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| 1 |
| 2 /* |
| 3 * Copyright 2011 Google Inc. |
| 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. |
| 7 */ |
| 8 |
| 9 #ifndef SkReadBuffer_DEFINED |
| 10 #define SkReadBuffer_DEFINED |
| 11 |
| 12 #include "SkBitmapHeap.h" |
| 13 #include "SkColorFilter.h" |
| 14 #include "SkData.h" |
| 15 #include "SkDrawLooper.h" |
| 16 #include "SkImageFilter.h" |
| 17 #include "SkMaskFilter.h" |
| 18 #include "SkPath.h" |
| 19 #include "SkPathEffect.h" |
| 20 #include "SkPicture.h" |
| 21 #include "SkPixelRef.h" |
| 22 #include "SkRasterizer.h" |
| 23 #include "SkReadBuffer.h" |
| 24 #include "SkReader32.h" |
| 25 #include "SkRefCnt.h" |
| 26 #include "SkShader.h" |
| 27 #include "SkUnitMapper.h" |
| 28 #include "SkWriteBuffer.h" |
| 29 #include "SkXfermode.h" |
| 30 |
| 31 class SkBitmap; |
| 32 |
| 33 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) |
| 34 #define DEBUG_NON_DETERMINISTIC_ASSERT |
| 35 #endif |
| 36 |
| 37 class SkReadBuffer { |
| 38 public: |
| 39 SkReadBuffer(); |
| 40 SkReadBuffer(const void* data, size_t size); |
| 41 SkReadBuffer(SkStream* stream); |
| 42 virtual ~SkReadBuffer(); |
| 43 |
| 44 enum Flags { |
| 45 kCrossProcess_Flag = 1 << 0, |
| 46 kScalarIsFloat_Flag = 1 << 1, |
| 47 kPtrIs64Bit_Flag = 1 << 2, |
| 48 kValidation_Flag = 1 << 3, |
| 49 }; |
| 50 |
| 51 void setFlags(uint32_t flags) { fFlags = flags; } |
| 52 uint32_t getFlags() const { return fFlags; } |
| 53 |
| 54 bool isCrossProcess() const { |
| 55 return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag); |
| 56 } |
| 57 bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag);
} |
| 58 bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); } |
| 59 bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); } |
| 60 |
| 61 SkReader32* getReader32() { return &fReader; } |
| 62 |
| 63 uint32_t size() { return fReader.size(); } |
| 64 uint32_t offset() { return fReader.offset(); } |
| 65 bool eof() { return fReader.eof(); } |
| 66 const void* skip(size_t size) { return fReader.skip(size); } |
| 67 |
| 68 // primitives |
| 69 virtual bool readBool(); |
| 70 virtual SkColor readColor(); |
| 71 virtual SkFixed readFixed(); |
| 72 virtual int32_t readInt(); |
| 73 virtual SkScalar readScalar(); |
| 74 virtual uint32_t readUInt(); |
| 75 virtual int32_t read32(); |
| 76 |
| 77 void* readFunctionPtr() { |
| 78 void* ptr; |
| 79 this->readByteArray(&ptr, sizeof(ptr)); |
| 80 return ptr; |
| 81 } |
| 82 |
| 83 // strings -- the caller is responsible for freeing the string contents |
| 84 virtual void readString(SkString* string); |
| 85 virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encodi
ng); |
| 86 |
| 87 // common data structures |
| 88 virtual void readPoint(SkPoint* point); |
| 89 SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; } |
| 90 virtual void readMatrix(SkMatrix* matrix); |
| 91 virtual void readIRect(SkIRect* rect); |
| 92 virtual void readRect(SkRect* rect); |
| 93 virtual void readRegion(SkRegion* region); |
| 94 virtual void readPath(SkPath* path); |
| 95 void readPaint(SkPaint* paint) { paint->unflatten(*this); } |
| 96 |
| 97 virtual SkFlattenable* readFlattenable(SkFlattenable::Type); |
| 98 template <typename T> T* readFlattenable() { |
| 99 return (T*) this->readFlattenable(T::GetFlattenableType()); |
| 100 } |
| 101 SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilte
r>(); } |
| 102 SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper
>(); } |
| 103 SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilte
r>(); } |
| 104 SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter
>(); } |
| 105 SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect
>(); } |
| 106 SkPixelRef* readPixelRef() { return this->readFlattenable<SkPixelRef>(
