| Index: content/browser/gamepad/gamepad_service.h
|
| diff --git a/content/browser/gamepad/gamepad_service.h b/content/browser/gamepad/gamepad_service.h
|
| index 94620b34b60f901c8b1bfb4865d3092eeb313ee8..1343c9d32e079eaa4fdabc5a02114149345cf83e 100644
|
| --- a/content/browser/gamepad/gamepad_service.h
|
| +++ b/content/browser/gamepad/gamepad_service.h
|
| @@ -1,4 +1,5 @@
|
| // Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2014, NVIDIA CORPORATION. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| @@ -11,6 +12,7 @@
|
| #include "base/memory/shared_memory.h"
|
| #include "base/memory/singleton.h"
|
| #include "base/threading/thread_checker.h"
|
| +#include "base/time/time.h"
|
| #include "content/common/content_export.h"
|
|
|
| namespace content {
|
| @@ -44,6 +46,22 @@ class CONTENT_EXPORT GamepadService {
|
| // while a consumer is active.
|
| void RegisterForUserGesture(const base::Closure& closure);
|
|
|
| +#if defined(OS_ANDROID)
|
| + // Setter amd getter for the last Gamepad Data access timestamp accessed by
|
| + // the consumer
|
| + void SetGamepadAccessTimestamp(base::Time);
|
| + base::Time GetGamepadAccessTimestamp();
|
| +
|
| + // Returns the state of polling thread regarding Gamepad Data reads via
|
| + // low-level data fetcher i.e. Paused or Resuming
|
| + bool GetPollState();
|
| +
|
| + // Manages pause and resume state of polling thread in GamepadProvider
|
| + // |provider_|.
|
| + void Pause();
|
| + void Resume();
|
| +#endif
|
| +
|
| // Returns the shared memory handle of the gamepad data duplicated into the
|
| // given process.
|
| base::SharedMemoryHandle GetSharedMemoryHandleForProcess(
|
| @@ -65,6 +83,11 @@ class CONTENT_EXPORT GamepadService {
|
| virtual ~GamepadService();
|
|
|
| int num_readers_;
|
| +
|
| +#if defined(OS_ANDROID)
|
| + // Maintans the timestamp for last Gamepad Data access
|
| + base::Time gamepad_access_timestamp_;
|
| +#endif
|
| scoped_ptr<GamepadProvider> provider_;
|
|
|
| base::ThreadChecker thread_checker_;
|
|
|