Index: Source/core/rendering/svg/RenderSVGModelObject.h |
diff --git a/Source/core/rendering/svg/RenderSVGModelObject.h b/Source/core/rendering/svg/RenderSVGModelObject.h |
index 9b4ce1e103f52b031b6f64657824cc633eaf4305..0d4d23a89a9a9e6ee2142d2fa84ef87ce8c11181 100644 |
--- a/Source/core/rendering/svg/RenderSVGModelObject.h |
+++ b/Source/core/rendering/svg/RenderSVGModelObject.h |
@@ -54,31 +54,31 @@ public: |
virtual LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap*) const OVERRIDE FINAL; |
virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE FINAL; |
- virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const; |
+ virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; |
virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL; |
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; |
- virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); |
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE; |
static bool checkIntersection(RenderObject*, const SVGRect&); |
static bool checkEnclosure(RenderObject*, const SVGRect&); |
- virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE; |
+ virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE FINAL; |
SVGElement* element() const { return toSVGElement(RenderObject::node()); } |
virtual bool isSVG() const OVERRIDE FINAL { return true; } |
protected: |
- virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE; |
- virtual void willBeDestroyed(); |
+ virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE FINAL; |
+ virtual void willBeDestroyed() OVERRIDE; |
private: |
// RenderSVGModelObject subclasses should use element() instead. |
void node() const WTF_DELETED_FUNCTION; |
// This method should never be called, SVG uses a different nodeAtPoint method |
- bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE; |
+ bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE FINAL; |
virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL; |
}; |