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Side by Side Diff: Source/core/rendering/svg/RenderSVGImage.h

Issue 135563002: Update remaining rendering classes to use OVERRIDE / FINAL when needed (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> 2 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org>
3 * Copyright (C) 2006, 2009 Apple Inc. All rights reserved. 3 * Copyright (C) 2006, 2009 Apple Inc. All rights reserved.
4 * Copyright (C) 2007 Rob Buis <buis@kde.org> 4 * Copyright (C) 2007 Rob Buis <buis@kde.org>
5 * Copyright (C) 2009 Google, Inc. 5 * Copyright (C) 2009 Google, Inc.
6 * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com> 6 * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com>
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
(...skipping 19 matching lines...) Expand all
30 30
31 class RenderImageResource; 31 class RenderImageResource;
32 class SVGImageElement; 32 class SVGImageElement;
33 33
34 class RenderSVGImage FINAL : public RenderSVGModelObject { 34 class RenderSVGImage FINAL : public RenderSVGModelObject {
35 public: 35 public:
36 explicit RenderSVGImage(SVGImageElement*); 36 explicit RenderSVGImage(SVGImageElement*);
37 virtual ~RenderSVGImage(); 37 virtual ~RenderSVGImage();
38 38
39 bool updateImageViewport(); 39 bool updateImageViewport();
40 virtual void setNeedsBoundariesUpdate() { m_needsBoundariesUpdate = true; } 40 virtual void setNeedsBoundariesUpdate() OVERRIDE { m_needsBoundariesUpdate = true; }
41 virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } 41 virtual void setNeedsTransformUpdate() OVERRIDE { m_needsTransformUpdate = t rue; }
42 42
43 RenderImageResource* imageResource() { return m_imageResource.get(); } 43 RenderImageResource* imageResource() { return m_imageResource.get(); }
44 44
45 // Note: Assumes the PaintInfo context has had all local transforms applied. 45 // Note: Assumes the PaintInfo context has had all local transforms applied.
46 void paintForeground(PaintInfo&); 46 void paintForeground(PaintInfo&);
47 47
48 private: 48 private:
49 virtual const char* renderName() const OVERRIDE FINAL { return "RenderSVGIma ge"; } 49 virtual const char* renderName() const OVERRIDE { return "RenderSVGImage"; }
50 virtual bool isSVGImage() const OVERRIDE FINAL { return true; } 50 virtual bool isSVGImage() const OVERRIDE { return true; }
51 51
52 virtual const AffineTransform& localToParentTransform() const { return m_loc alTransform; } 52 virtual const AffineTransform& localToParentTransform() const OVERRIDE { ret urn m_localTransform; }
53 53
54 virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; } 54 virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; }
55 virtual FloatRect strokeBoundingBox() const { return m_objectBoundingBox; } 55 virtual FloatRect strokeBoundingBox() const { return m_objectBoundingBox; }
56 virtual FloatRect repaintRectInLocalCoordinates() const { return m_repaintBo undingBox; } 56 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE { return m_ repaintBoundingBox; }
57 57
58 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE; 58 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
59 59
60 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); 60 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE;
61 61
62 virtual void layout(); 62 virtual void layout() OVERRIDE;
63 virtual void paint(PaintInfo&, const LayoutPoint&); 63 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
64 64
65 void invalidateBufferedForeground(); 65 void invalidateBufferedForeground();
66 66
67 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction); 67 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction) OVERRIDE;
68 68
69 virtual AffineTransform localTransform() const { return m_localTransform; } 69 virtual AffineTransform localTransform() const OVERRIDE { return m_localTran sform; }
70 70
71 bool m_needsBoundariesUpdate : 1; 71 bool m_needsBoundariesUpdate : 1;
72 bool m_needsTransformUpdate : 1; 72 bool m_needsTransformUpdate : 1;
73 AffineTransform m_localTransform; 73 AffineTransform m_localTransform;
74 FloatRect m_objectBoundingBox; 74 FloatRect m_objectBoundingBox;
75 FloatRect m_repaintBoundingBox; 75 FloatRect m_repaintBoundingBox;
76 OwnPtr<RenderImageResource> m_imageResource; 76 OwnPtr<RenderImageResource> m_imageResource;
77 77
78 OwnPtr<ImageBuffer> m_bufferedForeground; 78 OwnPtr<ImageBuffer> m_bufferedForeground;
79 }; 79 };
80 80
81 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGImage, isSVGImage()); 81 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGImage, isSVGImage());
82 82
83 } // namespace WebCore 83 } // namespace WebCore
84 84
85 #endif // RenderSVGImage_h 85 #endif // RenderSVGImage_h
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