Index: Source/platform/graphics/filters/FEDropShadow.h |
diff --git a/Source/platform/graphics/filters/FEDropShadow.h b/Source/platform/graphics/filters/FEDropShadow.h |
index ce7504f969882aa4e993936f0154489b51315f80..a1a02aa3161c8a008c2af37e050e7770877edb5d 100644 |
--- a/Source/platform/graphics/filters/FEDropShadow.h |
+++ b/Source/platform/graphics/filters/FEDropShadow.h |
@@ -30,24 +30,6 @@ class PLATFORM_EXPORT FEDropShadow : public FilterEffect { |
public: |
static PassRefPtrWillBeRawPtr<FEDropShadow> create(Filter*, float, float, float, float, const Color&, float); |
- float stdDeviationX() const { return m_stdX; } |
- void setStdDeviationX(float stdX) { m_stdX = stdX; } |
- |
- float stdDeviationY() const { return m_stdY; } |
- void setStdDeviationY(float stdY) { m_stdY = stdY; } |
- |
- float dx() const { return m_dx; } |
- void setDx(float dx) { m_dx = dx; } |
- |
- float dy() const { return m_dy; } |
- void setDy(float dy) { m_dy = dy; } |
- |
- Color shadowColor() const { return m_shadowColor; } |
- void setShadowColor(const Color& shadowColor) { m_shadowColor = shadowColor; } |
- |
- float shadowOpacity() const { return m_shadowOpacity; } |
- void setShadowOpacity(float shadowOpacity) { m_shadowOpacity = shadowOpacity; } |
- |
FloatRect mapRect(const FloatRect&, bool forward = true) final; |
TextStream& externalRepresentation(TextStream&, int indention) const override; |