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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ | 5 #ifndef CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ |
6 #define CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ | 6 #define CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ |
7 | 7 |
8 #include "base/timer/timer.h" | 8 #include "base/timer/timer.h" |
9 #include "chrome/browser/ui/exclusive_access/exclusive_access_bubble_type.h" | 9 #include "chrome/browser/ui/exclusive_access/exclusive_access_bubble_type.h" |
10 #include "ui/gfx/animation/animation_delegate.h" | 10 #include "ui/gfx/animation/animation_delegate.h" |
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103 // The host the bubble is for, can be empty. | 103 // The host the bubble is for, can be empty. |
104 GURL url_; | 104 GURL url_; |
105 | 105 |
106 // The type of the bubble; controls e.g. which buttons to show. | 106 // The type of the bubble; controls e.g. which buttons to show. |
107 ExclusiveAccessBubbleType bubble_type_; | 107 ExclusiveAccessBubbleType bubble_type_; |
108 | 108 |
109 private: | 109 private: |
110 // When this timer is active, prevent the bubble from hiding. This ensures it | 110 // When this timer is active, prevent the bubble from hiding. This ensures it |
111 // will be displayed for a minimum amount of time (which can be extended by | 111 // will be displayed for a minimum amount of time (which can be extended by |
112 // the user moving the mouse to the top of the screen and holding it there). | 112 // the user moving the mouse to the top of the screen and holding it there). |
113 base::OneShotTimer<ExclusiveAccessBubble> hide_timeout_; | 113 base::OneShotTimer hide_timeout_; |
114 | 114 |
115 // Timer to see how long the mouse has been idle. | 115 // Timer to see how long the mouse has been idle. |
116 base::OneShotTimer<ExclusiveAccessBubble> idle_timeout_; | 116 base::OneShotTimer idle_timeout_; |
117 | 117 |
118 // When this timer has elapsed, on the next mouse input, we will notify the | 118 // When this timer has elapsed, on the next mouse input, we will notify the |
119 // user about any currently active exclusive access. This is used to enact | 119 // user about any currently active exclusive access. This is used to enact |
120 // both the initial debounce period, and the snooze period before re-notifying | 120 // both the initial debounce period, and the snooze period before re-notifying |
121 // the user (see notification display design note above). | 121 // the user (see notification display design note above). |
122 base::OneShotTimer<ExclusiveAccessBubble> suppress_notify_timeout_; | 122 base::OneShotTimer suppress_notify_timeout_; |
123 | 123 |
124 // Timer to poll the current mouse position. We can't just listen for mouse | 124 // Timer to poll the current mouse position. We can't just listen for mouse |
125 // events without putting a non-empty HWND onscreen (or hooking Windows, which | 125 // events without putting a non-empty HWND onscreen (or hooking Windows, which |
126 // has other problems), so instead we run a low-frequency poller to see if the | 126 // has other problems), so instead we run a low-frequency poller to see if the |
127 // user has moved in or out of our show/hide regions. | 127 // user has moved in or out of our show/hide regions. |
128 base::RepeatingTimer<ExclusiveAccessBubble> mouse_position_checker_; | 128 base::RepeatingTimer mouse_position_checker_; |
129 | 129 |
130 // The most recently seen mouse position, in screen coordinates. Used to see | 130 // The most recently seen mouse position, in screen coordinates. Used to see |
131 // if the mouse has moved since our last check. | 131 // if the mouse has moved since our last check. |
132 gfx::Point last_mouse_pos_; | 132 gfx::Point last_mouse_pos_; |
133 | 133 |
134 DISALLOW_COPY_AND_ASSIGN(ExclusiveAccessBubble); | 134 DISALLOW_COPY_AND_ASSIGN(ExclusiveAccessBubble); |
135 }; | 135 }; |
136 | 136 |
137 #endif // CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ | 137 #endif // CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_BUBBLE_H_ |
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