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Unified Diff: Source/core/svg/SVGPathBuilder.h

Issue 134593005: Update SVG classes to use OVERRIDE / FINAL when needed (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 11 months ago
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Index: Source/core/svg/SVGPathBuilder.h
diff --git a/Source/core/svg/SVGPathBuilder.h b/Source/core/svg/SVGPathBuilder.h
index 0c6a15d4aee5804e70747d619a98de108f44c0c8..76798910e6daa3ebe3add0efe82b5a521d997854 100644
--- a/Source/core/svg/SVGPathBuilder.h
+++ b/Source/core/svg/SVGPathBuilder.h
@@ -31,30 +31,30 @@ namespace WebCore {
class Path;
-class SVGPathBuilder : public SVGPathConsumer {
+class SVGPathBuilder FINAL : public SVGPathConsumer {
public:
SVGPathBuilder();
void setCurrentPath(Path* path) { m_path = path; }
private:
- virtual void incrementPathSegmentCount() { }
- virtual bool continueConsuming() { return true; }
- virtual void cleanup() { m_path = 0; }
+ virtual void incrementPathSegmentCount() OVERRIDE { }
+ virtual bool continueConsuming() OVERRIDE { return true; }
+ virtual void cleanup() OVERRIDE { m_path = 0; }
// Used in UnalteredParsing/NormalizedParsing modes.
- virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode);
- virtual void lineTo(const FloatPoint&, PathCoordinateMode);
- virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode);
- virtual void closePath();
+ virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE;
+ virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE;
+ virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE;
+ virtual void closePath() OVERRIDE;
// Only used in UnalteredParsing mode.
- virtual void lineToHorizontal(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
- virtual void lineToVertical(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
- virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
- virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
- virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
- virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
+ virtual void lineToHorizontal(float, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
+ virtual void lineToVertical(float, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
+ virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
+ virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
+ virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
+ virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
Path* m_path;
FloatPoint m_current;
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