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Side by Side Diff: gm/vertices.cpp

Issue 1361173003: Expand coverage of vertices gm (Closed) Base URL: https://skia.googlesource.com/skia.git@vertsbatch
Patch Set: Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkColorFilter.h"
10 #include "SkGradientShader.h" 11 #include "SkGradientShader.h"
11 #include "SkRandom.h" 12 #include "SkRandom.h"
12 13
13 static SkShader* make_shader(SkScalar w, SkScalar h) { 14 static SkShader* make_shader1(SkScalar w, SkScalar h) {
14 const SkColor colors[] = { 15 const SkColor colors[] = {
15 SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE, 16 SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE,
16 SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW, 17 SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW,
17 }; 18 };
18 const SkPoint pts[] = { { w/4, 0 }, { 3*w/4, h } }; 19 const SkPoint pts[] = { { w/4, 0 }, { 3*w/4, h } };
19 20
20 return SkGradientShader::CreateLinear(pts, colors, nullptr, 21 return SkGradientShader::CreateLinear(pts, colors, nullptr,
21 SK_ARRAY_COUNT(colors), 22 SK_ARRAY_COUNT(colors),
22 SkShader::kMirror_TileMode); 23 SkShader::kMirror_TileMode);
23 } 24 }
24 25
26 static SkShader* make_shader2() {
27 return SkShader::CreateColorShader(SK_ColorBLUE);
28 }
29
30 static SkColorFilter* make_color_filter() {
31 return SkColorFilter::CreateModeFilter(0xFFAABBCC, SkXfermode::kDarken_Mode) ;
32 }
33
25 class VerticesGM : public skiagm::GM { 34 class VerticesGM : public skiagm::GM {
26 SkPoint fPts[9]; 35 SkPoint fPts[9];
27 SkPoint fTexs[9]; 36 SkPoint fTexs[9];
28 SkColor fColors[9]; 37 SkColor fColors[9];
29 SkShader* fShader; 38 SkAutoTUnref<SkShader> fShader1;
30 unsigned fAlpha; 39 SkAutoTUnref<SkShader> fShader2;
40 SkAutoTUnref<SkColorFilter> fColorFilter;
31 41
32 public: 42 public:
33 VerticesGM(unsigned alpha) : fShader(nullptr), fAlpha(alpha) { 43 VerticesGM() {}
34 }
35
36 virtual ~VerticesGM() {
37 SkSafeUnref(fShader);
38 }
39 44
40 protected: 45 protected:
41 46
42 void onOnceBeforeDraw() override { 47 void onOnceBeforeDraw() override {
43 const SkScalar X = 150; 48 const SkScalar X = 30;
44 const SkScalar Y = 150; 49 const SkScalar Y = 30;
45 50
46 fPts[0].set(0, 0); fPts[1].set(X/2, 10); fPts[2].set(X, 0); 51 fPts[0].set(0, 0); fPts[1].set(X/2, 3); fPts[2].set(X, 0);
47 fPts[3].set(10, Y/2); fPts[4].set(X/2, Y/2); fPts[5].set(X-10, Y/2); 52 fPts[3].set(3, Y/2); fPts[4].set(X/2, Y/2); fPts[5].set(X-3, Y/2);
48 fPts[6].set(0, Y); fPts[7].set(X/2, Y-10); fPts[8].set(X, Y); 53 fPts[6].set(0, Y); fPts[7].set(X/2, Y-3); fPts[8].set(X, Y);
49 54
50 const SkScalar w = 200; 55 const SkScalar w = 40;
51 const SkScalar h = 200; 56 const SkScalar h = 40;
52 57
53 fTexs[0].set(0, 0); fTexs[1].set(w/2, 0); fTexs[2].set(w, 0); 58 fTexs[0].set(0, 0); fTexs[1].set(w/2, 0); fTexs[2].set(w, 0);
