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Issue 1350223006: binary-operator-reducer: reduce mul+div(shift) (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: TruncateInt64ToFloat64 Created 5 years, 2 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "src/compiler/binary-operator-reducer.h"
6
7 #include <algorithm>
8
9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h"
11 #include "src/compiler/machine-operator.h"
12 #include "src/compiler/node.h"
13 #include "src/compiler/node-matchers.h"
14 #include "src/compiler/node-properties.h"
15 #include "src/types-inl.h"
16
17 namespace v8 {
18 namespace internal {
19 namespace compiler {
20
21 BinaryOperatorReducer::BinaryOperatorReducer(Editor* editor, Graph* graph,
22 CommonOperatorBuilder* common,
23 MachineOperatorBuilder* machine)
24 : AdvancedReducer(editor),
25 graph_(graph),
26 common_(common),
27 machine_(machine),
28 dead_(graph->NewNode(common->Dead())) {}
29
30
31 Reduction BinaryOperatorReducer::Reduce(Node* node) {
32 switch (node->opcode()) {
33 case IrOpcode::kFloat64Mul:
34 return ReduceFloat52Mul(node);
35 case IrOpcode::kFloat64Div:
36 return ReduceFloat52Div(node);
37 case IrOpcode::kTruncateFloat64ToInt32:
38 return ReduceTruncateFloat64ToInt32(node);
39 default:
40 break;
41 }
42 return NoChange();
43 }
44
45
46 Reduction BinaryOperatorReducer::ReduceFloat52Mul(Node* node) {
47 if (!machine()->Is64()) return NoChange();
titzer 2015/10/16 18:44:06 You can use a BinopMatcher here to make this a bit
fedor.indutny 2015/10/16 22:30:38 I wasn't able to use BinopMatcher, but I have decl
48
49 if (node->InputAt(0)->opcode() != IrOpcode::kChangeInt32ToFloat64 ||
50 node->InputAt(1)->opcode() != IrOpcode::kChangeInt32ToFloat64) {
titzer 2015/10/16 18:44:06 My earlier comment about using the range types app
fedor.indutny 2015/10/16 18:52:35 But the idea here is that the original values were
51 return NoChange();
52 }
53
54 Type* type = NodeProperties::GetType(node);
55 Type::RangeType* range = type->GetRange();
56
57 // JavaScript has 52 bit precision in multiplication
58 if (range == nullptr || range->Min() < 0.0 ||
59 range->Max() > 0xFFFFFFFFFFFFFULL) {
60 return NoChange();
61 }
62
63 Node* mul =
64 graph()->NewNode(machine()->Int64Mul(), node->InputAt(0)->InputAt(0),
65 node->InputAt(1)->InputAt(0));
66 Revisit(mul);
67
68 Type* range_type = Type::Range(range->Min(), range->Max(), graph()->zone());
69
70 // TODO(indutny): Is Type::Number() a proper thing here? It looks like
71 // every other place is using Type:Internal() for int64 values.
72 // Should we off-load range propagation to Typer?
73 NodeProperties::SetType(
74 mul, Type::Intersect(range_type, Type::Number(), graph()->zone()));
75
76 Node* out = graph()->NewNode(machine()->TruncateInt64ToFloat64(), mul);
77 Revisit(out);
titzer 2015/10/16 18:44:06 No need for revisits; the graph reducer takes care
fedor.indutny 2015/10/16 18:52:35 Acknowledged.
78 return Replace(out);
79 }
80
81
82 Reduction BinaryOperatorReducer::ReduceFloat52Div(Node* node) {
titzer 2015/10/16 18:44:06 The optimization here with division is only sound
fedor.indutny 2015/10/16 18:52:35 Hm... Not sure I understand why. I have modeled it
titzer 2015/10/16 19:51:54 Because the fractional bits would be lost. Which i
fedor.indutny 2015/10/16 19:54:19 Oooh, this makes sense! However this is not going
83 if (!machine()->Is64()) return NoChange();
84 if (node->InputAt(0)->opcode() != IrOpcode::kTruncateInt64ToFloat64) {
85 return NoChange();
86 }
87
88 Float64BinopMatcher m(node);
89
90 // Right value should be positive...
91 if (!m.right().HasValue() || m.right().Value() <= 0) return NoChange();
92
93 // ...integer...
94 int64_t value = static_cast<int64_t>(m.right().Value());
95 if (value != static_cast<int64_t>(m.right().Value())) return NoChange();
96
97 // ...and should be a power of two.
98 if (!base::bits::IsPowerOfTwo64(value)) return NoChange();
99
100 Node* left = node->InputAt(0)->InputAt(0);
101 Type::RangeType* range = NodeProperties::GetType(left)->GetRange();
102
103 // The result should fit into 32bit word
104 if ((static_cast<int64_t>(range->Max()) / value) > 0xFFFFFFFULL) {
105 return NoChange();
106 }
107
108 int64_t shift = WhichPowerOf2_64(static_cast<int64_t>(m.right().Value()));
109
110 // Replace division with 64bit right shift
111 Node* shr =
112 graph()->NewNode(machine()->Word64Shr(), left,
113 graph()->NewNode(common()->Int64Constant(shift)));
114 Revisit(shr);
115
116 Node* out = graph()->NewNode(machine()->TruncateInt64ToFloat64(), shr);
117 Revisit(out);
118 return Replace(out);
119 }
120
121
122 Reduction BinaryOperatorReducer::ReduceTruncateFloat64ToInt32(Node* node) {
123 Node* input = node->InputAt(0);
124 if (input->opcode() != IrOpcode::kTruncateInt64ToFloat64) return NoChange();
125
126 return Replace(input->InputAt(0));
127 }
128
129
130 Reduction BinaryOperatorReducer::Change(Node* node, Operator const* op,
131 Node* a) {
132 node->set_op(op);
133 node->ReplaceInput(0, a);
134 node->TrimInputCount(1);
135 return Changed(node);
136 }
137
138 } // namespace compiler
139 } // namespace internal
140 } // namespace v8
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