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Unified Diff: components/view_manager/public/interfaces/quads.mojom

Issue 1344573002: Mandoline: Rename components/view_manager to components/mus (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 5 years, 3 months ago
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Index: components/view_manager/public/interfaces/quads.mojom
diff --git a/components/view_manager/public/interfaces/quads.mojom b/components/view_manager/public/interfaces/quads.mojom
deleted file mode 100644
index d08040435df108930e6a3f63de07bd0508ca7d62..0000000000000000000000000000000000000000
--- a/components/view_manager/public/interfaces/quads.mojom
+++ /dev/null
@@ -1,228 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-module mojo;
-
-import "components/view_manager/public/interfaces/surface_id.mojom";
-import "ui/mojo/geometry/geometry.mojom";
-
-struct Color {
- uint32 rgba;
-};
-
-struct CheckerboardQuadState {
- // Checkerboard color.
- Color color;
-
- // The scale factor of checkers. Chromium uses device scale factor for
- // it.
- float scale;
-};
-
-struct DebugBorderQuadState {
- // Debug border color.
- Color color;
-
- // Debug border width.
- int32 width;
-};
-
-// TODO(jamesr): Populate subtype fields.
-struct IoSurfaceContentQuadState {};
-
-struct RenderPassId {
- int32 layer_id;
- uint32 index;
-};
-
-struct RenderPassQuadState {
- RenderPassId render_pass_id;
-
- // If nonzero, resource id of mask to use when drawing this pass.
- uint32 mask_resource_id;
- PointF mask_uv_scale;
- Size mask_texture_size;
-
- // Post-processing filters, applied to the pixels in the render pass' texture.
- // TODO(jamesr): Support
- // FilterOperations filters;
-
- // The scale from layer space of the root layer of the render pass to
- // the render pass physical pixels. This scale is applied to the filter
- // parameters for pixel-moving filters. This scale should include
- // content-to-target-space scale, and device pixel ratio.
- PointF filters_scale;
-
- // Post-processing filters, applied to the pixels showing through the
- // background of the render pass, from behind it.
- // TODO(jamesr): Support
- // FilterOperations background_filters;
-};
-
-struct SolidColorQuadState {
- Color color;
- bool force_anti_aliasing_off;
-};
-
-struct SurfaceQuadState {
- SurfaceId surface;
-};
-
-struct TextureQuadState {
- uint32 resource_id;
- bool premultiplied_alpha;
- PointF uv_top_left;
- PointF uv_bottom_right;
- Color background_color;
- array<float, 4> vertex_opacity;
- bool y_flipped;
- bool nearest_neighbor;
-};
-
-struct TileQuadState {
- RectF tex_coord_rect;
- Size texture_size;
- bool swizzle_contents;
- uint32 resource_id;
- bool nearest_neighbor;
-};
-
-struct StreamVideoQuadState {};
-
-enum YUVColorSpace {
- REC_601, // SDTV standard with restricted "studio swing" color range.
- REC_709, // HDTV standard with restricted "studio swing" color range.
- JPEG, // Full color range [0, 255] JPEG color space.
-};
-
-struct YUVVideoQuadState {
- RectF ya_tex_coord_rect;
- RectF uv_tex_coord_rect;
- Size ya_tex_size;
- Size uv_tex_size;
- uint32 y_plane_resource_id;
- uint32 u_plane_resource_id;
- uint32 v_plane_resource_id;
- uint32 a_plane_resource_id;
- YUVColorSpace color_space;
-};
-
-enum Material {
- DEBUG_BORDER = 1,
- IO_SURFACE_CONTENT,
- PICTURE_CONTENT,
- RENDER_PASS,
- SOLID_COLOR,
- STREAM_VIDEO_CONTENT,
- SURFACE_CONTENT,
- TEXTURE_CONTENT,
- TILED_CONTENT,
- YUV_VIDEO_CONTENT,
-};
-
-struct Quad {
- Material material;
-
- // This rect, after applying the quad_transform(), gives the geometry that
- // this quad should draw to. This rect lives in content space.
