| Index: content/renderer/render_thread_impl.cc
|
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
|
| index ec28fe54cd9e1dc2da8eb7767577718c6a3dc9ef..1c764153f99c46f140283a8c83ff164d215c8665 100644
|
| --- a/content/renderer/render_thread_impl.cc
|
| +++ b/content/renderer/render_thread_impl.cc
|
| @@ -1,4 +1,5 @@
|
| // Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2014, NVIDIA CORPORATION. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| @@ -1373,6 +1374,20 @@ void RenderThreadImpl::SetFlingCurveParameters(
|
|
|
| }
|
|
|
| +#if defined(OS_ANDROID)
|
| +void RenderThreadImpl::ResumeGamepads() {
|
| + if (!gamepad_shared_memory_reader_)
|
| + gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader);
|
| + gamepad_shared_memory_reader_->ResumeGamepads();
|
| +}
|
| +
|
| +void RenderThreadImpl::PauseGamepads() {
|
| + if (!gamepad_shared_memory_reader_)
|
| + gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader);
|
| + gamepad_shared_memory_reader_->PauseGamepads();
|
| +}
|
| +#endif
|
| +
|
| void RenderThreadImpl::SampleGamepads(blink::WebGamepads* data) {
|
| if (!gamepad_shared_memory_reader_)
|
| gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader);
|
|
|