Chromium Code Reviews| Index: src/gpu/SkGpuDevice.cpp |
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
| index 86c8ba90f8a24c18f14eb20dc03256f341d50aeb..1e78a70680f2b5d829ff1bfbc0fe9f3e4e503dc5 100644 |
| --- a/src/gpu/SkGpuDevice.cpp |
| +++ b/src/gpu/SkGpuDevice.cpp |
| @@ -505,10 +505,9 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev, |
| return skPaint2GrPaintNoShader(dev, skPaint, false, constantColor, grPaint); |
| } |
| - // SkShader::asNewEffect() may do offscreen rendering. Setup default drawing state |
| - // Also require shader to set the render target . |
| + // SkShader::asNewEffect() may do offscreen rendering. Setup default drawing state and require |
| + // the shader to set a render target . |
| GrContext::AutoWideOpenIdentityDraw awo(dev->context(), NULL); |
|
bsalomon
2014/01/13 14:47:10
this NULL param to awo() is the rt, so the art bel
|
| - GrContext::AutoRenderTarget(dev->context(), NULL); |
| // setup the shader as the first color effect on the paint |
| SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(dev->context(), skPaint)); |