| Index: include/core/SkReadBuffer.h
|
| diff --git a/include/core/SkReadBuffer.h b/include/core/SkReadBuffer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..75cc64b2be190e68720fd5e19709bc0d762efb50
|
| --- /dev/null
|
| +++ b/include/core/SkReadBuffer.h
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| @@ -0,0 +1,205 @@
|
| +
|
| +/*
|
| + * Copyright 2011 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef SkReadBuffer_DEFINED
|
| +#define SkReadBuffer_DEFINED
|
| +
|
| +#include "SkBitmapHeap.h"
|
| +#include "SkColorFilter.h"
|
| +#include "SkData.h"
|
| +#include "SkDrawLooper.h"
|
| +#include "SkImageFilter.h"
|
| +#include "SkMaskFilter.h"
|
| +#include "SkPath.h"
|
| +#include "SkPathEffect.h"
|
| +#include "SkPicture.h"
|
| +#include "SkPixelRef.h"
|
| +#include "SkRasterizer.h"
|
| +#include "SkReadBuffer.h"
|
| +#include "SkReader32.h"
|
| +#include "SkRefCnt.h"
|
| +#include "SkShader.h"
|
| +#include "SkUnitMapper.h"
|
| +#include "SkWriteBuffer.h"
|
| +#include "SkXfermode.h"
|
| +
|
| +class SkBitmap;
|
| +
|
| +#if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC)
|
| + #define DEBUG_NON_DETERMINISTIC_ASSERT
|
| +#endif
|
| +
|
| +class SkReadBuffer {
|
| +public:
|
| + SkReadBuffer();
|
| + SkReadBuffer(const void* data, size_t size);
|
| + SkReadBuffer(SkStream* stream);
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| + virtual ~SkReadBuffer();
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| +
|
| + enum Flags {
|
| + kCrossProcess_Flag = 1 << 0,
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| + kScalarIsFloat_Flag = 1 << 1,
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| + kPtrIs64Bit_Flag = 1 << 2,
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| + kValidation_Flag = 1 << 3,
|
| + };
|
| +
|
| + void setFlags(uint32_t flags) { fFlags = flags; }
|
| + uint32_t getFlags() const { return fFlags; }
|
| +
|
| + bool isCrossProcess() const {
|
| + return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
|
| + }
|
| + bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); }
|
| + bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); }
|
| + bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
|
| +
|
| + SkReader32* getReader32() { return &fReader; }
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| +
|
| + uint32_t size() { return fReader.size(); }
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| + uint32_t offset() { return fReader.offset(); }
|
| + bool eof() { return fReader.eof(); }
|
| + const void* skip(size_t size) { return fReader.skip(size); }
|
| +
|
| + // primitives
|
| + virtual bool readBool();
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| + virtual SkColor readColor();
|
| + virtual SkFixed readFixed();
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| + virtual int32_t readInt();
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| + virtual SkScalar readScalar();
|
| + virtual uint32_t readUInt();
|
| + virtual int32_t read32();
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| +
|
| + void* readFunctionPtr() {
|
| + void* ptr;
|
| + this->readByteArray(&ptr, sizeof(ptr));
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| + return ptr;
|
| + }
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| +
|
| + // strings -- the caller is responsible for freeing the string contents
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| + virtual void readString(SkString* string);
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| + virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding);
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| +
|
| + // common data structures
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| + virtual void readPoint(SkPoint* point);
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| + SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
|
| + virtual void readMatrix(SkMatrix* matrix);
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| + virtual void readIRect(SkIRect* rect);
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| + virtual void readRect(SkRect* rect);
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| + virtual void readRegion(SkRegion* region);
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| + virtual void readPath(SkPath* path);
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| + void readPaint(SkPaint* paint) { paint->unflatten(*this); }
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| +
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| + virtual SkFlattenable* readFlattenable(SkFlattenable::Type);
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| + template <typename T> T* readFlattenable() {
|
| + return (T*) this->readFlattenable(T::GetFlattenableType());
|
| + }
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| + SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
|
| + SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper>(); }
|
| + SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
|
| + SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter>(); }
|
| + SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect>(); }
|
| + SkPixelRef* readPixelRef() { return this->readFlattenable<SkPixelRef>(); }
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| + SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer>(); }
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| + SkShader* readShader() { return this->readFlattenable<SkShader>(); }
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| + SkUnitMapper* readUnitMapper() { return this->readFlattenable<SkUnitMapper>(); }
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| + SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(); }
|
| +
|
| +
|
| + // binary data and arrays
|
| + virtual bool readByteArray(void* value, size_t size);
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| + virtual bool readColorArray(SkColor* colors, size_t size);
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| + virtual bool readIntArray(int32_t* values, size_t size);
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| + virtual bool readPointArray(SkPoint* points, size_t size);
|
| + virtual bool readScalarArray(SkScalar* values, size_t size);
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| +
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| + SkData* readByteArrayAsData() {
|
| + size_t len = this->getArrayCount();
|
| + if (!this->validateAvailable(len)) {
|
| + return SkData::NewEmpty();
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| + }
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| + void* buffer = sk_malloc_throw(len);
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| + this->readByteArray(buffer, len);
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| + return SkData::NewFromMalloc(buffer, len);
|
| + }
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| +
|
| + // helpers to get info about arrays and binary data
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| + virtual uint32_t getArrayCount();
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| +
|
| + virtual void readBitmap(SkBitmap* bitmap);
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| + virtual SkTypeface* readTypeface();
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| +
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| + void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) {
|
| + SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage);
|
| + }
|
| +
|
| + void setTypefaceArray(SkTypeface* array[], int count) {
|
| + fTFArray = array;
|
| + fTFCount = count;
|
| + }
|
| +
|
| + /**
|
| + * Call this with a pre-loaded array of Factories, in the same order as
|
| + * were created/written by the writer. SkPicture uses this.
|
| + */
|
| + void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
|
| + fFactoryTDArray = NULL;
|
| + fFactoryArray = array;
|
| + fFactoryCount = count;
|
| + }
|
| +
|
| + /**
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| + * Call this with an initially empty array, so the reader can cache each
|
| + * factory it sees by name. Used by the pipe code in conjunction with
|
| + * SkWriteBuffer::setNamedFactoryRecorder.
|
| + */
|
| + void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) {
|
| + fFactoryTDArray = array;
|
| + fFactoryArray = NULL;
|
| + fFactoryCount = 0;
|
| + }
|
| +
|
| + /**
|
| + * Provide a function to decode an SkBitmap from encoded data. Only used if the writer
|
| + * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the
|
| + * appropriate size will be used.
|
| + */
|
| + void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) {
|
| + fBitmapDecoder = bitmapDecoder;
|
| + }
|
| +
|
| + // Default impelementations don't check anything.
|
| + virtual bool validate(bool isValid) { return true; }
|
| + virtual bool isValid() const { return true; }
|
| + virtual bool validateAvailable(size_t size) { return true; }
|
| +
|
| +private:
|
| + bool readArray(void* value, size_t size, size_t elementSize);
|
| +
|
| + uint32_t fFlags;
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| +
|
| + SkReader32 fReader;
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| + void* fMemoryPtr;
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| +
|
| + SkBitmapHeapReader* fBitmapStorage;
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| + SkTypeface** fTFArray;
|
| + int fTFCount;
|
| +
|
| + SkTDArray<SkFlattenable::Factory>* fFactoryTDArray;
|
| + SkFlattenable::Factory* fFactoryArray;
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| + int fFactoryCount;
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| +
|
| + SkPicture::InstallPixelRefProc fBitmapDecoder;
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| +
|
| +#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
|
| + // Debugging counter to keep track of how many bitmaps we
|
| + // have decoded.
|
| + int fDecodedBitmapIndex;
|
| +#endif // DEBUG_NON_DETERMINISTIC_ASSERT
|
| +};
|
| +
|
| +#endif // SkReadBuffer_DEFINED
|
|
|