Index: src/IceInstARM32.def |
diff --git a/src/IceInstARM32.def b/src/IceInstARM32.def |
index 1836667f70f102d2ad95c858dc1cf4ff29cc0846..4e34cbf42f7a2971d46bcfed5ff8bc6517c7d87b 100644 |
--- a/src/IceInstARM32.def |
+++ b/src/IceInstARM32.def |
@@ -17,20 +17,20 @@ |
// NOTE: PC and SP are not considered isInt, to avoid register allocating. |
// |
// For the NaCl sandbox we also need to r9 for TLS, so just reserve always. |
-// TODO(jvoung): Allow r9 to be isInt when sandboxing is turned off |
-// (native mode). |
+// TODO(jvoung): Allow r9 to be isInt when sandboxing is turned off (native |
+// mode). |
// |
// IP is not considered isInt to reserve it as a scratch register. A scratch |
// register is useful for expanding instructions post-register allocation. |
// |
-// LR is not considered isInt to avoid being allocated as a register. |
-// It is technically preserved, but save/restore is handled separately, |
-// based on whether or not the function MaybeLeafFunc. |
+// LR is not considered isInt to avoid being allocated as a register. It is |
+// technically preserved, but save/restore is handled separately, based on |
+// whether or not the function MaybeLeafFunc. |
// ALIASESn is a family of macros that we use to define register aliasing in |
// ARM32. n indicates how many aliases are being provided to the macro. It |
-// assumes the parameters are register names declared in a namespace/class named |
-// RegARM32. |
+// assumes the parameters are register names declared in a namespace/class |
+// named RegARM32. |
#define ALIASES1(r0) \ |
{RegARM32::r0} |
#define ALIASES2(r0, r1) \ |
@@ -152,12 +152,12 @@ |
//#define X(val, encode, name, scratch, preserved, stackptr, frameptr, |
// isInt, isFP32,isFP64, isVec128, aliases_init) |
-// D registers 0-7 are scratch, 8-15 are preserved, and 16-31 |
-// are also scratch (if supported by the D32 feature vs D16). |
-// D registers are defined in reverse order so that, during register allocation, |
-// Subzero will prefer higher D registers. In processors supporting the D32 |
-// feature this will effectively cause double allocation to bias towards |
-// allocating "high" D registers, which do not alias any S registers. |
+// D registers 0-7 are scratch, 8-15 are preserved, and 16-31 are also scratch |
+// (if supported by the D32 feature vs D16). D registers are defined in reverse |
+// order so that, during register allocation, Subzero will prefer higher D |
+// registers. In processors supporting the D32 feature this will effectively |
+// cause double allocation to bias towards allocating "high" D registers, which |
+// do not alias any S registers. |
// |
// Regenerate this with the following python script: |
// def print_dregs(): |
@@ -251,9 +251,9 @@ |
//#define X(val, encode, name, scratch, preserved, stackptr, frameptr, |
// isInt, isFP32, isFP64, isVec128, aliases_init) |
-// Q registers 0-3 are scratch, 4-7 are preserved, and 8-15 |
-// are also scratch (if supported by the D32 feature). |
-// Q registers are defined in reverse order for the same reason as D registers. |
+// Q registers 0-3 are scratch, 4-7 are preserved, and 8-15 are also scratch |
+// (if supported by the D32 feature). Q registers are defined in reverse order |
+// for the same reason as D registers. |
// |
// Regenerate this with the following python script: |
// def print_qregs(): |
@@ -320,10 +320,10 @@ |
// isInt, isFP32, isFP64, isVec128, alias_init) |
#undef ALIASES |
-// We also provide a combined table, so that there is a namespace where |
-// all of the registers are considered and have distinct numberings. |
-// This is in contrast to the above, where the "encode" is based on how |
-// the register numbers will be encoded in binaries and values can overlap. |
+// We also provide a combined table, so that there is a namespace where all of |
+// the registers are considered and have distinct numberings. This is in |
+// contrast to the above, where the "encode" is based on how the register |
+// numbers will be encoded in binaries and values can overlap. |
#define REGARM32_TABLE \ |
/* val, encode, name, scratch, preserved, stackptr, frameptr, isInt, \ |
isFP32, isFP64, isVec128, alias_init */ \ |
@@ -347,8 +347,8 @@ |
// define X(val, init) |
// Load/Store instruction width suffixes and FP/Vector element size suffixes |
-// the # of offset bits allowed as part of an addressing mode (for sign or |
-// zero extending load/stores). |
+// the # of offset bits allowed as part of an addressing mode (for sign or zero |
+// extending load/stores). |
#define ICETYPEARM32_TABLE \ |
/* tag, element type, int_width, vec_width, addr bits sext, zext */ \ |
X(IceType_void, IceType_void, "" , "" , 0 , 0) \ |
@@ -378,9 +378,9 @@ |
X(RRX, "rrx") |
//#define X(tag, emit) |
-// Attributes for the condition code 4-bit encoding (that is independent |
-// of the APSR's NZCV fields). For example, EQ is 0, but corresponds to |
-// Z = 1, and NE is 1, but corresponds to Z = 0. |
+// Attributes for the condition code 4-bit encoding (that is independent of the |
+// APSR's NZCV fields). For example, EQ is 0, but corresponds to Z = 1, and NE |
+// is 1, but corresponds to Z = 0. |
#define ICEINSTARM32COND_TABLE \ |
/* enum value, encoding, opposite, emit */ \ |
X(EQ, 0 , NE, "eq") /* equal */ \ |