); } |
| 107 SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer
>(); } |
| 108 SkShader* readShader() { return this->readFlattenable<SkShader>();
} |
| 109 SkUnitMapper* readUnitMapper() { return this->readFlattenable<SkUnitMapper
>(); } |
| 110 SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(
); } |
| 111 |
| 112 |
| 113 // binary data and arrays |
| 114 virtual bool readByteArray(void* value, size_t size); |
| 115 virtual bool readColorArray(SkColor* colors, size_t size); |
| 116 virtual bool readIntArray(int32_t* values, size_t size); |
| 117 virtual bool readPointArray(SkPoint* points, size_t size); |
| 118 virtual bool readScalarArray(SkScalar* values, size_t size); |
| 119 |
| 120 SkData* readByteArrayAsData() { |
| 121 size_t len = this->getArrayCount(); |
| 122 if (!this->validateAvailable(len)) { |
| 123 return SkData::NewEmpty(); |
| 124 } |
| 125 void* buffer = sk_malloc_throw(len); |
| 126 this->readByteArray(buffer, len); |
| 127 return SkData::NewFromMalloc(buffer, len); |
| 128 } |
| 129 |
| 130 // helpers to get info about arrays and binary data |
| 131 virtual uint32_t getArrayCount(); |
| 132 |
| 133 virtual void readBitmap(SkBitmap* bitmap); |
| 134 virtual SkTypeface* readTypeface(); |
| 135 |
| 136 void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) { |
| 137 SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage); |
| 138 } |
| 139 |
| 140 void setTypefaceArray(SkTypeface* array[], int count) { |
| 141 fTFArray = array; |
| 142 fTFCount = count; |
| 143 } |
| 144 |
| 145 /** |
| 146 * Call this with a pre-loaded array of Factories, in the same order as |
| 147 * were created/written by the writer. SkPicture uses this. |
| 148 */ |
| 149 void setFactoryPlayback(SkFlattenable::Factory array[], int count) { |
| 150 fFactoryTDArray = NULL; |
| 151 fFactoryArray = array; |
| 152 fFactoryCount = count; |
| 153 } |
| 154 |
| 155 /** |
| 156 * Call this with an initially empty array, so the reader can cache each |
| 157 * factory it sees by name. Used by the pipe code in conjunction with |
| 158 * SkWriteBuffer::setNamedFactoryRecorder. |
| 159 */ |
| 160 void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) { |
| 161 fFactoryTDArray = array; |
| 162 fFactoryArray = NULL; |
| 163 fFactoryCount = 0; |
| 164 } |
| 165 |
| 166 /** |
| 167 * Provide a function to decode an SkBitmap from encoded data. Only used if
the writer |
| 168 * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap
with the |
| 169 * appropriate size will be used. |
| 170 */ |
| 171 void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) { |
| 172 fBitmapDecoder = bitmapDecoder; |
| 173 } |
| 174 |
| 175 // Default impelementations don't check anything. |
| 176 virtual bool validate(bool isValid) { return true; } |
| 177 virtual bool isValid() const { return true; } |
| 178 virtual bool validateAvailable(size_t size) { return true; } |
| 179 |
| 180 private: |
| 181 bool readArray(void* value, size_t size, size_t elementSize); |
| 182 |
| 183 uint32_t fFlags; |
| 184 |
| 185 SkReader32 fReader; |
| 186 void* fMemoryPtr; |
| 187 |
| 188 SkBitmapHeapReader* fBitmapStorage; |
| 189 SkTypeface** fTFArray; |
| 190 int fTFCount; |
| 191 |
| 192 SkTDArray<SkFlattenable::Factory>* fFactoryTDArray; |
| 193 SkFlattenable::Factory* fFactoryArray; |
| 194 int fFactoryCount; |
| 195 |
| 196 SkPicture::InstallPixelRefProc fBitmapDecoder; |
| 197 |
| 198 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT |
| 199 // Debugging counter to keep track of how many bitmaps we |
| 200 // have decoded. |
| 201 int fDecodedBitmapIndex; |
| 202 #endif // DEBUG_NON_DETERMINISTIC_ASSERT |
| 203 }; |
| 204 |
| 205 #endif // SkReadBuffer_DEFINED |
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