54 fTexs[3].set(0, h/2); fTexs[4].set(w/2, h/2); fTexs[5].set(w, h/2); 59 fTexs[3].set(0, h/2); fTexs[4].set(w/2, h/2); fTexs[5].set(w, h/2);
55 fTexs[6].set(0, h); fTexs[7].set(w/2, h); fTexs[8].set(w, h); 60 fTexs[6].set(0, h); fTexs[7].set(w/2, h); fTexs[8].set(w, h);
56 61
57 fShader = make_shader(w, h); 62 fShader1.reset(make_shader1(w, h));
63 fShader2.reset(make_shader2());
64 fColorFilter.reset(make_color_filter());
58 65
59 SkRandom rand; 66 SkRandom rand;
60 for (size_t i = 0; i < SK_ARRAY_COUNT(fColors); ++i) { 67 for (size_t i = 0; i < SK_ARRAY_COUNT(fColors); ++i) {
61 fColors[i] = rand.nextU() | 0xFF000000; 68 fColors[i] = rand.nextU() | 0xFF000000;
62 } 69 }
63 } 70 }
64 71
65 SkString onShortName() override { 72 SkString onShortName() override {
66 SkString name("vertices"); 73 SkString name("vertices");
67 if (0xFF != fAlpha) {
68 name.appendf("_%02X", fAlpha);
69 }
70 return name; 74 return name;
71 } 75 }
72 76
73 SkISize onISize() override { 77 SkISize onISize() override {
74 return SkISize::Make(600, 600); 78 return SkISize::Make(600, 600);
75 } 79 }
76 80
77 void onDraw(SkCanvas* canvas) override { 81 void onDraw(SkCanvas* canvas) override {
78 // start with the center of a 3x3 grid 82 // start with the center of a 3x3 grid
79 static const uint16_t fan[] = { 83 static const uint16_t fan[] = {
80 4, 84 4,
81 0, 1, 2, 5, 8, 7, 6, 3, 0 85 0, 1, 2, 5, 8, 7, 6, 3, 0
82 }; 86 };
83 87
84 const struct { 88 const struct {
85 const SkColor* fColors; 89 const SkColor* fColors;
86 const SkPoint* fTexs; 90 const SkPoint* fTexs;
91 SkShader* fShader;
92 SkColorFilter* fColorFilter;
93 uint8_t fAlpha;
87 } rec[] = { 94 } rec[] = {
88 { fColors, nullptr }, 95 { fColors, nullptr, fShader1, nullptr , 0xFF },
89 { nullptr, fTexs }, 96 { nullptr, fTexs , fShader1, nullptr , 0xFF },
90 { fColors, fTexs }, 97 { fColors, fTexs , fShader1, nullptr , 0xFF },
98 { fColors, nullptr, fShader2, nullptr , 0xFF },
99 { nullptr, fTexs , fShader2, nullptr , 0xFF },
100 { fColors, fTexs , fShader2, nullptr , 0xFF },
101 { fColors, nullptr, fShader1, fColorFilter, 0xFF },
102 { nullptr, fTexs , fShader1, fColorFilter, 0xFF },
103 { fColors, fTexs , fShader1, fColorFilter, 0xFF },
104 { fColors, nullptr, fShader2, fColorFilter, 0xFF },
105 { nullptr, fTexs , fShader2, fColorFilter, 0xFF },
106 { fColors, fTexs , fShader2, fColorFilter, 0xFF },
107 { fColors, nullptr, fShader1, nullptr , 0x80 },
108 { nullptr, fTexs , fShader1, nullptr , 0x80 },
109 { fColors, fTexs , fShader1, nullptr , 0x80 },
110 { fColors, nullptr, fShader2, nullptr , 0x80 },
111 { nullptr, fTexs , fShader2, nullptr , 0x80 },
112 { fColors, fTexs , fShader2, nullptr , 0x80 },
113 { fColors, nullptr, fShader1, fColorFilter, 0x80 },
114 { nullptr, fTexs , fShader1, fColorFilter, 0x80 },
115 { fColors, fTexs , fShader1, fColorFilter, 0x80 },
116 { fColors, nullptr, fShader2, fColorFilter, 0x80 },
117 { nullptr, fTexs , fShader2, fColorFilter, 0x80 },
