| Index: Source/core/rendering/svg/RenderSVGModelObject.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGModelObject.h b/Source/core/rendering/svg/RenderSVGModelObject.h
|
| index 9b4ce1e103f52b031b6f64657824cc633eaf4305..0d4d23a89a9a9e6ee2142d2fa84ef87ce8c11181 100644
|
| --- a/Source/core/rendering/svg/RenderSVGModelObject.h
|
| +++ b/Source/core/rendering/svg/RenderSVGModelObject.h
|
| @@ -54,31 +54,31 @@ public:
|
| virtual LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap*) const OVERRIDE FINAL;
|
|
|
| virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE FINAL;
|
| - virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const;
|
| + virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
|
|
|
| virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL;
|
| virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
|
| - virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
|
| + virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
|
|
|
| static bool checkIntersection(RenderObject*, const SVGRect&);
|
| static bool checkEnclosure(RenderObject*, const SVGRect&);
|
|
|
| - virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE;
|
| + virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE FINAL;
|
|
|
| SVGElement* element() const { return toSVGElement(RenderObject::node()); }
|
|
|
| virtual bool isSVG() const OVERRIDE FINAL { return true; }
|
|
|
| protected:
|
| - virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE;
|
| - virtual void willBeDestroyed();
|
| + virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE FINAL;
|
| + virtual void willBeDestroyed() OVERRIDE;
|
|
|
| private:
|
| // RenderSVGModelObject subclasses should use element() instead.
|
| void node() const WTF_DELETED_FUNCTION;
|
|
|
| // This method should never be called, SVG uses a different nodeAtPoint method
|
| - bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
|
| + bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE FINAL;
|
| virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL;
|
| };
|
|
|
|
|