Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1259)

Unified Diff: content/browser/gamepad/raw_input_data_fetcher_win.h

Issue 135523006: Implemented Gamepad support via Raw Input on Windows (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase Created 6 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: content/browser/gamepad/raw_input_data_fetcher_win.h
diff --git a/content/browser/gamepad/raw_input_data_fetcher_win.h b/content/browser/gamepad/raw_input_data_fetcher_win.h
new file mode 100644
index 0000000000000000000000000000000000000000..06a7533ef675bfbb06850456dd8d36219964cef0
--- /dev/null
+++ b/content/browser/gamepad/raw_input_data_fetcher_win.h
@@ -0,0 +1,137 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_
+#define CONTENT_BROWSER_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_
+
+#include "build/build_config.h"
+
+#include <stdlib.h>
+#include <Unknwn.h>
+#include <WinDef.h>
+#include <windows.h>
+
+#include <hidsdi.h>
+#include <map>
+#include <vector>
+
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/message_loop/message_loop.h"
+#include "base/scoped_native_library.h"
+#include "base/win/message_window.h"
+#include "content/browser/gamepad/gamepad_data_fetcher.h"
+#include "content/browser/gamepad/gamepad_standard_mappings.h"
+#include "third_party/WebKit/public/platform/WebGamepads.h"
+
+namespace content {
+
+struct RawGamepadAxis {
+ HIDP_VALUE_CAPS caps;
+ float value;
+};
+
+struct RawGamepadInfo {
+ HANDLE handle;
+ scoped_ptr<uint8[]> ppd_buffer;
+ PHIDP_PREPARSED_DATA preparsed_data;
+
+ uint32_t report_id;
+ uint32_t vendor_id;
+ uint32_t product_id;
+
+ wchar_t id[blink::WebGamepad::idLengthCap];
+
+ uint32_t button_caps_length;
+ scoped_ptr<HIDP_BUTTON_CAPS[]> button_caps;
+
+ uint32_t buttons_length;
+ bool buttons[blink::WebGamepad::buttonsLengthCap];
+
+ uint32_t axes_length;
+ RawGamepadAxis axes[blink::WebGamepad::axesLengthCap];
+};
+
+class RawInputDataFetcher
+ : public base::SupportsWeakPtr<RawInputDataFetcher>,
+ public base::MessageLoop::DestructionObserver {
+ public:
+ explicit RawInputDataFetcher();
+ ~RawInputDataFetcher();
+
+ // DestructionObserver overrides.
+ virtual void WillDestroyCurrentMessageLoop() OVERRIDE;
+
+ bool Available() { return rawinput_available_; }
+ void StartMonitor();
+ void StopMonitor();
+
+ std::vector<RawGamepadInfo*> EnumerateDevices();
+ RawGamepadInfo* GetGamepadInfo(HANDLE handle);
+
+ private:
+ RawGamepadInfo* ParseGamepadInfo(HANDLE hDevice);
+ void UpdateGamepad(RAWINPUT* input, RawGamepadInfo* gamepad_info);
+ // Handles WM_INPUT messages.
+ LRESULT OnInput(HRAWINPUT input_handle);
+ // Handles messages received by |window_|.
+ bool HandleMessage(UINT message,
+ WPARAM wparam,
+ LPARAM lparam,
+ LRESULT* result);
+ RAWINPUTDEVICE* GetRawInputDevices(DWORD flags);
+ void ClearControllers();
+
+ // Function types we use from hid.dll.
+ typedef NTSTATUS (__stdcall *HidPGetCapsFunc)(
+ PHIDP_PREPARSED_DATA PreparsedData, PHIDP_CAPS Capabilities);
+ typedef NTSTATUS (__stdcall *HidPGetButtonCapsFunc)(
+ HIDP_REPORT_TYPE ReportType, PHIDP_BUTTON_CAPS ButtonCaps,
+ PUSHORT ButtonCapsLength, PHIDP_PREPARSED_DATA PreparsedData);
+ typedef NTSTATUS (__stdcall *HidPGetValueCapsFunc)(
+ HIDP_REPORT_TYPE ReportType, PHIDP_VALUE_CAPS ValueCaps,
+ PUSHORT ValueCapsLength, PHIDP_PREPARSED_DATA PreparsedData);
+ typedef NTSTATUS (__stdcall *HidPGetUsagesFunc)(
+ HIDP_REPORT_TYPE ReportType, USAGE UsagePage, USHORT LinkCollection,
+ PUSAGE UsageList, PULONG UsageLength, PHIDP_PREPARSED_DATA PreparsedData,
+ PCHAR Report, ULONG ReportLength);
+ typedef NTSTATUS (__stdcall *HidPGetUsageValueFunc)(
+ HIDP_REPORT_TYPE ReportType, USAGE UsagePage, USHORT LinkCollection,
+ USAGE Usage, PULONG UsageValue, PHIDP_PREPARSED_DATA PreparsedData,
+ PCHAR Report, ULONG ReportLength);
+ typedef NTSTATUS (__stdcall *HidPGetScaledUsageValueFunc)(
+ HIDP_REPORT_TYPE ReportType, USAGE UsagePage, USHORT LinkCollection,
+ USAGE Usage, PLONG UsageValue, PHIDP_PREPARSED_DATA PreparsedData,
+ PCHAR Report, ULONG ReportLength);
+ typedef BOOLEAN (__stdcall *HidDGetStringFunc)(
+ HANDLE HidDeviceObject, PVOID Buffer, ULONG BufferLength);
+
+ // Get functions from dynamically loaded hid.dll. Returns true if loading was
+ // successful.
+ bool GetHidDllFunctions();
+
+ base::ScopedNativeLibrary hid_dll_;
+ scoped_ptr<base::win::MessageWindow> window_;
+ bool rawinput_available_;
+ bool filter_xinput_;
+ bool events_monitored_;
+
+ std::map<HANDLE, RawGamepadInfo*> controllers_;
+
+ // Function pointers to HID functionality, retrieved in
+ // |GetHidDllFunctions|.
+ HidPGetCapsFunc hidp_get_caps_;
+ HidPGetButtonCapsFunc hidp_get_button_caps_;
+ HidPGetValueCapsFunc hidp_get_value_caps_;
+ HidPGetUsagesFunc hidp_get_usages_;
+ HidPGetUsageValueFunc hidp_get_usage_value_;
+ HidPGetScaledUsageValueFunc hidp_get_scaled_usage_value_;
+ HidDGetStringFunc hidd_get_product_string_;
+
+ DISALLOW_COPY_AND_ASSIGN(RawInputDataFetcher);
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_GAMEPAD_RAW_INPUT_DATA_FETCHER_WIN_H_
« no previous file with comments | « content/browser/gamepad/gamepad_standard_mappings_win.cc ('k') | content/browser/gamepad/raw_input_data_fetcher_win.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698