptr , 0xFF },
|
| + { fColors, nullptr, fShader2, nullptr , 0xFF },
|
| + { nullptr, fTexs , fShader2, nullptr , 0xFF },
|
| + { fColors, fTexs , fShader2, nullptr , 0xFF },
|
| + { fColors, nullptr, fShader1, fColorFilter, 0xFF },
|
| + { nullptr, fTexs , fShader1, fColorFilter, 0xFF },
|
| + { fColors, fTexs , fShader1, fColorFilter, 0xFF },
|
| + { fColors, nullptr, fShader2, fColorFilter, 0xFF },
|
| + { nullptr, fTexs , fShader2, fColorFilter, 0xFF },
|
| + { fColors, fTexs , fShader2, fColorFilter, 0xFF },
|
| + { fColors, nullptr, fShader1, nullptr , 0x80 },
|
| + { nullptr, fTexs , fShader1, nullptr , 0x80 },
|
| + { fColors, fTexs , fShader1, nullptr , 0x80 },
|
| + { fColors, nullptr, fShader2, nullptr , 0x80 },
|
| + { nullptr, fTexs , fShader2, nullptr , 0x80 },
|
| + { fColors, fTexs , fShader2, nullptr , 0x80 },
|
| + { fColors, nullptr, fShader1, fColorFilter, 0x80 },
|
| + { nullptr, fTexs , fShader1, fColorFilter, 0x80 },
|
| + { fColors, fTexs , fShader1, fColorFilter, 0x80 },
|
| + { fColors, nullptr, fShader2, fColorFilter, 0x80 },
|
| + { nullptr, fTexs , fShader2, fColorFilter, 0x80 },
|
| + { fColors, fTexs , fShader2, fColorFilter, 0x80 },
|
| };
|
|
|
| const SkXfermode::Mode modes[] = {
|
| + SkXfermode::kClear_Mode,
|
| SkXfermode::kSrc_Mode,
|
| SkXfermode::kDst_Mode,
|
| + SkXfermode::kSrcOver_Mode,
|
| + SkXfermode::kDstOver_Mode,
|
| + SkXfermode::kSrcIn_Mode,
|
| + SkXfermode::kDstIn_Mode,
|
| + SkXfermode::kSrcOut_Mode,
|
| + SkXfermode::kDstOut_Mode,
|
| + SkXfermode::kSrcATop_Mode,
|
| + SkXfermode::kDstATop_Mode,
|
| + SkXfermode::kXor_Mode,
|
| + SkXfermode::kPlus_Mode,
|
| SkXfermode::kModulate_Mode,
|
| + SkXfermode::kScreen_Mode,
|
| + SkXfermode::kOverlay_Mode,
|
| + SkXfermode::kDarken_Mode,
|
| + SkXfermode::kLighten_Mode,
|
| + SkXfermode::kColorDodge_Mode,
|
| + SkXfermode::kColorBurn_Mode,
|
| + SkXfermode::kHardLight_Mode,
|
| + SkXfermode::kSoftLight_Mode,
|
| + SkXfermode::kDifference_Mode,
|
| + SkXfermode::kExclusion_Mode,
|
| + SkXfermode::kMultiply_Mode,
|
| + SkXfermode::kHue_Mode,
|
| + SkXfermode::kSaturation_Mode,
|
| + SkXfermode::kColor_Mode,
|
| + SkXfermode::kLuminosity_Mode,
|
| };
|
|
|
| SkPaint paint;
|
| - paint.setShader(fShader);
|
| - paint.setAlpha(fAlpha);
|
|
|
| - canvas->translate(20, 20);
|
| + canvas->translate(4, 4);
|
| + int x = 0;
|
| for (size_t j = 0; j < SK_ARRAY_COUNT(modes); ++j) {
|
| SkXfermode* xfer = SkXfermode::Create(modes[j]);
|
| canvas->save();
|
| for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) {
|
| + paint.setShader(rec[i].fShader);
|
| + paint.setColorFilter(rec[i].fColorFilter);
|
| + paint.setAlpha(rec[i].fAlpha);
|
| + //if (2 == x)
|
| canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode,
|
| SK_ARRAY_COUNT(fPts), fPts,
|
| rec[i].fTexs, rec[i].fColors,
|
| xfer, fan, SK_ARRAY_COUNT(fan), paint);
|
| - canvas->translate(200, 0);
|
| + canvas->translate(40, 0);
|
| + ++x;
|
| }
|
| canvas->restore();
|
| - canvas->translate(0, 200);
|
| - xfer->unref();
|
| + canvas->translate(0, 40);
|
| + SkSafeUnref(xfer);
|
| }
|
| }
|
|
|
| @@ -123,5 +181,4 @@ private:
|
|
|
| /////////////////////////////////////////////////////////////////////////////////////
|
|
|
| -DEF_GM(return new VerticesGM(0xFF);)
|
| -DEF_GM(return new VerticesGM(0x80);)
|
| +DEF_GM(return new VerticesGM();)
|
|
|