| Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| index c4c019be189fc12a21d568c5bbcc226fdb22728a..4fe8a239616d18a01ad08de33ff95a0971599e72 100644
|
| --- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| @@ -20,7 +20,7 @@ private:
|
| /*
|
| * an internal call for GrGLFullProgramBuilder to add varyings
|
| */
|
| - void addVarying(const char* name, GrGLVarying*);
|
| + void addVarying(const char* name, GrSLPrecision precision, GrGLVarying*);
|
|
|
| bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds);
|
|
|
|
|