| Index: src/gpu/gl/GrGLProgram.h
|
| diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
|
| index 7b10c147b4f33c8d68e1f0ea6eb37f9aa6987283..9381a6c204bf43d9b057e0f4d5b3400cf41f2f82 100644
|
| --- a/src/gpu/gl/GrGLProgram.h
|
| +++ b/src/gpu/gl/GrGLProgram.h
|
| @@ -72,7 +72,7 @@ public:
|
| * coords. Assuming the transformed position, pos, is a homogeneous vec3, the vec, v, is
|
| * applied as such:
|
| * pos.x = dot(v.xy, pos.xz)
|
| - * pos.y = dot(v.zq, pos.yz)
|
| + * pos.y = dot(v.zw, pos.yz)
|
| */
|
| void getRTAdjustmentVec(GrGLfloat* destVec) {
|
| destVec[0] = 2.f / fRenderTargetSize.fWidth;
|
|
|