- Rect rect;
-
- // This specifies the region of the quad that is opaque. This rect lives in
- // content space.
- Rect opaque_rect;
-
- // Allows changing the rect that gets drawn to make it smaller. This value
- // should be clipped to |rect|. This rect lives in content space.
- Rect visible_rect;
-
- // Allows changing the rect that gets drawn to make it smaller. This value
- // should be clipped to |rect|. This rect lives in content space.
- bool needs_blending;
-
- // Index into the containing pass' shared quad state array which has state
- // (transforms etc) shared by multiple quads.
- uint32 shared_quad_state_index;
-
- // Only one of the following will be set, depending on the material.
- CheckerboardQuadState? checkerboard_quad_state;
- DebugBorderQuadState? debug_border_quad_state;
- IoSurfaceContentQuadState? io_surface_quad_state;
- RenderPassQuadState? render_pass_quad_state;
- SolidColorQuadState? solid_color_quad_state;
- SurfaceQuadState? surface_quad_state;
- TextureQuadState? texture_quad_state;
- TileQuadState? tile_quad_state;
- StreamVideoQuadState? stream_video_quad_state;
- YUVVideoQuadState? yuv_video_quad_state;
-};
-
-enum SkXfermode {
- kClear_Mode = 0, //!< [0, 0]
- kSrc_Mode, //!< [Sa, Sc]
- kDst_Mode, //!< [Da, Dc]
- kSrcOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Sc + (1 - Sa)*Dc]
- kDstOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Dc + (1 - Da)*Sc]
- kSrcIn_Mode, //!< [Sa * Da, Sc * Da]
- kDstIn_Mode, //!< [Sa * Da, Sa * Dc]
- kSrcOut_Mode, //!< [Sa * (1 - Da), Sc * (1 - Da)]
- kDstOut_Mode, //!< [Da * (1 - Sa), Dc * (1 - Sa)]
- kSrcATop_Mode, //!< [Da, Sc * Da + (1 - Sa) * Dc]
- kDstATop_Mode, //!< [Sa, Sa * Dc + Sc * (1 - Da)]
- kXor_Mode, //!< [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc]
- kPlus_Mode, //!< [Sa + Da, Sc + Dc]
- kModulate_Mode, // multiplies all components (= alpha and color)
-
- // Following blend modes are defined in the CSS Compositing standard:
- // https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blending
- kScreen_Mode,
- kLastCoeffMode = kScreen_Mode,
-
- kOverlay_Mode,
- kDarken_Mode,
- kLighten_Mode,
- kColorDodge_Mode,
- kColorBurn_Mode,
- kHardLight_Mode,
- kSoftLight_Mode,
- kDifference_Mode,
- kExclusion_Mode,
- kMultiply_Mode,
- kLastSeparableMode = kMultiply_Mode,
-
- kHue_Mode,
- kSaturation_Mode,
- kColor_Mode,
- kLuminosity_Mode,
- kLastMode = kLuminosity_Mode
-};
-
-struct SharedQuadState {
- // Transforms quad rects into the target content space.
- Transform quad_to_target_transform;
-
- // The size of the quads' originating layer in the space of the quad rects.
- Size quad_layer_bounds;
-
- // The size of the visible area in the quads' originating layer, in the space
- // of the quad rects.
- Rect visible_quad_layer_rect;
-
- // This rect lives in the target content space.
- Rect clip_rect;
-
- bool is_clipped;
- float opacity;
- SkXfermode blend_mode;
- int32 sorting_context_id;
-};
-
-struct Pass {
- RenderPassId id;
- Rect output_rect;
- Rect damage_rect;
- Transform transform_to_root_target;
- bool has_transparent_background;
- array<Quad> quads;
- array<SharedQuadState> shared_quad_states;
-};

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