Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index ec28fe54cd9e1dc2da8eb7767577718c6a3dc9ef..1c764153f99c46f140283a8c83ff164d215c8665 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -1,4 +1,5 @@ |
// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2014, NVIDIA CORPORATION. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
@@ -1373,6 +1374,20 @@ void RenderThreadImpl::SetFlingCurveParameters( |
} |
+#if defined(OS_ANDROID) |
+void RenderThreadImpl::ResumeGamepads() { |
+ if (!gamepad_shared_memory_reader_) |
+ gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader); |
+ gamepad_shared_memory_reader_->ResumeGamepads(); |
+} |
+ |
+void RenderThreadImpl::PauseGamepads() { |
+ if (!gamepad_shared_memory_reader_) |
+ gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader); |
+ gamepad_shared_memory_reader_->PauseGamepads(); |
+} |
+#endif |
+ |
void RenderThreadImpl::SampleGamepads(blink::WebGamepads* data) { |
if (!gamepad_shared_memory_reader_) |
gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader); |