| Index: Source/core/rendering/svg/RenderSVGImage.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGImage.h b/Source/core/rendering/svg/RenderSVGImage.h
|
| index 7230f3b0477a91fefc1f0a3fefbaf2f09303b8e9..506b06a44ad15ebbd27997e9a4ae4d193549588d 100644
|
| --- a/Source/core/rendering/svg/RenderSVGImage.h
|
| +++ b/Source/core/rendering/svg/RenderSVGImage.h
|
| @@ -37,8 +37,8 @@ public:
|
| virtual ~RenderSVGImage();
|
|
|
| bool updateImageViewport();
|
| - virtual void setNeedsBoundariesUpdate() { m_needsBoundariesUpdate = true; }
|
| - virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; }
|
| + virtual void setNeedsBoundariesUpdate() OVERRIDE { m_needsBoundariesUpdate = true; }
|
| + virtual void setNeedsTransformUpdate() OVERRIDE { m_needsTransformUpdate = true; }
|
|
|
| RenderImageResource* imageResource() { return m_imageResource.get(); }
|
|
|
| @@ -46,27 +46,27 @@ public:
|
| void paintForeground(PaintInfo&);
|
|
|
| private:
|
| - virtual const char* renderName() const OVERRIDE FINAL { return "RenderSVGImage"; }
|
| - virtual bool isSVGImage() const OVERRIDE FINAL { return true; }
|
| + virtual const char* renderName() const OVERRIDE { return "RenderSVGImage"; }
|
| + virtual bool isSVGImage() const OVERRIDE { return true; }
|
|
|
| - virtual const AffineTransform& localToParentTransform() const { return m_localTransform; }
|
| + virtual const AffineTransform& localToParentTransform() const OVERRIDE { return m_localTransform; }
|
|
|
| virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; }
|
| virtual FloatRect strokeBoundingBox() const { return m_objectBoundingBox; }
|
| - virtual FloatRect repaintRectInLocalCoordinates() const { return m_repaintBoundingBox; }
|
| + virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE { return m_repaintBoundingBox; }
|
|
|
| virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
|
|
|
| - virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
|
| + virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE;
|
|
|
| - virtual void layout();
|
| - virtual void paint(PaintInfo&, const LayoutPoint&);
|
| + virtual void layout() OVERRIDE;
|
| + virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
|
|
|
| void invalidateBufferedForeground();
|
|
|
| - virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
|
| + virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE;
|
|
|
| - virtual AffineTransform localTransform() const { return m_localTransform; }
|
| + virtual AffineTransform localTransform() const OVERRIDE { return m_localTransform; }
|
|
|
| bool m_needsBoundariesUpdate : 1;
|
| bool m_needsTransformUpdate : 1;
|
|
|