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Unified Diff: components/view_manager/public/interfaces/gpu_capabilities.mojom

Issue 1344573002: Mandoline: Rename components/view_manager to components/mus (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 5 years, 3 months ago
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Index: components/view_manager/public/interfaces/gpu_capabilities.mojom
diff --git a/components/view_manager/public/interfaces/gpu_capabilities.mojom b/components/view_manager/public/interfaces/gpu_capabilities.mojom
deleted file mode 100644
index 2450139420746b8e7753dcab9155d5f0c10cd5b3..0000000000000000000000000000000000000000
--- a/components/view_manager/public/interfaces/gpu_capabilities.mojom
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-module mojo;
-
-struct GpuShaderPrecision {
- int32 min_range;
- int32 max_range;
- int32 precision;
-};
-
-struct GpuPerStagePrecisions {
- GpuShaderPrecision low_int;
- GpuShaderPrecision medium_int;
- GpuShaderPrecision high_int;
- GpuShaderPrecision low_float;
- GpuShaderPrecision medium_float;
- GpuShaderPrecision high_float;
-};
-
-struct GpuCapabilities {
- GpuPerStagePrecisions vertex_shader_precisions;
- GpuPerStagePrecisions fragment_shader_precisions;
- int32 max_combined_texture_image_units;
- int32 max_cube_map_texture_size;
- int32 max_fragment_uniform_vectors;
- int32 max_renderbuffer_size;
- int32 max_texture_image_units;
- int32 max_texture_size;
- int32 max_varying_vectors;
- int32 max_vertex_attribs;
- int32 max_vertex_texture_image_units;
- int32 max_vertex_uniform_vectors;
- int32 num_compressed_texture_formats;
- int32 num_shader_binary_formats;
- int32 bind_generates_resource_chromium;
-
- bool post_sub_buffer;
- bool egl_image_external;
- bool texture_format_bgra8888;
- bool texture_format_etc1;
- bool texture_format_etc1_npot;
- bool texture_rectangle;
- bool iosurface;
- bool texture_usage;
- bool texture_storage;
- bool discard_framebuffer;
- bool sync_query;
- bool image;
- bool future_sync_points;
- bool blend_equation_advanced;
- bool blend_equation_advanced_coherent;
-};
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