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Unified Diff: src/compiler/binary-operator-reducer.cc

Issue 1350223006: binary-operator-reducer: reduce mul+div(shift) (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: TruncateInt64ToFloat64 Created 5 years, 2 months ago
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Index: src/compiler/binary-operator-reducer.cc
diff --git a/src/compiler/binary-operator-reducer.cc b/src/compiler/binary-operator-reducer.cc
new file mode 100644
index 0000000000000000000000000000000000000000..f08924a6e2d0132a24c5b5566a9e63bd48c01fef
--- /dev/null
+++ b/src/compiler/binary-operator-reducer.cc
@@ -0,0 +1,140 @@
+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/compiler/binary-operator-reducer.h"
+
+#include <algorithm>
+
+#include "src/compiler/common-operator.h"
+#include "src/compiler/graph.h"
+#include "src/compiler/machine-operator.h"
+#include "src/compiler/node.h"
+#include "src/compiler/node-matchers.h"
+#include "src/compiler/node-properties.h"
+#include "src/types-inl.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+BinaryOperatorReducer::BinaryOperatorReducer(Editor* editor, Graph* graph,
+ CommonOperatorBuilder* common,
+ MachineOperatorBuilder* machine)
+ : AdvancedReducer(editor),
+ graph_(graph),
+ common_(common),
+ machine_(machine),
+ dead_(graph->NewNode(common->Dead())) {}
+
+
+Reduction BinaryOperatorReducer::Reduce(Node* node) {
+ switch (node->opcode()) {
+ case IrOpcode::kFloat64Mul:
+ return ReduceFloat52Mul(node);
+ case IrOpcode::kFloat64Div:
+ return ReduceFloat52Div(node);
+ case IrOpcode::kTruncateFloat64ToInt32:
+ return ReduceTruncateFloat64ToInt32(node);
+ default:
+ break;
+ }
+ return NoChange();
+}
+
+
+Reduction BinaryOperatorReducer::ReduceFloat52Mul(Node* node) {
+ if (!machine()->Is64()) return NoChange();
titzer 2015/10/16 18:44:06 You can use a BinopMatcher here to make this a bit
fedor.indutny 2015/10/16 22:30:38 I wasn't able to use BinopMatcher, but I have decl
+
+ if (node->InputAt(0)->opcode() != IrOpcode::kChangeInt32ToFloat64 ||
+ node->InputAt(1)->opcode() != IrOpcode::kChangeInt32ToFloat64) {
titzer 2015/10/16 18:44:06 My earlier comment about using the range types app
fedor.indutny 2015/10/16 18:52:35 But the idea here is that the original values were
+ return NoChange();
+ }
+
+ Type* type = NodeProperties::GetType(node);
+ Type::RangeType* range = type->GetRange();
+
+ // JavaScript has 52 bit precision in multiplication
+ if (range == nullptr || range->Min() < 0.0 ||
+ range->Max() > 0xFFFFFFFFFFFFFULL) {
+ return NoChange();
+ }
+
+ Node* mul =
+ graph()->NewNode(machine()->Int64Mul(), node->InputAt(0)->InputAt(0),
+ node->InputAt(1)->InputAt(0));
+ Revisit(mul);
+
+ Type* range_type = Type::Range(range->Min(), range->Max(), graph()->zone());
+
+ // TODO(indutny): Is Type::Number() a proper thing here? It looks like
+ // every other place is using Type:Internal() for int64 values.
+ // Should we off-load range propagation to Typer?
+ NodeProperties::SetType(
+ mul, Type::Intersect(range_type, Type::Number(), graph()->zone()));
+
+ Node* out = graph()->NewNode(machine()->TruncateInt64ToFloat64(), mul);
+ Revisit(out);
titzer 2015/10/16 18:44:06 No need for revisits; the graph reducer takes care
fedor.indutny 2015/10/16 18:52:35 Acknowledged.
+ return Replace(out);
+}
+
+
+Reduction BinaryOperatorReducer::ReduceFloat52Div(Node* node) {
titzer 2015/10/16 18:44:06 The optimization here with division is only sound
fedor.indutny 2015/10/16 18:52:35 Hm... Not sure I understand why. I have modeled it
titzer 2015/10/16 19:51:54 Because the fractional bits would be lost. Which i
fedor.indutny 2015/10/16 19:54:19 Oooh, this makes sense! However this is not going
+ if (!machine()->Is64()) return NoChange();
+ if (node->InputAt(0)->opcode() != IrOpcode::kTruncateInt64ToFloat64) {
+ return NoChange();
+ }
+
+ Float64BinopMatcher m(node);
+
+ // Right value should be positive...
+ if (!m.right().HasValue() || m.right().Value() <= 0) return NoChange();
+
+ // ...integer...
+ int64_t value = static_cast<int64_t>(m.right().Value());
+ if (value != static_cast<int64_t>(m.right().Value())) return NoChange();
+
+ // ...and should be a power of two.
+ if (!base::bits::IsPowerOfTwo64(value)) return NoChange();
+
+ Node* left = node->InputAt(0)->InputAt(0);
+ Type::RangeType* range = NodeProperties::GetType(left)->GetRange();
+
+ // The result should fit into 32bit word
+ if ((static_cast<int64_t>(range->Max()) / value) > 0xFFFFFFFULL) {
+ return NoChange();
+ }
+
+ int64_t shift = WhichPowerOf2_64(static_cast<int64_t>(m.right().Value()));
+
+ // Replace division with 64bit right shift
+ Node* shr =
+ graph()->NewNode(machine()->Word64Shr(), left,
+ graph()->NewNode(common()->Int64Constant(shift)));
+ Revisit(shr);
+
+ Node* out = graph()->NewNode(machine()->TruncateInt64ToFloat64(), shr);
+ Revisit(out);
+ return Replace(out);
+}
+
+
+Reduction BinaryOperatorReducer::ReduceTruncateFloat64ToInt32(Node* node) {
+ Node* input = node->InputAt(0);
+ if (input->opcode() != IrOpcode::kTruncateInt64ToFloat64) return NoChange();
+
+ return Replace(input->InputAt(0));
+}
+
+
+Reduction BinaryOperatorReducer::Change(Node* node, Operator const* op,
+ Node* a) {
+ node->set_op(op);
+ node->ReplaceInput(0, a);
+ node->TrimInputCount(1);
+ return Changed(node);
+}
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8
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