| Index: Source/platform/graphics/filters/FEConvolveMatrix.h
|
| diff --git a/Source/platform/graphics/filters/FEConvolveMatrix.h b/Source/platform/graphics/filters/FEConvolveMatrix.h
|
| index b29b0a766f0c940e6b4d81ce2be015913e80f536..07be8dab0652629f79f1f9a166526df0267f87c7 100644
|
| --- a/Source/platform/graphics/filters/FEConvolveMatrix.h
|
| +++ b/Source/platform/graphics/filters/FEConvolveMatrix.h
|
| @@ -24,8 +24,8 @@
|
| #ifndef FEConvolveMatrix_h
|
| #define FEConvolveMatrix_h
|
|
|
| -#include "platform/geometry/FloatPoint.h"
|
| -#include "platform/geometry/FloatSize.h"
|
| +#include "platform/geometry/IntPoint.h"
|
| +#include "platform/geometry/IntSize.h"
|
| #include "platform/graphics/filters/Filter.h"
|
| #include "platform/graphics/filters/FilterEffect.h"
|
| #include "wtf/Vector.h"
|
| @@ -42,8 +42,7 @@ enum EdgeModeType {
|
| class PLATFORM_EXPORT FEConvolveMatrix : public FilterEffect {
|
| public:
|
| static PassRefPtrWillBeRawPtr<FEConvolveMatrix> create(Filter*, const IntSize&,
|
| - float, float, const IntPoint&, EdgeModeType, const FloatPoint&,
|
| - bool, const Vector<float>&);
|
| + float, float, const IntPoint&, EdgeModeType, bool, const Vector<float>&);
|
|
|
| IntSize kernelSize() const;
|
| void setKernelSize(const IntSize&);
|
| @@ -63,9 +62,6 @@ public:
|
| EdgeModeType edgeMode() const;
|
| bool setEdgeMode(EdgeModeType);
|
|
|
| - FloatPoint kernelUnitLength() const;
|
| - bool setKernelUnitLength(const FloatPoint&);
|
| -
|
| bool preserveAlpha() const;
|
| bool setPreserveAlpha(bool);
|
|
|
| @@ -76,16 +72,14 @@ public:
|
| TextStream& externalRepresentation(TextStream&, int indention) const override;
|
|
|
| private:
|
| -
|
| FEConvolveMatrix(Filter*, const IntSize&, float, float,
|
| - const IntPoint&, EdgeModeType, const FloatPoint&, bool, const Vector<float>&);
|
| + const IntPoint&, EdgeModeType, bool, const Vector<float>&);
|
|
|
| IntSize m_kernelSize;
|
| float m_divisor;
|
| float m_bias;
|
| IntPoint m_targetOffset;
|
| EdgeModeType m_edgeMode;
|
| - FloatPoint m_kernelUnitLength;
|
| bool m_preserveAlpha;
|
| Vector<float> m_kernelMatrix;
|
| };
|
|
|