Index: gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h |
=================================================================== |
--- gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h (revision 192628) |
+++ gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h (working copy) |
@@ -10,10 +10,12 @@ |
#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
static GLES2Util::EnumToString enum_to_string_table[] = { |
+ { 0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", }, |
{ 0x8825, "GL_DRAW_BUFFER0_NV", }, |
{ 0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM", }, |
{ 0x884C, "GL_TEXTURE_COMPARE_MODE_EXT", }, |
{ 0x0BC2, "GL_ALPHA_TEST_REF_QCOM", }, |
+ { 0x78EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", }, |
{ 0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT", }, |
{ 0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT", }, |
{ 0x93A1, "GL_BGRA8_EXT", }, |
@@ -89,7 +91,6 @@ |
{ 0x0C10, "GL_SCISSOR_BOX", }, |
{ 0x0C11, "GL_SCISSOR_TEST", }, |
{ 0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", }, |
- { 0x300E, "GL_CONTEXT_LOST", }, |
{ 0x02000000, "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", }, |
{ 0x8C2F, "GL_ANY_SAMPLES_PASSED_EXT", }, |
{ 0x8BD2, "GL_TEXTURE_WIDTH_QCOM", }, |
@@ -258,7 +259,7 @@ |
{ 0x00000400, "GL_STENCIL_BUFFER_BIT", }, |
{ 0x800A, "GL_FUNC_SUBTRACT", }, |
{ 0x8E2C, "GL_DEPTH_COMPONENT16_NONLINEAR_NV", }, |
- { 0x889F, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", }, |
+ { 0x8508, "GL_DECR_WRAP", }, |
{ 0x8219, "GL_FRAMEBUFFER_UNDEFINED_OES", }, |
{ 0x8006, "GL_FUNC_ADD", }, |
{ 0x8007, "GL_MIN_EXT", }, |
@@ -552,7 +553,6 @@ |
{ 0x80C9, "GL_BLEND_SRC_RGB", }, |
{ 0x80C8, "GL_BLEND_DST_RGB", }, |
{ 0x0504, "GL_STACK_UNDERFLOW", }, |
- { 0x88EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", }, |
{ 0x8059, "GL_RGB10_A2_EXT", }, |
{ 0x8058, "GL_RGBA8_OES", }, |
{ 0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", }, |
@@ -561,8 +561,11 @@ |
{ 0x8CAB, "GL_RENDERBUFFER_SAMPLES_ANGLE", }, |
{ 0x8057, "GL_RGB5_A1", }, |
{ 0x8056, "GL_RGBA4", }, |
+ { 0x300E, "GL_CONTEXT_LOST", }, |
{ 0x150A, "GL_INVERT", }, |
{ 0x01000000, "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", }, |
+ { 0x78ED, "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", }, |
+ { 0x78EE, "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM", }, |
{ 0x8269, "GL_DEBUG_TYPE_PUSH_GROUP", }, |
{ 0x0B45, "GL_CULL_FACE_MODE", }, |
{ 0x00100000, "GL_STENCIL_BUFFER_BIT4_QCOM", }, |
@@ -591,7 +594,7 @@ |
{ 0x8253, "GL_GUILTY_CONTEXT_RESET_EXT", }, |
{ 0x8CE5, "GL_COLOR_ATTACHMENT5_NV", }, |
{ 0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS", }, |
- { 0x8508, "GL_DECR_WRAP", }, |
+ { 0x889F, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", }, |
{ 0x8507, "GL_INCR_WRAP", }, |
{ 0x8895, "GL_ELEMENT_ARRAY_BUFFER_BINDING", }, |
{ 0x8894, "GL_ARRAY_BUFFER_BINDING", }, |
@@ -630,13 +633,13 @@ |
{ 0x8829, "GL_DRAW_BUFFER4_NV", }, |
{ 0x0404, "GL_FRONT", }, |
{ 0x0405, "GL_BACK", }, |
+ { 0x88E1, "GL_STREAM_READ", }, |
{ 0x88E0, "GL_STREAM_DRAW", }, |
{ 0x88E4, "GL_STATIC_DRAW", }, |
{ 0x88E8, "GL_DYNAMIC_DRAW", }, |
{ 0x8CAA, "GL_READ_FRAMEBUFFER_BINDING_ANGLE", }, |
{ 0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", }, |
{ 0x9116, "GL_SYNC_FENCE_APPLE", }, |
- { 0x88EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", }, |
{ 0x6000, "GL_TEXTURE_POOL_CHROMIUM", }, |
{ 0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM", }, |
{ 0x1903, "GL_RED_EXT", }, |