Index: Source/core/svg/SVGPathByteStreamBuilder.h |
diff --git a/Source/core/svg/SVGPathByteStreamBuilder.h b/Source/core/svg/SVGPathByteStreamBuilder.h |
index b3fd7472ffe83756e37b2e9c015c2400172e6208..66d754bc92bd39071f2da3d03678f629653707d0 100644 |
--- a/Source/core/svg/SVGPathByteStreamBuilder.h |
+++ b/Source/core/svg/SVGPathByteStreamBuilder.h |
@@ -28,30 +28,30 @@ |
namespace WebCore { |
-class SVGPathByteStreamBuilder : public SVGPathConsumer { |
+class SVGPathByteStreamBuilder FINAL : public SVGPathConsumer { |
public: |
SVGPathByteStreamBuilder(); |
void setCurrentByteStream(SVGPathByteStream* byteStream) { m_byteStream = byteStream; } |
private: |
- virtual void incrementPathSegmentCount() { } |
- virtual bool continueConsuming() { return true; } |
- virtual void cleanup() { m_byteStream = 0; } |
+ virtual void incrementPathSegmentCount() OVERRIDE { } |
+ virtual bool continueConsuming() OVERRIDE { return true; } |
+ virtual void cleanup() OVERRIDE { m_byteStream = 0; } |
// Used in UnalteredParsing/NormalizedParsing modes. |
- virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode); |
- virtual void lineTo(const FloatPoint&, PathCoordinateMode); |
- virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode); |
- virtual void closePath(); |
+ virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE; |
+ virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE; |
+ virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; |
+ virtual void closePath() OVERRIDE; |
// Only used in UnalteredParsing mode. |
- virtual void lineToHorizontal(float, PathCoordinateMode); |
- virtual void lineToVertical(float, PathCoordinateMode); |
- virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode); |
- virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode); |
- virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode); |
- virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode); |
+ virtual void lineToHorizontal(float, PathCoordinateMode) OVERRIDE; |
+ virtual void lineToVertical(float, PathCoordinateMode) OVERRIDE; |
+ virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; |
+ virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE; |
+ virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) OVERRIDE; |
+ virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode) OVERRIDE; |
template<typename ByteType> |
void writeType(const ByteType& type) |