Index: Source/platform/graphics/filters/SpotLightSource.h |
diff --git a/Source/platform/graphics/filters/SpotLightSource.h b/Source/platform/graphics/filters/SpotLightSource.h |
index 636c906e823848717fc5e9e701f0bfe1e47e9f4e..4c5803cef714cf6d4a6d5d088561ca74e7bf4992 100644 |
--- a/Source/platform/graphics/filters/SpotLightSource.h |
+++ b/Source/platform/graphics/filters/SpotLightSource.h |
@@ -36,13 +36,6 @@ public: |
return adoptRef(new SpotLightSource(position, direction, specularExponent, limitingConeAngle)); |
} |
- PassRefPtr<LightSource> create(const FloatPoint3D& scale, const FloatSize& offset) const override |
- { |
- FloatPoint3D position(m_position.x() * scale.x() - offset.width(), m_position.y() * scale.y() - offset.height(), m_position.z() * scale.z()); |
- FloatPoint3D direction(m_direction.x() * scale.x() - offset.width(), m_direction.y() * scale.y() - offset.height(), m_direction.z() * scale.z()); |
- return adoptRef(new SpotLightSource(position, direction, m_specularExponent, m_limitingConeAngle)); |
- } |
- |
const FloatPoint3D& position() const { return m_position; } |
const FloatPoint3D& direction() const { return m_direction; } |
float specularExponent() const { return m_specularExponent; } |