Index: chrome/browser/metrics/random_selector_unittest.cc |
diff --git a/chrome/browser/metrics/random_selector_unittest.cc b/chrome/browser/metrics/random_selector_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..dc2ed89e4716d824355a65ff9ffd1b8652fdb196 |
--- /dev/null |
+++ b/chrome/browser/metrics/random_selector_unittest.cc |
@@ -0,0 +1,117 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include <cmath> |
+#include <map> |
+#include <string> |
+ |
+#include <base/strings/string_util.h> |
Alexei Svitkine (slow)
2015/09/11 21:00:55
""'s not <>'s.
dhsharp
2015/09/11 22:53:25
Done.
|
+#include <gtest/gtest.h> |
dhsharp
2015/09/11 22:53:25
For gtest/gtest.h, I looked around and saw a ~50/5
|
+ |
+#include "chrome/browser/metrics/random_selector.h" |
Alexei Svitkine (slow)
2015/09/11 21:00:54
Should be first include.
dhsharp
2015/09/11 22:53:25
Done.
|
+ |
+using metrics::RandomSelector; |
Alexei Svitkine (slow)
2015/09/11 21:00:55
Put this code in the metrics namespace instead.
dhsharp
2015/09/11 22:53:25
Done.
|
+ |
+namespace { |
+ |
+// A small floating point number used to verify that the expected odds are equal |
+// to the odds set. |
+const double kEpsilon = 0.01; |
+ |
+// A class that overrides RandDoubleUpTo() to not be random. The number |
+// generator will emulate a uniform distribution of numbers between 0.0 and |
+// |max| when called with the same |max| parameter and a whole multiple of |
+// |random_period| times. This allows better testing of the RandomSelector |
+// class. |
+class RandomSelectorWithCustomRNG : public RandomSelector { |
+ public: |
+ explicit RandomSelectorWithCustomRNG(unsigned int random_period) |
+ : random_period_(random_period), current_index_(0) {} |
+ |
+ private: |
+ // This function returns floats between 0.0 and |max| in an increasing |
+ // fashion at regular intervals. |
+ double RandDoubleUpTo(double max) override { |
+ current_index_ = (current_index_ + 1) % random_period_; |
+ return max * current_index_ / random_period_; |
+ } |
+ |
+ // Period (number of calls) over which the fake RNG repeats. |
+ const unsigned int random_period_; |
+ |
+ // Stores the current position we are at in the interval between 0.0 and |
+ // |max|. See the function RandDoubleUpTo for details on how this is used. |
+ int current_index_; |
+}; |
Alexei Svitkine (slow)
2015/09/11 21:00:55
DISALLOW_COPY_AND_ASSIGN()
dhsharp
2015/09/11 22:53:25
Done.
|
+ |
+// Use the random_selector to generate some values. The number of values to |
+// generate is |iterations|. |
+void GenerateResults(size_t iterations, |
+ RandomSelector* random_selector, |
+ std::map<std::string, int>* results) { |
+ for (size_t i = 0; i < iterations; ++i) { |
+ const std::vector<std::string>& next_value = random_selector->GetNext(); |
+ std::string joined = base::JoinString(next_value, " "); |
+ (*results)[joined]++; |
+ } |
+} |
+ |
+// This function tests whether the results are close enough to the odds (within |
+// 1%). |
+void CheckResultsAgainstOdds( |
+ const std::vector<RandomSelector::OddsAndValue>& odds, |
+ const std::map<std::string, int>& results) { |
+ EXPECT_EQ(odds.size(), results.size()); |
+ |
+ const double odds_sum = RandomSelector::SumOdds(odds); |
+ int results_sum = 0; |
+ for (const auto& item : results) { |
+ results_sum += item.second; |
+ } |
+ |
+ for (const auto& odd : odds) { |
+ const auto result = results.find(base::JoinString(odd.value, " ")); |
+ EXPECT_NE(result, results.end()); |
+ const double results_ratio = 1.0*result->second / results_sum; |
+ const double odds_ratio = odd.weight / odds_sum; |
+ const double abs_diff = std::abs(results_ratio - odds_ratio); |
+ EXPECT_LT(abs_diff, kEpsilon); |
+ } |
+} |
+ |
+const char* kCmdA[] = {"a", "1"}; |
+const char* kCmdB[] = {"b", "--help"}; |
+const char* kCmdC[] = {"c", "bar"}; |
+ |
+} // namespace |
+ |
+TEST(RandomSelector, SimpleAccessors) { |
+ using OddsAndValue = RandomSelector::OddsAndValue; |
+ std::vector<OddsAndValue> odds; |
+ odds.push_back(OddsAndValue(1, kCmdA)); |
+ odds.push_back(OddsAndValue(3, kCmdB)); |
+ odds.push_back(OddsAndValue(107, kCmdC)); |
+ EXPECT_EQ(111.0L, RandomSelector::SumOdds(odds)); |
+ RandomSelector random_selector; |
+ random_selector.SetOdds(odds); |
+ EXPECT_EQ(3UL, random_selector.GetNumValues()); |
+} |
+ |
+// Ensure RandomSelector is able to generate results from given odds. |
+TEST(RandomSelector, GenerateTest) { |
+ using OddsAndValue = RandomSelector::OddsAndValue; |
+ const int kLargeNumber = 2000; |
+ std::vector<RandomSelector::OddsAndValue> odds; |
+ odds.push_back(OddsAndValue(1, kCmdA)); |
+ odds.push_back(OddsAndValue(2, kCmdB)); |
+ odds.push_back(OddsAndValue(3, kCmdC)); |
+ RandomSelectorWithCustomRNG random_selector(kLargeNumber); |
+ random_selector.SetOdds(odds); |
+ // Generate a lot of values. |
+ std::map<std::string, int> results; |
+ GenerateResults(kLargeNumber, &random_selector, &results); |
+ // Ensure the values and odds are related. |
+ CheckResultsAgainstOdds(odds, results); |
+} |
+ |