Chromium Code Reviews| Index: gpu/command_buffer/service/sync_point_manager.h |
| diff --git a/gpu/command_buffer/service/sync_point_manager.h b/gpu/command_buffer/service/sync_point_manager.h |
| index 98e849b76ced244c3400b171d12cf513c4f4f739..dc462f21af70e94df543b17a7df51cb0a61d04cf 100644 |
| --- a/gpu/command_buffer/service/sync_point_manager.h |
| +++ b/gpu/command_buffer/service/sync_point_manager.h |
| @@ -7,8 +7,11 @@ |
| #include <vector> |
| +#include "base/atomic_sequence_num.h" |
| #include "base/callback.h" |
| #include "base/containers/hash_tables.h" |
| +#include "base/logging.h" |
| +#include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/synchronization/condition_variable.h" |
| #include "base/synchronization/lock.h" |
| @@ -16,6 +19,59 @@ |
| namespace gpu { |
| +class SyncPointManager; |
| + |
| +enum SyncPointNamespace { |
| + kSyncPointNamespace_GpuIO, |
| + kSyncPointNamespace_InProcess, |
| + |
| + NUM_SYNC_POINT_NAMESPACES |
| +}; |
| + |
| +class GPU_EXPORT SyncPointClient |
| + : public base::RefCountedThreadSafe<SyncPointClient> { |
| + public: |
| + void BeginProcessingOrderNumber(uint32_t order_num) { |
| + DCHECK_GE(current_order_num_, order_num); |
| + current_order_num_ = order_num; |
| + } |
| + |
| + void FinishProcessingOrderNumber(uint32_t order_num) { |
| + DCHECK_EQ(current_order_num_, order_num); |
| + DCHECK_GT(processed_order_num(), order_num); |
| + base::subtle::Release_Store(&processed_order_num_, order_num); |
| + } |
| + |
| + uint32_t processed_order_num() const { |
| + return base::subtle::Acquire_Load(&processed_order_num_); |
| + } |
| + |
| + private: |
| + friend class base::RefCountedThreadSafe<SyncPointClient>; |
| + friend class SyncPointManager; |
| + |
| + SyncPointClient(SyncPointManager* sync_point_manager, |
| + SyncPointNamespace namespace_id, uint64_t client_id); |
| + |
| + protected: |
| + virtual ~SyncPointClient(); |
| + |
| + // Sync Point Manager is guaranteed to outlive the sync point client. |
|
piman
2015/09/14 23:43:53
This seems hard to guarantee if SyncPointClient is
David Yen
2015/09/15 18:09:31
Hmm, later functions probably do need a pointer to
piman
2015/09/15 23:47:15
One way to enforce proper behavior is to split the
David Yen
2015/09/18 18:43:59
Done. Since SyncPointClient is no longer ref count
|
| + SyncPointManager* sync_point_manager_; |
| + |
| + // Unique namespace/client id pair for this sync point client. |
| + SyncPointNamespace namespace_id_; |
| + uint64_t client_id_; |
| + |
| + // Current IPC order number being processed (only used on processing thread). |
| + uint32_t current_order_num_; |
| + |
| + // Last finished IPC order number. |
| + base::subtle::Atomic32 processed_order_num_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(SyncPointClient); |
| +}; |
| + |
| // This class manages the sync points, which allow cross-channel |
| // synchronization. |
| class GPU_EXPORT SyncPointManager { |
| @@ -23,6 +79,17 @@ class GPU_EXPORT SyncPointManager { |
| explicit SyncPointManager(bool allow_threaded_wait); |
| ~SyncPointManager(); |
| + // Creates a sync point client which message processors should hold. |
| + scoped_refptr<SyncPointClient> CreateSyncPointClient( |
| + SyncPointNamespace namespace_id, uint64_t client_id); |
| + |
| + // Finds an already created sync point client. |
| + scoped_refptr<SyncPointClient> GetSyncPointClient( |
| + SyncPointNamespace namespace_id, uint64_t client_id); |
| + |
| + // Generate a global order number, messages need to be ordered by flush order. |
| + uint32_t GenerateOrderNumber(); |
| + |
| // Generates a sync point, returning its ID. This can me called on any thread. |
| // IDs start at a random number. Never return 0. |
| uint32 GenerateSyncPoint(); |
| @@ -44,14 +111,25 @@ class GPU_EXPORT SyncPointManager { |
| void WaitSyncPoint(uint32 sync_point); |
| private: |
| + friend class SyncPointClient; |
| + |
| typedef std::vector<base::Closure> ClosureList; |
| typedef base::hash_map<uint32, ClosureList> SyncPointMap; |
| - |
| + typedef base::hash_map<uint64_t, SyncPointClient*> ClientMap; |
| bool IsSyncPointRetiredLocked(uint32 sync_point); |
| + void RemoveSyncPointClient(SyncPointNamespace namespace_id, |
| + uint64_t client_id); |
| const bool allow_threaded_wait_; |
| + // Order number is global for all clients. |
| + base::AtomicSequenceNumber global_order_num_; |
| + |
| + // Client map holds a map of clients id to client for each namespace. |
| + base::Lock client_maps_lock_[NUM_SYNC_POINT_NAMESPACES]; |
|
piman
2015/09/14 23:43:53
nit: it seems slightly overkill to have separate l
David Yen
2015/09/15 18:09:31
Done.
|
| + ClientMap client_maps_[NUM_SYNC_POINT_NAMESPACES]; |
| + |
| // Protects the 2 fields below. Note: callbacks shouldn't be called with this |
| // held. |
| base::Lock lock_; |