118 { fColors, fTexs , fShader2, fColorFilter, 0x80 },
91 }; 119 };
92 120
93 const SkXfermode::Mode modes[] = { 121 const SkXfermode::Mode modes[] = {
122 SkXfermode::kClear_Mode,
94 SkXfermode::kSrc_Mode, 123 SkXfermode::kSrc_Mode,
95 SkXfermode::kDst_Mode, 124 SkXfermode::kDst_Mode,
125 SkXfermode::kSrcOver_Mode,
126 SkXfermode::kDstOver_Mode,
127 SkXfermode::kSrcIn_Mode,
128 SkXfermode::kDstIn_Mode,
129 SkXfermode::kSrcOut_Mode,
130 SkXfermode::kDstOut_Mode,
131 SkXfermode::kSrcATop_Mode,
132 SkXfermode::kDstATop_Mode,
133 SkXfermode::kXor_Mode,
134 SkXfermode::kPlus_Mode,
96 SkXfermode::kModulate_Mode, 135 SkXfermode::kModulate_Mode,
136 SkXfermode::kScreen_Mode,
137 SkXfermode::kOverlay_Mode,
138 SkXfermode::kDarken_Mode,
139 SkXfermode::kLighten_Mode,
140 SkXfermode::kColorDodge_Mode,
141 SkXfermode::kColorBurn_Mode,
142 SkXfermode::kHardLight_Mode,
143 SkXfermode::kSoftLight_Mode,
144 SkXfermode::kDifference_Mode,
145 SkXfermode::kExclusion_Mode,
146 SkXfermode::kMultiply_Mode,
147 SkXfermode::kHue_Mode,
148 SkXfermode::kSaturation_Mode,
149 SkXfermode::kColor_Mode,
150 SkXfermode::kLuminosity_Mode,
97 }; 151 };
98 152
99 SkPaint paint; 153 SkPaint paint;
100 paint.setShader(fShader);
101 paint.setAlpha(fAlpha);
102 154
103 canvas->translate(20, 20); 155 canvas->translate(4, 4);
156 int x = 0;
104 for (size_t j = 0; j < SK_ARRAY_COUNT(modes); ++j) { 157 for (size_t j = 0; j < SK_ARRAY_COUNT(modes); ++j) {
105 SkXfermode* xfer = SkXfermode::Create(modes[j]); 158 SkXfermode* xfer = SkXfermode::Create(modes[j]);
106 canvas->save(); 159 canvas->save();
107 for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) { 160 for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) {
161 paint.setShader(rec[i].fShader);
162 paint.setColorFilter(rec[i].fColorFilter);
163 paint.setAlpha(rec[i].fAlpha);
164 //if (2 == x)
108 canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 165 canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode,
109 SK_ARRAY_COUNT(fPts), fPts, 166 SK_ARRAY_COUNT(fPts), fPts,
110 rec[i].fTexs, rec[i].fColors, 167 rec[i].fTexs, rec[i].fColors,
111 xfer, fan, SK_ARRAY_COUNT(fan), paint); 168 xfer, fan, SK_ARRAY_COUNT(fan), paint);
112 canvas->translate(200, 0); 169 canvas->translate(40, 0);
170 ++x;
113 } 171 }
114 canvas->restore(); 172 canvas->restore();
115 canvas->translate(0, 200); 173 canvas->translate(0, 40);
116 xfer->unref(); 174 SkSafeUnref(xfer);
117 } 175 }
118 } 176 }
119 177
120 private: 178 private:
121 typedef skiagm::GM INHERITED; 179 typedef skiagm::GM INHERITED;
122 }; 180 };
123 181
124 //////////////////////////////////////////////////////////////////////////////// ///// 182 //////////////////////////////////////////////////////////////////////////////// /////
125 183
126 DEF_GM(return new VerticesGM(0xFF);) 184 DEF_GM(return new VerticesGM();)
127 DEF_GM(return new VerticesGM(0x80);)
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