Index: content/renderer/gamepad_shared_memory_reader.h |
diff --git a/content/renderer/gamepad_shared_memory_reader.h b/content/renderer/gamepad_shared_memory_reader.h |
index 08dc41a8c91e1e9edd7aedbfdf591777e5c78481..7bc731598b22f90908c43228cef856a35af740a4 100644 |
--- a/content/renderer/gamepad_shared_memory_reader.h |
+++ b/content/renderer/gamepad_shared_memory_reader.h |
@@ -1,4 +1,5 @@ |
// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2014, NVIDIA CORPORATION. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
@@ -17,6 +18,10 @@ class GamepadSharedMemoryReader { |
public: |
GamepadSharedMemoryReader(); |
virtual ~GamepadSharedMemoryReader(); |
+#if defined(OS_ANDROID) |
+ void ResumeGamepads(); |
scottmg
2014/01/13 19:42:43
Could you explain why the renderer is calling thes
SaurabhK
2014/01/15 16:57:08
According to my observation polling thread which g
|
+ void PauseGamepads(); |
+#endif |
void SampleGamepads(blink::WebGamepads&); |
private: |