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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <cmath> | |
6 #include <map> | |
7 #include <string> | |
8 | |
9 #include <base/strings/string_util.h> | |
Alexei Svitkine (slow)
2015/09/11 21:00:55
""'s not <>'s.
dhsharp
2015/09/11 22:53:25
Done.
| |
10 #include <gtest/gtest.h> | |
dhsharp
2015/09/11 22:53:25
For gtest/gtest.h, I looked around and saw a ~50/5
| |
11 | |
12 #include "chrome/browser/metrics/random_selector.h" | |
Alexei Svitkine (slow)
2015/09/11 21:00:54
Should be first include.
dhsharp
2015/09/11 22:53:25
Done.
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13 | |
14 using metrics::RandomSelector; | |
Alexei Svitkine (slow)
2015/09/11 21:00:55
Put this code in the metrics namespace instead.
dhsharp
2015/09/11 22:53:25
Done.
| |
15 | |
16 namespace { | |
17 | |
18 // A small floating point number used to verify that the expected odds are equal | |
19 // to the odds set. | |
20 const double kEpsilon = 0.01; | |
21 | |
22 // A class that overrides RandDoubleUpTo() to not be random. The number | |
23 // generator will emulate a uniform distribution of numbers between 0.0 and | |
24 // |max| when called with the same |max| parameter and a whole multiple of | |
25 // |random_period| times. This allows better testing of the RandomSelector | |
26 // class. | |
27 class RandomSelectorWithCustomRNG : public RandomSelector { | |
28 public: | |
29 explicit RandomSelectorWithCustomRNG(unsigned int random_period) | |
30 : random_period_(random_period), current_index_(0) {} | |
31 | |
32 private: | |
33 // This function returns floats between 0.0 and |max| in an increasing | |
34 // fashion at regular intervals. | |
35 double RandDoubleUpTo(double max) override { | |
36 current_index_ = (current_index_ + 1) % random_period_; | |
37 return max * current_index_ / random_period_; | |
38 } | |
39 | |
40 // Period (number of calls) over which the fake RNG repeats. | |
41 const unsigned int random_period_; | |
42 | |
43 // Stores the current position we are at in the interval between 0.0 and | |
44 // |max|. See the function RandDoubleUpTo for details on how this is used. | |
45 int current_index_; | |
46 }; | |
Alexei Svitkine (slow)
2015/09/11 21:00:55
DISALLOW_COPY_AND_ASSIGN()
dhsharp
2015/09/11 22:53:25
Done.
| |
47 | |
48 // Use the random_selector to generate some values. The number of values to | |
49 // generate is |iterations|. | |
50 void GenerateResults(size_t iterations, | |
51 RandomSelector* random_selector, | |
52 std::map<std::string, int>* results) { | |
53 for (size_t i = 0; i < iterations; ++i) { | |
54 const std::vector<std::string>& next_value = random_selector->GetNext(); | |
55 std::string joined = base::JoinString(next_value, " "); | |
56 (*results)[joined]++; | |
57 } | |
58 } | |
59 | |
60 // This function tests whether the results are close enough to the odds (within | |
61 // 1%). | |
62 void CheckResultsAgainstOdds( | |
63 const std::vector<RandomSelector::OddsAndValue>& odds, | |
64 const std::map<std::string, int>& results) { | |
65 EXPECT_EQ(odds.size(), results.size()); | |
66 | |
67 const double odds_sum = RandomSelector::SumOdds(odds); | |
68 int results_sum = 0; | |
69 for (const auto& item : results) { | |
70 results_sum += item.second; | |
71 } | |
72 | |
73 for (const auto& odd : odds) { | |
74 const auto result = results.find(base::JoinString(odd.value, " ")); | |
75 EXPECT_NE(result, results.end()); | |
76 const double results_ratio = 1.0*result->second / results_sum; | |
77 const double odds_ratio = odd.weight / odds_sum; | |
78 const double abs_diff = std::abs(results_ratio - odds_ratio); | |
79 EXPECT_LT(abs_diff, kEpsilon); | |
80 } | |
81 } | |
82 | |
83 const char* kCmdA[] = {"a", "1"}; | |
84 const char* kCmdB[] = {"b", "--help"}; | |
85 const char* kCmdC[] = {"c", "bar"}; | |
86 | |
87 } // namespace | |
88 | |
89 TEST(RandomSelector, SimpleAccessors) { | |
90 using OddsAndValue = RandomSelector::OddsAndValue; | |
91 std::vector<OddsAndValue> odds; | |
92 odds.push_back(OddsAndValue(1, kCmdA)); | |
93 odds.push_back(OddsAndValue(3, kCmdB)); | |
94 odds.push_back(OddsAndValue(107, kCmdC)); | |
95 EXPECT_EQ(111.0L, RandomSelector::SumOdds(odds)); | |
96 RandomSelector random_selector; | |
97 random_selector.SetOdds(odds); | |
98 EXPECT_EQ(3UL, random_selector.GetNumValues()); | |
99 } | |
100 | |
101 // Ensure RandomSelector is able to generate results from given odds. | |
102 TEST(RandomSelector, GenerateTest) { | |
103 using OddsAndValue = RandomSelector::OddsAndValue; | |
104 const int kLargeNumber = 2000; | |
105 std::vector<RandomSelector::OddsAndValue> odds; | |
106 odds.push_back(OddsAndValue(1, kCmdA)); | |
107 odds.push_back(OddsAndValue(2, kCmdB)); | |
108 odds.push_back(OddsAndValue(3, kCmdC)); | |
109 RandomSelectorWithCustomRNG random_selector(kLargeNumber); | |
110 random_selector.SetOdds(odds); | |
111 // Generate a lot of values. | |
112 std::map<std::string, int> results; | |
113 GenerateResults(kLargeNumber, &random_selector, &results); | |
114 // Ensure the values and odds are related. | |
115 CheckResultsAgainstOdds(odds, results); | |
116 } | |
117 | |
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