| Index: content/gpu/gpu_child_thread.cc
|
| diff --git a/content/gpu/gpu_child_thread.cc b/content/gpu/gpu_child_thread.cc
|
| index 170b3648b564ec78fe9d69f4d5a434a10f43850e..63f850fa7f288464eb8d730842b231f976e378af 100644
|
| --- a/content/gpu/gpu_child_thread.cc
|
| +++ b/content/gpu/gpu_child_thread.cc
|
| @@ -65,11 +65,14 @@ GpuChildThread::GpuChildThread(const std::string& channel_id)
|
| DCHECK(
|
| CommandLine::ForCurrentProcess()->HasSwitch(switches::kSingleProcess) ||
|
| CommandLine::ForCurrentProcess()->HasSwitch(switches::kInProcessGPU));
|
| +#if !defined(OS_ANDROID)
|
| // For single process and in-process GPU mode, we need to load and
|
| // initialize the GL implementation and locate the GL entry points here.
|
| - if (!gfx::GLSurface::InitializeOneOff()) {
|
| - VLOG(1) << "gfx::GLSurface::InitializeOneOff()";
|
| - }
|
| + // On Android, GLSurface::InitializeOneOff() is called from BrowserMainLoop
|
| + // before getting here. crbug.com/326295
|
| + if (!gfx::GLSurface::InitializeOneOff())
|
| + VLOG(1) << "gfx::GLSurface::InitializeOneOff failed";
|
| +#endif
|
| g_thread_safe_sender.Get() = thread_safe_sender();
|
| }
|
|
|
|
|