| Index: chrome/browser/ui/exclusive_access/exclusive_access_bubble.h
|
| diff --git a/chrome/browser/ui/exclusive_access/exclusive_access_bubble.h b/chrome/browser/ui/exclusive_access/exclusive_access_bubble.h
|
| index 63bbc48ae7d6bd10f105067f83742384edfc9149..b93fd75ca847f9812046265ccdf049b25b66fa2e 100644
|
| --- a/chrome/browser/ui/exclusive_access/exclusive_access_bubble.h
|
| +++ b/chrome/browser/ui/exclusive_access/exclusive_access_bubble.h
|
| @@ -110,22 +110,22 @@ class ExclusiveAccessBubble : public gfx::AnimationDelegate {
|
| // When this timer is active, prevent the bubble from hiding. This ensures it
|
| // will be displayed for a minimum amount of time (which can be extended by
|
| // the user moving the mouse to the top of the screen and holding it there).
|
| - base::OneShotTimer<ExclusiveAccessBubble> hide_timeout_;
|
| + base::OneShotTimer hide_timeout_;
|
|
|
| // Timer to see how long the mouse has been idle.
|
| - base::OneShotTimer<ExclusiveAccessBubble> idle_timeout_;
|
| + base::OneShotTimer idle_timeout_;
|
|
|
| // When this timer has elapsed, on the next mouse input, we will notify the
|
| // user about any currently active exclusive access. This is used to enact
|
| // both the initial debounce period, and the snooze period before re-notifying
|
| // the user (see notification display design note above).
|
| - base::OneShotTimer<ExclusiveAccessBubble> suppress_notify_timeout_;
|
| + base::OneShotTimer suppress_notify_timeout_;
|
|
|
| // Timer to poll the current mouse position. We can't just listen for mouse
|
| // events without putting a non-empty HWND onscreen (or hooking Windows, which
|
| // has other problems), so instead we run a low-frequency poller to see if the
|
| // user has moved in or out of our show/hide regions.
|
| - base::RepeatingTimer<ExclusiveAccessBubble> mouse_position_checker_;
|
| + base::RepeatingTimer mouse_position_checker_;
|
|
|
| // The most recently seen mouse position, in screen coordinates. Used to see
|
| // if the mouse has moved since our last check.
|
|
|