Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(116)

Side by Side Diff: content/browser/android/gamepad_reader_impl.h

Issue 133943002: Gamepad API support for chrome on android (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 6 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
(Empty)
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_ANDROID_GAMEPAD_READER_H_
6 #define CONTENT_BROWSER_ANDROID_GAMEPAD_READER_H_
7
8 #include <jni.h>
9 #include <string>
10 #include <vector>
11
12 #include "base/android/jni_array.h"
13 #include "base/android/jni_helper.h"
14 #include "base/android/scoped_java_ref.h"
15
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/singleton.h"
18
19 namespace content {
20 using std::string;
21 // This class interacts with JNI and calls GamepadList. It creates a
22 // GamepadsReader java object and pings GamepadList for updates.
23
24 // The simplified flow is:
25 // 1. GamepadDataFetcher runs on a Polling Thread and it tries to fetch data
26 // via low-level data fetcher from the framework for android platform.
27 // 2. GamepadPlatformDataFetcherAndroid access a singleton GamepadsReader
28 // GamepadsReader makes JNI calls and uses singleton GamepadList on the java
29 // side to get the updated gamepad state. We then bounce these updates to the
30 // GamepadProvider which writes to GamepadHardwareBuffer.
31
32 // Note that GamepadsReader is a singleton and there's at most only
33 // one GamepadsReader that has called updateGamepadList().
34
35 class GamepadsReader {
36 public:
37 // Registers the JNI methods for GamepadsReader.
38 static bool RegisterGamepadsReader(JNIEnv* env);
39 // Returns our singleton.
40 static GamepadsReader* GetInstance();
41
42 // Methods called to update GamepadList for Gamepad access and release by
43 // navigator object.
44 void NotifyForGamepadsAccess(bool isaccesspaused);
45 // Methods called on the Polling thread.
46 int UpdateGamepadsCount();
47 bool IsDeviceConnected(int Index);
48 std::string GetDeviceName(int Index);
49 int64 GetDeviceTimestamp(int Index);
50 std::vector<float> GetDeviceAxes(int Index);
51 std::vector<float> GetDeviceButtons(int Index);
52 bool IsGamepadLayoutKnown(int Index);
53
54 private:
55 friend struct DefaultSingletonTraits<GamepadsReader>;
56 GamepadsReader();
57 ~GamepadsReader();
58
59 void CreateJavaObject(JNIEnv* env);
60
61 base::android::ScopedJavaGlobalRef<jobject>
62 java_gamepadList_object_;
63 };
64
65 } // namespace content
66
67 #endif // CONTENT_BROWSER_ANDROID_GAMEPAD_READER_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698