| Index: content/renderer/media/audio_repetition_detector.cc
|
| diff --git a/content/renderer/media/audio_repetition_detector.cc b/content/renderer/media/audio_repetition_detector.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..17b74992b2a1a108b17652d6d4afc9523c103add
|
| --- /dev/null
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| +++ b/content/renderer/media/audio_repetition_detector.cc
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| @@ -0,0 +1,177 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/renderer/media/audio_repetition_detector.h"
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/macros.h"
|
| +
|
| +namespace {
|
| +
|
| +const float EPSILON = 4.0f / 32768.0f;
|
| +
|
| +} // namespace
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| +
|
| +namespace content {
|
| +
|
| +AudioRepetitionDetector::AudioRepetitionDetector(
|
| + int min_length_ms, size_t max_frames,
|
| + const std::vector<int>& look_back_times,
|
| + const RepetitionCallback& repetition_callback)
|
| + : max_look_back_ms_(0),
|
| + min_length_ms_(min_length_ms),
|
| + sample_rate_(0),
|
| + buffer_size_frames_(0),
|
| + buffer_end_index_(0),
|
| + max_frames_(max_frames),
|
| + repetition_callback_(repetition_callback) {
|
| + DCHECK(main_thread_checker_.CalledOnValidThread());
|
| + processing_thread_checker_.DetachFromThread();
|
| +
|
| + // Avoid duplications in |look_back_times| if any.
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| + std::vector<int> temp(look_back_times);
|
| + std::sort(temp.begin(), temp.end());
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| + temp.erase(std::unique(temp.begin(), temp.end()), temp.end());
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| +
|
| + max_look_back_ms_ = temp.back();
|
| + for (int look_back : temp)
|
| + states_.push_back(new State(look_back));
|
| +}
|
| +
|
| +AudioRepetitionDetector::~AudioRepetitionDetector() {
|
| + DCHECK(main_thread_checker_.CalledOnValidThread());
|
| +}
|
| +
|
| +void AudioRepetitionDetector::Detect(const float* data, size_t num_frames,
|
| + size_t num_channels, int sample_rate) {
|
| + DCHECK(processing_thread_checker_.CalledOnValidThread());
|
| + DCHECK(!states_.empty());
|
| +
|
| + if (num_channels != num_channels_ || sample_rate != sample_rate_)
|
| + Reset(num_channels, sample_rate);
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| +
|
| + // The maximum number of frames |audio_buffer_| can take in is |max_frames_|.
|
| + // Therefore, input data with larger frames needs be divided into chunks.
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| + const size_t chunk_size = max_frames_ * num_channels;
|
| + while (num_frames > max_frames_) {
|
| + Detect(data, max_frames_, num_channels, sample_rate);
|
| + data += chunk_size;
|
| + num_frames -= max_frames_;
|
| + }
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| +
|
| + if (num_frames == 0)
|
| + return;
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| +
|
| + AddFramesToBuffer(data, num_frames);
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| +
|
| + for (size_t idx = num_frames; idx > 0; --idx, data += num_channels) {
|
| + for (State* state : states_) {
|
| + // Look back position depends on the sample rate. It is rounded down to
|
| + // the closest integer.
|
| + const size_t look_back_frames =
|
| + state->look_back_ms() * sample_rate_ / 1000;
|
| + // Equal(data, offset) checks if |data| equals the audio frame located
|
| + // |offset| frames from the end of buffer. Now a full frame has been
|
| + // inserted to the buffer, and thus |offset| should compensate for it.
|
| + if (Equal(data, look_back_frames + idx)) {
|
| + if (!state->reported()) {
|
| + state->Increment(IsZero(data, num_channels));
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| + if (HasValidReport(state)) {
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| + repetition_callback_.Run(state->look_back_ms());
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| + state->set_reported(true);
|
| + }
|
| + }
|
| + } else {
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| + state->Reset();
|
| + }
|
| + }
|
| + }
|
| +}
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| +
|
| +AudioRepetitionDetector::State::State(int look_back_ms)
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| + : look_back_ms_(look_back_ms) {
|
| + Reset();
|
| +}
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| +
|
| +void AudioRepetitionDetector::State::Increment(bool zero) {
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| + if (zero) {
|
| + if (count_frames_ == 0) {
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| + // If a repetition starts with zeros, we enter the all zero mode until
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| + // a non zero is found later. The point is that the beginning zeros should
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| + // be counted in the length of the repetition as long as the repetition
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| + // does not comprise only zeros.
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| + all_zero_ = true;
|
| + }
|
| + } else {
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| + all_zero_ = false;
|
| + }
|
| + ++count_frames_;
|
| +}
|
| +
|
| +void AudioRepetitionDetector::State::Reset() {
|
| + count_frames_ = 0;
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| + all_zero_ = true;
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| + reported_ = false;
|
| +}
|
| +
|
| +void AudioRepetitionDetector::Reset(size_t num_channels, int sample_rate) {
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| + DCHECK(processing_thread_checker_.CalledOnValidThread());
|
| + num_channels_ = num_channels;
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| + sample_rate_ = sample_rate;
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| +
|
| + // |(xxx + 999) / 1000| is an arithmetic way to round up |xxx / 1000|.
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| + buffer_size_frames_ =
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| + (max_look_back_ms_ * sample_rate_ + 999) / 1000 + max_frames_;
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| +
|
| + audio_buffer_.resize(buffer_size_frames_ * num_channels_);
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| + for (State* state : states_)
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| + state->Reset();
|
| +}
|
| +
|
| +void AudioRepetitionDetector::AddFramesToBuffer(const float* data,
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| + size_t num_frames) {
|
| + DCHECK(processing_thread_checker_.CalledOnValidThread());
|
| + DCHECK_LE(num_frames, buffer_size_frames_);
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| + const size_t margin = buffer_size_frames_ - buffer_end_index_;
|
| + const auto it = audio_buffer_.begin() + buffer_end_index_ * num_channels_;
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| + if (num_frames <= margin) {
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| + std::copy(data, data + num_frames * num_channels_, it);
|
| + buffer_end_index_ += num_frames;
|
| + } else {
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| + std::copy(data, data + margin * num_channels_, it);
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| + std::copy(data + margin * num_channels_, data + num_frames * num_channels_,
|
| + audio_buffer_.begin());
|
| + buffer_end_index_ = num_frames - margin;
|
| + }
|
| +}
|
| +
|
| +bool AudioRepetitionDetector::Equal(const float* frame,
|
| + int look_back_frames) const {
|
| + DCHECK(processing_thread_checker_.CalledOnValidThread());
|
| + const size_t look_back_index =
|
| + (buffer_end_index_ + buffer_size_frames_ - look_back_frames) %
|
| + buffer_size_frames_ ;
|
| + auto it = audio_buffer_.begin() + look_back_index * num_channels_;
|
| + for (size_t channel = 0; channel < num_channels_; ++channel, ++frame, ++it) {
|
| + if (*frame != *it)
|
| + return false;
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +bool AudioRepetitionDetector::IsZero(const float* frame,
|
| + size_t num_channels) const {
|
| + for (size_t channel = 0; channel < num_channels; ++channel, ++frame) {
|
| + if (*frame < -EPSILON || *frame > EPSILON)
|
| + return false;
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +bool AudioRepetitionDetector::HasValidReport(const State* state) const {
|
| + return (!state->all_zero() && state->count_frames() >=
|
| + static_cast<size_t>(min_length_ms_ * sample_rate_ / 1000));
|
| +}
|
| +
|
| +} // namespace content
|
|
|